SuperGrow
by HazDS
Your game version
1 of 90 sessions hit an error.
33 reports on 0.4.7f12, newest 1 hour ago.
Use these versions
- 1
Polyfill 0.13.11
Newest reported, 0 reports so far. Get Polyfill
- 2
Mod 1.3.4
33 of 33 reports.
At game start
33 of 33 reports.
Ingame
89 of 90 sessions.
- Reports
- 33
- Sessions
- 90
- Hours played
- 77
- Last report
- 1 hour ago
Player reports
No reports on this game version yet.
1 · Your log
The log stays on your PC.
Other game versions
Click to switch.History
Changes only.- 29 Aug 2026
First report Mod 1.3.4, game 0.4.6f13.
Starts
By Polyfill version
| Game | 0.13.1 | 0.13.3 | 0.13.5 | 0.13.7 | 0.13.8 | 0.13.9 | 0.13.10 | 0.13.11 |
|---|---|---|---|---|---|---|---|---|
| 0.4.7f12 | Parts missingPolyfill fixes it | Parts missing | Parts missing | Parts missing | Parts missing | Parts missing | Parts missing | Parts missing |
| 0.4.7f9 | Parts missing | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported |
| 0.4.6f13 | Starts | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported |
Older Polyfill versions (18)
| Game | 0.11.2 | 0.11.5 | 0.11.8 | 0.11.9 | 0.11.11 | 0.11.13 | 0.11.14 | 0.11.16 | 0.12.0 | 0.12.1 | 0.12.2 | 0.12.3 | 0.12.4 | 0.12.6 | 0.12.7 | 0.12.8 | 0.12.11 | 0.13.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0.4.7f12 | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | Parts missing |
| 0.4.7f9 | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | Parts missing |
| 0.4.7f8 | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | Parts missing |
| 0.4.7f7 | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | Parts missing |
| 0.4.7f6 | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | Parts missing | Parts missing | Parts missing | ·not reported |
| 0.4.7f5 | ·not reported | ·not reported | ·not reported | ·not reported | Parts missing | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported |
| 0.4.6f13 | Starts | Starts | Starts | Starts | Starts | Starts | Starts | Starts | Starts | Starts | Starts | StartsParts missing | Starts | Starts | ·not reported | ·not reported | Starts | Starts |
A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.
All 37 rows
| Game | Mod | Polyfill | State | Reports | First reported |
|---|---|---|---|---|---|
| 0.4.7f12 | 1.3.4 | 0.13.11 | Parts missing | 0 | 15 Oct 2026 |
| 0.4.7f12 | 1.3.4 | 0.13.10 | Parts missing | 1 | 15 Oct 2026 |
| 0.4.7f12 | 1.3.4 | 0.13.9 | Parts missing | 3 | 14 Oct 2026 |
| 0.4.7f12 | 1.3.4 | 0.13.8 | Parts missing | 2 | 13 Oct 2026 |
| 0.4.7f12 | 1.3.4 | 0.13.7 | Parts missing | 2 | 13 Oct 2026 |
| 0.4.7f12 | 1.3.4 | 0.13.5 | Parts missing | 4 | 12 Oct 2026 |
| 0.4.7f12 | 1.3.4 | 0.13.3 | Parts missing | 2 | 12 Oct 2026 |
| 0.4.7f12 | 1.3.4 | 0.13.1 | Parts missing | 17 | 08 Oct 2026 |
| 0.4.7f12 | 1.3.4 | 0.13.1 | Polyfill fixes it | 0 | 13 Oct 2026 |
| 0.4.7f12 | 1.3.4 | 0.13.0 | Parts missing | 2 | 09 Oct 2026 |
| 0.4.7f9 | 1.3.4 | 0.13.1 | Parts missing | 0 | 05 Oct 2026 |
| 0.4.7f9 | 1.3.4 | 0.13.0 | Parts missing | 1 | 03 Oct 2026 |
| 0.4.7f8 | 1.3.4 | 0.13.0 | Parts missing | 1 | 03 Oct 2026 |
| 0.4.7f7 | 1.3.4 | 0.13.0 | Parts missing | 1 | 01 Oct 2026 |
| 0.4.7f6 | 1.3.4 | 0.12.11 | Parts missing | 2 | 23 Sep 2026 |
| 0.4.7f6 | 1.3.4 | 0.12.8 | Parts missing | 0 | 23 Sep 2026 |
| 0.4.7f6 | 1.3.4 | 0.12.7 | Parts missing | 1 | 23 Sep 2026 |
| 0.4.7f5 | 1.3.4 | 0.11.11 | Parts missing | 1 | 20 Sep 2026 |
| 0.4.6f13 | 1.3.4 | 0.13.1 | Starts | 11 | 05 Oct 2026 |
| 0.4.6f13 | 1.3.4 | 0.13.0 | Starts | 11 | 01 Oct 2026 |
| 0.4.6f13 | 1.3.4 | 0.12.11 | Starts | 16 | 23 Sep 2026 |
