OG Backpack
by xIlusionz
Your game version
No errors in 36 hours played.
3 reports on 0.4.7f12, newest 19 hours ago.
Use these versions
- 1
Polyfill 0.13.5
Newest reported, 1 report so far. Get Polyfill
- 2
Mod 1.10.0
3 of 50 reports.
At game start
3 of 3 reports.
Ingame
29 of 29 sessions.
- Reports
- 50
- Sessions
- 29
- Hours played
- 36
- Last report
- 19 hours ago
Good to know
Only a few reports so far.
Player reports
No reports on this game version yet.
1 · Your log
The log stays on your PC.
Other game versions
Click to switch.History
Changes only.- 16 Oct 2026
Polyfill 0.13.13 Mod 1.8.1, game 0.4.7f12.
Polyfill fixes itbecameParts missingafter 44 reports
- 13 Oct 2026
Polyfill 0.13.0 Mod 1.8.1, game 0.4.7f5.
Parts missingbecamePolyfill fixes itafter 2 reports
- 08 Oct 2026
Polyfill 0.13.0 Mod 1.8.1, game 0.4.7f12.
Parts missingbecamePolyfill fixes itafter 1 report
- 03 Oct 2026
Polyfill 0.13.0 Mod 1.8.1, game 0.4.7f9.
Parts missingbecamePolyfill fixes itafter 1 report
- 23 Sep 2026
Polyfill 0.12.10 Mod 1.8.1, game 0.4.7f6.
Parts missingbecamePolyfill fixes itafter 4 reports
- 07 Sep 2026
Polyfill 0.11.17 Mod 1.8.1, game 0.4.6f12.
Parts missingbecamePolyfill fixes itafter 2 reports
2 earlier
- 03 Sep 2026
Polyfill 0.11.12 Mod 1.8.1, game 0.4.6f13.
Parts missingbecamePolyfill fixes itafter 15 reports
- 28 Aug 2026
First report Mod 1.8.1, game 0.4.6f13.
Parts missing
By Polyfill version
| Game | 0.12.3 | 0.13.1 | 0.13.5 |
|---|---|---|---|
| 0.4.7f12 | ·not reported | Starts | Starts |
| 0.4.7f11 | ·not reported | Starts | ·not reported |
| 0.4.6f13 | Parts missing | ·not reported | ·not reported |
A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.
All 83 rows
| Game | Mod | Polyfill | State | Reports | First reported |
|---|---|---|---|---|---|
| 0.4.7f12 | 1.10.0 | 0.13.5 | Starts | 1 | 13 Oct 2026 |
| 0.4.7f12 | 1.10.0 | 0.13.1 | Starts | 2 | 08 Oct 2026 |
| 0.4.7f12 | 1.8.4 | 0.13.1 | Starts | 1 | 08 Oct 2026 |
| 0.4.7f12 | 1.8.4 | 0.12.11 | Starts | 1 | 10 Oct 2026 |
| 0.4.7f12 | 1.8.1 | 0.13.13 | Parts missing | 1 | 16 Oct 2026 |
| 0.4.7f12 | 1.8.1 | 0.13.12 | Polyfill fixes it | 2 | 15 Oct 2026 |
| 0.4.7f12 | 1.8.1 | 0.13.9 | Polyfill fixes it | 2 | 14 Oct 2026 |
| 0.4.7f12 | 1.8.1 | 0.13.8 | Polyfill fixes it | 5 | 13 Oct 2026 |
