Polyfill
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Overpass Openner Mono

by freddab007

Your game version

0.4.7f6newest0.4.6f132 reports
Works so far

No errors so far, but part of it is gone from the game.

2 reports on 0.4.7f6, newest 18 days ago.

I want this fixed

Use these versions

  1. Polyfill 0.12.11

    Newest reported, 2 reports so far. Get Polyfill

  2. Mod 0.1.2

    2 of 2 reports.

At game start

Parts missing

2 of 2 reports.

Ingame

No errors

2 of 2 sessions.

Reports
2
Sessions
2
Hours played
2
Last report
18 days ago

Good to know

  • Only a few reports so far.

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

0 / 500 · public on this page, links removedSend report

Other game versions

Click to switch.
0.4.7f6Works so far2 reports0.4.6f13Works so far2 reports

History

Changes only.
  1. 24 Sep 2026

    First report Mod 0.1.2, game 0.4.6f13.

    Parts missing

By Polyfill version

Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.12.110.13.0
0.4.7f6Parts missingnot reported
0.4.6f13Parts missingParts missing

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 3 rows
GameModPolyfillStateReportsFirst reported
0.4.7f60.1.20.12.11Parts missing225 Sep 2026
0.4.6f130.1.20.13.0Parts missing103 Oct 2026
0.4.6f130.1.20.12.11Parts missing124 Sep 2026

For mod authors

Technical details. Players can skip this.

To get to "Works"

Works so far
  • Open: 2 names missing

    Fix them in a mod update. Show them

  • Done: No errors ingame

    2 sessions.

2missing1bridged0interface clones0errors0old versions only
Showmod 0.1.2 (newest)game 0.4.7f6API

Missing 2

  • no candidatefield

    Il2CppScheduleOne.Tools.OptimizedColliderGroup::Colliders

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    3 reports

  • no candidatemember

    UnityEngine.TerrainData::SetTreeInstances(UnityEngine.TreeInstance[], System.Boolean)

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    3 reports

Bridged 1

  • bridgedtype

    ScheduleOne.Tools.OptimizedColliderGroup

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Tools.OptimizedColliderGroup was compiled against the other branch.

    3 reports

For your mod page

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[![Polyfill](https://polyfill.doomods.com/badge/overpass-openner-mono.svg)](https://polyfill.doomods.com/mod/overpass-openner-mono)

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API

GET https://polyfill.doomods.com/api/board/overpass-openner-mono
API docs

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