Polyfill
All mods

PlantsAlwaysGrowMod

by lasersquid

Your game version

0.4.7f12newest0.4.7f612 reports0.4.6f1369 reports5 more
Works

No errors in 207 hours played.

33 reports on 0.4.7f12, newest 1 hour ago.

Use these versions

  1. Polyfill 0.13.12

    Newest reported, 3 reports so far. Get Polyfill

  2. Mod 1.2.2

    33 of 33 reports.

At game start

Starts

Reports disagree: 32 say it starts, 1 says parts are missing.

Ingame

No errors

205 of 205 sessions.

Reports
33
Sessions
205
Hours played
207
Last report
1 hour ago

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

0 / 500 · public on this page, links removedSend report

Other game versions

Click to switch.
0.4.7f12Works33 reports0.4.7f11Works1 report0.4.7f10Works1 report0.4.7f9Works3 reports0.4.7f6Works12 reports0.4.7f5Works5 reports0.4.6f13Works69 reports0.4.6f12Works so far7 reports

History

Changes only.
  1. 25 Sep 2026

    Polyfill 0.12.11 Mod 1.2.2, game 0.4.6f12.

    Parts missingbecameStartsafter 5 reports

  2. 13 Sep 2026

    Polyfill 0.12.6 Mod 1.2.2, game 0.4.6f13.

    Parts missingbecameStartsafter 23 reports

  3. 12 Sep 2026

    Polyfill 0.12.4 Mod 1.2.2, game 0.4.6f13.

    StartsbecameParts missingafter 21 reports

  4. 29 Aug 2026

    First report Mod 1.2.2, game 0.4.6f13.

    Starts

By Polyfill version

1.2.21.2.1all 2
Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.13.30.13.40.13.50.13.70.13.80.13.90.13.100.13.12
0.4.7f12StartsStartsStartsParts missingStartsStartsStartsStartsStarts
0.4.6f13not reportednot reportednot reportednot reportednot reportednot reportednot reportedStarts
Older Polyfill versions (21)
Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.11.20.11.30.11.40.11.50.11.70.11.90.11.110.11.120.11.130.11.140.11.150.11.160.12.00.12.10.12.20.12.30.12.40.12.60.12.110.13.00.13.1
0.4.7f12not reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportedStartsnot reportednot reportedStartsnot reportedStartsStartsParts missing
0.4.7f11not reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportedStarts
0.4.7f10not reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportedStartsnot reported
0.4.7f9not reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportedStartsnot reported
0.4.7f6not reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportedStartsStartsnot reportednot reported
0.4.7f5not reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportedStartsnot reportednot reportednot reported
0.4.6f13StartsStartsStartsStartsStartsStartsStartsStartsStartsStartsStartsStartsStartsStartsnot reportedStartsStartsParts missingStartsParts missingStartsParts missingStartsStartsParts missing
0.4.6f12not reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportedStartsParts missingnot reportednot reportedStartsnot reportednot reported

