Polyfill
All mods

moreThings

by masterxxstabs

Your game version

0.4.7f12newest0.4.6f1315 reports
Errors ingame

Every session hit an error.

6 reports on 0.4.7f12, newest 2 days ago.

I want this fixed

Use these versions

  1. Polyfill 0.13.9

    Newest reported, 1 report so far. Get Polyfill

  2. Mod 1.0.0

    6 of 6 reports.

At game start

Broken

6 of 6 reports.

Ingame

Errors

0 of 5 sessions.

Reports
6
Sessions
5
Hours played
3
Last report
2 days ago

Good to know

  • Changes 1 game screen.

    They can break after a game update.

    App icons

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

0 / 500 · public on this page, links removedSend report

Other game versions

Click to switch.
0.4.7f12Errors ingame6 reports0.4.6f13Errors ingame15 reports

History

Changes only.
  1. 05 Sep 2026

    First report Mod 1.0.0, game 0.4.6f13.

    Parts missing

By Polyfill version

Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.12.110.13.00.13.10.13.30.13.70.13.80.13.90.13.12
0.4.7f12not reportednot reportedParts missingParts missingParts missingParts missingParts missingnot reported
0.4.6f13Parts missingParts missingParts missingnot reportednot reportednot reportednot reportedParts missing
Older Polyfill versions (5)
Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.11.160.11.180.12.00.12.10.12.6
0.4.6f13Parts missingParts missingParts missingParts missingParts missing

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 14 rows
GameModPolyfillStateReportsFirst reported
0.4.7f121.0.00.13.9Parts missing114 Oct 2026
0.4.7f121.0.00.13.8Parts missing114 Oct 2026
0.4.7f121.0.00.13.7Parts missing113 Oct 2026
0.4.7f121.0.00.13.3Parts missing112 Oct 2026
0.4.7f121.0.00.13.1Parts missing210 Oct 2026
0.4.6f131.0.00.13.12Parts missing115 Oct 2026
0.4.6f131.0.00.13.1Parts missing006 Oct 2026
0.4.6f131.0.00.13.0Parts missing101 Oct 2026
0.4.6f131.0.00.12.11Parts missing430 Sep 2026
0.4.6f131.0.00.12.6Parts missing214 Sep 2026
0.4.6f131.0.00.12.1Parts missing107 Sep 2026
0.4.6f131.0.00.12.0Parts missing206 Sep 2026
0.4.6f131.0.00.11.18Parts missing006 Sep 2026
0.4.6f131.0.00.11.16Parts missing405 Sep 2026

For mod authors

Technical details. Players can skip this.

To get to "Works"

Errors ingame
  • Open: 34 names missing

    Fix them in a mod update. Show them

  • Open: Errors ingame

    5 of 5 sessions. Show them

34missing24bridged1interface clones2errors0old versions only
Showmod 1.0.0 (newest)game 0.4.7f12API

Missing 34

  • no candidatefield

    Il2CppScheduleOne.ItemFramework.ItemDefinition::Category

    Nothing on this build to point it at.

    the field became a property on BaseItemDefinition, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property on BaseItemDefinition, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    14 reports

  • no candidatefield

    Il2CppScheduleOne.ItemFramework.ItemDefinition::Name

    Nothing on this build to point it at.

    the field became a property on BaseItemDefinition, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inThe same kind mismatch as ItemDefinition::ID, in the same place and for the same reason. Name is BaseItemDefinition's, inherited, and reached through a property rather than a field. See that entry.

    14 reports

  • no candidatefield

    Il2CppScheduleOne.ItemFramework.ItemDefinition::StackLimit

    Nothing on this build to point it at.

    the field became a property on BaseItemDefinition, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property on BaseItemDefinition, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    14 reports

  • no candidatemember

    Il2CppScheduleOne.ItemFramework.StorableItemDefinition::get_IsPurchasable()

    Nothing on this build to point it at.

    method missing, with nothing on this type to point at

    14 reports

  • no candidatefield

    Il2CppScheduleOne.ObjectScripts.DryingRack::ItemCapacity

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    14 reports

  • no candidatefield

    Il2CppScheduleOne.ObjectScripts.MixingStation::MaxMixQuantity

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    14 reports

  • no candidatefield

    Il2CppScheduleOne.ObjectScripts.MixingStation::MixTimePerItem

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    14 reports

  • no candidatemember

    Il2CppScheduleOne.Persistence.Datas.ItemSet::.ctor(System.Collections.Generic.List`1<ScheduleOne.ItemFramework.ItemSlot>