| 0.4.7f12 | 1.8.1 | 0.13.7 | Polyfill fixes it | 1 | 13 Oct 2026 |
| 0.4.7f12 | 1.8.1 | 0.13.7 | Starts | 1 | 13 Oct 2026 |
| 0.4.7f12 | 1.8.1 | 0.13.6 | Polyfill fixes it | 2 | 13 Oct 2026 |
| 0.4.7f12 | 1.8.1 | 0.13.5 | Polyfill fixes it | 0 | 12 Oct 2026 |
| 0.4.7f12 | 1.8.1 | 0.13.4 | Polyfill fixes it | 0 | 12 Oct 2026 |
| 0.4.7f12 | 1.8.1 | 0.13.3 | Polyfill fixes it | 7 | 12 Oct 2026 |
| 0.4.7f12 | 1.8.1 | 0.13.2 | Polyfill fixes it | 1 | 11 Oct 2026 |
| 0.4.7f12 | 1.8.1 | 0.13.1 | Polyfill fixes it | 18 | 08 Oct 2026 |
| 0.4.7f12 | 1.8.1 | 0.13.0 | Polyfill fixes it | 4 | 08 Oct 2026 |
| 0.4.7f12 | 1.8.1 | 0.12.6 | Parts missing | 1 | 12 Oct 2026 |
| 0.4.7f12 | 1.8.1 | 0.12.3 | Parts missing | 0 | 09 Oct 2026 |
| 0.4.7f11 | 1.10.0 | 0.13.1 | Starts | 1 | 08 Oct 2026 |
| 0.4.7f11 | 1.8.4 | 0.13.1 | Starts | 2 | 07 Oct 2026 |
| 0.4.7f11 | 1.8.4 | 0.13.0 | Starts | 1 | 07 Oct 2026 |
| 0.4.7f11 | 1.8.1 | 0.13.1 | Polyfill fixes it | 3 | 07 Oct 2026 |
| 0.4.7f10 | 1.8.4 | 0.13.1 | Starts | 1 | 07 Oct 2026 |
| 0.4.7f10 | 1.8.4 | 0.12.11 | Starts | 1 | 06 Oct 2026 |
| 0.4.7f10 | 1.8.1 | 0.13.1 | Polyfill fixes it | 3 | 06 Oct 2026 |
| 0.4.7f9 | 1.8.4 | 0.13.0 | Starts | 4 | 03 Oct 2026 |
| 0.4.7f9 | 1.8.1 | 0.13.0 | Polyfill fixes it | 3 | 03 Oct 2026 |
| 0.4.7f9 | 1.8.1 | 0.12.3 | Parts missing | 1 | 04 Oct 2026 |
| 0.4.7f8 | 1.8.4 | 0.13.0 | Starts | 2 | 03 Oct 2026 |
| 0.4.7f8 | 1.8.1 | 0.13.0 | Polyfill fixes it | 1 | 03 Oct 2026 |
| 0.4.7f7 | 1.8.4 | 0.13.0 | Starts | 1 | 01 Oct 2026 |
| 0.4.7f7 | 1.8.4 | 0.12.11 | Starts | 2 | 30 Sep 2026 |
| 0.4.7f7 | 1.8.1 | 0.13.0 | Polyfill fixes it | 0 | 01 Oct 2026 |
| 0.4.7f7 | 1.8.1 | 0.12.11 | Polyfill fixes it | 2 | 30 Sep 2026 |
| 0.4.7f6 | 1.8.4 | 0.12.11 | Starts | 2 | 27 Sep 2026 |
| 0.4.7f6 | 1.8.1 | 0.12.11 | Polyfill fixes it | 9 | 24 Sep 2026 |
| 0.4.7f6 | 1.8.1 | 0.12.10 | Polyfill fixes it | 1 | 23 Sep 2026 |
| 0.4.7f6 | 1.8.1 | 0.12.6 | Parts missing | 2 | 21 Sep 2026 |
| 0.4.7f6 | 1.8.1 | 0.12.3 | Parts missing | 1 | 26 Sep 2026 |
| 0.4.7f6 | 1.8.1 | 0.11.16 | Parts missing | 1 | 21 Sep 2026 |
| 0.4.7f5 | 1.8.1 | 0.13.1 | Polyfill fixes it | 2 | 07 Oct 2026 |
| 0.4.7f5 | 1.8.1 | 0.13.0 | Polyfill fixes it | 1 | 13 Oct 2026 |
| 0.4.7f5 | 1.8.1 | 0.12.6 | Parts missing | 2 | 20 Sep 2026 |
