NoLazyWorkers
by Archie
Your game version
Every session hit an error.
4 reports on 0.4.7f12, newest 2 days ago.
Use these versions
- 1
Polyfill 0.13.9
Newest reported, 1 report so far. Get Polyfill
- 2
Mod 1.1.10
4 of 4 reports.
At game start
4 of 4 reports.
Ingame
0 of 5 sessions.
- Reports
- 4
- Sessions
- 5
- Hours played
- 1
- Last report
- 2 days ago
Good to know
Only a few reports so far.
Player reports
No reports on this game version yet.
1 · Your log
The log stays on your PC.
Other game versions
Click to switch.History
Changes only.- 04 Sep 2026
First report Mod 1.1.10, game 0.4.6f13.
Parts missing
By Polyfill version
| Game | 0.12.1 | 0.12.3 | 0.12.6 | 0.12.11 | 0.13.0 | 0.13.1 | 0.13.3 | 0.13.9 |
|---|---|---|---|---|---|---|---|---|
| 0.4.7f12 | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | Parts missing | Parts missing | Parts missing |
| 0.4.7f11 | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | Parts missing | ·not reported | ·not reported |
| 0.4.7f6 | ·not reported | ·not reported | ·not reported | Parts missing | ·not reported | ·not reported | ·not reported | ·not reported |
| 0.4.6f13 | Parts missing | Parts missing | Parts missing | Parts missing | Parts missing | ·not reported | ·not reported | ·not reported |
Older Polyfill versions (2)
| Game | 0.11.16 | 0.12.0 |
|---|---|---|
| 0.4.6f13 | Parts missing | Parts missing |
A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.
All 13 rows
| Game | Mod | Polyfill | State | Reports | First reported |
|---|---|---|---|---|---|
| 0.4.7f12 | 1.1.10 | 0.13.9 | Parts missing | 1 | 14 Oct 2026 |
| 0.4.7f12 | 1.1.10 | 0.13.3 | Parts missing | 1 | 12 Oct 2026 |
| 0.4.7f12 | 1.1.10 | 0.13.1 | Parts missing | 2 | 11 Oct 2026 |
| 0.4.7f11 | 1.1.10 | 0.13.1 | Parts missing | 1 | 07 Oct 2026 |
| 0.4.7f6 | 1.1.10 | 0.12.11 | Parts missing | 1 | 29 Sep 2026 |
| 0.4.6f13 | 1.1.10 | 0.13.0 | Parts missing | 4 | 02 Oct 2026 |
| 0.4.6f13 | 1.1.10 | 0.12.11 | Parts missing | 5 | 23 Sep 2026 |
| 0.4.6f13 | 1.1.10 | 0.12.6 | Parts missing | 8 | 12 Sep 2026 |
| 0.4.6f13 | 1.1.10 | 0.12.3 | Parts missing | 3 | 09 Sep 2026 |
| 0.4.6f13 | 1.1.10 | 0.12.1 | Parts missing | 1 | 07 Sep 2026 |
| 0.4.6f13 | 1.1.10 | 0.12.0 | Parts missing | 2 | 06 Sep 2026 |
| 0.4.6f13 | 1.1.10 | 0.11.16 | Parts missing | 2 | 04 Sep 2026 |
| 0.4.6f13 | 1.1.3 | 0.12.1 | Parts missing | 1 | 07 Sep 2026 |
For mod authors
Technical details. Players can skip this.
To get to "Works"
Errors ingameMissing · 136
no candidatemember
UnityEngine.Events.UnityAction`1::.ctor(System.Object, System.IntPtr)Nothing on this build to point it at.
the method still exists but its parameters changed
mono-builtThe generic twin of the constructor already judged for the non-generic UnityAction, and the same case. UnityAction`1 is a sealed class over Il2CppSystem.MulticastDelegate whose only constructors take (Il2CppSystem.Object, IntPtr) and (IntPtr), both live. A Cecil scan over the mods on this machine found the (System.Object, System.IntPtr) shape emitted only by Mono-branch assemblies, never by an IL2CPP one.
