Polyglot
by BbIJABNPOBATEJb
Your game version
No errors in 18 hours played.
8 reports on 0.4.7f12, newest 2 hours ago.
Use these versions
- 1
Polyfill 0.13.12
Newest reported, 1 report so far. Get Polyfill
- 2
Mod 1.2.3
8 of 18 reports.
At game start
8 of 8 reports.
Ingame
18 of 18 sessions.
- Reports
- 18
- Sessions
- 18
- Hours played
- 18
- Last report
- 2 hours ago
Player reports
No reports on this game version yet.
1 · Your log
The log stays on your PC.
Other game versions
Click to switch.History
Changes only.- 12 Oct 2026
Polyfill 0.13.3 Mod 1.2.2, game 0.4.7f12.
StartsbecameParts missingafter 7 reports
- 01 Oct 2026
First report Mod 1.1.0, game 0.4.6f13.
Starts
By Polyfill version
| Game | 0.13.3 | 0.13.7 | 0.13.8 | 0.13.12 |
|---|---|---|---|---|
| 0.4.7f12 | Starts | Starts | Starts | Starts |
A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.
All 25 rows
| Game | Mod | Polyfill | State | Reports | First reported |
|---|---|---|---|---|---|
| 0.4.7f12 | 1.2.3 | 0.13.12 | Starts | 1 | 16 Oct 2026 |
| 0.4.7f12 | 1.2.3 | 0.13.8 | Starts | 1 | 14 Oct 2026 |
| 0.4.7f12 | 1.2.3 | 0.13.7 | Starts | 4 | 13 Oct 2026 |
| 0.4.7f12 | 1.2.3 | 0.13.3 | Starts | 2 | 12 Oct 2026 |
| 0.4.7f12 | 1.2.2 | 0.13.3 | Parts missing | 1 | 12 Oct 2026 |
| 0.4.7f12 | 1.2.2 | 0.13.2 | Starts | 2 | 12 Oct 2026 |
| 0.4.7f12 | 1.2.2 | 0.13.1 | Starts | 3 | 09 Oct 2026 |
| 0.4.7f12 | 1.2.2 | 0.13.0 | Starts | 1 | 12 Oct 2026 |
| 0.4.7f12 | 1.2.2 | 0.12.11 | Starts | 1 | 10 Oct 2026 |
| 0.4.7f12 | 1.2.0 | 0.13.0 | Starts | 1 | 09 Oct 2026 |
| 0.4.7f12 | 1.1.0 | 0.13.12 | Starts | 0 | 15 Oct 2026 |
| 0.4.7f12 | 1.1.0 | 0.13.11 | Starts | 0 | 15 Oct 2026 |
| 0.4.7f12 | 1.1.0 | 0.13.9 | Starts | 0 | 15 Oct 2026 |
| 0.4.7f12 | 1.1.0 | 0.13.8 | Starts | 0 | 14 Oct 2026 |
| 0.4.7f12 | 1.1.0 | 0.13.1 | Starts | 1 | 10 Oct 2026 |
| 0.4.7f10 | 1.2.2 | 0.12.11 | Starts | 1 | 06 Oct 2026 |
| 0.4.7f9 | 1.2.2 | 0.13.0 | Starts | 1 | 04 Oct 2026 |
| 0.4.6f13 | 1.2.2 | 0.13.1 | Starts | 4 | 05 Oct 2026 |
| 0.4.6f13 | 1.2.2 | 0.13.0 | Starts | 1 | 04 Oct 2026 |
| 0.4.6f13 | 1.2.2 | 0.12.3 | Starts | 1 | 06 Oct 2026 |
| 0.4.6f13 | 1.2.1 | 0.13.0 | Starts | 1 | 03 Oct 2026 |
| 0.4.6f13 | 1.2.0 | 0.13.0 | Starts | 1 | 02 Oct 2026 |
| 0.4.6f13 | 1.1.0 | 0.13.1 | Starts | 0 | 06 Oct 2026 |
| 0.4.6f13 | 1.1.0 | 0.13.0 | Starts | 0 | 02 Oct 2026 |
| 0.4.6f13 | 1.1.0 | 0.12.11 | Starts | 1 | 01 Oct 2026 |
For mod authors
Technical details. Players can skip this.
