Polyfill
All mods

Polyglot

by BbIJABNPOBATEJb

Your game version

0.4.7f12newest0.4.7f101 report0.4.6f139 reports1 more
Works

No errors in 18 hours played.

8 reports on 0.4.7f12, newest 2 hours ago.

Use these versions

  1. Polyfill 0.13.12

    Newest reported, 1 report so far. Get Polyfill

  2. Mod 1.2.3

    8 of 18 reports.

At game start

Starts

8 of 8 reports.

Ingame

No errors

18 of 18 sessions.

Reports
18
Sessions
18
Hours played
18
Last report
2 hours ago

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

0 / 500 · public on this page, links removedSend report

Other game versions

Click to switch.
0.4.7f12Works18 reports0.4.7f10Not played yet1 report0.4.7f9Works1 report0.4.6f13Works9 reports

History

Changes only.
  1. 12 Oct 2026

    Polyfill 0.13.3 Mod 1.2.2, game 0.4.7f12.

    StartsbecameParts missingafter 7 reports

  2. 01 Oct 2026

    First report Mod 1.1.0, game 0.4.6f13.

    Starts

By Polyfill version

1.2.21.2.31.2.0all 5
Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.13.30.13.70.13.80.13.12
0.4.7f12StartsStartsStartsStarts

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 25 rows
GameModPolyfillStateReportsFirst reported
0.4.7f121.2.30.13.12Starts116 Oct 2026
0.4.7f121.2.30.13.8Starts114 Oct 2026
0.4.7f121.2.30.13.7Starts413 Oct 2026
0.4.7f121.2.30.13.3Starts212 Oct 2026
0.4.7f121.2.20.13.3Parts missing112 Oct 2026
0.4.7f121.2.20.13.2Starts212 Oct 2026
0.4.7f121.2.20.13.1Starts309 Oct 2026
0.4.7f121.2.20.13.0Starts112 Oct 2026
0.4.7f121.2.20.12.11Starts110 Oct 2026
0.4.7f121.2.00.13.0Starts109 Oct 2026
0.4.7f121.1.00.13.12Starts015 Oct 2026
0.4.7f121.1.00.13.11Starts015 Oct 2026
0.4.7f121.1.00.13.9Starts015 Oct 2026
0.4.7f121.1.00.13.8Starts014 Oct 2026
0.4.7f121.1.00.13.1Starts110 Oct 2026
0.4.7f101.2.20.12.11Starts106 Oct 2026
0.4.7f91.2.20.13.0Starts104 Oct 2026
0.4.6f131.2.20.13.1Starts405 Oct 2026
0.4.6f131.2.20.13.0Starts104 Oct 2026
0.4.6f131.2.20.12.3Starts106 Oct 2026
0.4.6f131.2.10.13.0Starts103 Oct 2026
0.4.6f131.2.00.13.0Starts102 Oct 2026
0.4.6f131.1.00.13.1Starts006 Oct 2026
0.4.6f131.1.00.13.0Starts002 Oct 2026
0.4.6f131.1.00.12.11Starts101 Oct 2026

For mod authors

Technical details. Players can skip this.

To get to "Works"

Works
  • Done: Nothing missing

    Mod 1.2.3 on 0.4.7f12.

  • Done: No errors ingame

    18 sessions.

Polyfill badge for PolyglotGet the badge

0missing0bridged0interface clones2errors59old versions only
Showmod 1.2.3 (newest)game 0.4.7f12API

Missing 0

Nothing missing on 0.4.7f12.

Old versions only 59

Not in 1.2.3.
  • no candidatemember

    UnityEngine.Events.UnityAction`1::.ctor(System.Object, System.IntPtr)

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    mono-builtThe generic twin of the constructor already judged for the non-generic UnityAction, and the same case. UnityAction`1 is a sealed class over Il2CppSystem.MulticastDelegate whose only constructors take (Il2CppSystem.Object, IntPtr) and (IntPtr), both live. A Cecil scan over the mods on this machine found the (System.Object, System.IntPtr) shape emitted only by Mono-branch assemblies, never by an IL2CPP one.

    3 reportsIn 1.2.2

  • no candidatefield

    Il2CppScheduleOne.UI.Items.ItemInfoContent::Height

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    1 reportIn 1.2.2

  • no candidatefield

    Il2CppScheduleOne.UI.Items.ProductItemInfoContent::PropertyLabels

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    1 reportIn 1.2.2

  • no candidatefield

    Il2CppScheduleOne.UI.Phone.CallInterface::Highlight1Color

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    1 reportIn 1.2.2

  • no candidatefield

    Il2CppScheduleOne.UI.Phone.Messages.MessageBubble::alignment

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    1 reportIn 1.2.2

  • no candidatefield

    Il2CppScheduleOne.UI.Phone.Messages.MessageBubble::autosetPosition

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    1 reportIn 1.2.2

  • no candidatefield

    Il2CppScheduleOne.UI.Phone.Messages.MessageBubble::bubble_MaxWidth

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    1 reportIn 1.2.2

  • no candidatefield

    Il2CppScheduleOne.UI.Phone.Messages.MessageBubble::bubble_MinWidth

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    1 reportIn 1.2.2

  • refusedmember

    Il2CppTMPro.TMP_FontAsset::CreateFontAsset(String, Int32, Int32, Int32, GlyphRenderMode, Int32, Int32)