| 0.4.6f13 | 1.10.0 | 0.12.3 | Parts missing | 1 | 08 Oct 2026 |
| 0.4.6f13 | 1.8.4 | 0.13.1 | Parts missing | 1 | 05 Oct 2026 |
| 0.4.6f13 | 1.8.4 | 0.13.0 | Parts missing | 7 | 02 Oct 2026 |
| 0.4.6f13 | 1.8.4 | 0.12.11 | Parts missing | 4 | 27 Sep 2026 |
| 0.4.6f13 | 1.8.4 | 0.12.3 | Parts missing | 1 | 27 Sep 2026 |
| 0.4.6f13 | 1.8.2 | 0.12.11 | Parts missing | 2 | 26 Sep 2026 |
| 0.4.6f13 | 1.8.1 | 0.13.12 | Polyfill fixes it | 1 | 15 Oct 2026 |
| 0.4.6f13 | 1.8.1 | 0.13.1 | Polyfill fixes it | 13 | 05 Oct 2026 |
| 0.4.6f13 | 1.8.1 | 0.13.1 | Parts missing | 1 | 07 Oct 2026 |
| 0.4.6f13 | 1.8.1 | 0.13.0 | Polyfill fixes it | 13 | 01 Oct 2026 |
| 0.4.6f13 | 1.8.1 | 0.12.11 | Polyfill fixes it | 22 | 23 Sep 2026 |
| 0.4.6f13 | 1.8.1 | 0.12.11 | Parts missing | 0 | 05 Oct 2026 |
| 0.4.6f13 | 1.8.1 | 0.12.6 | Polyfill fixes it | 32 | 12 Sep 2026 |
| 0.4.6f13 | 1.8.1 | 0.12.4 | Polyfill fixes it | 2 | 12 Sep 2026 |
| 0.4.6f13 | 1.8.1 | 0.12.3 | Polyfill fixes it | 3 | 08 Sep 2026 |
| 0.4.6f13 | 1.8.1 | 0.12.2 | Polyfill fixes it | 3 | 07 Sep 2026 |
| 0.4.6f13 | 1.8.1 | 0.12.1 | Polyfill fixes it | 1 | 07 Sep 2026 |
| 0.4.6f13 | 1.8.1 | 0.12.0 | Polyfill fixes it | 8 | 06 Sep 2026 |
| 0.4.6f13 | 1.8.1 | 0.12.0 | Parts missing | 0 | 06 Sep 2026 |
| 0.4.6f13 | 1.8.1 | 0.11.18 | Polyfill fixes it | 1 | 06 Sep 2026 |
| 0.4.6f13 | 1.8.1 | 0.11.16 | Parts missing | 0 | 06 Sep 2026 |
| 0.4.6f13 | 1.8.1 | 0.11.16 | Polyfill fixes it | 17 | 04 Sep 2026 |
| 0.4.6f13 | 1.8.1 | 0.11.13 | Polyfill fixes it | 4 | 03 Sep 2026 |
| 0.4.6f13 | 1.8.1 | 0.11.13 | Parts missing | 1 | 04 Sep 2026 |
| 0.4.6f13 | 1.8.1 | 0.11.12 | Polyfill fixes it | 1 | 03 Sep 2026 |
| 0.4.6f13 | 1.8.1 | 0.11.11 | Parts missing | 4 | 02 Sep 2026 |
| 0.4.6f13 | 1.8.1 | 0.11.9 | Parts missing | 1 | 01 Sep 2026 |
| 0.4.6f13 | 1.8.1 | 0.11.5 | Parts missing | 2 | 30 Aug 2026 |
| 0.4.6f13 | 1.8.1 | 0.11.4 | Parts missing | 1 | 01 Sep 2026 |
| 0.4.6f13 | 1.8.1 | 0.11.3 | Parts missing | 1 | 01 Sep 2026 |
| 0.4.6f13 | 1.8.1 | 0.11.2 | Parts missing | 6 | 28 Aug 2026 |
| 0.4.6f12 | 1.8.4 | 0.12.11 | Parts missing | 1 | 27 Sep 2026 |
| 0.4.6f12 | 1.8.1 | 0.13.7 | Polyfill fixes it | 1 | 13 Oct 2026 |
| 0.4.6f12 | 1.8.1 | 0.12.6 | Polyfill fixes it | 3 | 14 Sep 2026 |
| 0.4.6f12 | 1.8.1 | 0.11.17 | Polyfill fixes it | 1 | 07 Sep 2026 |
