Polyfill
All mods

ScheduleGore

by joeswanson.

Your game version

0.4.7f12newest0.4.6f1328 reports0.4.6f125 reports4 more
Works so far

No errors so far, but part of it is gone from the game.

9 reports on 0.4.7f12, newest 18 hours ago.

I want this fixed

Use these versions

  1. Polyfill 0.13.12

    Newest reported, 0 reports so far. Get Polyfill

  2. Mod 1.0.0

    9 of 9 reports.

At game start

Parts missing

9 of 9 reports.

Ingame

No errors

53 of 53 sessions.

Reports
9
Sessions
53
Hours played
48
Last report
18 hours ago

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

0 / 500 · public on this page, links removedSend report

Other game versions

Click to switch.
0.4.7f12Works so far9 reports0.4.7f11Works so far1 report0.4.7f10Not played yet1 report0.4.7f9Works so far1 report0.4.7f5Works so far1 report0.4.6f13Works so far28 reports0.4.6f12Works so far5 reports

History

Changes only.
  1. 28 Aug 2026

    First report Mod 1.0.0, game 0.4.6f12.

    Parts missing

By Polyfill version

Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.13.00.13.10.13.30.13.50.13.70.13.80.13.90.13.12
0.4.7f12Parts missingParts missingParts missingParts missingParts missingParts missingParts missingParts missing
0.4.7f11Parts missingnot reportednot reportednot reportednot reportednot reportednot reportednot reported
0.4.7f10Parts missingnot reportednot reportednot reportednot reportednot reportednot reportednot reported
0.4.7f9Parts missingnot reportednot reportednot reportednot reportednot reportednot reportednot reported
0.4.6f13Parts missingParts missingnot reportednot reportednot reportednot reportednot reportednot reported
Older Polyfill versions (11)
Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.11.00.11.80.11.160.11.180.12.00.12.10.12.20.12.30.12.40.12.60.12.11
0.4.7f5not reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportedParts missingnot reported
0.4.6f13not reportedParts missingParts missingParts missingParts missingParts missingParts missingParts missingParts missingParts missingParts missing
0.4.6f12Parts missingnot reportednot reportednot reportednot reportednot reportednot reportedParts missingnot reportednot reportednot reported

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 26 rows
GameModPolyfillStateReportsFirst reported
0.4.7f121.0.00.13.12Parts missing016 Oct 2026
0.4.7f121.0.00.13.9Parts missing014 Oct 2026
0.4.7f121.0.00.13.8Parts missing313 Oct 2026
0.4.7f121.0.00.13.7Parts missing013 Oct 2026
0.4.7f121.0.00.13.5Parts missing312 Oct 2026
0.4.7f121.0.00.13.3Parts missing012 Oct 2026
0.4.7f121.0.00.13.1Parts missing210 Oct 2026
0.4.7f121.0.00.13.0Parts missing109 Oct 2026
0.4.7f111.0.00.13.0Parts missing108 Oct 2026
0.4.7f101.0.00.13.0Parts missing106 Oct 2026
0.4.7f91.0.00.13.0Parts missing103 Oct 2026
0.4.7f51.0.00.12.6Parts missing121 Sep 2026
0.4.6f131.0.00.13.1Parts missing108 Oct 2026
0.4.6f131.0.00.13.0Parts missing102 Oct 2026
0.4.6f131.0.00.12.11Parts missing524 Sep 2026
0.4.6f131.0.00.12.6Parts missing1012 Sep 2026
0.4.6f131.0.00.12.4Parts missing012 Sep 2026
0.4.6f131.0.00.12.3Parts missing408 Sep 2026
0.4.6f131.0.00.12.2Parts missing107 Sep 2026
0.4.6f131.0.00.12.1Parts missing107 Sep 2026
0.4.6f131.0.00.12.0Parts missing106 Sep 2026
0.4.6f131.0.00.11.18Parts missing107 Sep 2026
0.4.6f131.0.00.11.16Parts missing205 Sep 2026
0.4.6f131.0.00.11.8Parts missing102 Sep 2026
0.4.6f121.0.00.12.3Parts missing108 Sep 2026
0.4.6f121.0.00.11.0Parts missing428 Aug 2026

For mod authors

Technical details. Players can skip this.

To get to "Works"

Works so far
  • Open: 7 names missing

    Fix them in a mod update. Show them

  • Done: No errors ingame

    53 sessions.

7missing3bridged0interface clones0errors0old versions only
Showmod 1.0.0 (newest)game 0.4.7f12API

Missing 7

  • no candidatemember

    Il2CppScheduleOne.Combat.Impact::get_Hit()

    Nothing on this build to point it at.

    method missing, with nothing on this type to point at

    88 reports

  • no candidatefield

    Il2CppScheduleOne.Combat.Impact::Hit

    Nothing on this build to point it at.

    field missing, with nothing on this type to point at

    11 reports

  • no candidatefield

    Il2CppScheduleOne.Combat.Impact::ImpactForceDirection

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    11 reports

  • no candidatefield

    Il2CppScheduleOne.Combat.Impact::ImpactType

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    11 reports

  • no candidatepatch target

    ScheduleOne.NPCs.NPC::ReceiveImpact

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.NPC::ReceiveImpact was compiled against the other branch.

    11 reports

  • no candidatepatch target

    ScheduleOne.NPCs.NPC::Start

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.NPC::Start was compiled against the other branch.

    11 reports

  • no candidatemember

    UnityEngine.AssetBundle::LoadFromMemory(System.Byte[])

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    11 reports

Bridged 3

  • bridgedtype

    ScheduleOne.Combat.EImpactType

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Combat.EImpactType was compiled against the other branch.

    11 reports

  • bridgedtype

    ScheduleOne.Combat.Impact

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Combat.Impact was compiled against the other branch.

    11 reports

  • bridgedtype

    ScheduleOne.NPCs.NPC

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.NPC was compiled against the other branch.

    11 reports

For your mod page

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[![Polyfill](https://polyfill.doomods.com/badge/schedulegore.svg)](https://polyfill.doomods.com/mod/schedulegore)

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API

GET https://polyfill.doomods.com/api/board/schedulegore
API docs

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