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    CreateFontAsset is overloaded here, so which one it became is not decidable

    1 reportIn 1.2.2

  • refusedmember

    Il2CppTMPro.TMP_FontAsset::CreateFontAsset(String, String, Int32)

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    CreateFontAsset is overloaded here, so which one it became is not decidable

    1 reportIn 1.2.2

  • no candidatemember

    Il2CppTMPro.TMP_FontAsset::set_fallbackFontAssetTable(System.Collections.Generic.List`1<TMPro.TMP_FontAsset>)

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    1 reportIn 1.2.2

  • bridgedmember

    Il2CppTMPro.TMP_InputField::get_textComponent()

    Polyfill pointed this at its successor when the game started.

    1 reportIn 1.2.2

  • bridgedmember

    Il2CppTMPro.TMP_Text::get_textInfo()

    Polyfill pointed this at its successor when the game started.

    1 reportIn 1.2.2

  • bridgedmember

    Il2CppTMPro.TMP_Text::get_textPreprocessor()

    Polyfill pointed this at its successor when the game started.

    1 reportIn 1.2.2

  • refusedmember

    Il2CppTMPro.TMP_Text::get_textWrappingMode()

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its answer cannot be handed back under the old name: Il2CppObjectBase.Pointer is not on it

    1 reportIn 1.2.2

  • bridgedmember

    Il2CppTMPro.TMP_Text::set_textPreprocessor(ITextPreprocessor)

    Polyfill pointed this at its successor when the game started.

    1 reportIn 1.2.2

  • bridgedmember

    Il2CppTMPro.TMP_Text::set_textWrappingMode(TextWrappingModes)

    Polyfill pointed this at its successor when the game started.

    1 reportIn 1.2.2

  • no candidatefield

    Il2CppTMPro.TMP_TextInfo::lineCount

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    1 reportIn 1.2.2

  • no candidatetype

    ScheduleOne.DevUtilities.Singleton`1

    Nothing on this build to point it at.

    type no longer exists in Assembly-CSharp; 2 types share the name Singleton`1, so which one it became is not decidable here

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.Singleton`1 was compiled against the other branch.

    1 reportIn 1.2.2

  • bridgedtype

    ScheduleOne.ItemFramework.ItemDefinition

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemDefinition was compiled against the other branch.

    1 reportIn 1.2.2

  • bridgedtype

    ScheduleOne.Messaging.MSGConversation

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Messaging.MSGConversation was compiled against the other branch.

    1 reportIn 1.2.2

  • no candidatepatch target

    ScheduleOne.Messaging.MSGConversation::SetOpen

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Messaging.MSGConversation::SetOpen was compiled against the other branch.

    1 reportIn 1.2.2

  • bridgedtype

    ScheduleOne.UI.HintDisplay

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.HintDisplay was compiled against the other branch.

    1 reportIn 1.2.2

  • no candidatepatch target

    ScheduleOne.UI.HintDisplay::ProcessText

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.HintDisplay::ProcessText was compiled against the other branch.

    1 reportIn 1.2.2

  • bridgedtype

    ScheduleOne.UI.Items.ItemInfoContent

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Items.ItemInfoContent was compiled against the other branch.

    1 reportIn 1.2.2

  • bridgedtype

    ScheduleOne.UI.Items.ProductItemInfoContent

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Items.ProductItemInfoContent was compiled against the other branch.

    1 reportIn 1.2.2

  • no candidatepatch target

    ScheduleOne.UI.Items.ProductItemInfoContent::Initialize

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Items.ProductItemInfoContent::Initialize was compiled against the other branch.

    1 reportIn 1.2.2

  • bridgedtype

    ScheduleOne.UI.MainMenu.SettingsScreen

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.MainMenu.SettingsScreen was compiled against the other branch.

    1 reportIn 1.2.2

  • no candidatepatch target

    ScheduleOne.UI.MainMenu.SettingsScreen::Awake

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.MainMenu.SettingsScreen::Awake was compiled against the other branch.

    1 reportIn 1.2.2

  • bridgedtype

    ScheduleOne.UI.NotificationsManager

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.NotificationsManager was compiled against the other branch.

    1 reportIn 1.2.2

  • bridgedtype

    ScheduleOne.UI.Phone.CallInterface

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.CallInterface was compiled against the other branch.

    1 reportIn 1.2.2

  • no candidatepatch target

    ScheduleOne.UI.Phone.CallInterface::ProcessText

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.CallInterface::ProcessText was compiled against the other branch.

    1 reportIn 1.2.2

  • bridgedtype

    ScheduleOne.UI.Phone.Messages.MessageBubble

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.Messages.MessageBubble was compiled against the other branch.

    1 reportIn 1.2.2

  • no candidatepatch target

    ScheduleOne.UI.Phone.Messages.MessageBubble::RefreshDisplayedText

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.Messages.MessageBubble::RefreshDisplayedText was compiled against the other branch.

