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Living World

by Dewitt

Your game version

0.4.6f13newest
Works so far

No errors so far, but part of it is gone from the game.

1 report on 0.4.6f13, newest 1 hour ago.

I want this fixed

Use these versions

  1. Polyfill 0.13.19

    Newest reported, 1 report so far. Get Polyfill

  2. Mod 0.5.0

    1 of 1 report.

At game start

Parts missing

2 of 2 reports.

Ingame

No errors

2 of 2 sessions.

Report
1
Sessions
2
Hours played
0
Avg. session
27 min
Last report
1 hour ago

Good to know

  • One report so far. Could still change.

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

0 / 500 · public on this page, links removedSend report

History

Changes only.
  1. 18 Oct 2026

    First report Mod 0.5.0, game 0.4.6f13.

    Parts missing

By Polyfill version

Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.12.30.13.19
0.4.6f13Parts missingParts missing

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 2 rows
GameModPolyfillStateReportsFirst reported
0.4.6f130.5.00.13.19Parts missing118 Oct 2026
0.4.6f130.5.00.12.3Parts missing118 Oct 2026

For mod authors

What Polyfill found when players started your mod. What the lists mean

What "Works" needs

Works so far
  • Open: 2 game names gone

    Your mod uses them and this game version no longer has them. Replace them in a mod update. Show them

  • Done: No errors ingame

    2 sessions.

2missing0bridged0interface clones0errors0old versions only
Showmod 0.5.0 (newest)game 0.4.6f13API

Missing 2

  • no replacementmember

    Il2CppScheduleOne.NPCs.NPCMovement::Warp(UnityEngine.Vector3, UnityEngine.Quaternion)

    Gone from the game, and nothing replaces it. Change this call in your mod.

    the method still exists but its parameters changed

    2 reports

  • no replacementtype

    Il2CppScheduleOne.NPCs.SpecialCustomer

    Gone from the game, and nothing replaces it. Change this call in your mod.

    type no longer exists in Assembly-CSharp

    2 reports

For your mod page

Badge

Polyfill badge for Living World
[![Polyfill](https://polyfill.doomods.com/badge/living-world.svg)](https://polyfill.doomods.com/mod/living-world)

Your mod?

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API

GET https://polyfill.doomods.com/api/board/living-world
API docs

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