| 0.4.6f13 | 1.3.4 | 0.12.6 | Starts | 15 | 12 Sep 2026 |
| 0.4.6f13 | 1.3.4 | 0.12.4 | Starts | 4 | 12 Sep 2026 |
| 0.4.6f13 | 1.3.4 | 0.12.3 | Starts | 14 | 08 Sep 2026 |
| 0.4.6f13 | 1.3.4 | 0.12.3 | Parts missing | 0 | 02 Oct 2026 |
| 0.4.6f13 | 1.3.4 | 0.12.2 | Starts | 2 | 07 Sep 2026 |
| 0.4.6f13 | 1.3.4 | 0.12.1 | Starts | 1 | 07 Sep 2026 |
| 0.4.6f13 | 1.3.4 | 0.12.0 | Starts | 7 | 06 Sep 2026 |
| 0.4.6f13 | 1.3.4 | 0.11.16 | Starts | 7 | 05 Sep 2026 |
| 0.4.6f13 | 1.3.4 | 0.11.14 | Starts | 0 | 04 Sep 2026 |
| 0.4.6f13 | 1.3.4 | 0.11.13 | Starts | 1 | 03 Sep 2026 |
| 0.4.6f13 | 1.3.4 | 0.11.11 | Starts | 3 | 02 Sep 2026 |
| 0.4.6f13 | 1.3.4 | 0.11.9 | Starts | 1 | 03 Sep 2026 |
| 0.4.6f13 | 1.3.4 | 0.11.8 | Starts | 2 | 31 Aug 2026 |
| 0.4.6f13 | 1.3.4 | 0.11.5 | Starts | 2 | 30 Aug 2026 |
| 0.4.6f13 | 1.3.4 | 0.11.2 | Starts | 1 | 29 Aug 2026 |
| 0.4.6f13 | 1.3.3 | 0.12.6 | Parts missing | 1 | 14 Sep 2026 |
For mod authors
Technical details. Players can skip this.
To get to "Works"
Works so farOpen: 68 names missing
Fix them in a mod update. Show them
Done: Mostly clean ingame
89 of 90 sessions.
Missing · 68
no candidatepatch target
Il2CppScheduleOne.Trash.TrashManager::CreateAndReturnTrashItemNothing on this build to point it at.
the patched method is gone, so this patch will not apply
348 reports
no candidatepatch target
Il2CppScheduleOne.Trash.TrashItem::StartNothing on this build to point it at.
the patched method is gone, so this patch will not apply
172 reports
no candidatepatch target
ScheduleOne.PlayerTasks.Tasks.GrowContainerPourTask::RemoveItemNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerTasks.Tasks.GrowContainerPourTask::RemoveItem was compiled against the other branch.
21 reports
no candidatepatch target
ScheduleOne.Trash.TrashItem::StartNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Trash.TrashItem::Start was compiled against the other branch.
14 reports
no candidatepatch target
ScheduleOne.Trash.TrashManager::CreateAndReturnTrashItemNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Trash.TrashManager::CreateAndReturnTrashItem was compiled against the other branch.
14 reports
no candidatepatch target
ScheduleOne.Trash.TrashManager::StartNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Trash.TrashManager::Start was compiled against the other branch.
14 reports
no candidatepatch target
ScheduleOne.UI.Stations.ChemistryStationInterface::AwakeNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Stations.ChemistryStationInterface::Awake was compiled against the other branch.
14 reports
no candidatepatch target
ScheduleOne.UI.Stations.ChemistryStationInterface::BeginTaskNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Stations.ChemistryStationInterface::BeginTask was compiled against the other branch.
14 reports
no candidatefield
Il2CppScheduleOne.Equipping.Equippable_Pourable::PourablePrefabNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.Growing.GrowContainer::AllowedAdditivesNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.Growing.PourableAdditive::LiquidColorNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.ItemFramework.ItemDefinition::AvailableInDemoNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.ItemFramework.ItemDefinition::EquippableNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
would-change-meaningThe member is there and unchanged since 0.4.5f2 - but as a PROPERTY over a native field, and the mods reference it as a field. Injecting a real field would resolve and then read a managed slot with nothing behind it.