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    14 reports

  • no candidatemember

    Il2CppScheduleOne.Persistence.Datas.ItemSet::Deserialize(String)

    Nothing on this build to point it at.

    method missing, with nothing on this type to point at

    14 reports

  • no candidatefield

    Il2CppScheduleOne.Storage.StorageEntity::AccessSettings

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    14 reports

  • no candidatemember

    Il2CppScheduleOne.Storage.StorageEntity::Close()

    Nothing on this build to point it at.

    method missing, with nothing on this type to point at

    14 reports

  • no candidatefield

    Il2CppScheduleOne.Storage.StorageEntity::DisplayRowCount

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    14 reports

  • no candidatefield

    Il2CppScheduleOne.Storage.StorageEntity::MaxAccessDistance

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    14 reports

  • no candidatemember

    Il2CppScheduleOne.Storage.StorageEntity::set_ItemSlots(System.Collections.Generic.List`1<ScheduleOne.ItemFramework.ItemS

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    14 reports

  • no candidatefield

    Il2CppScheduleOne.Storage.StorageEntity::SlotCount

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    14 reports

  • no candidatefield

    Il2CppScheduleOne.Storage.StorageEntity::StorageEntityName

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    14 reports

  • no candidatefield

    Il2CppScheduleOne.UI.Phone.AppsCanvas::canvas

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    14 reports

  • no candidatefield

    Il2CppScheduleOne.UI.Phone.Delivery.ListingEntry::DecrementButton

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    14 reports

  • no candidatefield

    Il2CppScheduleOne.UI.Phone.Delivery.ListingEntry::IncrementButton

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    14 reports

  • no candidatefield

    Il2CppScheduleOne.UI.Shop.ShopInterface::AddItemSound

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    14 reports

  • no candidatefield

    Il2CppScheduleOne.UI.Shop.ShopInterface::AmountSelector

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    14 reports

  • no candidatefield

    Il2CppScheduleOne.UI.Shop.ShopInterface::Cart

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    14 reports

  • no candidatefield

    Il2CppScheduleOne.UI.Shop.ShopListing::Item

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    14 reports

  • refusedtype

    ScheduleOne.DevUtilities.PlayerSingleton`1

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and Il2CppScheduleOne.DevUtilities.PlayerSingleton`1 is generic

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.PlayerSingleton`1 was compiled against the other branch.

    14 reports

  • no candidatepatch target

    ScheduleOne.ItemFramework.ItemInstance::get_StackLimit

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemInstance::get_StackLimit was compiled against the other branch.

    14 reports

  • no candidatepatch target

    ScheduleOne.ObjectScripts.DryingRack::Awake

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.DryingRack::Awake was compiled against the other branch.

    14 reports

  • no candidatepatch target

    ScheduleOne.ObjectScripts.MixingStation::Start

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.MixingStation::Start was compiled against the other branch.

    14 reports

  • no candidatepatch target

    ScheduleOne.Persistence.SaveManager::Save

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.SaveManager::Save was compiled against the other branch.

    14 reports

  • no candidatepatch target

    ScheduleOne.UI.Phone.Delivery.ListingEntry::Initialize

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.Delivery.ListingEntry::Initialize was compiled against the other branch.

    14 reports

  • no candidatetype

    ScheduleOne.UI.Shop.CartEntry

    Nothing on this build to point it at.

    type no longer exists in Assembly-CSharp; 2 types share the name CartEntry, so which one it became is not decidable here

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.CartEntry was compiled against the other branch.

    14 reports

  • no candidatepatch target

    ScheduleOne.UI.Shop.CartEntry::Initialize

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.CartEntry::Initialize was compiled against the other branch.

    14 reports

  • no candidatepatch target

    ScheduleOne.UI.Shop.ShopInterface::ListingClicked

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ShopInterface::ListingClicked was compiled against the other branch.

    14 reports

  • no candidatemember

    UnityEngine.Events.UnityAction::.ctor(System.Object, System.IntPtr)

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    mono-builtThe Mono delegate constructor shape, qualified spelling. Il2CppInterop builds its delegates a different way.