14 reports
no candidatefield
Il2CppScheduleOne.Employees.Botanist::ADDITIVE_POUR_TIMENothing on this build to point it at.
field missing, with nothing on this type to point at
7 reports
no candidatefield
Il2CppScheduleOne.Employees.Botanist::CRITICAL_WATERING_THRESHOLDNothing on this build to point it at.
field missing, with nothing on this type to point at
7 reports
no candidatefield
Il2CppScheduleOne.Employees.Botanist::HARVEST_TIMENothing on this build to point it at.
field missing, with nothing on this type to point at
7 reports
no candidatefield
Il2CppScheduleOne.Employees.Botanist::SEED_SOW_TIMENothing on this build to point it at.
field missing, with nothing on this type to point at
7 reports
no candidatefield
Il2CppScheduleOne.Employees.Botanist::SOIL_POUR_TIMENothing on this build to point it at.
field missing, with nothing on this type to point at
7 reports
no candidatefield
Il2CppScheduleOne.Employees.Botanist::TARGET_WATER_LEVEL_MAXNothing on this build to point it at.
field missing, with nothing on this type to point at
7 reports
no candidatefield
Il2CppScheduleOne.Employees.Botanist::TARGET_WATER_LEVEL_MINNothing on this build to point it at.
field missing, with nothing on this type to point at
7 reports
no candidatefield
Il2CppScheduleOne.Employees.Botanist::WATER_POUR_TIMENothing on this build to point it at.
field missing, with nothing on this type to point at
7 reports
no candidatefield
Il2CppScheduleOne.Employees.Botanist::WATERING_THRESHOLDNothing on this build to point it at.
field missing, with nothing on this type to point at
7 reports
no candidatefield
Il2CppScheduleOne.Employees.Employee::DailyWageNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.Employees.Employee::MoveItemBehaviourNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.Employees.Employee::SigningFeeNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.Employees.Employee::TypeNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.Employees.Packager::PackagingSpeedMultiplierNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.EntityFramework.BuildableItem::isGhostNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatemember
Il2CppScheduleOne.EntityFramework.BuildableItem::OnSpawnServer(FishNet.Connection.NetworkConnection)Nothing on this build to point it at.
the method still exists but its parameters changed
7 reports
no candidatemember
Il2CppScheduleOne.EntityFramework.BuildableItem::SendInitToClient(NetworkConnection)Nothing on this build to point it at.
method missing, with nothing on this type to point at
7 reports
no candidatemember
Il2CppScheduleOne.EntityFramework.GridItem::DestroyItem(Boolean)Nothing on this build to point it at.
method missing, with nothing on this type to point at
7 reports
no candidatemember
Il2CppScheduleOne.EntityFramework.GridItem::InitializeGridItem(ScheduleOne.ItemFramework.ItemInstance, ScheduleOne.TilesNothing on this build to point it at.
the method still exists but its parameters changed
7 reports
no candidatefield
Il2CppScheduleOne.ItemFramework.ItemDefinition::IDNothing on this build to point it at.
the field became a property on BaseItemDefinition, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inNothing moved. ID has belonged to BaseItemDefinition since before 0.4.5f2 and still does, one assembly up in Il2CppScheduleOne.Core, and ItemDefinition inherits it. What differs is its KIND: the mods emit a field token, and Il2CppInterop projects the native field as a property. A field token never falls back to an accessor, so a property under the same name would be read by nobody, and a real managed field would hold a value the game never reads - a bridge that compiles and lies. The mod author's fix is a rebuild against the shipped Il2CppScheduleOne.Core.dll, with no source change.
7 reports
no candidatefield
Il2CppScheduleOne.ItemFramework.ItemDefinition::NameNothing on this build to point it at.
the field became a property on BaseItemDefinition, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inThe same kind mismatch as ItemDefinition::ID, in the same place and for the same reason. Name is BaseItemDefinition's, inherited, and reached through a property rather than a field. See that entry.