7 reports
no candidatefield
Il2CppScheduleOne.ItemFramework.StorableItemDefinition::BasePurchasePriceNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.ItemFramework.StorableItemDefinition::ResellMultiplierNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.ItemFramework.StorableItemDefinition::ShopCategoriesNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.ItemFramework.StorableItemDefinition::StationItemNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.ItemFramework.StorableItemDefinition::StoredItemNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.ChemistryCookOperation::RecipeIDNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.ChemistryStation::IngredientSlotsNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.ChemistryStation::IngredientTransformsNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.PlayerTasks.Pourable::TrashItemNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.StationFramework.Fillable::LiquidCapacity_LNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.StationFramework.Fillable::LiquidContainerNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.StationFramework.LiquidContainer::LiquidVolumeNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.StationFramework.LiquidContainer::MaxLevelNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.StationFramework.PourableModule::LiquidColorNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.StationFramework.PourableModule::LiquidContainerNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.StationFramework.PourableModule::LiquidTypeNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.StationFramework.PourableModule::PourParticlesColorNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.StationFramework.StationItem::ModulesNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.StationFramework.StationItem::TrashPrefabNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.StationFramework.StationRecipe::CookTime_MinsNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.StationFramework.StationRecipe::FinalLiquidColorNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.StationFramework.StationRecipe::IngredientsNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.StationFramework.StationRecipe::IsDiscoveredNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.StationFramework.StationRecipe::ProductNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.StationFramework.StationRecipe::RecipeTitleNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.StationFramework.StationRecipe::UnlockedNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.StationFramework.StationRecipe/IngredientQuantity::ItemsNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.StationFramework.StationRecipe/IngredientQuantity::QuantityNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.StationFramework.StationRecipe/ItemQuantity::ItemNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.StationFramework.StationRecipe/ItemQuantity::QuantityNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.Trash.TrashItem::IDNothing on this build to point it at.
field missing; 2 members could be meant, so none is chosen
7 reports
no candidatefield
Il2CppScheduleOne.Trash.TrashManager::TrashPrefabsNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.UI.Stations.ChemistryStationInterface::BeginButtonNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.UI.Stations.ChemistryStationInterface::RecipeContainerNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.UI.Stations.ChemistryStationInterface::RecipesNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.UI.Stations.StationRecipeEntry::TitleLabelNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatetype
ScheduleOne.DevUtilities.Singleton`1Nothing on this build to point it at.
type no longer exists in Assembly-CSharp; 2 types share the name Singleton`1, so which one it became is not decidable here
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.Singleton`1 was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Equipping.Equippable_Additive::EquipNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Equipping.Equippable_Additive::Equip was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Growing.GrowContainer::CanApplyAdditiveNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.GrowContainer::CanApplyAdditive was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Growing.GrowContainer::InitializeGridItemNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.GrowContainer::InitializeGridItem was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.ObjectScripts.ChemistryStation::CreateTrashNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.ChemistryStation::CreateTrash was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.PlayerScripts.PlayerInventory::RemoveAmountOfItemNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.PlayerInventory::RemoveAmountOfItem was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.PlayerTasks.Tasks.GrowContainerPourTask::OnInitialPourNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerTasks.Tasks.GrowContainerPourTask::OnInitialPour was compiled against the other branch.
7 reports
no candidatetype
ScheduleOne.RegistryNothing on this build to point it at.
type no longer exists in Assembly-CSharp; 2 types share the name Registry, so which one it became is not decidable here
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Registry was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Registry::StartNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Registry::Start was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.StationFramework.Fillable::AddLiquidNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.Fillable::AddLiquid was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.StationFramework.Fillable::ResetContentsNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.Fillable::ResetContents was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.StationFramework.StationItem::InitializeNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.StationItem::Initialize was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Storage.StoredItem::InitializeStoredItemNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Storage.StoredItem::InitializeStoredItem was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Trash.TrashManager::CreateTrashItemNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Trash.TrashManager::CreateTrashItem was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Trash.TrashManager::GetTrashPrefabNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Trash.TrashManager::GetTrashPrefab was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.UI.Stations.ChemistryStationInterface::OpenNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Stations.ChemistryStationInterface::Open was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.UI.Stations.ChemistryStationInterface::SetSelectedRecipeNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Stations.ChemistryStationInterface::SetSelectedRecipe was compiled against the other branch.
