Polyfill
All mods

Schedule1ConsoleUnlocker

by iCallH4x

Your game version

0.4.7f12newest0.4.6f133 reports
Works so far

No errors so far, but part of it is gone from the game.

1 report on 0.4.7f12, newest 4 hours ago.

I want this fixed

Use these versions

  1. Polyfill 0.13.12

    Newest reported, 0 reports so far. Get Polyfill

  2. Mod 1.0.1

    1 of 1 report.

At game start

Parts missing

1 of 1 report.

Ingame

No errors

6 of 6 sessions.

Report
1
Sessions
6
Hours played
6
Last report
4 hours ago

Good to know

  • One report so far. Could still change.

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

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Other game versions

Click to switch.
0.4.7f12Works so far1 report0.4.6f13Works so far3 reports

History

Changes only.
  1. 30 Aug 2026

    First report Mod 1.0.1, game 0.4.6f13.

    Parts missing

By Polyfill version

Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.11.50.11.110.11.130.13.10.13.12
0.4.7f12not reportednot reportednot reportedParts missingParts missing
0.4.6f13Parts missingParts missingParts missingnot reportednot reported

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 5 rows
GameModPolyfillStateReportsFirst reported
0.4.7f121.0.10.13.12Parts missing016 Oct 2026
0.4.7f121.0.10.13.1Parts missing110 Oct 2026
0.4.6f131.0.10.11.13Parts missing103 Sep 2026
0.4.6f131.0.10.11.11Parts missing103 Sep 2026
0.4.6f131.0.10.11.5Parts missing130 Aug 2026

For mod authors

Technical details. Players can skip this.

To get to "Works"

Works so far
  • Open: 43 names missing

    Fix them in a mod update. Show them

  • Done: No errors ingame

    6 sessions.

43missing3bridged0interface clones0errors0old versions only
Showmod 1.0.1 (newest)game 0.4.7f12API

Missing 43

  • no candidatefield

    Il2CppScheduleOne.ItemFramework.ItemDefinition::AvailableInDemo

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatefield

    Il2CppScheduleOne.ItemFramework.ItemDefinition::ID

    Nothing on this build to point it at.

    the field became a property on BaseItemDefinition, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inNothing moved. ID has belonged to BaseItemDefinition since before 0.4.5f2 and still does, one assembly up in Il2CppScheduleOne.Core, and ItemDefinition inherits it. What differs is its KIND: the mods emit a field token, and Il2CppInterop projects the native field as a property. A field token never falls back to an accessor, so a property under the same name would be read by nobody, and a real managed field would hold a value the game never reads - a bridge that compiles and lies. The mod author's fix is a rebuild against the shipped Il2CppScheduleOne.Core.dll, with no source change.

    7 reports

  • no candidatefield

    Il2CppScheduleOne.UI.HUD::canvas

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    7 reports

  • no candidatetype

    ScheduleOne.Console

    Nothing on this build to point it at.

    type no longer exists in Assembly-CSharp; 2 types share the name Console, so which one it became is not decidable here

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/AddEmployeeCommand

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/AddEmployeeCommand was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/AddItemToInventoryCommand

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/AddItemToInventoryCommand was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/Bind

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/Bind was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/ChangeCashCommand

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/ChangeCashCommand was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/ChangeOnlineBalanceCommand

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/ChangeOnlineBalanceCommand was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/ClearBinds

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/ClearBinds was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/ClearInventoryCommand

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/ClearInventoryCommand was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/ClearWanted

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/ClearWanted was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/ConsoleCommand

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/ConsoleCommand was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/Disable

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/Disable was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/Enable

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/Enable was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/FreeCamCommand

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/FreeCamCommand was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/GiveXP

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/GiveXP was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/GrowPlants

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/GrowPlants was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/HideUI

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/HideUI was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/LowerWanted

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/LowerWanted was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/PackageProduct

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/PackageProduct was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/RaisedWanted

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/RaisedWanted was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/Save

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/Save was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/SetDiscovered

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/SetDiscovered was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/SetEmotion

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/SetEmotion was compiled against the other branch.

    7 reports

  • no candidatetype

    ScheduleOne.Console/SetEnergy

    Nothing on this build to point it at.

    type no longer exists in Assembly-CSharp

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/SetEnergy was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/SetHealth

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/SetHealth was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/SetJumpMultiplier

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/SetJumpMultiplier was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/SetLawIntensity

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/SetLawIntensity was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/SetMoveSpeedCommand

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/SetMoveSpeedCommand was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/SetPropertyOwned

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/SetPropertyOwned was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/SetQuality

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/SetQuality was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/SetQuestEntryState

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/SetQuestEntryState was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/SetQuestState

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/SetQuestState was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/SetRelationship

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/SetRelationship was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/SetStaminaReserve

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/SetStaminaReserve was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/SetTimeCommand

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/SetTimeCommand was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/SetTimeScale

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/SetTimeScale was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/SetUnlocked

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/SetUnlocked was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/SetVariableValue

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/SetVariableValue was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/SpawnVehicleCommand

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/SpawnVehicleCommand was compiled against the other branch.

    7 reports

  • refusedtype

    ScheduleOne.Console/Teleport

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and ScheduleOne.Console, which it was nested in, is not in this assembly

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console/Teleport was compiled against the other branch.

    7 reports

  • no candidatetype

    ScheduleOne.DevUtilities.Singleton`1

    Nothing on this build to point it at.

    type no longer exists in Assembly-CSharp; 2 types share the name Singleton`1, so which one it became is not decidable here

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.Singleton`1 was compiled against the other branch.

    7 reports

Bridged 3

  • bridgedtype

    ScheduleOne.ItemFramework.ItemDefinition

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemDefinition was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.UI.ConsoleUI

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.ConsoleUI was compiled against the other branch.

    7 reports

  • bridgedtype

    ScheduleOne.UI.HUD

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.HUD was compiled against the other branch.

    7 reports

For your mod page

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[![Polyfill](https://polyfill.doomods.com/badge/schedule1consoleunlocker.svg)](https://polyfill.doomods.com/mod/schedule1consoleunlocker)

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GET https://polyfill.doomods.com/api/board/schedule1consoleunlocker
API docs

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