Polyfill
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Loose Ends

by DooDesch

Your game version

0.4.7f12newest0.4.7f111 report0.4.6f1336 reports2 more
Works with Polyfill

No errors in 14 hours played.

11 reports on 0.4.7f12, newest 1 day ago.

Use these versions

  1. Polyfill 0.13.8

    Newest reported, 1 report so far. Get Polyfill

  2. Mod 1.1.1

    11 of 11 reports.

At game start

Polyfill fixes it

11 of 11 reports.

Ingame

No errors

36 of 36 sessions.

Reports
11
Sessions
36
Hours played
14
Last report
1 day ago

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

0 / 500 · public on this page, links removedSend report

Other game versions

Click to switch.
0.4.7f12Works with Polyfill11 reports0.4.7f11Works with Polyfill1 report0.4.7f10Not played yet1 report0.4.7f9Works with Polyfill1 report0.4.6f13Works36 reports

History

Changes only.
  1. 28 Aug 2026

    First report Mod 1.1.1, game 0.4.6f13.

    Starts

By Polyfill version

Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.12.60.12.110.13.00.13.10.13.30.13.50.13.70.13.8
0.4.7f12not reportednot reportedPolyfill fixes itPolyfill fixes itPolyfill fixes itPolyfill fixes itPolyfill fixes itPolyfill fixes it
0.4.7f11not reportednot reportedPolyfill fixes itnot reportednot reportednot reportednot reportednot reported
0.4.7f10not reportednot reportedPolyfill fixes itnot reportednot reportednot reportednot reportednot reported
0.4.7f9not reportednot reportedPolyfill fixes itnot reportednot reportednot reportednot reportednot reported
0.4.6f13StartsStartsStartsStartsnot reportednot reportednot reportednot reported
Older Polyfill versions (7)
Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.10.10.11.50.12.00.12.10.12.20.12.30.12.4
0.4.6f13StartsStartsStartsStartsStartsStartsStarts

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 20 rows
GameModPolyfillStateReportsFirst reported
0.4.7f121.1.10.13.8Polyfill fixes it114 Oct 2026
0.4.7f121.1.10.13.7Polyfill fixes it013 Oct 2026
0.4.7f121.1.10.13.5Polyfill fixes it312 Oct 2026
0.4.7f121.1.10.13.3Polyfill fixes it212 Oct 2026
0.4.7f121.1.10.13.1Polyfill fixes it409 Oct 2026
0.4.7f121.1.10.13.0Polyfill fixes it109 Oct 2026
0.4.7f111.1.10.13.0Polyfill fixes it108 Oct 2026
0.4.7f101.1.10.13.0Polyfill fixes it106 Oct 2026
0.4.7f91.1.10.13.0Polyfill fixes it103 Oct 2026
0.4.6f131.1.10.13.1Starts105 Oct 2026
0.4.6f131.1.10.13.0Starts401 Oct 2026
0.4.6f131.1.10.12.11Starts723 Sep 2026
0.4.6f131.1.10.12.6Starts1013 Sep 2026
0.4.6f131.1.10.12.4Starts012 Sep 2026
0.4.6f131.1.10.12.3Starts208 Sep 2026
0.4.6f131.1.10.12.2Starts007 Sep 2026
0.4.6f131.1.10.12.1Starts007 Sep 2026
0.4.6f131.1.10.12.0Starts406 Sep 2026
0.4.6f131.1.10.11.5Starts130 Aug 2026
0.4.6f131.1.10.10.1Starts128 Aug 2026

For mod authors

Technical details. Players can skip this.

To get to "Works"

Works with Polyfill
  • Done: Nothing missing

    Mod 1.1.1 on 0.4.7f12.

  • Done: No errors ingame

    36 sessions.

Polyfill badge for Loose EndsGet the badge

0missing3bridged0interface clones0errors0old versions only
Showmod 1.1.1 (newest)game 0.4.7f12API

Missing 0

Nothing missing on 0.4.7f12.

Bridged 3

  • bridgedmember

    Il2CppScheduleOne.Dragging.Draggable::get_Rigidbody()

    Polyfill pointed this at its successor when the game started.

    69 reports

  • bridgedmember

    Il2CppScheduleOne.NPCs.NPCHealth::get_npc()

    Polyfill pointed this at its successor when the game started.

    69 reports

  • bridgedmember

    Il2CppScheduleOne.NPCs.NPCMovement::get_RagdollDraggable()

    Polyfill pointed this at its successor when the game started.

    69 reports

For your mod page

Badge

Polyfill badge for Loose Ends
[![Polyfill](https://polyfill.doomods.com/badge/loose-ends.svg)](https://polyfill.doomods.com/mod/loose-ends)

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API

GET https://polyfill.doomods.com/api/board/loose-ends
API docs

This page as JSON: answer, findings, errors, player reports. No key needed.