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 49 rows
GameModPolyfillStateReportsFirst reported
0.4.7f121.2.20.13.12Starts315 Oct 2026
0.4.7f121.2.20.13.10Starts015 Oct 2026
0.4.7f121.2.20.13.9Starts114 Oct 2026
0.4.7f121.2.20.13.8Starts013 Oct 2026
0.4.7f121.2.20.13.7Starts013 Oct 2026
0.4.7f121.2.20.13.5Starts312 Oct 2026
0.4.7f121.2.20.13.5Parts missing013 Oct 2026
0.4.7f121.2.20.13.4Starts012 Oct 2026
0.4.7f121.2.20.13.3Starts312 Oct 2026
0.4.7f121.2.20.13.1Starts1908 Oct 2026
0.4.7f121.2.20.13.1Parts missing109 Oct 2026
0.4.7f121.2.20.13.0Starts109 Oct 2026
0.4.7f121.2.20.12.6Starts110 Oct 2026
0.4.7f121.2.20.12.2Starts115 Oct 2026
0.4.7f111.2.20.13.1Starts107 Oct 2026
0.4.7f101.2.20.13.0Starts106 Oct 2026
0.4.7f91.2.20.13.0Starts304 Oct 2026
0.4.7f61.2.20.12.11Starts127 Sep 2026
0.4.7f61.2.20.12.6Starts1124 Sep 2026
0.4.7f51.2.20.12.6Starts521 Sep 2026
0.4.6f131.2.20.13.12Starts115 Oct 2026
0.4.6f131.2.20.13.1Starts1305 Oct 2026
0.4.6f131.2.20.13.1Parts missing106 Oct 2026
0.4.6f131.2.20.13.0Starts703 Oct 2026
0.4.6f131.2.20.12.11Starts1023 Sep 2026
0.4.6f131.2.20.12.11Parts missing227 Sep 2026
0.4.6f131.2.20.12.6Starts1013 Sep 2026
0.4.6f131.2.20.12.6Parts missing116 Sep 2026
0.4.6f131.2.20.12.4Starts112 Sep 2026
0.4.6f131.2.20.12.4Parts missing112 Sep 2026
0.4.6f131.2.20.12.3Starts709 Sep 2026
0.4.6f131.2.20.12.1Starts007 Sep 2026
0.4.6f131.2.20.12.0Starts207 Sep 2026
0.4.6f131.2.20.11.16Starts405 Sep 2026
0.4.6f131.2.20.11.15Starts004 Sep 2026
0.4.6f131.2.20.11.14Starts104 Sep 2026
0.4.6f131.2.20.11.13Starts103 Sep 2026
0.4.6f131.2.20.11.12Starts003 Sep 2026
0.4.6f131.2.20.11.11Starts102 Sep 2026
0.4.6f131.2.20.11.9Starts001 Sep 2026
0.4.6f131.2.20.11.7Starts031 Aug 2026
0.4.6f131.2.20.11.5Starts130 Aug 2026
0.4.6f131.2.20.11.4Starts230 Aug 2026
0.4.6f131.2.20.11.3Starts130 Aug 2026
0.4.6f131.2.20.11.2Starts129 Aug 2026
0.4.6f131.2.10.12.3Starts120 Sep 2026
0.4.6f121.2.20.12.11Starts225 Sep 2026
0.4.6f121.2.20.12.3Starts108 Sep 2026
0.4.6f121.2.20.12.3Parts missing408 Sep 2026

For mod authors

Technical details. Players can skip this.

To get to "Works"

Works
  • Done: Starts

    18 open names do not stop it. Show them

  • Done: No errors ingame

    205 sessions.

Polyfill badge for PlantsAlwaysGrowModGet the badge

18missing12bridged0interface clones2errors0old versions only
Showmod 1.2.2 (newest)game 0.4.7f12API

Missing 18

  • no candidatemember

    Il2Cpp.ActionList::GetInvocationList()

    Nothing on this build to point it at.

    method missing, with nothing on this type to point at

    28 reports

  • no candidatemember

    Il2Cpp.ActionList::op_Addition(ActionList, System.Action)

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    28 reports

  • no candidatemember

    Il2Cpp.ActionList::op_Subtraction(ActionList, System.Action)

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    28 reports

  • no candidatefield

    Il2CppScheduleOne.EntityFramework.GridItem::CoordinatePairs

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    28 reports

  • no candidatefield

    Il2CppScheduleOne.Growing.Plant::GrowthTime

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    28 reports

  • no candidatefield

    Il2CppScheduleOne.Lighting.UsableLightSource::GrowSpeedMultiplier

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    28 reports

  • no candidatefield

    Il2CppScheduleOne.ObjectScripts.Pot::GrowSpeedMultiplier

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    28 reports

  • no candidatefield

    Il2CppScheduleOne.Tiles.CoordinatePair::coord2

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    28 reports

  • refusedtype

    ScheduleOne.DevUtilities.NetworkSingleton`1

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and Il2CppScheduleOne.DevUtilities.NetworkSingleton`1 is generic

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.NetworkSingleton`1 was compiled against the other branch.

    28 reports

  • no candidatetype

    ScheduleOne.GameTime.TimeManager

    Nothing on this build to point it at.

    type no longer exists in Assembly-CSharp; 2 types share the name TimeManager, so which one it became is not decidable here

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.GameTime.TimeManager was compiled against the other branch.

