Polyfill
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SewerMenu

by zampx

Your game version

0.4.7f12newest0.4.7f81 report0.4.6f1330 reports2 more
Errors ingame

Errors in 14 of 15 sessions.

9 reports on 0.4.7f12, newest 2 min ago.

I want this fixed

Use these versions

  1. Polyfill 0.13.12

    Newest reported, 1 report so far. Get Polyfill

  2. Mod 1.0.6

    9 of 9 reports.

At game start

Broken

9 of 9 reports.

Ingame

Errors

1 of 15 sessions.

Reports
9
Sessions
15
Hours played
16
Last report
2 min ago

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

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Other game versions

Click to switch.
0.4.7f12Errors ingame9 reports0.4.7f8Errors ingame1 report0.4.7f6Errors ingame1 report0.4.6f13Errors ingame30 reports0.4.6f12Not played yet1 report

History

Changes only.
  1. 05 Sep 2026

    First report Mod 1.0.6, game 0.4.6f13.

    Parts missing

By Polyfill version

1.0.62.0.1all 2
Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.12.110.13.00.13.10.13.30.13.50.13.70.13.90.13.12
0.4.7f12not reportednot reportedParts missingParts missingParts missingParts missingParts missingParts missing
0.4.7f6Parts missingnot reportednot reportednot reportednot reportednot reportednot reportednot reported
0.4.6f13Parts missingParts missingParts missingnot reportednot reportednot reportednot reportednot reported
0.4.6f12not reportednot reportedParts missingnot reportednot reportednot reportednot reportednot reported
Older Polyfill versions (6)
Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.11.160.11.180.12.10.12.30.12.40.12.6
0.4.6f13Parts missingParts missingParts missingParts missingParts missingParts missing

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 22 rows
GameModPolyfillStateReportsFirst reported
0.4.7f121.0.60.13.12Parts missing115 Oct 2026
0.4.7f121.0.60.13.9Parts missing114 Oct 2026
0.4.7f121.0.60.13.7Parts missing213 Oct 2026
0.4.7f121.0.60.13.5Parts missing113 Oct 2026
0.4.7f121.0.60.13.3Parts missing112 Oct 2026
0.4.7f121.0.60.13.1Parts missing309 Oct 2026
0.4.7f82.0.10.13.0Parts missing103 Oct 2026
0.4.7f61.0.60.12.11Parts missing128 Sep 2026
0.4.6f132.0.10.13.0Parts missing104 Oct 2026
0.4.6f132.0.10.12.11Parts missing128 Sep 2026
0.4.6f132.0.10.12.6Parts missing112 Sep 2026
0.4.6f132.0.10.12.3Parts missing115 Sep 2026
0.4.6f131.0.60.13.1Parts missing205 Oct 2026
0.4.6f131.0.60.13.0Parts missing401 Oct 2026
0.4.6f131.0.60.12.11Parts missing524 Sep 2026
0.4.6f131.0.60.12.6Parts missing612 Sep 2026
0.4.6f131.0.60.12.4Parts missing212 Sep 2026
0.4.6f131.0.60.12.3Parts missing408 Sep 2026
0.4.6f131.0.60.12.1Parts missing107 Sep 2026
0.4.6f131.0.60.11.18Parts missing106 Sep 2026
0.4.6f131.0.60.11.16Parts missing105 Sep 2026
0.4.6f121.0.60.13.1Parts missing109 Oct 2026

For mod authors

Technical details. Players can skip this.

To get to "Works"

Errors ingame
  • Open: 10 names missing

    Fix them in a mod update. Show them

  • Open: Errors ingame

    14 of 15 sessions. Show them

10missing1bridged0interface clones4errors0old versions only
Showmod 1.0.6 (newest)game 0.4.7f12API

Missing 10

  • no candidatemember

    Il2CppScheduleOne.GameTime.TimeManager::get_TimeProgressionMultiplier()

    Nothing on this build to point it at.

    method missing, with nothing on this type to point at

    20 reports

  • no candidatemember

    Il2CppScheduleOne.GameTime.TimeManager::set_TimeProgressionMultiplier(Single)

    Nothing on this build to point it at.

    method missing, with nothing on this type to point at

    out-of-rangeNeither build has it. Both have SetTimeSpeedMultiplier(float) instead, and its own warning still reads "SetTimeProgressionMultiplier can only be called by the server" (TimeManager.cs:380 in 0.4.6, :382 in 0.4.5f2) - a leftover from a rename that happened before the archive starts. The name in that string is the only evidence of it, and a message is not a signature.