| 0.4.6f12 | 1.8.1 | 0.11.16 | Polyfill fixes it | 1 | 05 Sep 2026 |
| 0.4.6f12 | 1.8.1 | 0.11.16 | Parts missing | 1 | 05 Sep 2026 |
| 0.4.5f2 | 1.8.1 | 0.13.1 | Polyfill fixes it | 1 | 07 Oct 2026 |
| 0.4.5f2 | 1.8.1 | 0.12.2 | Polyfill fixes it | 1 | 14 Sep 2026 |
For mod authors
Technical details. Players can skip this.
To get to "Works"
WorksDone: Nothing missing
Mod 1.10.0 on 0.4.7f12.
Done: No errors ingame
29 sessions.
Missing · 0
Nothing missing on 0.4.7f12.
Old versions only · 115
Not in 1.10.0.bridgedmember
Il2CppScheduleOne.Networking.Lobby::get_LobbySteamID()Polyfill pointed this at its successor when the game started.
out-of-rangeAbsent at 0.4.5f2 as well; Lobby has had get_LobbyID() returning UInt64 in both builds. The names also differ in type, so pointing one at the other would change what callers get.
257 reportsIn 1.8.1
bridgedtype
Il2CppScheduleOne.ItemFramework.ELegalStatusPolyfill pointed this at its successor when the game started.
256 reportsIn 1.8.1
bridgedmember
Il2CppScheduleOne.NPCs.NPC::get_dialogueHandler()Polyfill pointed this at its successor when the game started.
256 reportsIn 1.8.1
bridgedpatch target
Il2CppScheduleOne.PlayerScripts.Player::ActivatePolyfill pointed this at its successor when the game started.
256 reportsIn 1.8.1
bridgedpatch target
Il2CppScheduleOne.PlayerScripts.Player::DeactivatePolyfill pointed this at its successor when the game started.
256 reportsIn 1.8.1
bridgedpatch targetwas no candidate
Il2CppScheduleOne.PlayerScripts.Player::LoadPolyfill pointed this at its successor when the game started.
256 reportsIn 1.8.1
bridgedpatch targetwas no candidate
Il2CppScheduleOne.PlayerScripts.PlayerManager::TryGetPlayerDataPolyfill pointed this at its successor when the game started.
256 reportsIn 1.8.1
bridgedmember
Il2CppScheduleOne.UI.StorageMenu::get_CloseButton()Polyfill pointed this at its successor when the game started.
256 reportsIn 1.8.1
bridgedpatch target
Il2CppScheduleOne.UI.StorageMenu::OpenPolyfill pointed this at its successor when the game started.
256 reportsIn 1.8.1
bridgedmember
Il2CppScheduleOne.UI.StorageMenu::Open(System.String, System.String, Il2CppScheduleOne.ItemFramework.IItemSlotOwner)Polyfill pointed this at its successor when the game started.