7 reports
no candidatemember
UnityEngine.Renderer::set_materials(UnityEngine.Material[])Nothing on this build to point it at.
the method still exists but its parameters changed
7 reports
no candidatemember
UnityEngine.Renderer::set_sharedMaterials(UnityEngine.Material[])Nothing on this build to point it at.
the method still exists but its parameters changed
7 reports
Bridged · 42
bridgedmember
Il2CppScheduleOne.Trash.TrashItem::set_ID(String)Polyfill pointed this at its successor when the game started.
176 reports
bridgedpatch targetwas no candidate
Il2CppScheduleOne.Trash.TrashManager::CreateTrashItemPolyfill pointed this at its successor when the game started.
176 reports
bridgedmember
Il2CppScheduleOne.ItemFramework.ItemInstance::get_Definition()Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.ItemFramework.ItemSlot::get_ItemInstance()Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.ObjectScripts.ChemistryStation::get_CurrentCookOperation()Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.Trash.TrashManager::GetTrashPrefab(String)Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.UI.Stations.ChemistryStationInterface::get_ChemistryStation()Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.UI.Stations.StationRecipeEntry::get_Recipe()Polyfill pointed this at its successor when the game started.
7 reports
bridgedtype
LiquidVolumeFX.LiquidVolumePolyfill pointed this at its successor when the game started.
7 reports
bridgedtype
ScheduleOne.Equipping.EquippablePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Equipping.Equippable was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Equipping.Equippable_AdditivePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Equipping.Equippable_Additive was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Equipping.Equippable_PourablePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Equipping.Equippable_Pourable was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Growing.GrowContainerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.GrowContainer was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Growing.PourableAdditivePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.PourableAdditive was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.ItemFramework.AdditiveDefinitionPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.AdditiveDefinition was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.ItemFramework.ItemDefinitionPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemDefinition was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.ItemFramework.ItemInstancePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemInstance was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.ItemFramework.ItemSlotPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemSlot was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.ItemFramework.StorableItemDefinitionPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.StorableItemDefinition was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.ObjectScripts.ChemistryCookOperationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.ChemistryCookOperation was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.ObjectScripts.ChemistryStationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.ChemistryStation was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.PlayerScripts.PlayerInventoryPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.PlayerInventory was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.PlayerTasks.PourablePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerTasks.Pourable was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.PlayerTasks.Tasks.GrowContainerPourTaskPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerTasks.Tasks.GrowContainerPourTask was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.StationFramework.FillablePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.Fillable was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.StationFramework.ItemModulePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.ItemModule was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.StationFramework.LiquidContainerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.LiquidContainer was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.StationFramework.PourableModulePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.PourableModule was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.StationFramework.StationItemPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.StationItem was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.StationFramework.StationRecipePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.StationRecipe was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.StationFramework.StationRecipe/IngredientQuantityPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.StationRecipe/IngredientQuantity was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.StationFramework.StationRecipe/ItemQuantityPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.StationRecipe/ItemQuantity was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Storage.StorableItemInstancePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Storage.StorableItemInstance was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Storage.StoredItemPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Storage.StoredItem was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Trash.TrashItemPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Trash.TrashItem was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Trash.TrashManagerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Trash.TrashManager was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.UI.Shop.ShopListingPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ShopListing was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.UI.Shop.ShopListing/CategoryInstancePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ShopListing/CategoryInstance was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.UI.Stations.ChemistryStationInterfacePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Stations.ChemistryStationInterface was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.UI.Stations.StationRecipeEntryPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Stations.StationRecipeEntry was compiled against the other branch.
7 reports
bridgedtype
TMPro.TextMeshProUGUIPolyfill pointed this at its successor when the game started.
7 reports
bridgedtype
TMPro.TMP_TextPolyfill pointed this at its successor when the game started.
7 reports
Errors · 4
Error messages are not collected.System.TypeLoadException3 sessions · 13 273 times
SuperGrow.Core.OnUpdate()Game0.4.7f12, 0.4.6f13Mod1.3.4Last seen11 Oct 2026
Il2CppInterop.Runtime.Il2CppException5 sessions · 63 738 timeslast seen on 0.4.6f13
SuperGrow.Core.OnUpdate()At
ScheduleOne.Registry.GetItemGame0.4.6f13Mod1.3.4Last seen24 Sep 2026
ArgumentException1 session · 1 timelast seen on 0.4.6f13
System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsertGame0.4.6f13Mod1.3.4Last seen31 Aug 2026
InvalidOperationException1 session · 2 timeslast seen on 0.4.6f13
System.Collections.Generic.HashSet`1+Enumerator[T].MoveNextGame0.4.6f13Mod1.3.4Last seen08 Sep 2026
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