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Vehicle Quit Trace

by Schedule I repair diagnostics

Your game version

0.4.7f12newest
Not played yet

Nobody has played it long enough yet.

1 report on 0.4.7f12, newest 1 day ago.

I want this fixed

Use these versions

  1. Polyfill 0.12.11

    Newest reported, 1 report so far. Get Polyfill

  2. Mod 0.1.0

    1 of 1 report.

At game start

Starts

1 of 1 report.

Ingame

Not played yet

No sessions yet.

Report
1
Sessions
0
Hours played
0
Last report
1 day ago

Good to know

  • One report so far. Could still change.

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

0 / 500 · public on this page, links removedSend report

History

Changes only.
  1. 13 Oct 2026

    First report Mod 0.1.0, game 0.4.7f12.

    Starts

By Polyfill version

Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.12.11
0.4.7f12Starts

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 1 row
GameModPolyfillStateReportsFirst reported
0.4.7f120.1.00.12.11Starts113 Oct 2026

For mod authors

Technical details. Players can skip this.

To get to "Works"

Not played yet
  • Done: Nothing missing

    Mod 0.1.0 on 0.4.7f12.

  • Open: Not played yet

    Needs one session without errors.

0missing0bridged0interface clones0errors0old versions only
Showmod 0.1.0 (newest)game 0.4.7f12API

Missing 0

Nothing missing on 0.4.7f12.

For your mod page

Badge

Polyfill badge for Vehicle Quit Trace
[![Polyfill](https://polyfill.doomods.com/badge/vehicle-quit-trace.svg)](https://polyfill.doomods.com/mod/vehicle-quit-trace)

Your mod?

Add a link to your mod page, or have it removed from the index.

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API

GET https://polyfill.doomods.com/api/board/vehicle-quit-trace
API docs

This page as JSON: answer, findings, errors, player reports. No key needed.