256 reportsIn 1.8.1
no candidatepatch target
FishNet.Component.Spawning.PlayerSpawner::InitializeOnceNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
1 reportIn 1.8.1
no candidatefield
Il2CppScheduleOne.ItemFramework.ItemDefinition::legalStatusNothing on this build to point it at.
the field became a property on BaseItemDefinition, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property on BaseItemDefinition, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.8.1
bridgedmember
Il2CppScheduleOne.ItemFramework.ItemInstance::get_Definition()Polyfill pointed this at its successor when the game started.
1 reportIn 1.8.1
bridgedmember
Il2CppScheduleOne.ItemFramework.ItemSlot::get_ItemInstance()Polyfill pointed this at its successor when the game started.
1 reportIn 1.8.1
no candidatefield
Il2CppScheduleOne.ItemFramework.ItemSlot::onItemDataChangedNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.8.1
bridgedmember
Il2CppScheduleOne.ItemFramework.ItemSlot::SetSlotOwner(IItemSlotOwner)Polyfill pointed this at its successor when the game started.
1 reportIn 1.8.1
bridgedmember
Il2CppScheduleOne.Levelling.FullRank::.ctor(ERank, Int32)Polyfill pointed this at its successor when the game started.
1 reportIn 1.8.1
refusedmember
Il2CppScheduleOne.Levelling.FullRank::op_GreaterThanOrEqual(FullRank, FullRank)There was a candidate on this build and Polyfill did not trust it enough to use it.
nothing stands in for any type in its signature, so putting the name back a second time would only duplicate it
1 reportIn 1.8.1
bridgedmember
Il2CppScheduleOne.Levelling.LevelManager::AddUnlockable(Unlockable)Polyfill pointed this at its successor when the game started.
1 reportIn 1.8.1
refusedmember
Il2CppScheduleOne.Levelling.LevelManager::GetFullRank()There was a candidate on this build and Polyfill did not trust it enough to use it.
GetFullRank is overloaded here, so which one it became is not decidable
1 reportIn 1.8.1
refusedmember
Il2CppScheduleOne.Levelling.Unlockable::.ctor(FullRank, String, Sprite)There was a candidate on this build and Polyfill did not trust it enough to use it.
.ctor is overloaded here, so which one it became is not decidable
1 reportIn 1.8.1
no candidatefield
Il2CppScheduleOne.NPCs.Behaviour.BodySearchBehaviour::MaxStealthLevelNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.8.1
no candidatefield
Il2CppScheduleOne.NPCs.Behaviour.BodySearchBehaviour::officerNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.8.1
no candidatefield
Il2CppScheduleOne.NPCs.NPC::dialogueHandlerNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.8.1
no candidatemember
Il2CppScheduleOne.Persistence.Datas.DeserializedItemSet::LoadTo(System.Collections.Generic.List`1<ScheduleOne.ItemFramewNothing on this build to point it at.
the method still exists but its parameters changed
1 reportIn 1.8.1
no candidatemember
Il2CppScheduleOne.Persistence.Datas.ItemSet::.ctor(System.Collections.Generic.List`1<ScheduleOne.ItemFramework.ItemSlot>Nothing on this build to point it at.
the method still exists but its parameters changed
1 reportIn 1.8.1
no candidatemember
Il2CppScheduleOne.Persistence.Datas.ItemSet::TryDeserialize(System.String, ScheduleOne.Persistence.Datas.DeserializedIteNothing on this build to point it at.
the method still exists but its parameters changed
1 reportIn 1.8.1
bridgedmember
Il2CppScheduleOne.PlayerScripts.Player::get_Loader()Polyfill pointed this at its successor when the game started.
1 reportIn 1.8.1
no candidatefield
Il2CppScheduleOne.PlayerScripts.Player::LocalNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.8.1
no candidatefield
Il2CppScheduleOne.PlayerScripts.Player::LocalGameObjectNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.8.1
no candidatefield
Il2CppScheduleOne.PlayerScripts.PlayerInventory::hotbarSlotsNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inNever removed - it is on 0.4.6f13 under that exact name. The mods reach it as a field and the interop assembly offers a property, so the token resolves to nothing. Same class as ItemDefinition::ID.