7 reports
no candidatefield
Il2CppScheduleOne.ItemFramework.ItemInstance::definitionNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.ItemFramework.ItemInstance::IDNothing on this build to point it at.
the field became a property on BaseItemInstance, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property on BaseItemInstance, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.Management.BotanistConfiguration::AssignedPotsNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.Management.BotanistConfiguration::SuppliesNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.Management.ChemistConfiguration::MixStationsNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.Management.ConfigurationReplicator::ConfigurationNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatemember
Il2CppScheduleOne.Management.EntityConfiguration::.ctor(ScheduleOne.Management.ConfigurationReplicator, ScheduleOne.ManaNothing on this build to point it at.
the method still exists but its parameters changed
7 reports
no candidatefield
Il2CppScheduleOne.Management.EntityConfiguration::FieldsNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatemember
Il2CppScheduleOne.Management.EntityConfiguration::ReplicateAllFields(FishNet.Connection.NetworkConnection, System.BooleaNothing on this build to point it at.
the method still exists but its parameters changed
7 reports
refusedmember
Il2CppScheduleOne.Management.ItemField::.ctor(EntityConfiguration)There was a candidate on this build and Polyfill did not trust it enough to use it.
.ctor is overloaded here, so which one it became is not decidable
7 reports
no candidatefield
Il2CppScheduleOne.Management.ItemField::CanSelectNoneNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.Management.ItemField::onItemChangedNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.Management.ItemField::OptionsNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.Management.ManagementInterface::ItemSelectorScreenNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
refusedmember
Il2CppScheduleOne.Management.MixingStationConfiguration::.ctor(ConfigurationReplicator, IConfigurable, MixingStation)There was a candidate on this build and Polyfill did not trust it enough to use it.
.ctor is overloaded here, so which one it became is not decidable
7 reports
no candidatefield
Il2CppScheduleOne.Management.MixingStationConfiguration::DestinationNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.Management.MixingStationConfiguration::StartThreholdNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
refusedmember
Il2CppScheduleOne.Management.PackagerConfiguration::.ctor(ConfigurationReplicator, IConfigurable, Packager)There was a candidate on this build and Polyfill did not trust it enough to use it.
.ctor is overloaded here, so which one it became is not decidable
7 reports
refusedmember
Il2CppScheduleOne.Management.PotConfiguration::.ctor(ConfigurationReplicator, IConfigurable, Pot)There was a candidate on this build and Polyfill did not trust it enough to use it.
.ctor is overloaded here, so which one it became is not decidable
7 reports
no candidatefield
Il2CppScheduleOne.Management.PotConfiguration::Additive1Nothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.Management.PotConfiguration::Additive2Nothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.Management.PotConfiguration::Additive3Nothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.Management.PotConfiguration::DestinationNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.Management.PotConfiguration::SeedNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
refusedmember
Il2CppScheduleOne.Management.TransitRoute::.ctor(ITransitEntity, ITransitEntity)There was a candidate on this build and Polyfill did not trust it enough to use it.
.ctor is overloaded here, so which one it became is not decidable
7 reports
no candidatemember
Il2CppScheduleOne.Management.UI.ConfigPanel::Bind(System.Collections.Generic.List`1<ScheduleOne.Management.EntityConfiguNothing on this build to point it at.
the method still exists but its parameters changed
7 reports
refusedmember
Il2CppScheduleOne.NPCs.Behaviour.MoveItemBehaviour::IsTransitRouteValid(TransitRoute, String)There was a candidate on this build and Polyfill did not trust it enough to use it.
IsTransitRouteValid is overloaded here, so which one it became is not decidable
7 reports
no candidatefield
Il2CppScheduleOne.NPCs.Behaviour.StartMixingStationBehaviour::chemistNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.NPCs.NPC::AvatarNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.NPCs.NPC::behaviourNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.NPCs.NPC::HealthNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.NPCs.NPC::movementNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.NPCs.NPCHealth::MaxHealthNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatemember
Il2CppScheduleOne.NPCs.NPCInventory::_GetItemAmount(String)Nothing on this build to point it at.
method missing, with nothing on this type to point at
7 reports
refusedmember
Il2CppScheduleOne.NPCs.NPCMovement::CanGetTo(ITransitEntity, Single)There was a candidate on this build and Polyfill did not trust it enough to use it.
