Polyfill
All mods

SuperGrow

by HazDS

Your game version

0.4.7f12newest0.4.7f63 reports0.4.6f1399 reports4 more
Works so far

1 of 90 sessions hit an error.

33 reports on 0.4.7f12, newest 1 hour ago.

I want this fixed

Use these versions

  1. Polyfill 0.13.11

    Newest reported, 0 reports so far. Get Polyfill

  2. Mod 1.3.4

    33 of 33 reports.

At game start

Parts missing

33 of 33 reports.

Ingame

Mostly clean

89 of 90 sessions.

Reports
33
Sessions
90
Hours played
77
Last report
1 hour ago

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

0 / 500 · public on this page, links removedSend report

Other game versions

Click to switch.
0.4.7f12Works so far33 reports0.4.7f9Works so far1 report0.4.7f8Works so far1 report0.4.7f7Works so far1 report0.4.7f6Works so far3 reports0.4.7f5Not played yet1 report0.4.6f13Works99 reports

History

Changes only.
  1. 29 Aug 2026

    First report Mod 1.3.4, game 0.4.6f13.

    Starts

By Polyfill version

1.3.41.3.3all 2
Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.13.10.13.30.13.50.13.70.13.80.13.90.13.100.13.11
0.4.7f12Parts missingPolyfill fixes itParts missingParts missingParts missingParts missingParts missingParts missingParts missing
0.4.7f9Parts missingnot reportednot reportednot reportednot reportednot reportednot reportednot reported
0.4.6f13Startsnot reportednot reportednot reportednot reportednot reportednot reportednot reported
Older Polyfill versions (18)
Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.11.20.11.50.11.80.11.90.11.110.11.130.11.140.11.160.12.00.12.10.12.20.12.30.12.40.12.60.12.70.12.80.12.110.13.0
0.4.7f12not reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportedParts missing
0.4.7f9not reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportedParts missing
0.4.7f8not reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportedParts missing
0.4.7f7not reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportedParts missing
0.4.7f6not reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportedParts missingParts missingParts missingnot reported
0.4.7f5not reportednot reportednot reportednot reportedParts missingnot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reported
0.4.6f13StartsStartsStartsStartsStartsStartsStartsStartsStartsStartsStartsStartsParts missingStartsStartsnot reportednot reportedStartsStarts

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 37 rows
GameModPolyfillStateReportsFirst reported
0.4.7f121.3.40.13.11Parts missing015 Oct 2026
0.4.7f121.3.40.13.10Parts missing115 Oct 2026
0.4.7f121.3.40.13.9Parts missing314 Oct 2026
0.4.7f121.3.40.13.8Parts missing213 Oct 2026
0.4.7f121.3.40.13.7Parts missing213 Oct 2026
0.4.7f121.3.40.13.5Parts missing412 Oct 2026
0.4.7f121.3.40.13.3Parts missing212 Oct 2026
0.4.7f121.3.40.13.1Parts missing1708 Oct 2026
0.4.7f121.3.40.13.1Polyfill fixes it013 Oct 2026
0.4.7f121.3.40.13.0Parts missing209 Oct 2026
0.4.7f91.3.40.13.1Parts missing005 Oct 2026
0.4.7f91.3.40.13.0Parts missing103 Oct 2026
0.4.7f81.3.40.13.0Parts missing103 Oct 2026
0.4.7f71.3.40.13.0Parts missing101 Oct 2026
0.4.7f61.3.40.12.11Parts missing223 Sep 2026
0.4.7f61.3.40.12.8Parts missing023 Sep 2026
0.4.7f61.3.40.12.7Parts missing123 Sep 2026
0.4.7f51.3.40.11.11Parts missing120 Sep 2026
0.4.6f131.3.40.13.1Starts1105 Oct 2026
0.4.6f131.3.40.13.0Starts1101 Oct 2026
0.4.6f131.3.40.12.11Starts1623 Sep 2026
0.4.6f131.3.40.12.6Starts1512 Sep 2026
0.4.6f131.3.40.12.4Starts412 Sep 2026
0.4.6f131.3.40.12.3Starts1408 Sep 2026
0.4.6f131.3.40.12.3Parts missing002 Oct 2026
0.4.6f131.3.40.12.2Starts207 Sep 2026
0.4.6f131.3.40.12.1Starts107 Sep 2026
0.4.6f131.3.40.12.0Starts706 Sep 2026
0.4.6f131.3.40.11.16Starts705 Sep 2026
0.4.6f131.3.40.11.14Starts004 Sep 2026
0.4.6f131.3.40.11.13Starts103 Sep 2026
0.4.6f131.3.40.11.11Starts302 Sep 2026
0.4.6f131.3.40.11.9Starts103 Sep 2026
0.4.6f131.3.40.11.8Starts231 Aug 2026
0.4.6f131.3.40.11.5Starts230 Aug 2026
0.4.6f131.3.40.11.2Starts129 Aug 2026
0.4.6f131.3.30.12.6Parts missing114 Sep 2026

For mod authors

Technical details. Players can skip this.