1 reportIn 1.8.1
no candidatefield
Il2CppScheduleOne.PlayerScripts.PlayerManager::loadedPlayerDataNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.8.1
no candidatefield
Il2CppScheduleOne.PlayerScripts.PlayerManager::loadedPlayerDataPathsNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.8.1
no candidatefield
Il2CppScheduleOne.Product.Packaging.PackagingDefinition::StealthLevelNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.8.1
bridgedmember
Il2CppScheduleOne.Product.ProductItemInstance::get_AppliedPackaging()Polyfill pointed this at its successor when the game started.
1 reportIn 1.8.1
no candidatefield
Il2CppScheduleOne.Storage.StorageEntity::DisplayRowCountNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.8.1
no candidatefield
Il2CppScheduleOne.Storage.StorageEntity::MaxAccessDistanceNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.8.1
no candidatemember
Il2CppScheduleOne.Storage.StorageEntity::SendAccessor(FishNet.Object.NetworkObject)Nothing on this build to point it at.
the method still exists but its parameters changed
1 reportIn 1.8.1
no candidatefield
Il2CppScheduleOne.Storage.StorageEntity::SlotCountNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.8.1
no candidatefield
Il2CppScheduleOne.Storage.StorageEntity::StorageEntityNameNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.8.1
no candidatefield
Il2CppScheduleOne.Tools.ManagementClipboard::IsEquippedNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.8.1
no candidatefield
Il2CppScheduleOne.UI.BodySearchScreen::onSearchClearNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.8.1
no candidatefield
Il2CppScheduleOne.UI.BodySearchScreen::onSearchFailNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.8.1
no candidatefield
Il2CppScheduleOne.UI.Shop.Cart::LoadVehicleToggleNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.8.1
no candidatefield
Il2CppScheduleOne.UI.Shop.Cart::ShopNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.8.1
no candidatefield
Il2CppScheduleOne.UI.Shop.ShopInterface::CartNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.8.1
bridgedmember
Il2CppScheduleOne.UI.Shop.ShopInterface::GetLoadingBayVehicle()Polyfill pointed this at its successor when the game started.
1 reportIn 1.8.1
no candidatemember
Il2CppScheduleOne.UI.Shop.ShopInterface::WillCartFit(System.Collections.Generic.List`1<ScheduleOne.ItemFramework.ItemSloNothing on this build to point it at.
the method still exists but its parameters changed
1 reportIn 1.8.1
no candidatefield
Il2CppScheduleOne.UI.StorageMenu::CloseButtonNothing on this build to point it at.
field missing, with nothing on this type to point at
1 reportIn 1.8.1
no candidatefield
Il2CppScheduleOne.UI.StorageMenu::ContainerNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.8.1
no candidatemember
Il2CppScheduleOne.UI.StorageMenu::Open(System.String, System.String, ScheduleOne.ItemFramework.IItemSlotOwner)Nothing on this build to point it at.
the method still exists but its parameters changed
1 reportIn 1.8.1
no candidatefield
Il2CppScheduleOne.UI.StorageMenu::SlotContainerNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.8.1
no candidatefield
Il2CppScheduleOne.UI.StorageMenu::SlotGridLayoutNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.8.1
no candidatefield
Il2CppScheduleOne.UI.StorageMenu::SlotsUIsNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.8.1
no candidatefield
Il2CppScheduleOne.UI.StorageMenu::TitleLabelNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 reportIn 1.8.1
refusedtype
ScheduleOne.DevUtilities.NetworkSingleton`1There was a candidate on this build and Polyfill did not trust it enough to use it.
its name changed, and Il2CppScheduleOne.DevUtilities.NetworkSingleton`1 is generic
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.NetworkSingleton`1 was compiled against the other branch.