CanGetTo is overloaded here, so which one it became is not decidable
7 reports
no candidatefield
Il2CppScheduleOne.NPCs.NPCMovement::WalkSpeedNothing on this build to point it at.
field missing, with nothing on this type to point at
7 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.MixingStation::MixerSlotNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.MixingStation::OutputSlotNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.MixingStation::ProductSlotNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.Persistence.Datas.ItemFieldData::ItemIDNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatemember
Il2CppScheduleOne.Persistence.Datas.MixingStationConfigurationData::.ctor(ScheduleOne.Persistence.Datas.ObjectFieldData,Nothing on this build to point it at.
the method still exists but its parameters changed
7 reports
no candidatefield
Il2CppScheduleOne.Persistence.Datas.ObjectFieldData::ObjectGUIDNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatemember
Il2CppScheduleOne.Persistence.Datas.PotConfigurationData::.ctor(ScheduleOne.Persistence.Datas.ItemFieldData, ScheduleOneNothing on this build to point it at.
the method still exists but its parameters changed
7 reports
no candidatefield
Il2CppScheduleOne.Persistence.LoadManager::onLoadCompleteNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.Product.ProductManager::FavouritedProductsNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.Product.ProductManager::ValidMixIngredientsNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.Quests.Quest_Botanists::AssignSuppliesEntryNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
refusedmember
Il2CppScheduleOne.Quests.QuestEntry::get_State()There was a candidate on this build and Polyfill did not trust it enough to use it.
its answer cannot be handed back under the old name: Il2CppObjectBase.Pointer is not on it
7 reports
no candidatefield
Il2CppScheduleOne.UI.Management.BotanistConfigPanel::PotsUINothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.UI.Management.BotanistConfigPanel::SuppliesUINothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatemember
Il2CppScheduleOne.UI.Management.ItemFieldUI::Bind(System.Collections.Generic.List`1<ScheduleOne.Management.ItemField>)Nothing on this build to point it at.
the method still exists but its parameters changed
7 reports
no candidatemember
Il2CppScheduleOne.UI.Management.ItemSelector::Initialize(System.String, System.Collections.Generic.List`1<ScheduleOne.UINothing on this build to point it at.
the method still exists but its parameters changed
7 reports
no candidatefield
Il2CppScheduleOne.UI.Management.MixingStationConfigPanel::DestinationUINothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatemember
Il2CppScheduleOne.UI.Management.ObjectFieldUI::Bind(System.Collections.Generic.List`1<ScheduleOne.Management.ObjectFieldNothing on this build to point it at.
the method still exists but its parameters changed
7 reports
no candidatefield
Il2CppScheduleOne.UI.Management.ObjectFieldUI::ExtendedInstructionTextNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.UI.Management.ObjectFieldUI::InstructionTextNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatefield
Il2CppScheduleOne.UI.Management.PotConfigPanel::DestinationUINothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
7 reports
no candidatetype
ScheduleOne.AvatarFramework.AvatarNothing on this build to point it at.
type no longer exists in Assembly-CSharp; 2 types share the name Avatar, so which one it became is not decidable here
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.AvatarFramework.Avatar was compiled against the other branch.
7 reports
refusedtype
ScheduleOne.DevUtilities.NavMeshUtilityThere was a candidate on this build and Polyfill did not trust it enough to use it.
its name changed, and Il2CppScheduleOne.DevUtilities.NavMeshUtility is sealed, so nothing can stand in for it
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.NavMeshUtility was compiled against the other branch.
7 reports
refusedtype
ScheduleOne.DevUtilities.NetworkSingleton`1There was a candidate on this build and Polyfill did not trust it enough to use it.
its name changed, and Il2CppScheduleOne.DevUtilities.NetworkSingleton`1 is generic
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.NetworkSingleton`1 was compiled against the other branch.
7 reports
no candidatetype
ScheduleOne.DevUtilities.Singleton`1Nothing on this build to point it at.
type no longer exists in Assembly-CSharp; 2 types share the name Singleton`1, so which one it became is not decidable here
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.Singleton`1 was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Employees.Botanist::GetDryableInSuppliesNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Botanist::GetDryableInSupplies was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Employees.Botanist::NetworkInitialize___EarlyNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Botanist::NetworkInitialize___Early was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Employees.Chemist::GetMixingStationsReadyToStartNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Chemist::GetMixingStationsReadyToStart was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Employees.Chemist::GetMixStationsReadyToMoveNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Chemist::GetMixStationsReadyToMove was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Employees.Chemist::NetworkInitialize___EarlyNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Chemist::NetworkInitialize___Early was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Employees.Cleaner::NetworkInitialize___EarlyNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Cleaner::NetworkInitialize___Early was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Employees.Packager::NetworkInitialize___EarlyNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Packager::NetworkInitialize___Early was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Management.AdvancedTransitRoute::GetItemReadyToMoveNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.AdvancedTransitRoute::GetItemReadyToMove was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Management.BotanistConfiguration::GetSaveStringNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.BotanistConfiguration::GetSaveString was compiled against the other branch.