    28 reports

  • no candidatepatch target

    ScheduleOne.Growing.GrowContainer::Destroy

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.GrowContainer::Destroy was compiled against the other branch.

    28 reports

  • no candidatepatch target

    ScheduleOne.Growing.GrowContainer::InitializeGridItem

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.GrowContainer::InitializeGridItem was compiled against the other branch.

    28 reports

  • no candidatepatch target

    ScheduleOne.Growing.Plant::MinPass

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.Plant::MinPass was compiled against the other branch.

    28 reports

  • no candidatepatch target

    ScheduleOne.Growing.ShroomColony::OnMinPass

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.ShroomColony::OnMinPass was compiled against the other branch.

    28 reports

  • no candidatetype

    ScheduleOne.Tiles.Grid

    Nothing on this build to point it at.

    type no longer exists in Assembly-CSharp; 2 types share the name Grid, so which one it became is not decidable here

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Tiles.Grid was compiled against the other branch.

    28 reports

  • no candidatetype

    ScheduleOne.Tiles.Tile

    Nothing on this build to point it at.

    type no longer exists in Assembly-CSharp; 2 types share the name Tile, so which one it became is not decidable here

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Tiles.Tile was compiled against the other branch.

    28 reports

  • no candidatemember

    UnityEngine.Events.UnityAction::.ctor(System.Object, System.IntPtr)

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    mono-builtThe Mono delegate constructor shape, qualified spelling. Il2CppInterop builds its delegates a different way.

    28 reports

  • no candidatemember

    UnityEngine.Events.UnityAction`1::.ctor(System.Object, System.IntPtr)

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    mono-builtThe generic twin of the constructor already judged for the non-generic UnityAction, and the same case. UnityAction`1 is a sealed class over Il2CppSystem.MulticastDelegate whose only constructors take (Il2CppSystem.Object, IntPtr) and (IntPtr), both live. A Cecil scan over the mods on this machine found the (System.Object, System.IntPtr) shape emitted only by Mono-branch assemblies, never by an IL2CPP one.

    28 reports

Bridged 12

  • bridgedtype

    ActionList

    Polyfill pointed this at its successor when the game started.

    28 reports

  • bridgedmember

    Il2CppScheduleOne.Growing.Plant::get_Pot()

    Polyfill pointed this at its successor when the game started.

    28 reports

  • bridgedtype

    ScheduleOne.DevUtilities.GameManager

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.GameManager was compiled against the other branch.

    28 reports

  • bridgedtype

    ScheduleOne.EntityFramework.GridItem

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.EntityFramework.GridItem was compiled against the other branch.

    28 reports

  • bridgedtype

    ScheduleOne.Growing.GrowContainer

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.GrowContainer was compiled against the other branch.

    28 reports

  • bridgedtype

    ScheduleOne.Growing.Plant

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.Plant was compiled against the other branch.

    28 reports

  • bridgedtype

    ScheduleOne.Growing.ShroomColony

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.ShroomColony was compiled against the other branch.

    28 reports

  • bridgedtype

    ScheduleOne.Lighting.LightExposureNode

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Lighting.LightExposureNode was compiled against the other branch.

    28 reports

  • bridgedtype

    ScheduleOne.Lighting.UsableLightSource

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Lighting.UsableLightSource was compiled against the other branch.

    28 reports

  • bridgedtype

    ScheduleOne.ObjectScripts.Pot

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.Pot was compiled against the other branch.

    28 reports

  • bridgedtype

    ScheduleOne.Tiles.Coordinate

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Tiles.Coordinate was compiled against the other branch.

    28 reports

  • bridgedtype

    ScheduleOne.Tiles.CoordinatePair

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Tiles.CoordinatePair was compiled against the other branch.

    28 reports

Errors 2

Error messages are not collected.
  • InvalidOperationException3 sessions 3 timeslast seen on 0.4.6f12

    System.Collections.Generic.HashSet`1+Enumerator[T].MoveNext

    Game0.4.6f12Mod1.2.2Last seen08 Sep 2026

  • NullReferenceException1 session 1 timenew since 0.4.6f13last seen on 0.4.6f13

    System.Collections.Generic.List`1[T].Exists

    Game0.4.6f13Mod1.2.2Last seen09 Sep 2026

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