Polyfill
All mods

Schedule 1 Smart Employees IL2CPP

by Olipro

Your game version

0.4.7f11newest0.4.7f61 report0.4.6f1311 reports
Works so far

No errors so far, but part of it is gone from the game.

1 report on 0.4.7f11, newest 9 days ago.

I want this fixed

Use these versions

  1. Polyfill 0.13.1

    Newest reported, 1 report so far. Get Polyfill

  2. Mod 0.1.4

    1 of 1 report.

At game start

Parts missing

1 of 1 report.

Ingame

No errors

1 of 1 sessions.

Report
1
Session
1
Hours played
0
Last report
9 days ago

Good to know

  • One report so far. Could still change.

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

0 / 500 · public on this page, links removedSend report

Other game versions

Click to switch.
0.4.7f11Works so far1 report0.4.7f6Not played yet1 report0.4.6f13Works so far11 reports

History

Changes only.
  1. 06 Sep 2026

    First report Mod 0.1.4, game 0.4.6f13.

    Parts missing

By Polyfill version

Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.11.130.12.00.12.20.12.60.12.110.13.00.13.1
0.4.7f11not reportednot reportednot reportednot reportednot reportednot reportedParts missing
0.4.7f6not reportednot reportednot reportednot reportedParts missingnot reportednot reported
0.4.6f13Parts missingParts missingParts missingParts missingParts missingParts missingParts missing

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 9 rows
GameModPolyfillStateReportsFirst reported
0.4.7f110.1.40.13.1Parts missing107 Oct 2026
0.4.7f60.1.40.12.11Parts missing128 Sep 2026
0.4.6f130.1.40.13.1Parts missing106 Oct 2026
0.4.6f130.1.40.13.0Parts missing001 Oct 2026
0.4.6f130.1.40.12.11Parts missing425 Sep 2026
0.4.6f130.1.40.12.6Parts missing315 Sep 2026
0.4.6f130.1.40.12.2Parts missing108 Sep 2026
0.4.6f130.1.40.12.0Parts missing106 Sep 2026
0.4.6f130.1.40.11.13Parts missing119 Sep 2026

For mod authors

Technical details. Players can skip this.

To get to "Works"

Works so far
  • Open: 3 names missing

    Fix them in a mod update. Show them

  • Done: No errors ingame

    1 session.

3missing0bridged0interface clones0errors0old versions only
Showmod 0.1.4 (newest)game 0.4.7f11API

Missing 3

  • no candidatemember

    Il2CppScheduleOne.Employees.Employee::get_TimeSinceLastWorked()

    Nothing on this build to point it at.

    method missing, with nothing on this type to point at

    2 reports

  • no candidatepatch target

    Il2CppScheduleOne.Employees.Packager::StartPackaging(Il2CppScheduleOne.ObjectScripts.BrickPress)

    Nothing on this build to point it at.

    this build has 1 method(s) called StartPackaging with that many parameters and none of them takes those types, so the patch resolves nothing. Harmony throws out of PatchAll, which costs this patch class and every one after it

    2 reports

  • no candidatemember

    Il2CppScheduleOne.NPCs.Behaviour.Behaviour::Enable_Networked(Il2CppFishNet.Connection.NetworkConnection)

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    2 reports

For your mod page

Badge

Polyfill badge for Schedule 1 Smart Employees IL2CPP
[![Polyfill](https://polyfill.doomods.com/badge/schedule-1-smart-employees-il2cpp.svg)](https://polyfill.doomods.com/mod/schedule-1-smart-employees-il2cpp)

Your mod?

Add a link to your mod page, or have it removed from the index.

Add linkRemove mod

API

GET https://polyfill.doomods.com/api/board/schedule-1-smart-employees-il2cpp
API docs

This page as JSON: answer, findings, errors, player reports. No key needed.