7 reports
refusedtype
ScheduleOne.Management.ConfigurableTypeThere was a candidate on this build and Polyfill did not trust it enough to use it.
its name changed, and Il2CppScheduleOne.Management.ConfigurableType is sealed, so nothing can stand in for it
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.ConfigurableType was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Management.ConfigurableType::GetTypeNameNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.ConfigurableType::GetTypeName was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Management.ConfigurationReplicator::RpcLogic___ReceiveItemField_2801973956Nothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.ConfigurationReplicator::RpcLogic___ReceiveItemField_2801973956 was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Management.EntityConfiguration::DeselectedNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.EntityConfiguration::Deselected was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Management.EntityConfiguration::SelectedNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.EntityConfiguration::Selected was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Management.ItemField::SetItemNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.ItemField::SetItem was compiled against the other branch.
7 reports
no candidatetype
ScheduleOne.Management.ManageableObjectTypeNothing on this build to point it at.
type no longer exists in Assembly-CSharp
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.ManageableObjectType was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Management.ManagementInterface::GetConfigPanelPrefabNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.ManagementInterface::GetConfigPanelPrefab was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Management.MixingStationConfiguration::DestroyNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.MixingStationConfiguration::Destroy was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Management.MixingStationConfiguration::GetSaveStringNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.MixingStationConfiguration::GetSaveString was compiled against the other branch.
7 reports
no candidatetype
ScheduleOne.Management.ObjectFieldNothing on this build to point it at.
type no longer exists in Assembly-CSharp; 2 types share the name ObjectField, so which one it became is not decidable here
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.ObjectField was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Management.PotConfiguration::DestroyNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.PotConfiguration::Destroy was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Management.PotConfiguration::GetSaveStringNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.PotConfiguration::GetSaveString was compiled against the other branch.
7 reports
no candidatetype
ScheduleOne.Management.PresetEditScreenNothing on this build to point it at.
type no longer exists in Assembly-CSharp
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.PresetEditScreen was compiled against the other branch.
7 reports
no candidatetype
ScheduleOne.Management.Presets.Options.GenericOptionUINothing on this build to point it at.
type no longer exists in Assembly-CSharp
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.Presets.Options.GenericOptionUI was compiled against the other branch.
7 reports
no candidatetype
ScheduleOne.Management.Presets.Options.ItemListNothing on this build to point it at.
type no longer exists in Assembly-CSharp
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.Presets.Options.ItemList was compiled against the other branch.
7 reports
no candidatetype
ScheduleOne.Management.Presets.Options.OptionNothing on this build to point it at.
type no longer exists in Assembly-CSharp; 2 types share the name Option, so which one it became is not decidable here
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.Presets.Options.Option was compiled against the other branch.
7 reports
no candidatetype
ScheduleOne.Management.Presets.PresetNothing on this build to point it at.
type no longer exists in Assembly-CSharp
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.Presets.Preset was compiled against the other branch.
7 reports
no candidatetype
ScheduleOne.Management.SetterScreens.ItemSetterScreenNothing on this build to point it at.
type no longer exists in Assembly-CSharp
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.SetterScreens.ItemSetterScreen was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Management.SetterScreens.ItemSetterScreen::OpenNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.SetterScreens.ItemSetterScreen::Open was compiled against the other branch.
7 reports
no candidatetype
ScheduleOne.NPCs.Behaviour.BehaviourNothing on this build to point it at.
type no longer exists in Assembly-CSharp; 4 types share the name Behaviour, so which one it became is not decidable here
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.Behaviour.Behaviour was compiled against the other branch.
