moreThings
by masterxxstabs
Your game version
Every session hit an error.
6 reports on 0.4.7f12, newest 2 days ago.
Use these versions
- 1
Polyfill 0.13.9
Newest reported, 1 report so far. Get Polyfill
- 2
Mod 1.0.0
6 of 6 reports.
At game start
6 of 6 reports.
Ingame
0 of 5 sessions.
- Reports
- 6
- Sessions
- 5
- Hours played
- 3
- Last report
- 2 days ago
Good to know
Changes 1 game screen.
They can break after a game update.
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Player reports
No reports on this game version yet.
1 · Your log
The log stays on your PC.
Other game versions
Click to switch.History
Changes only.- 05 Sep 2026
First report Mod 1.0.0, game 0.4.6f13.
Parts missing
By Polyfill version
| Game | 0.12.11 | 0.13.0 | 0.13.1 | 0.13.3 | 0.13.7 | 0.13.8 | 0.13.9 | 0.13.12 |
|---|---|---|---|---|---|---|---|---|
| 0.4.7f12 | ·not reported | ·not reported | Parts missing | Parts missing | Parts missing | Parts missing | Parts missing | ·not reported |
| 0.4.6f13 | Parts missing | Parts missing | Parts missing | ·not reported | ·not reported | ·not reported | ·not reported | Parts missing |
Older Polyfill versions (5)
| Game | 0.11.16 | 0.11.18 | 0.12.0 | 0.12.1 | 0.12.6 |
|---|---|---|---|---|---|
| 0.4.6f13 | Parts missing | Parts missing | Parts missing | Parts missing | Parts missing |
A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.
All 14 rows
| Game | Mod | Polyfill | State | Reports | First reported |
|---|---|---|---|---|---|
| 0.4.7f12 | 1.0.0 | 0.13.9 | Parts missing | 1 | 14 Oct 2026 |
| 0.4.7f12 | 1.0.0 | 0.13.8 | Parts missing | 1 | 14 Oct 2026 |
| 0.4.7f12 | 1.0.0 | 0.13.7 | Parts missing | 1 | 13 Oct 2026 |
| 0.4.7f12 | 1.0.0 | 0.13.3 | Parts missing | 1 | 12 Oct 2026 |
| 0.4.7f12 | 1.0.0 | 0.13.1 | Parts missing | 2 | 10 Oct 2026 |
| 0.4.6f13 | 1.0.0 | 0.13.12 | Parts missing | 1 | 15 Oct 2026 |
| 0.4.6f13 | 1.0.0 | 0.13.1 | Parts missing | 0 | 06 Oct 2026 |
| 0.4.6f13 | 1.0.0 | 0.13.0 | Parts missing | 1 | 01 Oct 2026 |
| 0.4.6f13 | 1.0.0 | 0.12.11 | Parts missing | 4 | 30 Sep 2026 |
| 0.4.6f13 | 1.0.0 | 0.12.6 | Parts missing | 2 | 14 Sep 2026 |
| 0.4.6f13 | 1.0.0 | 0.12.1 | Parts missing | 1 | 07 Sep 2026 |
| 0.4.6f13 | 1.0.0 | 0.12.0 | Parts missing | 2 | 06 Sep 2026 |
| 0.4.6f13 | 1.0.0 | 0.11.18 | Parts missing | 0 | 06 Sep 2026 |
| 0.4.6f13 | 1.0.0 | 0.11.16 | Parts missing | 4 | 05 Sep 2026 |
For mod authors
Technical details. Players can skip this.
To get to "Works"
Errors ingameMissing · 34
no candidatefield
Il2CppScheduleOne.ItemFramework.ItemDefinition::CategoryNothing on this build to point it at.
the field became a property on BaseItemDefinition, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property on BaseItemDefinition, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
14 reports
no candidatefield
Il2CppScheduleOne.ItemFramework.ItemDefinition::NameNothing on this build to point it at.
the field became a property on BaseItemDefinition, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inThe same kind mismatch as ItemDefinition::ID, in the same place and for the same reason. Name is BaseItemDefinition's, inherited, and reached through a property rather than a field. See that entry.
