Polyfill
All mods

Profit Calculator

by jow

Your game version

0.4.7f12newest
Works so far

No errors so far, but part of it is gone from the game.

1 report on 0.4.7f12, newest 31 min ago.

I want this fixed

Use these versions

  1. Polyfill 0.13.34

    Newest reported, 1 report so far. Get Polyfill

  2. Mod 2.0.0

    1 of 1 report.

At game start

Parts missing

1 of 1 report.

Ingame

No errors

3 of 3 sessions.

Report
1
Sessions
3
Hours played
1
Avg. session
32 min
Last report
31 min ago

Good to know

  • One report so far. Could still change.

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

0 / 500 · public on this page, links removedSend report

History

Changes only.
  1. 03 Nov 2026

    First report Mod 2.0.0, game 0.4.7f12.

    Parts missing

By Polyfill version

Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.13.34
0.4.7f12Parts missing

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 1 row
GameModPolyfillStateReportsFirst reported
0.4.7f122.0.00.13.34Parts missing103 Nov 2026

For mod authors

What Polyfill found when players started your mod. What the lists mean

What "Works" needs

Works so far
  • Open: 19 game names gone

    Your mod uses them and this game version no longer has them. Replace them in a mod update. Show them

  • Done: No errors ingame

    3 sessions.

19missing20bridged0interface clones0errors0old versions only
Showmod 2.0.0 (newest)game 0.4.7f12API

Missing 19

  • no replacementfield

    Il2CppScheduleOne.Effects.Effect::LabelColor

    Gone from the game, and nothing replaces it. Change this call in your mod.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    Checked by hand: Polyfill cannot stand in for itthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    4 reports

  • no replacementfield

    Il2CppScheduleOne.Effects.Effect::Name

    Gone from the game, and nothing replaces it. Change this call in your mod.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    Checked by hand: Polyfill cannot stand in for itthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    4 reports

  • no replacementmember

    Il2CppScheduleOne.Effects.EffectMixCalculator::MixProperties(System.Collections.Generic.List`1<ScheduleOne.Effects.Effec

    Gone from the game, and nothing replaces it. Change this call in your mod.

    the method still exists but its parameters changed

    4 reports

  • no replacementfield

    Il2CppScheduleOne.ItemFramework.StorableItemDefinition::BasePurchasePrice

    Gone from the game, and nothing replaces it. Change this call in your mod.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    Checked by hand: Polyfill cannot stand in for itthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    4 reports

  • no replacementfield

    Il2CppScheduleOne.Product.ProductDefinition::BasePrice

    Gone from the game, and nothing replaces it. Change this call in your mod.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    Checked by hand: Polyfill cannot stand in for itthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    4 reports

  • refusedmember

    Il2CppScheduleOne.Product.ProductDefinition::get_DrugType()

    Gone from the game. Polyfill found a possible replacement and did not trust it.

    its answer cannot be handed back under the old name: Il2CppObjectBase.Pointer is not on it

    4 reports

  • no replacementmember

    Il2CppScheduleOne.Product.ProductManager::CalculateProductValue(System.Single, System.Collections.Generic.List`1<Schedul

    Gone from the game, and nothing replaces it. Change this call in your mod.

    the method still exists but its parameters changed

    4 reports

  • no replacementmember

    Il2CppScheduleOne.Product.ProductManager::GetRecipe(System.Collections.Generic.List`1<ScheduleOne.Effects.Effect>, Sched

    Gone from the game, and nothing replaces it. Change this call in your mod.

    the method still exists but its parameters changed

    4 reports

  • no replacementfield

    Il2CppScheduleOne.Product.PropertyItemDefinition::Properties

    Gone from the game, and nothing replaces it. Change this call in your mod.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    Checked by hand: Polyfill cannot stand in for itThe member never moved and is on this build. It is reported missing because it is asked for as a field and reached as a property, which is the same mismatch as ItemDefinition::ID. Nothing Polyfill can inject satisfies a field token.

    4 reports

  • no replacementfield

    Il2CppScheduleOne.StationFramework.StationRecipe::Product

    Gone from the game, and nothing replaces it. Change this call in your mod.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    Checked by hand: Polyfill cannot stand in for itthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    4 reports

  • no replacementfield

    Il2CppScheduleOne.StationFramework.StationRecipe/ItemQuantity::Item

    Gone from the game, and nothing replaces it. Change this call in your mod.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    Checked by hand: Polyfill cannot stand in for itthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    4 reports

  • no replacementmember

    Il2CppTMPro.TMP_Text::set_fontStyle(TMPro.FontStyles)

    Gone from the game, and nothing replaces it. Change this call in your mod.

    the method still exists but its parameters changed

    Checked by hand: built for MonoThe third of the same set, found while checking that the first two had taken. Present, public, a live native call, and an argument spelled with a namespace this build does not carry. See set_font.