7 reports
no candidatetype
ScheduleOne.NPCs.Behaviour.PotActionBehaviourNothing on this build to point it at.
type no longer exists in Assembly-CSharp
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.Behaviour.PotActionBehaviour was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.NPCs.Behaviour.PotActionBehaviour::InitializeNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.Behaviour.PotActionBehaviour::Initialize was compiled against the other branch.
7 reports
no candidatetype
ScheduleOne.NPCs.Behaviour.PotActionBehaviour/EActionTypeNothing on this build to point it at.
type no longer exists in Assembly-CSharp
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.Behaviour.PotActionBehaviour/EActionType was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.NPCs.Behaviour.StartMixingStationBehaviour::ActiveMinPassNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.Behaviour.StartMixingStationBehaviour::ActiveMinPass was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.NPCs.Behaviour.StartMixingStationBehaviour::AwakeNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.Behaviour.StartMixingStationBehaviour::Awake was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.NPCs.Behaviour.StartMixingStationBehaviour::StartCookNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.Behaviour.StartMixingStationBehaviour::StartCook was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Persistence.Loaders.GridItemLoader::LoadAndCreateNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Loaders.GridItemLoader::LoadAndCreate was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Persistence.Loaders.MixingStationLoader::LoadNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Loaders.MixingStationLoader::Load was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Persistence.Loaders.PotLoader::LoadNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Loaders.PotLoader::Load was compiled against the other branch.
7 reports
no candidatetype
ScheduleOne.Persistence.Loaders.StorageRackLoaderNothing on this build to point it at.
type no longer exists in Assembly-CSharp
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Loaders.StorageRackLoader was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Persistence.Loaders.StorageRackLoader::LoadNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Loaders.StorageRackLoader::Load was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Persistence.LoadManager::AwakeNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.LoadManager::Awake was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.Quests.Quest_Botanists::MinPassNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Quests.Quest_Botanists::MinPass was compiled against the other branch.
7 reports
no candidatetype
ScheduleOne.Tiles.GridNothing on this build to point it at.
type no longer exists in Assembly-CSharp; 2 types share the name Grid, so which one it became is not decidable here
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Tiles.Grid was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.UI.Management.BotanistConfigPanel::BindNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.BotanistConfigPanel::Bind was compiled against the other branch.
7 reports
no candidatetype
ScheduleOne.UI.Management.ItemSelector/OptionNothing on this build to point it at.
type no longer exists in Assembly-CSharp; 2 types share the name Option, so which one it became is not decidable here
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.ItemSelector/Option was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.UI.Management.MixingStationConfigPanel::BindNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.MixingStationConfigPanel::Bind was compiled against the other branch.
7 reports
no candidatepatch target
ScheduleOne.UI.Management.PotConfigPanel::BindNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.PotConfigPanel::Bind was compiled against the other branch.
7 reports
no candidatemember
UnityEngine.Debug::LogError(System.Object)Nothing on this build to point it at.
the method still exists but its parameters changed
7 reports
no candidatemember
UnityEngine.Events.UnityAction::.ctor(System.Object, System.IntPtr)Nothing on this build to point it at.
the method still exists but its parameters changed
mono-builtThe Mono delegate constructor shape, qualified spelling. Il2CppInterop builds its delegates a different way.
7 reports
no candidatemember
UnityEngine.JsonUtility::ToJson(System.Object, System.Boolean)Nothing on this build to point it at.
the method still exists but its parameters changed
7 reports
no candidatemember
UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)Nothing on this build to point it at.
the method still exists but its parameters changed
7 reports
no candidatemember
UnityEngine.WaitUntil::.ctor(System.Func`1<System.Boolean>)Nothing on this build to point it at.
