Polyfill
All mods

NPCInteract360

by j0ckinjz

Your game version

0.4.7f12newest0.4.7f91 report0.4.6f1319 reports2 more
Works so far

No errors so far, but part of it is gone from the game.

12 reports on 0.4.7f12, newest 3 hours ago.

I want this fixed

Use these versions

  1. Polyfill 0.13.12

    Newest reported, 0 reports so far. Get Polyfill

  2. Mod 1.1.1

    12 of 12 reports.

At game start

Parts missing

Reports disagree: 1 says it starts, 11 say parts are missing.

Ingame

No errors

46 of 46 sessions.

Reports
12
Sessions
46
Hours played
64
Last report
3 hours ago

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

0 / 500 · public on this page, links removedSend report

Other game versions

Click to switch.
0.4.7f12Works so far12 reports0.4.7f9Not played yet1 report0.4.7f6Works so far1 report0.4.7f5Works so far1 report0.4.6f13Works so far19 reports

History

Changes only.
  1. 13 Oct 2026

    Polyfill 0.13.7 Mod 1.1.1, game 0.4.7f12.

    Parts missingbecameStartsafter 11 reports

  2. 31 Aug 2026

    First report Mod 1.1.1, game 0.4.6f13.

    Parts missing

By Polyfill version

Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.13.00.13.10.13.30.13.50.13.70.13.80.13.90.13.12
0.4.7f12Parts missingParts missingParts missingParts missingStartsStartsStartsStarts
0.4.6f13Parts missingParts missingnot reportednot reportednot reportednot reportednot reportednot reported
Older Polyfill versions (7)
Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.11.70.11.110.11.130.11.160.12.30.12.60.12.11
0.4.7f9not reportednot reportednot reportednot reportedParts missingnot reportednot reported
0.4.7f6not reportednot reportednot reportednot reportednot reportednot reportedParts missing
0.4.7f5not reportednot reportednot reportednot reportednot reportedParts missingnot reported
0.4.6f13Parts missingParts missingParts missingParts missingParts missingParts missingParts missing

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 20 rows
GameModPolyfillStateReportsFirst reported
0.4.7f121.1.10.13.12Starts016 Oct 2026
0.4.7f121.1.10.13.9Starts014 Oct 2026
0.4.7f121.1.10.13.8Starts114 Oct 2026
0.4.7f121.1.10.13.7Starts013 Oct 2026
0.4.7f121.1.10.13.5Parts missing613 Oct 2026
0.4.7f121.1.10.13.3Parts missing212 Oct 2026
0.4.7f121.1.10.13.1Parts missing211 Oct 2026
0.4.7f121.1.10.13.0Parts missing114 Oct 2026
0.4.7f91.1.10.12.3Parts missing104 Oct 2026
0.4.7f61.1.10.12.11Parts missing127 Sep 2026
0.4.7f51.1.10.12.6Parts missing121 Sep 2026
0.4.6f131.1.10.13.1Parts missing208 Oct 2026
0.4.6f131.1.10.13.0Parts missing101 Oct 2026
0.4.6f131.1.10.12.11Parts missing224 Sep 2026
0.4.6f131.1.10.12.6Parts missing813 Sep 2026
0.4.6f131.1.10.12.3Parts missing011 Sep 2026
0.4.6f131.1.10.11.16Parts missing105 Sep 2026
0.4.6f131.1.10.11.13Parts missing119 Sep 2026
0.4.6f131.1.10.11.11Parts missing103 Sep 2026
0.4.6f131.1.10.11.7Parts missing331 Aug 2026

For mod authors

Technical details. Players can skip this.

To get to "Works"

Works so far
  • Open: 10 names missing

    Fix them in a mod update. Show them

  • Done: No errors ingame

    46 sessions.

10missing0bridged0interface clones0errors0old versions only
Showmod 1.1.1 (newest)game 0.4.7f12API

Missing 10

  • no candidatepatch target

    Il2CppScheduleOne.AvatarFramework.Avatar::LateUpdate

    Nothing on this build to point it at.

    the patched method is gone, so this patch will not apply

    39 reports

  • no candidatefield

    Il2CppScheduleOne.Interaction.InteractableObject::LimitInteractionAngle

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    2 reports

  • no candidatefield

    Il2CppScheduleOne.Interaction.InteractionManager::interaction_SearchMask

    Nothing on this build to point it at.

    field missing; 2 members could be meant, so none is chosen

    2 reports

  • no candidatetype

    ScheduleOne.AvatarFramework.Avatar

    Nothing on this build to point it at.

    type no longer exists in Assembly-CSharp; 2 types share the name Avatar, so which one it became is not decidable here

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.AvatarFramework.Avatar was compiled against the other branch.

    2 reports

  • no candidatepatch target

    ScheduleOne.AvatarFramework.Avatar::LateUpdate

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.AvatarFramework.Avatar::LateUpdate was compiled against the other branch.

    2 reports

  • refusedtype

    ScheduleOne.Interaction.InteractableObject

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Interaction.InteractableObject was compiled against the other branch.

    2 reports

  • refusedtype

    ScheduleOne.Interaction.InteractionManager

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Interaction.InteractionManager was compiled against the other branch.

    2 reports

  • no candidatepatch target

    ScheduleOne.Interaction.InteractionManager::Start

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Interaction.InteractionManager::Start was compiled against the other branch.

    2 reports

  • refusedtype

    ScheduleOne.NPCs.NPC

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.NPC was compiled against the other branch.

    2 reports

  • refusedtype

    ScheduleOne.PlayerScripts.Player

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.Player was compiled against the other branch.

    2 reports

For your mod page

Badge

Polyfill badge for NPCInteract360
[![Polyfill](https://polyfill.doomods.com/badge/npcinteract360.svg)](https://polyfill.doomods.com/mod/npcinteract360)

Your mod?

Add a link to your mod page, or have it removed from the index.

Add linkRemove mod

API

GET https://polyfill.doomods.com/api/board/npcinteract360
API docs

This page as JSON: answer, findings, errors, player reports. No key needed.