To get to "Works"

Works so far
  • Open: 68 names missing

    Fix them in a mod update. Show them

  • Done: Mostly clean ingame

    89 of 90 sessions.

68missing42bridged0interface clones4errors0old versions only
Showmod 1.3.4 (newest)game 0.4.7f12API

Missing 68

  • no candidatepatch target

    Il2CppScheduleOne.Trash.TrashManager::CreateAndReturnTrashItem

    Nothing on this build to point it at.

    the patched method is gone, so this patch will not apply

    348 reports

  • no candidatepatch target

    Il2CppScheduleOne.Trash.TrashItem::Start

    Nothing on this build to point it at.

    the patched method is gone, so this patch will not apply

    172 reports

  • no candidatepatch target

    ScheduleOne.PlayerTasks.Tasks.GrowContainerPourTask::RemoveItem

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerTasks.Tasks.GrowContainerPourTask::RemoveItem was compiled against the other branch.

    21 reports

  • no candidatepatch target

    ScheduleOne.Trash.TrashItem::Start

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Trash.TrashItem::Start was compiled against the other branch.

    14 reports

  • no candidatepatch target

    ScheduleOne.Trash.TrashManager::CreateAndReturnTrashItem

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Trash.TrashManager::CreateAndReturnTrashItem was compiled against the other branch.

    14 reports

  • no candidatepatch target

    ScheduleOne.Trash.TrashManager::Start

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Trash.TrashManager::Start was compiled against the other branch.

    14 reports

  • no candidatepatch target

    ScheduleOne.UI.Stations.ChemistryStationInterface::Awake

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Stations.ChemistryStationInterface::Awake was compiled against the other branch.

    14 reports

  • no candidatepatch target

    ScheduleOne.UI.Stations.ChemistryStationInterface::BeginTask

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Stations.ChemistryStationInterface::BeginTask was compiled against the other branch.

    14 reports

  • no candidatefield

    Il2CppScheduleOne.Equipping.Equippable_Pourable::PourablePrefab

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.Growing.GrowContainer::AllowedAdditives

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.Growing.PourableAdditive::LiquidColor

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.ItemFramework.ItemDefinition::AvailableInDemo

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.ItemFramework.ItemDefinition::Equippable

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    would-change-meaningThe member is there and unchanged since 0.4.5f2 - but as a PROPERTY over a native field, and the mods reference it as a field. Injecting a real field would resolve and then read a managed slot with nothing behind it.

    7 reports

  • no candidatefield

    Il2CppScheduleOne.ItemFramework.StorableItemDefinition::BasePurchasePrice

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.ItemFramework.StorableItemDefinition::ResellMultiplier

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.ItemFramework.StorableItemDefinition::ShopCategories

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.ItemFramework.StorableItemDefinition::StationItem

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.ItemFramework.StorableItemDefinition::StoredItem

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.ObjectScripts.ChemistryCookOperation::RecipeID

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.ObjectScripts.ChemistryStation::IngredientSlots

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.ObjectScripts.ChemistryStation::IngredientTransforms

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.PlayerTasks.Pourable::TrashItem

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.StationFramework.Fillable::LiquidCapacity_L

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.StationFramework.Fillable::LiquidContainer

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.StationFramework.LiquidContainer::LiquidVolume

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.StationFramework.LiquidContainer::MaxLevel

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.StationFramework.PourableModule::LiquidColor

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.StationFramework.PourableModule::LiquidContainer

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.StationFramework.PourableModule::LiquidType

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.StationFramework.PourableModule::PourParticlesColor

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.StationFramework.StationItem::Modules

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.StationFramework.StationItem::TrashPrefab

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.StationFramework.StationRecipe::CookTime_Mins

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.StationFramework.StationRecipe::FinalLiquidColor

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.StationFramework.StationRecipe::Ingredients

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.StationFramework.StationRecipe::IsDiscovered

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.StationFramework.StationRecipe::Product

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.StationFramework.StationRecipe::RecipeTitle

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.StationFramework.StationRecipe::Unlocked

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.StationFramework.StationRecipe/IngredientQuantity::Items

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.StationFramework.StationRecipe/IngredientQuantity::Quantity

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.StationFramework.StationRecipe/ItemQuantity::Item