To get to "Works"
WorksDone: Nothing missing
Mod 1.2.3 on 0.4.7f12.
Done: No errors ingame
18 sessions.
Missing · 0
Nothing missing on 0.4.7f12.
Old versions only · 59
Not in 1.2.3.no candidatemember
UnityEngine.Events.UnityAction`1::.ctor(System.Object, System.IntPtr)Nothing on this build to point it at.
the method still exists but its parameters changed
mono-builtThe generic twin of the constructor already judged for the non-generic UnityAction, and the same case. UnityAction`1 is a sealed class over Il2CppSystem.MulticastDelegate whose only constructors take (Il2CppSystem.Object, IntPtr) and (IntPtr), both live. A Cecil scan over the mods on this machine found the (System.Object, System.IntPtr) shape emitted only by Mono-branch assemblies, never by an IL2CPP one.
3 reportsIn 1.2.2
no candidatefield
Il2CppScheduleOne.UI.Items.ItemInfoContent::HeightNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.2.2
no candidatefield
Il2CppScheduleOne.UI.Items.ProductItemInfoContent::PropertyLabelsNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.2.2
no candidatefield
Il2CppScheduleOne.UI.Phone.CallInterface::Highlight1ColorNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.2.2
no candidatefield
Il2CppScheduleOne.UI.Phone.Messages.MessageBubble::alignmentNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.2.2
no candidatefield
Il2CppScheduleOne.UI.Phone.Messages.MessageBubble::autosetPositionNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.2.2
no candidatefield
Il2CppScheduleOne.UI.Phone.Messages.MessageBubble::bubble_MaxWidthNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.2.2
no candidatefield
Il2CppScheduleOne.UI.Phone.Messages.MessageBubble::bubble_MinWidthNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.2.2
refusedmember
Il2CppTMPro.TMP_FontAsset::CreateFontAsset(String, Int32, Int32, Int32, GlyphRenderMode, Int32, Int32)There was a candidate on this build and Polyfill did not trust it enough to use it.
CreateFontAsset is overloaded here, so which one it became is not decidable
1 reportIn 1.2.2
refusedmember
Il2CppTMPro.TMP_FontAsset::CreateFontAsset(String, String, Int32)There was a candidate on this build and Polyfill did not trust it enough to use it.
CreateFontAsset is overloaded here, so which one it became is not decidable
1 reportIn 1.2.2
no candidatemember
Il2CppTMPro.TMP_FontAsset::set_fallbackFontAssetTable(System.Collections.Generic.List`1<TMPro.TMP_FontAsset>)Nothing on this build to point it at.
the method still exists but its parameters changed
1 reportIn 1.2.2
bridgedmember
Il2CppTMPro.TMP_InputField::get_textComponent()Polyfill pointed this at its successor when the game started.
1 reportIn 1.2.2
bridgedmember
Il2CppTMPro.TMP_Text::get_textInfo()Polyfill pointed this at its successor when the game started.
1 reportIn 1.2.2
bridgedmember
Il2CppTMPro.TMP_Text::get_textPreprocessor()Polyfill pointed this at its successor when the game started.
1 reportIn 1.2.2
refusedmember
Il2CppTMPro.TMP_Text::get_textWrappingMode()There was a candidate on this build and Polyfill did not trust it enough to use it.
its answer cannot be handed back under the old name: Il2CppObjectBase.Pointer is not on it
1 reportIn 1.2.2
bridgedmember
Il2CppTMPro.TMP_Text::set_textPreprocessor(ITextPreprocessor)Polyfill pointed this at its successor when the game started.
1 reportIn 1.2.2
bridgedmember
Il2CppTMPro.TMP_Text::set_textWrappingMode(TextWrappingModes)Polyfill pointed this at its successor when the game started.