the method still exists but its parameters changed
7 reports
Bridged · 110
bridgedmember
Il2CppScheduleOne.DevUtilities.NavMeshUtility::IsAtTransitEntity(ITransitEntity, NPC, Single)Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.Employees.Botanist::get_configuration()Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.Employees.Botanist::get_Configuration()Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.Employees.Chemist::get_configuration()Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.EntityFramework.BuildableItem::get_ParentProperty()Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.ItemFramework.ItemDefinition::GetDefaultInstance(Int32)Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.ItemFramework.ItemFilter_Dryable::IsItemDryable(ItemInstance)Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.ItemFramework.ItemInstance::get_Definition()Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.ItemFramework.ItemInstance::GetCopy(Int32)Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.ItemFramework.ItemSlot::get_ItemInstance()Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.ItemFramework.ItemSlot::InsertItem(ItemInstance)Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.Management.ChemistConfiguration::get_chemist()Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.Management.ItemField::get_SelectedItem()Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.Management.ItemField::GetData()Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.Management.ItemField::Load(ItemFieldData)Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.Management.ItemField::set_SelectedItem(ItemDefinition)Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.Management.MixingStationConfiguration::get_DestinationRoute()Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.Management.MixingStationConfiguration::get_station()Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.Management.NumberField::GetData()Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.Management.PotConfiguration::get_Pot()Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.Management.TransitRoute::get_Destination()Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.NPCs.Behaviour.MoveItemBehaviour::Initialize(TransitRoute, ItemInstance, Int32, Boolean)Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.NPCs.Behaviour.NPCBehaviour::get_Npc()Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.NPCs.Behaviour.StartMixingStationBehaviour::get_targetStation()Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.NPCs.NPC::get_fullName()Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.NPCs.NPC::get_Inventory()Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.NPCs.NPC::get_Movement()Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.NPCs.NPCInventory::InsertItem(ItemInstance, Boolean)Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.ObjectScripts.MixingStation::get_Configuration()Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.ObjectScripts.MixingStation::get_CurrentMixOperation()Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.ObjectScripts.Pot::get_Configuration()Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.Property.Property::AddConfigurable(IConfigurable)Polyfill pointed this at its successor when the game started.
7 reports
bridgedmember
Il2CppScheduleOne.Property.Property::RemoveConfigurable(IConfigurable)Polyfill pointed this at its successor when the game started.
7 reports
bridgedtype
ScheduleOne.AvatarFramework.Animation.AvatarAnimationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.AvatarFramework.Animation.AvatarAnimation was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.DevUtilities.CoroutineServicePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.CoroutineService was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Employees.BotanistPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Botanist was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Employees.ChemistPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Chemist was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Employees.CleanerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Cleaner was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Employees.EEmployeeTypePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.EEmployeeType was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Employees.EmployeePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Employee was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Employees.PackagerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Packager was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.EntityFramework.BuildableItemPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.EntityFramework.BuildableItem was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.EntityFramework.GridItemPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.EntityFramework.GridItem was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.ItemFramework.ItemDefinitionPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemDefinition was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.ItemFramework.ItemFilter_DryablePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemFilter_Dryable was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.ItemFramework.ItemInstancePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemInstance was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.ItemFramework.ItemSlotPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemSlot was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.ItemFramework.QualityItemInstancePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.QualityItemInstance was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Management.AdvancedTransitRoutePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.AdvancedTransitRoute was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Management.BotanistConfigurationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.BotanistConfiguration was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Management.CauldronConfigurationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.CauldronConfiguration was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Management.ChemistConfigurationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.ChemistConfiguration was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Management.ChemistryStationConfigurationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.ChemistryStationConfiguration was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Management.ConfigFieldPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.ConfigField was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Management.ConfigurationReplicatorPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.ConfigurationReplicator was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Management.EConfigurableTypePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.EConfigurableType was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Management.EntityConfigurationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.EntityConfiguration was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Management.IConfigurablePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.IConfigurable was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Management.ItemFieldPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.ItemField was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Management.ITransitEntityPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.ITransitEntity was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Management.IUsablePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.IUsable was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Management.ManagementInterfacePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.ManagementInterface was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Management.MixingStationConfigurationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.MixingStationConfiguration was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Management.NumberFieldPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.NumberField