Polyfill
All mods

Unofficial Bug Fixes

by GuysWeForgotDre

Your game version

0.4.7f12newest0.4.7f63 reports0.4.6f138 reports1 more
Works with Polyfill

No errors in 11 hours played.

5 reports on 0.4.7f12, newest 16 hours ago.

Use these versions

  1. Polyfill 0.13.12

    Newest reported, 0 reports so far. Get Polyfill

  2. Mod 1.1.0

    5 of 5 reports.

At game start

Polyfill fixes it

Reports disagree: 3 say Polyfill fixed it, 2 say parts are missing.

Ingame

No errors

27 of 27 sessions.

Reports
5
Sessions
27
Hours played
11
Last report
16 hours ago

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

0 / 500 · public on this page, links removedSend report

Other game versions

Click to switch.
0.4.7f12Works with Polyfill5 reports0.4.7f7Works so far1 report0.4.7f6Works with Polyfill3 reports0.4.6f13Works with Polyfill8 reports

History

Changes only.
  1. 14 Oct 2026

    Polyfill 0.13.8 Mod 1.1.0, game 0.4.7f12.

    Polyfill fixes itbecameParts missingafter 4 reports

  2. 13 Oct 2026

    Polyfill 0.13.7 Mod 1.1.0, game 0.4.7f12.

    Parts missingbecamePolyfill fixes itafter 4 reports

  3. 13 Oct 2026

    Polyfill 0.13.5 Mod 1.1.0, game 0.4.7f12.

    Polyfill fixes itbecameParts missingafter 3 reports

  4. 05 Oct 2026

    Polyfill 0.13.1 Mod 1.1.0, game 0.4.6f13.

    Parts missingbecamePolyfill fixes itafter 7 reports

  5. 03 Oct 2026

    Polyfill 0.13.0 Mod 1.1.0, game 0.4.6f13.

    Polyfill fixes itbecameParts missingafter 6 reports

  6. 28 Sep 2026

    Polyfill 0.12.11 Mod 1.1.0, game 0.4.7f6.

    Polyfill fixes itbecameParts missingafter 2 reports

3 earlier
  1. 14 Sep 2026

    Polyfill 0.12.6 Mod 1.1.0, game 0.4.6f13.

    Parts missingbecamePolyfill fixes itafter 4 reports

  2. 11 Sep 2026

    Polyfill 0.12.3 Mod 1.1.0, game 0.4.6f13.

    Polyfill fixes itbecameParts missingafter 3 reports

  3. 03 Sep 2026

    First report Mod 1.1.0, game 0.4.6f13.

    Polyfill fixes it

By Polyfill version

Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.13.00.13.10.13.30.13.50.13.70.13.80.13.90.13.12
0.4.7f12not reportedPolyfill fixes itPolyfill fixes itParts missingPolyfill fixes itPolyfill fixes itParts missingPolyfill fixes itParts missingPolyfill fixes itParts missing
0.4.7f7Parts missingnot reportednot reportednot reportednot reportednot reportednot reportednot reported
0.4.6f13Parts missingPolyfill fixes itnot reportednot reportednot reportednot reportednot reportednot reported
Older Polyfill versions (6)
Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.11.130.11.160.12.20.12.30.12.60.12.11
0.4.7f12not reportednot reportednot reportedPolyfill fixes itnot reportednot reported
0.4.7f6not reportedPolyfill fixes itnot reportedPolyfill fixes itnot reportedParts missing
0.4.6f13Polyfill fixes itPolyfill fixes itPolyfill fixes itParts missingPolyfill fixes itParts missingParts missingPolyfill fixes it