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.StationFramework.StationRecipe/ItemQuantity::Quantity

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.Trash.TrashItem::ID

    Nothing on this build to point it at.

    field missing; 2 members could be meant, so none is chosen

    7 reports

  • no candidatefield

    Il2CppScheduleOne.Trash.TrashManager::TrashPrefabs

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.UI.Stations.ChemistryStationInterface::BeginButton

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.UI.Stations.ChemistryStationInterface::RecipeContainer

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.UI.Stations.ChemistryStationInterface::Recipes

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.UI.Stations.StationRecipeEntry::TitleLabel

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatetype

    ScheduleOne.DevUtilities.Singleton`1

    Nothing on this build to point it at.

    type no longer exists in Assembly-CSharp; 2 types share the name Singleton`1, so which one it became is not decidable here

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.Singleton`1 was compiled against the other branch.

    7 reports

  • no candidatepatch target

    ScheduleOne.Equipping.Equippable_Additive::Equip

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Equipping.Equippable_Additive::Equip was compiled against the other branch.

    7 reports

  • no candidatepatch target

    ScheduleOne.Growing.GrowContainer::CanApplyAdditive

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.GrowContainer::CanApplyAdditive was compiled against the other branch.

    7 reports

  • no candidatepatch target

    ScheduleOne.Growing.GrowContainer::InitializeGridItem

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.GrowContainer::InitializeGridItem was compiled against the other branch.

    7 reports

  • no candidatepatch target

    ScheduleOne.ObjectScripts.ChemistryStation::CreateTrash

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.ChemistryStation::CreateTrash was compiled against the other branch.

    7 reports

  • no candidatepatch target

    ScheduleOne.PlayerScripts.PlayerInventory::RemoveAmountOfItem

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.PlayerInventory::RemoveAmountOfItem was compiled against the other branch.

    7 reports

  • no candidatepatch target

    ScheduleOne.PlayerTasks.Tasks.GrowContainerPourTask::OnInitialPour

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerTasks.Tasks.GrowContainerPourTask::OnInitialPour was compiled against the other branch.

    7 reports

  • no candidatetype

    ScheduleOne.Registry

    Nothing on this build to point it at.

    type no longer exists in Assembly-CSharp; 2 types share the name Registry, so which one it became is not decidable here

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Registry was compiled against the other branch.

    7 reports

  • no candidatepatch target

    ScheduleOne.Registry::Start

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Registry::Start was compiled against the other branch.

    7 reports

  • no candidatepatch target

    ScheduleOne.StationFramework.Fillable::AddLiquid

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.Fillable::AddLiquid was compiled against the other branch.

    7 reports

  • no candidatepatch target

    ScheduleOne.StationFramework.Fillable::ResetContents

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.Fillable::ResetContents was compiled against the other branch.

    7 reports

  • no candidatepatch target

    ScheduleOne.StationFramework.StationItem::Initialize

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.StationItem::Initialize was compiled against the other branch.

    7 reports

  • no candidatepatch target

    ScheduleOne.Storage.StoredItem::InitializeStoredItem

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Storage.StoredItem::InitializeStoredItem was compiled against the other branch.

    7 reports

  • no candidatepatch target

    ScheduleOne.Trash.TrashManager::CreateTrashItem

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Trash.TrashManager::CreateTrashItem was compiled against the other branch.

    7 reports

  • no candidatepatch target

    ScheduleOne.Trash.TrashManager::GetTrashPrefab

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Trash.TrashManager::GetTrashPrefab was compiled against the other branch.

    7 reports

  • no candidatepatch target

    ScheduleOne.UI.Stations.ChemistryStationInterface::Open

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Stations.ChemistryStationInterface::Open was compiled against the other branch.

    7 reports

  • no candidatepatch target

    ScheduleOne.UI.Stations.ChemistryStationInterface::SetSelectedRecipe

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Stations.ChemistryStationInterface::SetSelectedRecipe was compiled against the other branch.

    7 reports

  • no candidatemember

    UnityEngine.Renderer::set_materials(UnityEngine.Material[])

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    7 reports

  • no candidatemember

    UnityEngine.Renderer::set_sharedMaterials(UnityEngine.Material[])

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    7 reports

Bridged 42

  • bridgedmember

    Il2CppScheduleOne.Trash.TrashItem::set_ID(String)

    Polyfill pointed this at its successor when the game started.

    176 reports

  • bridgedpatch targetwas no candidate

    Il2CppScheduleOne.Trash.TrashManager::CreateTrashItem

    Polyfill pointed this at its successor when the game started.

    176 reports

  • bridgedmember

    Il2CppScheduleOne.ItemFramework.ItemInstance::get_Definition()

    Polyfill pointed this at its successor when the game started.

