Polyfill
All mods

PropertyUpgrades

by weedeej

Your game version

0.4.7f12newest0.4.6f136 reports
Errors ingame

Every session hit an error.

3 reports on 0.4.7f12, newest 18 hours ago.

I want this fixed

Use these versions

  1. Polyfill 0.13.7

    Newest reported, 1 report so far. Get Polyfill

  2. Mod 1.0.4

    3 of 3 reports.

At game start

Broken

3 of 3 reports.

Ingame

Errors

0 of 4 sessions.

Reports
3
Sessions
4
Hours played
6
Last report
18 hours ago

Good to know

  • Only a few reports so far.

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

0 / 500 · public on this page, links removedSend report

Other game versions

Click to switch.
0.4.7f12Errors ingame3 reports0.4.6f13Errors ingame6 reports

History

Changes only.
  1. 06 Sep 2026

    First report Mod 1.0.4, game 0.4.6f13.

    Parts missing

By Polyfill version

Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.11.160.12.10.12.30.12.60.12.110.13.00.13.10.13.7
0.4.7f12not reportednot reportednot reportednot reportednot reportednot reportedParts missingParts missing
0.4.6f13Parts missingParts missingParts missingParts missingParts missingParts missingnot reportednot reported

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 8 rows
GameModPolyfillStateReportsFirst reported
0.4.7f121.0.40.13.7Parts missing113 Oct 2026
0.4.7f121.0.40.13.1Parts missing208 Oct 2026
0.4.6f131.0.40.13.0Parts missing005 Oct 2026
0.4.6f131.0.40.12.11Parts missing223 Sep 2026
0.4.6f131.0.40.12.6Parts missing116 Sep 2026
0.4.6f131.0.40.12.3Parts missing109 Sep 2026
0.4.6f131.0.40.12.1Parts missing107 Sep 2026
0.4.6f131.0.40.11.16Parts missing106 Sep 2026

For mod authors

Technical details. Players can skip this.

To get to "Works"

Errors ingame
  • Open: 22 names missing

    Fix them in a mod update. Show them

  • Open: Errors ingame

    4 of 4 sessions. Show them

22missing13bridged0interface clones1errors0old versions only
Showmod 1.0.4 (newest)game 0.4.7f12API

Missing 22

  • refusedtype

    FluffyUnderware.DevTools.Extensions.ArrayExt

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and Il2CppFluffyUnderware.DevTools.Extensions.ArrayExt is sealed, so nothing can stand in for it

    6 reports

  • no candidatemember

    Il2CppFluffyUnderware.DevTools.Extensions.ArrayExt::Remove(!!0[], !!0)

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    6 reports

  • no candidatefield

    Il2CppScheduleOne.Delivery.LoadingDock::ParentProperty

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    6 reports

  • no candidatefield

    Il2CppScheduleOne.Money.MoneyManager::onlineBalance

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    6 reports

  • no candidatefield

    Il2CppScheduleOne.NPCs.NPC::ConversationCanBeHidden

    Nothing on this build to point it at.

    field missing, with nothing on this type to point at

    6 reports

  • no candidatefield

    Il2CppScheduleOne.ObjectScripts.MixingStation::MixTimePerItem

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    6 reports

  • no candidatefield

    Il2CppScheduleOne.ObjectScripts.Pot::GrowSpeedMultiplier

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    6 reports

  • no candidatefield

    Il2CppScheduleOne.Persistence.SaveManager::onSaveStart

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    6 reports

  • no candidatefield

    Il2CppScheduleOne.PlayerScripts.Player::Local

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    6 reports

  • no candidatefield

    Il2CppScheduleOne.Property.Property::BuildableItems

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    6 reports

  • no candidatefield

    Il2CppScheduleOne.Property.Property::EmployeeCapacity

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    6 reports

  • no candidatefield

    Il2CppScheduleOne.Property.Property::EmployeeIdlePoints

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    6 reports

  • no candidatefield

    Il2CppScheduleOne.Property.Property::LoadingDocks

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    6 reports

  • no candidatefield

    Il2CppScheduleOne.Property.Property::OwnedProperties

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    6 reports

  • no candidatefield

    Il2CppScheduleOne.Property.Property::Properties

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    6 reports

  • refusedtype

    ScheduleOne.DevUtilities.NetworkSingleton`1

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and Il2CppScheduleOne.DevUtilities.NetworkSingleton`1 is generic

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.NetworkSingleton`1 was compiled against the other branch.

    6 reports

  • no candidatetype

    ScheduleOne.DevUtilities.Singleton`1

    Nothing on this build to point it at.

    type no longer exists in Assembly-CSharp; 2 types share the name Singleton`1, so which one it became is not decidable here

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.Singleton`1 was compiled against the other branch.

    6 reports

  • no candidatepatch target

    ScheduleOne.ObjectScripts.MixingStation::Start

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.MixingStation::Start was compiled against the other branch.

    6 reports

  • no candidatepatch target

    ScheduleOne.Property.Property::Awake

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Property.Property::Awake was compiled against the other branch.

    6 reports

  • no candidatemember

    UnityEngine.Events.UnityAction::.ctor(System.Object, System.IntPtr)

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    mono-builtThe Mono delegate constructor shape, qualified spelling. Il2CppInterop builds its delegates a different way.

    6 reports

  • no candidatemember

    UnityEngine.ImageConversion::LoadImage(UnityEngine.Texture2D, System.Byte[])

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    6 reports

  • no candidatemember

    UnityEngine.WaitUntil::.ctor(System.Func`1<System.Boolean>)

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    6 reports

Bridged 13

  • bridgedmember

    Il2CppScheduleOne.EntityFramework.BuildableItem::get_ParentProperty()

    Polyfill pointed this at its successor when the game started.

    6 reports

  • bridgedmember

    Il2CppScheduleOne.NPCs.NPCManager::GetNPC(String)

    Polyfill pointed this at its successor when the game started.

    6 reports

  • bridgedtype

    ScheduleOne.Delivery.LoadingDock

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Delivery.LoadingDock was compiled against the other branch.

    6 reports

  • bridgedtype

    ScheduleOne.EntityFramework.BuildableItem

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.EntityFramework.BuildableItem was compiled against the other branch.

    6 reports

  • bridgedtype

    ScheduleOne.Money.MoneyManager

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Money.MoneyManager was compiled against the other branch.

    6 reports

  • bridgedtype

    ScheduleOne.NPCs.NPC

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.NPC was compiled against the other branch.

    6 reports

  • bridgedtype

    ScheduleOne.NPCs.NPCManager

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.NPCManager was compiled against the other branch.

    6 reports

  • bridgedtype

    ScheduleOne.ObjectScripts.MixingStation

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.MixingStation was compiled against the other branch.

    6 reports

  • bridgedtype

    ScheduleOne.ObjectScripts.Pot

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.Pot was compiled against the other branch.

    6 reports

  • bridgedtype

    ScheduleOne.Persistence.LoadManager

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.LoadManager was compiled against the other branch.

    6 reports

  • bridgedtype

    ScheduleOne.Persistence.SaveManager

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.SaveManager was compiled against the other branch.

    6 reports

  • bridgedtype

    ScheduleOne.PlayerScripts.Player

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.Player was compiled against the other branch.

    6 reports

  • bridgedtype

    ScheduleOne.Property.Property

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Property.Property was compiled against the other branch.

    6 reports

Errors 1

Error messages are not collected.
  • Exception16 sessions 21 times

    PropertyUpgrades.Core.DelayedStart()+MoveNext()

    Game0.4.7f12, 0.4.6f13Mod1.0.4Last seen15 Oct 2026

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