14 reports
no candidatefield
Il2CppScheduleOne.ItemFramework.ItemDefinition::StackLimitNothing on this build to point it at.
the field became a property on BaseItemDefinition, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property on BaseItemDefinition, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
14 reports
no candidatemember
Il2CppScheduleOne.ItemFramework.StorableItemDefinition::get_IsPurchasable()Nothing on this build to point it at.
method missing, with nothing on this type to point at
14 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.DryingRack::ItemCapacityNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
14 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.MixingStation::MaxMixQuantityNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
14 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.MixingStation::MixTimePerItemNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
14 reports
no candidatemember
Il2CppScheduleOne.Persistence.Datas.ItemSet::.ctor(System.Collections.Generic.List`1<ScheduleOne.ItemFramework.ItemSlot>Nothing on this build to point it at.
the method still exists but its parameters changed
14 reports
no candidatemember
Il2CppScheduleOne.Persistence.Datas.ItemSet::Deserialize(String)Nothing on this build to point it at.
method missing, with nothing on this type to point at
14 reports
no candidatefield
Il2CppScheduleOne.Storage.StorageEntity::AccessSettingsNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
14 reports
no candidatemember
Il2CppScheduleOne.Storage.StorageEntity::Close()Nothing on this build to point it at.
method missing, with nothing on this type to point at
14 reports
no candidatefield
Il2CppScheduleOne.Storage.StorageEntity::DisplayRowCountNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
14 reports
no candidatefield
Il2CppScheduleOne.Storage.StorageEntity::MaxAccessDistanceNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
14 reports
no candidatemember
Il2CppScheduleOne.Storage.StorageEntity::set_ItemSlots(System.Collections.Generic.List`1<ScheduleOne.ItemFramework.ItemSNothing on this build to point it at.
the method still exists but its parameters changed
14 reports
no candidatefield
Il2CppScheduleOne.Storage.StorageEntity::SlotCountNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
14 reports
no candidatefield
Il2CppScheduleOne.Storage.StorageEntity::StorageEntityNameNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
14 reports
no candidatefield
Il2CppScheduleOne.UI.Phone.AppsCanvas::canvasNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
14 reports
no candidatefield
Il2CppScheduleOne.UI.Phone.Delivery.ListingEntry::DecrementButtonNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
14 reports
no candidatefield
Il2CppScheduleOne.UI.Phone.Delivery.ListingEntry::IncrementButtonNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
14 reports
no candidatefield
Il2CppScheduleOne.UI.Shop.ShopInterface::AddItemSoundNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
14 reports
no candidatefield
Il2CppScheduleOne.UI.Shop.ShopInterface::AmountSelectorNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
14 reports
no candidatefield
Il2CppScheduleOne.UI.Shop.ShopInterface::CartNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
14 reports
no candidatefield
Il2CppScheduleOne.UI.Shop.ShopListing::ItemNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
14 reports
refusedtype
ScheduleOne.DevUtilities.PlayerSingleton`1There was a candidate on this build and Polyfill did not trust it enough to use it.
its name changed, and Il2CppScheduleOne.DevUtilities.PlayerSingleton`1 is generic
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.PlayerSingleton`1 was compiled against the other branch.
14 reports
no candidatepatch target
ScheduleOne.ItemFramework.ItemInstance::get_StackLimitNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemInstance::get_StackLimit was compiled against the other branch.
14 reports
no candidatepatch target
ScheduleOne.ObjectScripts.DryingRack::AwakeNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.DryingRack::Awake was compiled against the other branch.
14 reports
no candidatepatch target
ScheduleOne.ObjectScripts.MixingStation::StartNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.MixingStation::Start was compiled against the other branch.
14 reports
no candidatepatch target
ScheduleOne.Persistence.SaveManager::SaveNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.SaveManager::Save was compiled against the other branch.
14 reports
no candidatepatch target
ScheduleOne.UI.Phone.Delivery.ListingEntry::InitializeNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.Delivery.ListingEntry::Initialize was compiled against the other branch.
14 reports
no candidatetype
ScheduleOne.UI.Shop.CartEntryNothing on this build to point it at.
type no longer exists in Assembly-CSharp; 2 types share the name CartEntry, so which one it became is not decidable here
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.CartEntry was compiled against the other branch.
14 reports
no candidatepatch target
ScheduleOne.UI.Shop.CartEntry::InitializeNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.CartEntry::Initialize was compiled against the other branch.
14 reports
no candidatepatch target
ScheduleOne.UI.Shop.ShopInterface::ListingClickedNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ShopInterface::ListingClicked was compiled against the other branch.