    1 reportIn 1.2.2

  • no candidatetype

    ScheduleOne.UI.Phone.Messages.MessageBubble/Alignment

    Nothing on this build to point it at.

    type no longer exists in Assembly-CSharp; 2 types share the name Alignment, so which one it became is not decidable here

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.Messages.MessageBubble/Alignment was compiled against the other branch.

    1 reportIn 1.2.2

  • bridgedtype

    ScheduleOne.UI.Settings.UnitsModeDropdown

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Settings.UnitsModeDropdown was compiled against the other branch.

    1 reportIn 1.2.2

  • no candidatetype

    TMPro.AtlasPopulationMode

    Nothing on this build to point it at.

    type no longer exists in Unity.TextMeshPro; 2 types share the name AtlasPopulationMode, so which one it became is not decidable here

    1 reportIn 1.2.2

  • bridgedtype

    TMPro.ITextPreprocessor

    Polyfill pointed this at its successor when the game started.

    1 reportIn 1.2.2

  • bridgedtype

    TMPro.TextMeshPro

    Polyfill pointed this at its successor when the game started.

    1 reportIn 1.2.2

  • no candidatepatch target

    TMPro.TextMeshPro::OnEnable

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    1 reportIn 1.2.2

  • bridgedtype

    TMPro.TextMeshProUGUI

    Polyfill pointed this at its successor when the game started.

    1 reportIn 1.2.2

  • no candidatepatch target

    TMPro.TextMeshProUGUI::OnEnable

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    1 reportIn 1.2.2

  • bridgedtype

    TMPro.TextWrappingModes

    Polyfill pointed this at its successor when the game started.

    1 reportIn 1.2.2

  • bridgedtype

    TMPro.TMP_Asset

    Polyfill pointed this at its successor when the game started.

    1 reportIn 1.2.2

  • bridgedtype

    TMPro.TMP_Character

    Polyfill pointed this at its successor when the game started.

    1 reportIn 1.2.2

  • bridgedtype

    TMPro.TMP_Dropdown

    Polyfill pointed this at its successor when the game started.

    1 reportIn 1.2.2

  • no candidatetype

    TMPro.TMP_Dropdown/DropdownEvent

    Nothing on this build to point it at.

    type no longer exists in Unity.TextMeshPro; 2 types share the name DropdownEvent, so which one it became is not decidable here

    1 reportIn 1.2.2

  • no candidatetype

    TMPro.TMP_Dropdown/OptionData

    Nothing on this build to point it at.

    type no longer exists in Unity.TextMeshPro; 2 types share the name OptionData, so which one it became is not decidable here

    1 reportIn 1.2.2

  • bridgedtype

    TMPro.TMP_FontAsset

    Polyfill pointed this at its successor when the game started.

    1 reportIn 1.2.2

  • bridgedtype

    TMPro.TMP_InputField

    Polyfill pointed this at its successor when the game started.

    1 reportIn 1.2.2

  • bridgedtype

    TMPro.TMP_Settings

    Polyfill pointed this at its successor when the game started.

    1 reportIn 1.2.2

  • bridgedtype

    TMPro.TMP_Text

    Polyfill pointed this at its successor when the game started.

    1 reportIn 1.2.2

  • no candidatepatch target

    TMPro.TMP_Text::maxVisibleCharacters

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    1 reportIn 1.2.2

  • bridgedtype

    TMPro.TMP_TextInfo

    Polyfill pointed this at its successor when the game started.

    1 reportIn 1.2.2

  • no candidatemember

    UnityEngine.Events.UnityAction::.ctor(System.Object, System.IntPtr)

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    mono-builtThe Mono delegate constructor shape, qualified spelling. Il2CppInterop builds its delegates a different way.

    1 reportIn 1.2.2

  • no candidatefield

    UnityEngine.TextGenerationSettings::fontSize

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    1 reportIn 1.2.2

  • no candidatefield

    UnityEngine.TextGenerationSettings::horizontalOverflow

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    1 reportIn 1.2.2

  • no candidatefield

    UnityEngine.TextGenerationSettings::resizeTextForBestFit

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    1 reportIn 1.2.2

  • no candidatefield

    UnityEngine.UI.Toggle::onValueChanged

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    1 reportIn 1.2.2

Errors 2

Error messages are not collected.
  • System.NullReferenceException1 session 49 timesnew since 0.4.7f12

    Polyglot.PolyglotMod.OnUpdate() in C:\Users\Admin\IdeaProjects\ScheduleI-Mods\mods\Polyglot\src\PolyglotMod.cs:line 57

    Game0.4.7f12Mod1.2.2Last seen12 Oct 2026

  • System.NullReferenceException1 session 5 052 timesnew since 0.4.7f12

    Polyglot.PolyglotMod.OnUpdate() in C:\Users\Admin\IdeaProjects\ScheduleI-Mods\mods\Polyglot\src\PolyglotMod.cs:line 70

    Game0.4.7f12Mod1.2.2Last seen12 Oct 2026

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