1 reportIn 1.2.2
no candidatefield
Il2CppTMPro.TMP_TextInfo::lineCountNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.2.2
no candidatetype
ScheduleOne.DevUtilities.Singleton`1Nothing on this build to point it at.
type no longer exists in Assembly-CSharp; 2 types share the name Singleton`1, so which one it became is not decidable here
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.Singleton`1 was compiled against the other branch.
1 reportIn 1.2.2
bridgedtype
ScheduleOne.ItemFramework.ItemDefinitionPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemDefinition was compiled against the other branch.
1 reportIn 1.2.2
bridgedtype
ScheduleOne.Messaging.MSGConversationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Messaging.MSGConversation was compiled against the other branch.
1 reportIn 1.2.2
no candidatepatch target
ScheduleOne.Messaging.MSGConversation::SetOpenNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Messaging.MSGConversation::SetOpen was compiled against the other branch.
1 reportIn 1.2.2
bridgedtype
ScheduleOne.UI.HintDisplayPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.HintDisplay was compiled against the other branch.
1 reportIn 1.2.2
no candidatepatch target
ScheduleOne.UI.HintDisplay::ProcessTextNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.HintDisplay::ProcessText was compiled against the other branch.
1 reportIn 1.2.2
bridgedtype
ScheduleOne.UI.Items.ItemInfoContentPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Items.ItemInfoContent was compiled against the other branch.
1 reportIn 1.2.2
bridgedtype
ScheduleOne.UI.Items.ProductItemInfoContentPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Items.ProductItemInfoContent was compiled against the other branch.
1 reportIn 1.2.2
no candidatepatch target
ScheduleOne.UI.Items.ProductItemInfoContent::InitializeNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Items.ProductItemInfoContent::Initialize was compiled against the other branch.
1 reportIn 1.2.2
bridgedtype
ScheduleOne.UI.MainMenu.SettingsScreenPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.MainMenu.SettingsScreen was compiled against the other branch.
1 reportIn 1.2.2
no candidatepatch target
ScheduleOne.UI.MainMenu.SettingsScreen::AwakeNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.MainMenu.SettingsScreen::Awake was compiled against the other branch.
1 reportIn 1.2.2
bridgedtype
ScheduleOne.UI.NotificationsManagerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.NotificationsManager was compiled against the other branch.
1 reportIn 1.2.2
bridgedtype
ScheduleOne.UI.Phone.CallInterfacePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.CallInterface was compiled against the other branch.
1 reportIn 1.2.2
no candidatepatch target
ScheduleOne.UI.Phone.CallInterface::ProcessTextNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.CallInterface::ProcessText was compiled against the other branch.
1 reportIn 1.2.2
bridgedtype
ScheduleOne.UI.Phone.Messages.MessageBubblePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.Messages.MessageBubble was compiled against the other branch.
1 reportIn 1.2.2
no candidatepatch target
ScheduleOne.UI.Phone.Messages.MessageBubble::RefreshDisplayedTextNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.Messages.MessageBubble::RefreshDisplayedText was compiled against the other branch.
1 reportIn 1.2.2
no candidatetype
ScheduleOne.UI.Phone.Messages.MessageBubble/AlignmentNothing on this build to point it at.
type no longer exists in Assembly-CSharp; 2 types share the name Alignment, so which one it became is not decidable here
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.Messages.MessageBubble/Alignment was compiled against the other branch.
1 reportIn 1.2.2
bridgedtype
ScheduleOne.UI.Settings.UnitsModeDropdownPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Settings.UnitsModeDropdown was compiled against the other branch.
1 reportIn 1.2.2
no candidatetype
TMPro.AtlasPopulationModeNothing on this build to point it at.
type no longer exists in Unity.TextMeshPro; 2 types share the name AtlasPopulationMode, so which one it became is not decidable here
1 reportIn 1.2.2
bridgedtype
TMPro.ITextPreprocessorPolyfill pointed this at its successor when the game started.