was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Management.PackagerConfigurationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.PackagerConfiguration was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Management.PotConfigurationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.PotConfiguration was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Management.TransitRoutePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.TransitRoute was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Management.UI.ConfigPanelPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.UI.ConfigPanel was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.NPCs.Behaviour.MoveItemBehaviourPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.Behaviour.MoveItemBehaviour was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.NPCs.Behaviour.NPCBehaviourPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.Behaviour.NPCBehaviour was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.NPCs.Behaviour.StartMixingStationBehaviourPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.Behaviour.StartMixingStationBehaviour was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.NPCs.NPCPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.NPC was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.NPCs.NPCHealthPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.NPCHealth was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.NPCs.NPCInventoryPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.NPCInventory was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.NPCs.NPCMovementPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.NPCMovement was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.ObjectScripts.MixingStationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.MixingStation was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.ObjectScripts.MixOperationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.MixOperation was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.ObjectScripts.PlaceableStorageEntityPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.PlaceableStorageEntity was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.ObjectScripts.PotPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.Pot was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Persistence.Datas.ItemFieldDataPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Datas.ItemFieldData was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Persistence.Datas.MixingStationConfigurationDataPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Datas.MixingStationConfigurationData was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Persistence.Datas.NumberFieldDataPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Datas.NumberFieldData was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Persistence.Datas.ObjectFieldDataPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Datas.ObjectFieldData was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Persistence.Datas.PotConfigurationDataPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Datas.PotConfigurationData was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Persistence.Loaders.GridItemLoaderPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Loaders.GridItemLoader was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Persistence.Loaders.LoaderPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Loaders.Loader was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Persistence.Loaders.MixingStationLoaderPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Loaders.MixingStationLoader was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Persistence.Loaders.PotLoaderPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Loaders.PotLoader was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Persistence.LoadManagerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.LoadManager was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Product.ProductDefinitionPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Product.ProductDefinition was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Product.ProductManagerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Product.ProductManager was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Product.PropertyItemDefinitionPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Product.PropertyItemDefinition was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Property.PropertyPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Property.Property was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Quests.EQuestStatePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Quests.EQuestState was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Quests.Quest_BotanistsPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Quests.Quest_Botanists was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Quests.Quest_EmployeesPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Quests.Quest_Employees was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.Quests.QuestEntryPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Quests.QuestEntry was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.UI.Management.BotanistConfigPanelPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.BotanistConfigPanel was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.UI.Management.ClipboardScreenPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.ClipboardScreen was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.UI.Management.ItemFieldUIPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.ItemFieldUI was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.UI.Management.ItemSelectorPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.ItemSelector was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.UI.Management.MixingStationConfigPanelPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.MixingStationConfigPanel was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.UI.Management.ObjectFieldUIPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.ObjectFieldUI was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.UI.Management.ObjectListFieldUIPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.ObjectListFieldUI was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.UI.Management.PotConfigPanelPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.PotConfigPanel was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.UI.Management.RouteEntryUIPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.RouteEntryUI was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.UI.Management.RouteListFieldUIPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.RouteListFieldUI was compiled against the other branch.
7 reports
bridgedtype
ScheduleOne.UI.Management.WorldspaceUIElementPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.WorldspaceUIElement was compiled against the other branch.
7 reports
bridgedtype
TMPro.TextMeshProUGUIPolyfill pointed this at its successor when the game started.
7 reports
bridgedtype
TMPro.TMP_TextPolyfill pointed this at its successor when the game started.
7 reports
Errors · 3
Error messages are not collected.System.TypeLoadException75 sessions · 418 times
NoLazyWorkers.NoLazyWorkersMod.OnSceneWasUnloaded(Int32 buildIndex, String sceneName)Game0.4.7f12, 0.4.7f11, 0.4.7f6, 0.4.6f13Mod1.1.10, 1.1.3Last seen14 Oct 2026
System.MissingMethodException73 sessions · 96 times
NoLazyWorkers.NoLazyUtilities.GetTransformTemplateFromConfigPanel(EConfigurableType configType, String componentStr)Called from
NoLazyWorkers.Chemists.MixingStationExtensions.InitializeStaticRouteListTemplate() < NoLazyWorkers.NoLazyWorkersMod.OnSceneWasLoaded(Int32 buildIndex, String sceneName)Game0.4.7f12, 0.4.7f11, 0.4.7f6, 0.4.6f13Mod1.1.10Last seen14 Oct 2026
System.TypeLoadException1 session · 1 timelast seen on 0.4.6f13
NoLazyWorkers.Chemists.MixingStationExtensions.InitializeStaticRouteListTemplate()Called from
NoLazyWorkers.NoLazyWorkersMod.OnSceneWasLoaded(Int32 buildIndex, String sceneName)Game0.4.6f13Mod1.1.10Last seen15 Sep 2026
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