1 reportIn 1.8.1
refusedtype
ScheduleOne.DevUtilities.PlayerSingleton`1There was a candidate on this build and Polyfill did not trust it enough to use it.
its name changed, and Il2CppScheduleOne.DevUtilities.PlayerSingleton`1 is generic
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.PlayerSingleton`1 was compiled against the other branch.
1 reportIn 1.8.1
no candidatetype
ScheduleOne.DevUtilities.Singleton`1Nothing on this build to point it at.
type no longer exists in Assembly-CSharp; 2 types share the name Singleton`1, so which one it became is not decidable here
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.Singleton`1 was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.Dialogue.DialogueHandlerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Dialogue.DialogueHandler was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.ItemFramework.ELegalStatusPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ELegalStatus was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.ItemFramework.IItemSlotOwnerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.IItemSlotOwner was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.ItemFramework.ItemDefinitionPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemDefinition was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.ItemFramework.ItemInstancePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemInstance was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.ItemFramework.ItemSlotPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemSlot was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.Levelling.ERankPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Levelling.ERank was compiled against the other branch.
1 reportIn 1.8.1
refusedtype
ScheduleOne.Levelling.FullRankThere was a candidate on this build and Polyfill did not trust it enough to use it.
its name changed, and Il2CppScheduleOne.Levelling.FullRank is not a class
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Levelling.FullRank was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.Levelling.LevelManagerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Levelling.LevelManager was compiled against the other branch.
1 reportIn 1.8.1
no candidatepatch target
ScheduleOne.Levelling.LevelManager::AwakeNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Levelling.LevelManager::Awake was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.Levelling.UnlockablePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Levelling.Unlockable was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.Networking.LobbyPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Networking.Lobby was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.NPCs.Behaviour.BodySearchBehaviourPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.Behaviour.BodySearchBehaviour was compiled against the other branch.
1 reportIn 1.8.1
no candidatepatch target
ScheduleOne.NPCs.Behaviour.BodySearchBehaviour::SearchCleanNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.Behaviour.BodySearchBehaviour::SearchClean was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.NPCs.NPCPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.NPC was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.Persistence.Datas.DeserializedItemSetPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Datas.DeserializedItemSet was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.Persistence.Datas.ItemSetPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Datas.ItemSet was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.Persistence.Datas.PlayerDataPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Datas.PlayerData was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.Persistence.ISaveablePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.ISaveable was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.Persistence.Loaders.LoaderPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Loaders.Loader was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.Persistence.Loaders.PlayerLoaderPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Loaders.PlayerLoader was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.PlayerScripts.HotbarSlotPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.HotbarSlot was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.PlayerScripts.PlayerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.Player was compiled against the other branch.
1 reportIn 1.8.1
no candidatepatch target
ScheduleOne.PlayerScripts.Player::ActivateNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.Player::Activate was compiled against the other branch.
1 reportIn 1.8.1
no candidatepatch target
ScheduleOne.PlayerScripts.Player::AwakeNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.Player::Awake was compiled against the other branch.
1 reportIn 1.8.1
no candidatepatch target
ScheduleOne.PlayerScripts.Player::DeactivateNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.Player::Deactivate was compiled against the other branch.
1 reportIn 1.8.1
no candidatepatch target
ScheduleOne.PlayerScripts.Player::ExitAllNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.Player::ExitAll was compiled against the other branch.
1 reportIn 1.8.1
no candidatepatch target
ScheduleOne.PlayerScripts.Player::LoadNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.Player::Load was compiled against the other branch.
1 reportIn 1.8.1
no candidatepatch target
ScheduleOne.PlayerScripts.Player::LoadInventoryNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.Player::LoadInventory was compiled against the other branch.
1 reportIn 1.8.1
no candidatepatch target
ScheduleOne.PlayerScripts.Player::OnDiedNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.Player::OnDied was compiled against the other branch.