    7 reports

  • bridgedmember

    Il2CppScheduleOne.ItemFramework.ItemSlot::get_ItemInstance()

    Polyfill pointed this at its successor when the game started.

    7 reports

  • bridgedmember

    Il2CppScheduleOne.ObjectScripts.ChemistryStation::get_CurrentCookOperation()

    Polyfill pointed this at its successor when the game started.

    7 reports

  • bridgedmember

    Il2CppScheduleOne.Trash.TrashManager::GetTrashPrefab(String)

    Polyfill pointed this at its successor when the game started.

    7 reports

  • bridgedmember

    Il2CppScheduleOne.UI.Stations.ChemistryStationInterface::get_ChemistryStation()

    Polyfill pointed this at its successor when the game started.

    7 reports

  • bridgedmember

    Il2CppScheduleOne.UI.Stations.StationRecipeEntry::get_Recipe()

    Polyfill pointed this at its successor when the game started.

    7 reports

  • bridgedtype

    LiquidVolumeFX.LiquidVolume

    Polyfill pointed this at its successor when the game started.

    7 reports

  • bridgedtype

    ScheduleOne.Equipping.Equippable

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Equipping.Equippable was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.Equipping.Equippable_Additive

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Equipping.Equippable_Additive was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.Equipping.Equippable_Pourable

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Equipping.Equippable_Pourable was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.Growing.GrowContainer

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.GrowContainer was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.Growing.PourableAdditive

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.PourableAdditive was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.ItemFramework.AdditiveDefinition

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.AdditiveDefinition was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.ItemFramework.ItemDefinition

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemDefinition was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.ItemFramework.ItemInstance

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemInstance was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.ItemFramework.ItemSlot

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemSlot was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.ItemFramework.StorableItemDefinition

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.StorableItemDefinition was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.ObjectScripts.ChemistryCookOperation

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.ChemistryCookOperation was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.ObjectScripts.ChemistryStation

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.ChemistryStation was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.PlayerScripts.PlayerInventory

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.PlayerInventory was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.PlayerTasks.Pourable

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerTasks.Pourable was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.PlayerTasks.Tasks.GrowContainerPourTask

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerTasks.Tasks.GrowContainerPourTask was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.StationFramework.Fillable

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.Fillable was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.StationFramework.ItemModule

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.ItemModule was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.StationFramework.LiquidContainer

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.LiquidContainer was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.StationFramework.PourableModule

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.PourableModule was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.StationFramework.StationItem

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.StationItem was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.StationFramework.StationRecipe

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.StationRecipe was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.StationFramework.StationRecipe/IngredientQuantity

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.StationRecipe/IngredientQuantity was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.StationFramework.StationRecipe/ItemQuantity

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.StationRecipe/ItemQuantity was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.Storage.StorableItemInstance

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Storage.StorableItemInstance was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.Storage.StoredItem

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Storage.StoredItem was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.Trash.TrashItem

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Trash.TrashItem was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.Trash.TrashManager

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Trash.TrashManager was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.UI.Shop.ShopListing

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ShopListing was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.UI.Shop.ShopListing/CategoryInstance

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ShopListing/CategoryInstance was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.UI.Stations.ChemistryStationInterface

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Stations.ChemistryStationInterface was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.UI.Stations.StationRecipeEntry

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Stations.StationRecipeEntry was compiled against the other branch.

    7 reports

  • bridgedtype

    TMPro.TextMeshProUGUI

    Polyfill pointed this at its successor when the game started.

    7 reports

  • bridgedtype

    TMPro.TMP_Text

    Polyfill pointed this at its successor when the game started.

    7 reports

Errors 4

Error messages are not collected.
  • System.TypeLoadException3 sessions 13 273 times

    SuperGrow.Core.OnUpdate()

    Game0.4.7f12, 0.4.6f13Mod1.3.4Last seen11 Oct 2026

  • Il2CppInterop.Runtime.Il2CppException5 sessions 63 738 timeslast seen on 0.4.6f13

    SuperGrow.Core.OnUpdate()

    AtScheduleOne.Registry.GetItem

    Game0.4.6f13Mod1.3.4Last seen24 Sep 2026

  • ArgumentException1 session 1 timelast seen on 0.4.6f13

    System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert

    Game0.4.6f13Mod1.3.4Last seen31 Aug 2026

  • InvalidOperationException1 session 2 timeslast seen on 0.4.6f13

    System.Collections.Generic.HashSet`1+Enumerator[T].MoveNext

    Game0.4.6f13Mod1.3.4Last seen08 Sep 2026

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