Polyfill
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MaxCashMod

by cathair

Your game version

0.4.7f12newest0.4.6f139 reports
Works so far

No errors so far, but part of it is gone from the game.

1 report on 0.4.7f12, newest 5 days ago.

I want this fixed

Use these versions

  1. Polyfill 0.13.1

    Newest reported, 1 report so far. Get Polyfill

  2. Mod 1.0.0

    1 of 1 report.

At game start

Parts missing

1 of 1 report.

Ingame

No errors

1 of 1 sessions.

Report
1
Session
1
Hours played
1
Last report
5 days ago

Good to know

  • One report so far. Could still change.

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

0 / 500 · public on this page, links removedSend report

Other game versions

Click to switch.
0.4.7f12Works so far1 report0.4.6f13Works so far9 reports

History

Changes only.
  1. 06 Sep 2026

    First report Mod 1.0.0, game 0.4.6f13.

    Parts missing

By Polyfill version

Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.12.10.12.20.12.30.12.40.12.60.12.110.13.00.13.1
0.4.7f12not reportednot reportednot reportednot reportednot reportednot reportednot reportedParts missing
0.4.6f13Parts missingParts missingParts missingParts missingParts missingParts missingParts missingnot reported
Older Polyfill versions (2)
Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.11.180.12.0
0.4.6f13Parts missingParts missing

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 10 rows
GameModPolyfillStateReportsFirst reported
0.4.7f121.0.00.13.1Parts missing111 Oct 2026
0.4.6f131.0.00.13.0Parts missing102 Oct 2026
0.4.6f131.0.00.12.11Parts missing230 Sep 2026
0.4.6f131.0.00.12.6Parts missing312 Sep 2026
0.4.6f131.0.00.12.4Parts missing012 Sep 2026
0.4.6f131.0.00.12.3Parts missing108 Sep 2026
0.4.6f131.0.00.12.2Parts missing008 Sep 2026
0.4.6f131.0.00.12.1Parts missing107 Sep 2026
0.4.6f131.0.00.12.0Parts missing006 Sep 2026
0.4.6f131.0.00.11.18Parts missing106 Sep 2026

For mod authors

Technical details. Players can skip this.

To get to "Works"

Works so far
  • Open: 5 names missing

    Fix them in a mod update. Show them

  • Done: No errors ingame

    1 session.

5missing3bridged0interface clones0errors0old versions only
Showmod 1.0.0 (newest)game 0.4.7f12API

Missing 5

  • no candidatefield

    Il2CppScheduleOne.ObjectScripts.Cash.CashStackVisuals::Bills

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    1 report

  • no candidatefield

    Il2CppScheduleOne.ObjectScripts.Cash.CashStackVisuals::Notes

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    1 report

  • no candidatefield

    Il2CppScheduleOne.ObjectScripts.Cash.CashStackVisuals::Visuals_Over100

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    1 report

  • no candidatefield

    Il2CppScheduleOne.ObjectScripts.Cash.CashStackVisuals::Visuals_Under100

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    1 report

  • no candidatepatch target

    ScheduleOne.ObjectScripts.Cash.Equippable_Cash::UpdateCashVisuals

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.Cash.Equippable_Cash::UpdateCashVisuals was compiled against the other branch.

    1 report

Bridged 3

  • bridgedtype

    ScheduleOne.ObjectScripts.Cash.CashStackVisuals

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.Cash.CashStackVisuals was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.ObjectScripts.Cash.Equippable_Cash

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.Cash.Equippable_Cash was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.UI.Items.ItemUIManager

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Items.ItemUIManager was compiled against the other branch.

    1 report

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[![Polyfill](https://polyfill.doomods.com/badge/maxcashmod.svg)](https://polyfill.doomods.com/mod/maxcashmod)

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API

GET https://polyfill.doomods.com/api/board/maxcashmod
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