    4 reports

  • refusedtype

    ScheduleOne.DevUtilities.NetworkSingleton`1

    Gone from the game. Polyfill found a possible replacement and did not trust it.

    its name changed, and Il2CppScheduleOne.DevUtilities.NetworkSingleton`1 is generic

    Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.NetworkSingleton`1 was compiled against the other branch.

    4 reports

  • refusedtype

    ScheduleOne.Effects.EffectMixCalculator

    Gone from the game. Polyfill found a possible replacement and did not trust it.

    its name changed, and Il2CppScheduleOne.Effects.EffectMixCalculator is sealed, so nothing can stand in for it

    Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Effects.EffectMixCalculator was compiled against the other branch.

    4 reports

  • no replacementHarmony target

    ScheduleOne.UI.Stations.MixingStationInterface::Close

    Gone from the game, and nothing replaces it. Change this call in your mod.

    the patched type does not exist here, so this patch will not apply

    Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Stations.MixingStationInterface::Close was compiled against the other branch.

    4 reports

  • no replacementHarmony target

    ScheduleOne.UI.Stations.MixingStationInterface::Open

    Gone from the game, and nothing replaces it. Change this call in your mod.

    the patched type does not exist here, so this patch will not apply

    Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Stations.MixingStationInterface::Open was compiled against the other branch.

    4 reports

  • no replacementHarmony target

    ScheduleOne.UI.Stations.MixingStationInterface::UpdatePreview

    Gone from the game, and nothing replaces it. Change this call in your mod.

    the patched type does not exist here, so this patch will not apply

    Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Stations.MixingStationInterface::UpdatePreview was compiled against the other branch.

    4 reports

  • no replacementtype

    TMPro.FontStyles

    Gone from the game, and nothing replaces it. Change this call in your mod.

    type no longer exists in Unity.TextMeshPro; 2 types share the name FontStyles, so which one it became is not decidable here

    4 reports

  • no replacementmember

    UnityEngine.GameObject::.ctor(System.String, System.Type[])

    Gone from the game, and nothing replaces it. Change this call in your mod.

    the method still exists but its parameters changed

    4 reports

Bridged 20

  • bridgedmember

    Il2CppScheduleOne.ObjectScripts.MixingStation::GetMixer()

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    4 reports

  • bridgedmember

    Il2CppScheduleOne.ObjectScripts.MixingStation::GetProduct()

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    4 reports

  • bridgedmember

    Il2CppScheduleOne.UI.Stations.MixingStationInterface::get_Station()

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    4 reports

  • bridgedmember

    Il2CppTMPro.TMP_Text::set_alignment(TextAlignmentOptions)

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    4 reports

  • bridgedmember

    Il2CppTMPro.TMP_Text::set_overflowMode(TextOverflowModes)

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    4 reports

  • bridgedtype

    ScheduleOne.Effects.Effect

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Effects.Effect was compiled against the other branch.

    4 reports

  • bridgedtype

    ScheduleOne.ItemFramework.ItemDefinition

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemDefinition was compiled against the other branch.

    4 reports

  • bridgedtype

    ScheduleOne.ItemFramework.StorableItemDefinition

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.StorableItemDefinition was compiled against the other branch.

    4 reports

  • bridgedtype

    ScheduleOne.ObjectScripts.MixingStation

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.MixingStation was compiled against the other branch.

    4 reports

  • bridgedtype

    ScheduleOne.Product.EDrugType

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Product.EDrugType was compiled against the other branch.

    4 reports

  • bridgedtype

    ScheduleOne.Product.ProductDefinition

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Product.ProductDefinition was compiled against the other branch.

    4 reports

  • bridgedtype

    ScheduleOne.Product.ProductManager

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Product.ProductManager was compiled against the other branch.

    4 reports

  • bridgedtype

    ScheduleOne.Product.PropertyItemDefinition

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Product.PropertyItemDefinition was compiled against the other branch.

    4 reports

  • bridgedtype

    ScheduleOne.StationFramework.StationRecipe

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.StationRecipe was compiled against the other branch.

    4 reports

  • bridgedtype

    ScheduleOne.StationFramework.StationRecipe/ItemQuantity

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.StationRecipe/ItemQuantity was compiled against the other branch.

    4 reports

  • bridgedtype

    ScheduleOne.UI.Stations.MixingStationInterface

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Stations.MixingStationInterface was compiled against the other branch.

    4 reports

  • bridgedtype

    TMPro.TextAlignmentOptions

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    4 reports

  • bridgedtype

    TMPro.TextMeshProUGUI

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    4 reports

  • bridgedtype

    TMPro.TextOverflowModes

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    4 reports

  • bridgedtype

    TMPro.TMP_Text

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    4 reports

For your mod page

Badge

Polyfill badge for Profit Calculator
[![Polyfill](https://polyfill.doomods.com/badge/profit-calculator.svg)](https://polyfill.doomods.com/mod/profit-calculator)

Your mod?

Add a link to your mod page, or have it removed from the index.

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API

GET https://polyfill.doomods.com/api/board/profit-calculator
API docs

This page as JSON: answer, findings, errors, player reports. No key needed.