    20 reports

  • no candidatemember

    Il2CppScheduleOne.GameTime.TimeManager::SetElapsedDays(Int32)

    Nothing on this build to point it at.

    method missing, with nothing on this type to point at

    20 reports

  • no candidatemember

    Il2CppScheduleOne.GameTime.TimeManager::SetTime(System.Int32, System.Boolean)

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    out-of-rangeThe two-argument form never existed. 0.4.5f2 declares SetTime(System.Int32) and 0.4.6f13 still does (il2cpp TimeManager.cs:2323, mono :328), and none of the fourteen version steps under Core/versiondb names SetTime at all. A mod asking for SetTime(int, bool) was built against something older than Polyfill's window, so there is no pair of builds to bridge between. Bridging it onto SetTimeAndSync was designed and refused: that method calls SetTime and then an ObserversRpc with RunLocally, so on a host one call would run SetTime twice and fire the public onTimeChanged and onTimeSet delegates twice with it.

    20 reports

  • no candidatemember

    Il2CppScheduleOne.NPCs.NPCMovement::set_IsPaused(Boolean)

    Nothing on this build to point it at.

    method missing, with nothing on this type to point at

    20 reports

  • no candidatemember

    Il2CppScheduleOne.PlayerScripts.Player::get_Energy()

    Nothing on this build to point it at.

    method missing, with nothing on this type to point at

    no-successorThe way in to PlayerEnergy, and gone with it - 0.4.6 removed the energy system whole. There is no other member holding a stamina value to point this at.

    20 reports

  • no candidatetype

    Il2CppScheduleOne.PlayerScripts.PlayerEnergy

    Nothing on this build to point it at.

    type no longer exists in Assembly-CSharp

    no-successorThe energy system was taken out. 0.4.5f2 has the whole MonoBehaviour - CRITICAL_THRESHOLD, MAX_ENERGY, SPRINT_DRAIN_MULTIPLIER, EnergyDuration_Hours (PlayerEnergy.cs:11-25) - and 0.4.6 has no file under ScheduleOne.PlayerScripts that mentions energy at all. The one place the word survives is Equippable_Cuke, the energy drink. Nothing can stand in for a system that is gone: a shell would answer, and the player would still never get tired.

    20 reports

  • no candidatemember

    Il2CppScheduleOne.PlayerScripts.PlayerMovement::set_MoveSpeedMultiplier(Single)

    Nothing on this build to point it at.

    method missing, with nothing on this type to point at

    out-of-rangeMoveSpeedMultiplier was already read-only in 0.4.5f2 - `public float MoveSpeedMultiplier => MoveSpeedMultiplierStack.Value` (PlayerMovement.cs:184), the same line 0.4.6 has at :199 - so the setter went before the oldest build in the archive. What is settable in both is StaticMoveSpeedMultiplier, and pushing an entry onto the stack is not the same thing as assigning the value, so neither is offered as the successor.

    20 reports

  • no candidatemember

    Il2CppScheduleOne.Police.PoliceOfficer::get_Suspicion()

    Nothing on this build to point it at.

    method missing, with nothing on this type to point at

    20 reports

  • no candidatemember

    Il2CppScheduleOne.Police.PoliceOfficer::set_Suspicion(Single)

    Nothing on this build to point it at.

    method missing, with nothing on this type to point at

    20 reports

Bridged 1

  • bridgedtype

    Il2CppScheduleOne.ItemFramework.EItemCategory

    Polyfill pointed this at its successor when the game started.

    out-of-rangeAlready lived in Il2CppScheduleOne.Core.Items.Framework at 0.4.5f2 - ItemFilter_Category imports it from there in the oldest build on record. The move predates Polyfill.

    20 reports

Errors 4

Error messages are not collected.
  • System.TypeLoadException100 sessions 472 times

    SewerMenu.Utils.GameTypes.ClearCache()

    Called fromSewerMenu.SewerMenuMod.OnSceneWasLoaded(Int32 buildIndex, String sceneName)

    Game0.4.7f12, 0.4.7f8, 0.4.7f6, 0.4.6f13, 0.4.6f12Mod2.0.1, 1.0.6Last seen15 Oct 2026

  • Exception5 sessions 7 times

    No frame of this mod on the stack.

    Game0.4.7f12, 0.4.6f13Mod1.0.6Last seen15 Oct 2026

  • Exception4 sessions 6 times

    SewerMenu.Features.Player.FlyMode.<OnUpdate>b__19_0()

    AtIl2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInt

    Called fromSewerMenu.Features.Base.FeatureBase.SafeExecute(Action action, String context)

    Game0.4.7f12, 0.4.6f13Mod1.0.6Last seen15 Oct 2026

  • Exception1 session 1 timelast seen on 0.4.6f13

    Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInt

    Game0.4.6f13Mod1.0.6Last seen05 Sep 2026

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