14 reports
no candidatemember
UnityEngine.Events.UnityAction::.ctor(System.Object, System.IntPtr)Nothing on this build to point it at.
the method still exists but its parameters changed
mono-builtThe Mono delegate constructor shape, qualified spelling. Il2CppInterop builds its delegates a different way.
14 reports
no candidatemember
UnityEngine.ImageConversion::LoadImage(UnityEngine.Texture2D, System.Byte[])Nothing on this build to point it at.
the method still exists but its parameters changed
14 reports
Bridged · 24
bridgedmember
Il2CppScheduleOne.ItemFramework.ItemSlot::SetStoredItem(ItemInstance, Boolean)Polyfill pointed this at its successor when the game started.
14 reports
bridgedmember
Il2CppScheduleOne.UI.Shop.Cart::AddItem(ShopListing, Int32)Polyfill pointed this at its successor when the game started.
14 reports
bridgedmember
Il2CppScheduleOne.UI.Shop.Cart::RemoveItem(ShopListing, Int32)Polyfill pointed this at its successor when the game started.
14 reports
bridgedmember
Il2CppScheduleOne.UI.Shop.ListingUI::get_Listing()Polyfill pointed this at its successor when the game started.
14 reports
bridgedtype
ScheduleOne.Audio.AudioSourceControllerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Audio.AudioSourceController was compiled against the other branch.
14 reports
bridgedtype
ScheduleOne.ItemFramework.EItemCategoryPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.EItemCategory was compiled against the other branch.
14 reports
bridgedtype
ScheduleOne.ItemFramework.ItemDefinitionPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemDefinition was compiled against the other branch.
14 reports
bridgedtype
ScheduleOne.ItemFramework.ItemInstancePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemInstance was compiled against the other branch.
14 reports
bridgedtype
ScheduleOne.ItemFramework.ItemSlotPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemSlot was compiled against the other branch.
14 reports
bridgedtype
ScheduleOne.ItemFramework.StorableItemDefinitionPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.StorableItemDefinition was compiled against the other branch.
14 reports
bridgedtype
ScheduleOne.ObjectScripts.DryingRackPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.DryingRack was compiled against the other branch.
14 reports
bridgedtype
ScheduleOne.ObjectScripts.MixingStationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.MixingStation was compiled against the other branch.
14 reports
bridgedtype
ScheduleOne.Persistence.Datas.ItemSetPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Datas.ItemSet was compiled against the other branch.
14 reports
bridgedtype
ScheduleOne.Persistence.SaveManagerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.SaveManager was compiled against the other branch.
14 reports
bridgedtype
ScheduleOne.Storage.StorageEntityPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Storage.StorageEntity was compiled against the other branch.
14 reports
bridgedtype
ScheduleOne.Storage.StorageEntity/EAccessSettingsPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Storage.StorageEntity/EAccessSettings was compiled against the other branch.
14 reports
bridgedtype
ScheduleOne.UI.Phone.AppsCanvasPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.AppsCanvas was compiled against the other branch.
14 reports
bridgedtype
ScheduleOne.UI.Phone.Delivery.ListingEntryPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.Delivery.ListingEntry was compiled against the other branch.
14 reports
bridgedtype
ScheduleOne.UI.Phone.ProductManagerApp.ProductManagerAppPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.ProductManagerApp.ProductManagerApp was compiled against the other branch.
14 reports
bridgedtype
ScheduleOne.UI.Shop.CartPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.Cart was compiled against the other branch.
14 reports
bridgedtype
ScheduleOne.UI.Shop.ListingUIPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ListingUI was compiled against the other branch.
14 reports
bridgedtype
ScheduleOne.UI.Shop.ShopAmountSelectorPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ShopAmountSelector was compiled against the other branch.
14 reports
bridgedtype
ScheduleOne.UI.Shop.ShopInterfacePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ShopInterface was compiled against the other branch.
14 reports
bridgedtype
ScheduleOne.UI.Shop.ShopListingPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ShopListing was compiled against the other branch.
14 reports
Interface clones · 1
note, does not countCloned from the game's UI. Can break when the game changes these screens.
AppIcons9 reports
Errors · 2
Error messages are not collected.Exception47 sessions · 61 times
Modules.gunRunnersModule.SetupApp()+MoveNext()Game0.4.7f12, 0.4.6f13Mod1.0.0Last seen15 Oct 2026
Exception45 sessions · 56 times
Modules.BackpackMod.SetupBackpack()+MoveNext()Game0.4.7f12, 0.4.6f13Mod1.0.0Last seen15 Oct 2026
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