Polyfill
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TextYourFriends

by Bars

Your game version

0.4.7f12newest0.4.6f138 reports
Works so far

No errors so far, but part of it is gone from the game.

1 report on 0.4.7f12, newest 1 day ago.

I want this fixed

Use these versions

  1. Polyfill 0.13.9

    Newest reported, 1 report so far. Get Polyfill

  2. Mod 1.0.0

    1 of 1 report.

At game start

Parts missing

1 of 1 report.

Ingame

No errors

1 of 1 sessions.

Report
1
Session
1
Hours played
0
Last report
1 day ago

Good to know

  • One report so far. Could still change.

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

0 / 500 · public on this page, links removedSend report

Other game versions

Click to switch.
0.4.7f12Works so far1 report0.4.6f13Works so far8 reports

History

Changes only.
  1. 07 Sep 2026

    First report Mod 1.0.0, game 0.4.6f13.

    Parts missing

By Polyfill version

Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.12.00.12.30.12.40.12.60.12.110.13.00.13.9
0.4.7f12not reportednot reportednot reportednot reportednot reportednot reportedParts missing
0.4.6f13Parts missingParts missingParts missingParts missingParts missingParts missingnot reported

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 7 rows
GameModPolyfillStateReportsFirst reported
0.4.7f121.0.00.13.9Parts missing115 Oct 2026
0.4.6f131.0.00.13.0Parts missing001 Oct 2026
0.4.6f131.0.00.12.11Parts missing324 Sep 2026
0.4.6f131.0.00.12.6Parts missing313 Sep 2026
0.4.6f131.0.00.12.4Parts missing012 Sep 2026
0.4.6f131.0.00.12.3Parts missing109 Sep 2026
0.4.6f131.0.00.12.0Parts missing107 Sep 2026

For mod authors

Technical details. Players can skip this.

To get to "Works"

Works so far
  • Open: 2 names missing

    Fix them in a mod update. Show them

  • Done: No errors ingame

    1 session.

2missing25bridged0interface clones1errors0old versions only
Showmod 1.0.0 (newest)game 0.4.7f12API

Missing 2

  • no candidatemember

    Il2CppScheduleOne.Messaging.MSGConversation::get_MAX_MESSAGE_HISTORY()

    Nothing on this build to point it at.

    method missing, with nothing on this type to point at

    1 report

  • no candidatepatch target

    Il2CppScheduleOne.Networking.Lobby::OnLobbyChatMessage

    Nothing on this build to point it at.

    the patched method is gone, so this patch will not apply

    1 report

Bridged 25

  • bridgedmember

    Il2CppScheduleOne.Messaging.MSGConversation::.ctor(Il2CppScheduleOne.NPCs.NPC, System.String)

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.Messaging.MSGConversation::get_bubbles()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.Messaging.MSGConversation::get_contactName()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.Messaging.MSGConversation::get_isOpen()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.Messaging.MSGConversation::get_messageHistory()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.Messaging.MSGConversation::get_Sendables()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.Messaging.MSGConversation::get_sender()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.Networking.Lobby::get_LobbySteamID()

    Polyfill pointed this at its successor when the game started.

    out-of-rangeAbsent at 0.4.5f2 as well; Lobby has had get_LobbyID() returning UInt64 in both builds. The names also differ in type, so pointing one at the other would change what callers get.

    1 report

  • bridgedmember

    Il2CppScheduleOne.Networking.Lobby::get_LocalPlayerID()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.Networking.Lobby::get_onLobbyChange()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.Networking.Lobby::get_Players()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.Networking.Lobby::set_onLobbyChange(Action)

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.NPCs.NPC::get_ConversationCanBeHidden()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.NPCs.NPC::set_ConversationCanBeHidden(Boolean)

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.NPCs.NPC::set_FirstName(String)

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.NPCs.NPC::set_hasLastName(Boolean)

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.NPCs.NPC::set_ID(String)

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.NPCs.NPC::set_LastName(String)

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.NPCs.NPC::set_MugshotSprite(Sprite)

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.NPCs.NPC::set_ShowRelationshipInfo(Boolean)

    Polyfill pointed this at its successor when the game started.

    no-successorA public field on NPC in 0.4.5f2 (NPC.cs:123), defaulting to true. 0.4.6 has no member of that name anywhere in Assembly-CSharp - not on NPC, not on the NPCData objects the other per-NPC settings moved into. Its two neighbours went to NPCData.Messaging and this one did not go with them, so there is nothing to point it at.

    1 report

  • bridgedmember

    Il2CppScheduleOne.UI.Phone.Messages.MessageBubble::get_baseBubbleSpacing()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.UI.Phone.Messages.MessageBubble::get_height()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.UI.Phone.Messages.MessageBubble::get_spacingAbove()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.UI.Phone.Messages.MessageBubble::set_spacingAbove(Single)

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.UI.Phone.Messages.MessageBubble::SetupBubble(System.String, Il2CppScheduleOne.UI.Phone.Messages.Messag

    Polyfill pointed this at its successor when the game started.

    1 report

Errors 1

Error messages are not collected.
  • System.IO.FileNotFoundException1 session 36 346 timeslast seen on 0.4.6f13

    TextYourFriends.Core.OnUpdate()

    Game0.4.6f13Mod1.0.0Last seen29 Sep 2026

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