Polyfill
All mods

RainsPlanesAlpha

by RainingDeath

Your game version

0.4.6f13newest
Errors ingame

Every session hit an error.

1 report on 0.4.6f13, newest 1 month ago.

I want this fixed

Use these versions

  1. Polyfill 0.12.2

    Newest reported, 0 reports so far. Get Polyfill

  2. Mod 1.0.0

    1 of 1 report.

At game start

Broken

1 of 1 report.

Ingame

Errors

0 of 9 sessions.

Report
1
Sessions
9
Hours played
3
Last report
1 month ago

Good to know

  • One report so far. Could still change.

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

0 / 500 · public on this page, links removedSend report

History

Changes only.
  1. 31 Aug 2026

    First report Mod 1.0.0, game 0.4.6f13.

    Parts missing

By Polyfill version

Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.11.70.11.90.11.110.12.2
0.4.6f13Parts missingParts missingParts missingParts missing

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 4 rows
GameModPolyfillStateReportsFirst reported
0.4.6f131.0.00.12.2Parts missing008 Sep 2026
0.4.6f131.0.00.11.11Parts missing002 Sep 2026
0.4.6f131.0.00.11.9Parts missing001 Sep 2026
0.4.6f131.0.00.11.7Parts missing131 Aug 2026

For mod authors

Technical details. Players can skip this.

To get to "Works"

Errors ingame
  • Open: 13 names missing

    Fix them in a mod update. Show them

  • Open: Errors ingame

    9 of 9 sessions. Show them

13missing9bridged0interface clones1errors0old versions only
Showmod 1.0.0 (newest)game 0.4.6f13API

Missing 13

  • no candidatepatch target

    FishNet.Managing.NetworkManager::Awake

    Nothing on this build to point it at.

    9 reports

  • no candidatefield

    Il2CppScheduleOne.PlayerScripts.Player::Local

    Nothing on this build to point it at.

    9 reports

  • no candidatefield

    Il2CppScheduleOne.Vehicles.VehicleManager::PlayerOwnedVehicles

    Nothing on this build to point it at.

    9 reports

  • no candidatefield

    Il2CppScheduleOne.Vehicles.VehicleManager::VehiclePrefabs

    Nothing on this build to point it at.

    9 reports

  • no candidatemember

    Il2CppTMPro.TMP_Text::set_font(TMPro.TMP_FontAsset)

    Nothing on this build to point it at.

    mono-builtNot stripped and not renamed. Il2CppTMPro.TMP_Text.set_font(Il2CppTMPro.TMP_FontAsset) is public and is a live native call in Unity.TextMeshPro. A scan of all 173 interop assemblies finds TMP_Text and TMP_FontAsset exactly once each, both under Il2CppTMPro - there is no TMPro namespace on this build at all - so an argument spelled TMPro.TMP_FontAsset came from the Mono branch. Rewriting that type reference would bind this one call and restore nothing: the reference is shared by every use in the assembly, and the code that produced the font asset is Mono-shaped too.

    9 reports

  • refusedtype

    ScheduleOne.DevUtilities.NetworkSingleton`1

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and Il2CppScheduleOne.DevUtilities.NetworkSingleton`1 is generic

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.NetworkSingleton`1 was compiled against the other branch.

    9 reports

  • no candidatepatch target

    ScheduleOne.UI.VehicleCanvas::LateUpdate

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.VehicleCanvas::LateUpdate was compiled against the other branch.

    9 reports

  • no candidatepatch target

    ScheduleOne.Vehicles.VehicleManager::Awake

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Vehicles.VehicleManager::Awake was compiled against the other branch.

    9 reports

  • no candidatemember

    UnityEngine.AssetBundle::LoadFromMemory(System.Byte[])

    Nothing on this build to point it at.

    9 reports

  • no candidatemember

    UnityEngine.Component::GetComponent(System.Type)

    Nothing on this build to point it at.

    9 reports

  • no candidatemember

    UnityEngine.Debug::LogError(System.Object)

    Nothing on this build to point it at.

    9 reports

  • no candidatemember

    UnityEngine.Events.UnityAction::.ctor(System.Object, System.IntPtr)

    Nothing on this build to point it at.

    mono-builtThe Mono delegate constructor shape, qualified spelling. Il2CppInterop builds its delegates a different way.

    9 reports

  • no candidatemember

    UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)

    Nothing on this build to point it at.

    9 reports

Bridged 9

  • bridgedmember

    Il2CppScheduleOne.Vehicles.LandVehicle::get_localPlayerIsDriver()

    Polyfill pointed this at its successor when the game started.

    9 reports

  • bridgedtype

    ScheduleOne.Money.MoneyManager

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Money.MoneyManager was compiled against the other branch.

    9 reports

  • bridgedtype

    ScheduleOne.PlayerScripts.Player

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.Player was compiled against the other branch.

    9 reports

  • bridgedtype

    ScheduleOne.UI.VehicleCanvas

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.VehicleCanvas was compiled against the other branch.

    9 reports

  • bridgedtype

    ScheduleOne.Vehicles.LandVehicle

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Vehicles.LandVehicle was compiled against the other branch.

    9 reports

  • bridgedtype

    ScheduleOne.Vehicles.VehicleManager

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Vehicles.VehicleManager was compiled against the other branch.

    9 reports

  • bridgedtype

    TMPro.TextMeshProUGUI

    Polyfill pointed this at its successor when the game started.

    9 reports

  • bridgedtype

    TMPro.TMP_FontAsset

    Polyfill pointed this at its successor when the game started.

    9 reports

  • bridgedtype

    TMPro.TMP_Text

    Polyfill pointed this at its successor when the game started.

    9 reports

Errors 1

Error messages are not collected.
  • Exception9 sessions 15 times

    RainsPlanesMod.PlaneDealerLoader.Init()+MoveNext()

    Game0.4.6f13Mod1.0.0Last seen08 Sep 2026

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API

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