Polyfill
All mods

OnePunch

by ByteOfRamen

Your game version

0.4.6f13newest
Works so far

No errors so far, but part of it is gone from the game.

1 report on 0.4.6f13, newest 1 month ago.

I want this fixed

Use these versions

  1. Polyfill 0.12.1

    Newest reported, 1 report so far. Get Polyfill

  2. Mod 1.1.0

    1 of 1 report.

At game start

Parts missing

1 of 1 report.

Ingame

No errors

1 of 1 sessions.

Report
1
Session
1
Hours played
0
Last report
1 month ago

Good to know

  • One report so far. Could still change.

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

0 / 500 · public on this page, links removedSend report

History

Changes only.
  1. 07 Sep 2026

    First report Mod 1.1.0, game 0.4.6f13.

    Parts missing

By Polyfill version

Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.12.1
0.4.6f13Parts missing

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 1 row
GameModPolyfillStateReportsFirst reported
0.4.6f131.1.00.12.1Parts missing107 Sep 2026

For mod authors

Technical details. Players can skip this.

To get to "Works"

Works so far
  • Open: 8 names missing

    Fix them in a mod update. Show them

  • Done: No errors ingame

    1 session.

8missing4bridged0interface clones0errors0old versions only
Showmod 1.1.0 (newest)game 0.4.6f13API

Missing 8

  • no candidatefield

    Il2CppScheduleOne.Combat.CombatManager::MeleeLayerMask

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Combat.PunchController::MaxPunchDamage

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Combat.PunchController::MaxPunchForce

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Combat.PunchController::MinPunchDamage

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Combat.PunchController::MinPunchForce

    Nothing on this build to point it at.

    1 report

  • no candidatepatch target

    ScheduleOne.Combat.PunchController::ExecuteHit

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Combat.PunchController::ExecuteHit was compiled against the other branch.

    1 report

  • refusedtype

    ScheduleOne.DevUtilities.NetworkSingleton`1

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.NetworkSingleton`1 was compiled against the other branch.

    1 report

  • refusedtype

    ScheduleOne.DevUtilities.PlayerSingleton`1

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.PlayerSingleton`1 was compiled against the other branch.

    1 report

Bridged 4

  • bridgedtype

    ScheduleOne.Combat.CombatManager

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Combat.CombatManager was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Combat.IDamageable

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Combat.IDamageable was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Combat.PunchController

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Combat.PunchController was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.PlayerScripts.PlayerCamera

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.PlayerCamera was compiled against the other branch.

    1 report

For your mod page

Badge

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[![Polyfill](https://polyfill.doomods.com/badge/onepunch.svg)](https://polyfill.doomods.com/mod/onepunch)

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API

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API docs

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