    14 reports

  • no candidatemember

    UnityEngine.ImageConversion::LoadImage(UnityEngine.Texture2D, System.Byte[])

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    14 reports

Bridged 24

  • bridgedmember

    Il2CppScheduleOne.ItemFramework.ItemSlot::SetStoredItem(ItemInstance, Boolean)

    Polyfill pointed this at its successor when the game started.

    14 reports

  • bridgedmember

    Il2CppScheduleOne.UI.Shop.Cart::AddItem(ShopListing, Int32)

    Polyfill pointed this at its successor when the game started.

    14 reports

  • bridgedmember

    Il2CppScheduleOne.UI.Shop.Cart::RemoveItem(ShopListing, Int32)

    Polyfill pointed this at its successor when the game started.

    14 reports

  • bridgedmember

    Il2CppScheduleOne.UI.Shop.ListingUI::get_Listing()

    Polyfill pointed this at its successor when the game started.

    14 reports

  • bridgedtype

    ScheduleOne.Audio.AudioSourceController

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Audio.AudioSourceController was compiled against the other branch.

    14 reports

  • bridgedtype

    ScheduleOne.ItemFramework.EItemCategory

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.EItemCategory was compiled against the other branch.

    14 reports

  • bridgedtype

    ScheduleOne.ItemFramework.ItemDefinition

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemDefinition was compiled against the other branch.

    14 reports

  • bridgedtype

    ScheduleOne.ItemFramework.ItemInstance

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemInstance was compiled against the other branch.

    14 reports

  • bridgedtype

    ScheduleOne.ItemFramework.ItemSlot

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemSlot was compiled against the other branch.

    14 reports

  • bridgedtype

    ScheduleOne.ItemFramework.StorableItemDefinition

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.StorableItemDefinition was compiled against the other branch.

    14 reports

  • bridgedtype

    ScheduleOne.ObjectScripts.DryingRack

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.DryingRack was compiled against the other branch.

    14 reports

  • bridgedtype

    ScheduleOne.ObjectScripts.MixingStation

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.MixingStation was compiled against the other branch.

    14 reports

  • bridgedtype

    ScheduleOne.Persistence.Datas.ItemSet

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Datas.ItemSet was compiled against the other branch.

    14 reports

  • bridgedtype

    ScheduleOne.Persistence.SaveManager

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.SaveManager was compiled against the other branch.

    14 reports

  • bridgedtype

    ScheduleOne.Storage.StorageEntity

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Storage.StorageEntity was compiled against the other branch.

    14 reports

  • bridgedtype

    ScheduleOne.Storage.StorageEntity/EAccessSettings

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Storage.StorageEntity/EAccessSettings was compiled against the other branch.

    14 reports

  • bridgedtype

    ScheduleOne.UI.Phone.AppsCanvas

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.AppsCanvas was compiled against the other branch.

    14 reports

  • bridgedtype

    ScheduleOne.UI.Phone.Delivery.ListingEntry

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.Delivery.ListingEntry was compiled against the other branch.

    14 reports

  • bridgedtype

    ScheduleOne.UI.Phone.ProductManagerApp.ProductManagerApp

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.ProductManagerApp.ProductManagerApp was compiled against the other branch.

    14 reports

  • bridgedtype

    ScheduleOne.UI.Shop.Cart

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.Cart was compiled against the other branch.

    14 reports

  • bridgedtype

    ScheduleOne.UI.Shop.ListingUI

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ListingUI was compiled against the other branch.

    14 reports

  • bridgedtype

    ScheduleOne.UI.Shop.ShopAmountSelector

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ShopAmountSelector was compiled against the other branch.

    14 reports

  • bridgedtype

    ScheduleOne.UI.Shop.ShopInterface

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ShopInterface was compiled against the other branch.

    14 reports

  • bridgedtype

    ScheduleOne.UI.Shop.ShopListing

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ShopListing was compiled against the other branch.

    14 reports

Interface clones 1

note, does not count

Cloned from the game's UI. Can break when the game changes these screens.

  • AppIcons

    9 reports

Errors 2

Error messages are not collected.
  • Exception47 sessions 61 times

    Modules.gunRunnersModule.SetupApp()+MoveNext()

    Game0.4.7f12, 0.4.6f13Mod1.0.0Last seen15 Oct 2026

  • Exception45 sessions 56 times

    Modules.BackpackMod.SetupBackpack()+MoveNext()

    Game0.4.7f12, 0.4.6f13Mod1.0.0Last seen15 Oct 2026

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