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 25 rows
GameModPolyfillStateReportsFirst reported
0.4.7f121.1.00.13.12Polyfill fixes it015 Oct 2026
0.4.7f121.1.00.13.12Parts missing016 Oct 2026
0.4.7f121.1.00.13.9Polyfill fixes it015 Oct 2026
0.4.7f121.1.00.13.9Parts missing015 Oct 2026
0.4.7f121.1.00.13.8Polyfill fixes it014 Oct 2026
0.4.7f121.1.00.13.8Parts missing114 Oct 2026
0.4.7f121.1.00.13.7Polyfill fixes it013 Oct 2026
0.4.7f121.1.00.13.5Parts missing113 Oct 2026
0.4.7f121.1.00.13.3Polyfill fixes it012 Oct 2026
0.4.7f121.1.00.13.1Polyfill fixes it209 Oct 2026
0.4.7f121.1.00.12.3Polyfill fixes it109 Oct 2026
0.4.7f71.1.00.13.0Parts missing102 Oct 2026
0.4.7f61.1.00.12.11Parts missing128 Sep 2026
0.4.7f61.1.00.12.3Polyfill fixes it126 Sep 2026
0.4.7f61.1.00.11.16Polyfill fixes it121 Sep 2026
0.4.6f131.1.00.13.1Polyfill fixes it105 Oct 2026
0.4.6f131.1.00.13.0Parts missing103 Oct 2026
0.4.6f131.1.00.12.11Parts missing025 Sep 2026
0.4.6f131.1.00.12.11Polyfill fixes it101 Oct 2026
0.4.6f131.1.00.12.6Polyfill fixes it114 Sep 2026
0.4.6f131.1.00.12.6Parts missing018 Sep 2026
0.4.6f131.1.00.12.3Parts missing111 Sep 2026
0.4.6f131.1.00.12.2Polyfill fixes it208 Sep 2026
0.4.6f131.1.00.11.16Polyfill fixes it005 Sep 2026
0.4.6f131.1.00.11.13Polyfill fixes it103 Sep 2026

For mod authors

Technical details. Players can skip this.

To get to "Works"

Works with Polyfill
  • Done: Polyfill fixes it

    9 open names do not stop it. Show them

  • Done: No errors ingame

    27 sessions.

Polyfill badge for Unofficial Bug FixesGet the badge

9missing10bridged0interface clones0errors0old versions only
Showmod 1.1.0 (newest)game 0.4.7f12API

Missing 9

  • no candidatefield

    Il2CppScheduleOne.Employees.Employee::WaitOutside

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    24 reports

  • no candidatefield

    Il2CppScheduleOne.NPCs.Behaviour.IdleBehaviour::IdlePoint

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    24 reports

  • no candidatefield

    Il2CppScheduleOne.NPCs.NPC::Movement

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    24 reports

  • no candidatefield

    Il2CppScheduleOne.Property.Property::LoadingDocks

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    24 reports

  • refusedtype

    ScheduleOne.DevUtilities.NetworkSingleton`1

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and Il2CppScheduleOne.DevUtilities.NetworkSingleton`1 is generic

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.NetworkSingleton`1 was compiled against the other branch.

    24 reports

  • no candidatepatch target

    ScheduleOne.Employees.Employee::AssignProperty

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Employee::AssignProperty was compiled against the other branch.

    24 reports

  • no candidatepatch target

    ScheduleOne.Persistence.LoadManager::StartGame

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.LoadManager::StartGame was compiled against the other branch.

    24 reports

  • no candidatepatch target

    ScheduleOne.Persistence.SaveManager::Save

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.SaveManager::Save was compiled against the other branch.

    24 reports

  • no candidatepatch target

    ScheduleOne.UI.DailySummary::Start

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.DailySummary::Start was compiled against the other branch.

    24 reports

Bridged 10

  • bridgedmember

    Il2CppScheduleOne.NPCs.NPC::get_fullName()

    Polyfill pointed this at its successor when the game started.

    55 reports

  • bridgedtype

    ScheduleOne.Delivery.LoadingDock

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Delivery.LoadingDock was compiled against the other branch.

    24 reports

  • bridgedtype

    ScheduleOne.Employees.Employee

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Employee was compiled against the other branch.

    24 reports

  • bridgedtype

    ScheduleOne.NPCs.Behaviour.IdleBehaviour

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.Behaviour.IdleBehaviour was compiled against the other branch.

    24 reports

  • bridgedtype

    ScheduleOne.NPCs.NPC

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.NPC was compiled against the other branch.

    24 reports

  • bridgedtype

    ScheduleOne.NPCs.NPCMovement

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.NPCMovement was compiled against the other branch.

    24 reports

  • bridgedtype

    ScheduleOne.Persistence.LoadManager

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.LoadManager was compiled against the other branch.

    24 reports

  • bridgedtype

    ScheduleOne.Persistence.SaveManager

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.SaveManager was compiled against the other branch.

    24 reports

  • bridgedtype

    ScheduleOne.Property.Property

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Property.Property was compiled against the other branch.

    24 reports

  • bridgedtype

    ScheduleOne.UI.DailySummary

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.DailySummary was compiled against the other branch.

    24 reports

For your mod page

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[![Polyfill](https://polyfill.doomods.com/badge/unofficial-bug-fixes.svg)](https://polyfill.doomods.com/mod/unofficial-bug-fixes)

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API

GET https://polyfill.doomods.com/api/board/unofficial-bug-fixes
API docs

This page as JSON: answer, findings, errors, player reports. No key needed.