1 reportIn 1.2.2
bridgedtype
TMPro.TextMeshProPolyfill pointed this at its successor when the game started.
1 reportIn 1.2.2
no candidatepatch target
TMPro.TextMeshPro::OnEnableNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
1 reportIn 1.2.2
bridgedtype
TMPro.TextMeshProUGUIPolyfill pointed this at its successor when the game started.
1 reportIn 1.2.2
no candidatepatch target
TMPro.TextMeshProUGUI::OnEnableNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
1 reportIn 1.2.2
bridgedtype
TMPro.TextWrappingModesPolyfill pointed this at its successor when the game started.
1 reportIn 1.2.2
bridgedtype
TMPro.TMP_AssetPolyfill pointed this at its successor when the game started.
1 reportIn 1.2.2
bridgedtype
TMPro.TMP_CharacterPolyfill pointed this at its successor when the game started.
1 reportIn 1.2.2
bridgedtype
TMPro.TMP_DropdownPolyfill pointed this at its successor when the game started.
1 reportIn 1.2.2
no candidatetype
TMPro.TMP_Dropdown/DropdownEventNothing on this build to point it at.
type no longer exists in Unity.TextMeshPro; 2 types share the name DropdownEvent, so which one it became is not decidable here
1 reportIn 1.2.2
no candidatetype
TMPro.TMP_Dropdown/OptionDataNothing on this build to point it at.
type no longer exists in Unity.TextMeshPro; 2 types share the name OptionData, so which one it became is not decidable here
1 reportIn 1.2.2
bridgedtype
TMPro.TMP_FontAssetPolyfill pointed this at its successor when the game started.
1 reportIn 1.2.2
bridgedtype
TMPro.TMP_InputFieldPolyfill pointed this at its successor when the game started.
1 reportIn 1.2.2
bridgedtype
TMPro.TMP_SettingsPolyfill pointed this at its successor when the game started.
1 reportIn 1.2.2
bridgedtype
TMPro.TMP_TextPolyfill pointed this at its successor when the game started.
1 reportIn 1.2.2
no candidatepatch target
TMPro.TMP_Text::maxVisibleCharactersNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
1 reportIn 1.2.2
bridgedtype
TMPro.TMP_TextInfoPolyfill pointed this at its successor when the game started.
1 reportIn 1.2.2
no candidatemember
UnityEngine.Events.UnityAction::.ctor(System.Object, System.IntPtr)Nothing on this build to point it at.
the method still exists but its parameters changed
mono-builtThe Mono delegate constructor shape, qualified spelling. Il2CppInterop builds its delegates a different way.
1 reportIn 1.2.2
no candidatefield
UnityEngine.TextGenerationSettings::fontSizeNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.2.2
no candidatefield
UnityEngine.TextGenerationSettings::horizontalOverflowNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.2.2
no candidatefield
UnityEngine.TextGenerationSettings::resizeTextForBestFitNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.2.2
no candidatefield
UnityEngine.UI.Toggle::onValueChangedNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.2.2
Errors · 2
Error messages are not collected.System.NullReferenceException1 session · 49 timesnew since 0.4.7f12
Polyglot.PolyglotMod.OnUpdate() in C:\Users\Admin\IdeaProjects\ScheduleI-Mods\mods\Polyglot\src\PolyglotMod.cs:line 57Game0.4.7f12Mod1.2.2Last seen12 Oct 2026
System.NullReferenceException1 session · 5 052 timesnew since 0.4.7f12
Polyglot.PolyglotMod.OnUpdate() in C:\Users\Admin\IdeaProjects\ScheduleI-Mods\mods\Polyglot\src\PolyglotMod.cs:line 70Game0.4.7f12Mod1.2.2Last seen12 Oct 2026
For your mod page
Badge
[](https://polyfill.doomods.com/mod/polyglot)
API
GET https://polyfill.doomods.com/api/board/polyglotAPI docs
This page as JSON: answer, findings, errors, player reports. No key needed.