1 reportIn 1.8.1
no candidatepatch target
ScheduleOne.PlayerScripts.Player::WriteDataNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.Player::WriteData was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.PlayerScripts.PlayerInventoryPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.PlayerInventory was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.PlayerScripts.PlayerManagerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.PlayerManager was compiled against the other branch.
1 reportIn 1.8.1
no candidatepatch target
ScheduleOne.PlayerScripts.PlayerManager::TryGetPlayerDataNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.PlayerManager::TryGetPlayerData was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.Police.PoliceOfficerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Police.PoliceOfficer was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.Product.Packaging.EStealthLevelPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Product.Packaging.EStealthLevel was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.Product.Packaging.PackagingDefinitionPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Product.Packaging.PackagingDefinition was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.Product.ProductItemInstancePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Product.ProductItemInstance was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.Storage.StorageEntityPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Storage.StorageEntity was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.Tools.ManagementClipboardPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Tools.ManagementClipboard was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.UI.BodySearchScreenPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.BodySearchScreen was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.UI.ItemSlotUIPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.ItemSlotUI was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.UI.Phone.PhonePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.Phone was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.UI.Shop.CartPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.Cart was compiled against the other branch.
1 reportIn 1.8.1
no candidatepatch target
ScheduleOne.UI.Shop.Cart::GetWarningNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.Cart::GetWarning was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.UI.Shop.ShopInterfacePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ShopInterface was compiled against the other branch.
1 reportIn 1.8.1
no candidatepatch target
ScheduleOne.UI.Shop.ShopInterface::GetAvailableSlotsNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ShopInterface::GetAvailableSlots was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.UI.StorageMenuPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.StorageMenu was compiled against the other branch.
1 reportIn 1.8.1
no candidatepatch target
ScheduleOne.UI.StorageMenu::AwakeNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.StorageMenu::Awake was compiled against the other branch.
1 reportIn 1.8.1
no candidatepatch target
ScheduleOne.UI.StorageMenu::CloseMenuNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.StorageMenu::CloseMenu was compiled against the other branch.
1 reportIn 1.8.1
no candidatepatch target
ScheduleOne.UI.StorageMenu::OpenNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.StorageMenu::Open was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
ScheduleOne.Vehicles.LandVehiclePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Vehicles.LandVehicle was compiled against the other branch.
1 reportIn 1.8.1
bridgedtype
TMPro.TextMeshProUGUIPolyfill pointed this at its successor when the game started.
1 reportIn 1.8.1
bridgedtype
TMPro.TMP_TextPolyfill pointed this at its successor when the game started.
1 reportIn 1.8.1
no candidatemember
UnityEngine.Events.UnityAction::.ctor(System.Object, System.IntPtr)Nothing on this build to point it at.
the method still exists but its parameters changed
mono-builtThe Mono delegate constructor shape, qualified spelling. Il2CppInterop builds its delegates a different way.
1 reportIn 1.8.1
no candidatemember
UnityEngine.ImageConversion::LoadImage(UnityEngine.Texture2D, System.Byte[])Nothing on this build to point it at.
the method still exists but its parameters changed
1 reportIn 1.8.1
no candidatetype
VLB.UtilsNothing on this build to point it at.
type no longer exists in Assembly-CSharp; 4 types share the name Utils, so which one it became is not decidable here
1 reportIn 1.8.1
Errors · 2
Error messages are not collected.InvalidOperationException4 sessions · 4 timesnew since 0.4.6f13last seen on 0.4.6f13
System.Collections.Generic.HashSet`1+Enumerator[T].MoveNextGame0.4.6f13Mod1.8.1Last seen10 Sep 2026
FormatException2 sessions · 2 timesnew since 0.4.6f13last seen on 0.4.6f13
System.Guid+GuidResult.SetFailureGame0.4.6f13Mod1.8.1Last seen28 Sep 2026
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