Polyfill
All mods

Multiplayer+

by MedicalMess

Your game version

0.4.7f12newest0.4.6f1329 reports0.4.6f121 report
Works so far

3 of 14 sessions hit an error.

13 reports on 0.4.7f12, newest 2 days ago.

I want this fixed

Use these versions

  1. Polyfill 0.13.7

    Newest reported, 1 report so far. Get Polyfill

  2. Mod 2.0

    13 of 13 reports.

At game start

Parts missing

13 of 13 reports.

Ingame

Mostly clean

11 of 14 sessions.

Reports
13
Sessions
14
Hours played
3
Last report
2 days ago

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

0 / 500 · public on this page, links removedSend report

Other game versions

Click to switch.
0.4.7f12Works so far13 reports0.4.6f13Works so far29 reports0.4.6f12Not played yet1 report

History

Changes only.
  1. 30 Aug 2026

    First report Mod Mono, game 0.4.6f13.

    Parts missing

By Polyfill version

2.0Monoall 2
Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.12.30.12.60.12.110.13.00.13.10.13.30.13.50.13.7
0.4.7f12not reportednot reportednot reportedParts missingParts missingParts missingParts missingParts missing
0.4.6f13Parts missingParts missingParts missingParts missingParts missingnot reportednot reportednot reported
0.4.6f12Parts missingnot reportednot reportednot reportednot reportednot reportednot reportednot reported
Older Polyfill versions (3)
Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.11.180.12.10.12.2
0.4.6f13Parts missingParts missingParts missing

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 19 rows
GameModPolyfillStateReportsFirst reported
0.4.7f122.00.13.7Parts missing113 Oct 2026
0.4.7f122.00.13.5Parts missing313 Oct 2026
0.4.7f122.00.13.3Parts missing512 Oct 2026
0.4.7f122.00.13.1Parts missing308 Oct 2026
0.4.7f122.00.13.0Parts missing110 Oct 2026
0.4.6f132.00.13.1Parts missing205 Oct 2026
0.4.6f132.00.13.0Parts missing402 Oct 2026
0.4.6f132.00.12.11Parts missing424 Sep 2026
0.4.6f132.00.12.6Parts missing516 Sep 2026
0.4.6f132.00.12.3Parts missing209 Sep 2026
0.4.6f132.00.12.2Parts missing207 Sep 2026
0.4.6f132.00.12.1Parts missing107 Sep 2026
0.4.6f132.00.11.18Parts missing106 Sep 2026
0.4.6f13Mono0.12.3Parts missing011 Sep 2026
0.4.6f13Mono0.11.16Parts missing505 Sep 2026
0.4.6f13Mono0.11.13Parts missing103 Sep 2026
0.4.6f13Mono0.11.5Parts missing130 Aug 2026
0.4.6f13Mono0.11.4Parts missing130 Aug 2026
0.4.6f122.00.12.3Parts missing108 Sep 2026

For mod authors

Technical details. Players can skip this.

To get to "Works"

Works so far
  • Open: 6 names missing

    Fix them in a mod update. Show them

  • Done: Mostly clean ingame

    11 of 14 sessions.

6missing6bridged0interface clones3errors0old versions only
Showmod 2.0 (newest)game 0.4.7f12API

Missing 6

  • no candidatemember

    Il2CppScheduleOne.Networking.Lobby::JoinAsClient(String)

    Nothing on this build to point it at.

    method missing, with nothing on this type to point at

    26 reports

  • no candidatepatch target

    Il2CppScheduleOne.Networking.Lobby::OnLobbyCreated

    Nothing on this build to point it at.

    the patched method is gone, so this patch will not apply

    no-successorThe Steam callbacks moved into the lobby service created by CreateLobbyService. There is no one method that took this over.

    26 reports

  • no candidatepatch target

    Il2CppScheduleOne.Networking.Lobby::OnLobbyEntered

    Nothing on this build to point it at.

    the patched method is gone, so this patch will not apply

    no-successorSame move as OnLobbyCreated: the Steam callbacks are the lobby service's now.

    26 reports

  • no candidatemember

    Il2CppScheduleOne.Networking.Lobby::set_Players(Il2CppStructArray`1)

    Nothing on this build to point it at.

    method missing, with nothing on this type to point at

    no-successorThe player list moved into a _lobbyService field; Lobby keeps PlayerLimit and PlayerCount and no list of its own.

    26 reports

  • no candidatemember

    Il2CppScheduleOne.Networking.Lobby::UpdateLobbyMembers()

    Nothing on this build to point it at.

    method missing, with nothing on this type to point at

    26 reports

  • no candidatemember

    Il2CppScheduleOne.UI.MainMenu.MenuScreen::Close(System.Boolean)

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    would-change-meaning0.4.6 dropped the flag, and the surviving Close() is only one of the two things the old call could mean. Close(openPrevious: true) is answered already - the parameterless Close is on both builds and resolves with no repair, which is why the listing prints only the bool form. Close(openPrevious: false) has no equivalent: it removed the screen without reopening the one underneath, and on 0.4.6 that path leaves OnClose unfired, so IsOpen is not cleared and the screen is never removed from the active UI. A bridge would deliver nothing on the path that already works and the wrong behaviour on the one that does not.

    26 reports

Bridged 6

  • bridgedmember

    Il2CppScheduleOne.Networking.Lobby::get_LobbySteamID()

    Polyfill pointed this at its successor when the game started.

    out-of-rangeAbsent at 0.4.5f2 as well; Lobby has had get_LobbyID() returning UInt64 in both builds. The names also differ in type, so pointing one at the other would change what callers get.

    26 reports

  • bridgedmember

    Il2CppScheduleOne.Networking.Lobby::get_LocalPlayerID()

    Polyfill pointed this at its successor when the game started.

    26 reports

  • bridgedmember

    Il2CppScheduleOne.Networking.Lobby::get_onLobbyChange()

    Polyfill pointed this at its successor when the game started.

    26 reports

  • bridgedmember

    Il2CppScheduleOne.Networking.Lobby::set_onLobbyChange(Action)

    Polyfill pointed this at its successor when the game started.

    26 reports

  • bridgedmember

    Il2CppScheduleOne.UI.MainMenu.MainMenuPopup::get_Screen()

    Polyfill pointed this at its successor when the game started.

    26 reports

  • bridgedtype

    Il2CppScheduleOne.UI.MainMenu.MainMenuScreen

    Polyfill pointed this at its successor when the game started.

    26 reports

Errors 3

Error messages are not collected.
  • Exception21 sessions 44 times

    Multiplayer_FullGame.Multiplayer.OnLobbyEnteredCoroutine(LobbyEnter_t result)+MoveNext()

    Game0.4.7f12, 0.4.6f13Mod2.0Last seen12 Oct 2026

  • InvalidOperationException1 session 1 timelast seen on 0.4.6f12

    System.Collections.Generic.HashSet`1+Enumerator[T].MoveNext

    Game0.4.6f12Mod2.0Last seen08 Sep 2026

  • Exception1 session 1 timelast seen on 0.4.6f13

    Multiplayer_FullGame.Multiplayer.AntiTheftCheck()+MoveNext()

    Game0.4.6f13Mod2.0Last seen09 Sep 2026

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