Polyfill
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Lobby Expander

by JOLANIUS

Your game version

0.4.6f13newest
Works so far

No errors so far, but part of it is gone from the game.

5 reports on 0.4.6f13, newest 1 month ago.

I want this fixed

Use these versions

  1. Polyfill 0.11.16

    Newest reported, 3 reports so far. Get Polyfill

  2. Mod 1.0.0

    5 of 5 reports.

At game start

Parts missing

5 of 5 reports.

Ingame

No errors

1 of 1 sessions.

Reports
5
Session
1
Hours played
0
Last report
1 month ago

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

0 / 500 · public on this page, links removedSend report

History

Changes only.
  1. 29 Aug 2026

    First report Mod 1.0.0, game 0.4.6f13.

    Parts missing

By Polyfill version

Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.11.40.11.130.11.16
0.4.6f13Parts missingParts missingParts missing

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 3 rows
GameModPolyfillStateReportsFirst reported
0.4.6f131.0.00.11.16Parts missing304 Sep 2026
0.4.6f131.0.00.11.13Parts missing103 Sep 2026
0.4.6f131.0.00.11.4Parts missing129 Aug 2026

For mod authors

Technical details. Players can skip this.

To get to "Works"

Works so far
  • Open: 4 names missing

    Fix them in a mod update. Show them

  • Done: No errors ingame

    1 session.

4missing4bridged0interface clones0errors0old versions only
Showmod 1.0.0 (newest)game 0.4.6f13API

Missing 4

  • no candidatepatch target

    Il2CppScheduleOne.Networking.Lobby::OnLobbyCreated

    Nothing on this build to point it at.

    no-successorThe Steam callbacks moved into the lobby service created by CreateLobbyService. There is no one method that took this over.

    10 reports

  • no candidatepatch target

    Il2CppScheduleOne.Networking.Lobby::OnLobbyEntered

    Nothing on this build to point it at.

    no-successorSame move as OnLobbyCreated: the Steam callbacks are the lobby service's now.

    10 reports

  • no candidatemember

    Il2CppScheduleOne.Networking.Lobby::set_Players(Il2CppStructArray`1)

    Nothing on this build to point it at.

    no-successorThe player list moved into a _lobbyService field; Lobby keeps PlayerLimit and PlayerCount and no list of its own.

    10 reports

  • no candidatepatch target

    Il2CppScheduleOne.UI.Multiplayer.LobbyInterface::SetPlayer

    Nothing on this build to point it at.

    10 reports

Bridged 4

  • bridgedmember

    Il2CppScheduleOne.Networking.Lobby::get_LobbySteamID()

    Polyfill pointed this at its successor when the game started.

    out-of-rangeAbsent at 0.4.5f2 as well; Lobby has had get_LobbyID() returning UInt64 in both builds. The names also differ in type, so pointing one at the other would change what callers get.

    10 reports

  • bridgedmember

    Il2CppScheduleOne.Networking.Lobby::get_onLobbyChange()

    Polyfill pointed this at its successor when the game started.

    10 reports

  • bridgedmember

    Il2CppScheduleOne.Networking.Lobby::get_Players()

    Polyfill pointed this at its successor when the game started.

    10 reports

  • bridgedmember

    Il2CppScheduleOne.Networking.Lobby::set_onLobbyChange(Action)

    Polyfill pointed this at its successor when the game started.

    10 reports

For your mod page

Badge

Polyfill badge for Lobby Expander
[![Polyfill](https://polyfill.doomods.com/badge/lobby-expander.svg)](https://polyfill.doomods.com/mod/lobby-expander)

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API

GET https://polyfill.doomods.com/api/board/lobby-expander
API docs

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