Polyfill
All mods

JustEnoughDrugs

by BrandSEPI

Your game version

0.4.7f12newest0.4.6f1317 reports0.4.5f22 reports3 more
Works so far

No errors so far, but part of it is gone from the game.

7 reports on 0.4.7f12, newest 1 day ago.

I want this fixed

Use these versions

  1. Polyfill 0.13.9

    Newest reported, 0 reports so far. Get Polyfill

  2. Mod 2.0.0

    7 of 7 reports.

At game start

Parts missing

7 of 7 reports.

Ingame

No errors

7 of 7 sessions.

Reports
7
Sessions
7
Hours played
15
Last report
1 day ago

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

0 / 500 · public on this page, links removedSend report

Other game versions

Click to switch.
0.4.7f12Works so far7 reports0.4.7f11Works so far1 report0.4.7f10Not played yet1 report0.4.7f9Works so far1 report0.4.6f13Works so far17 reports0.4.5f2Errors ingame2 reports

History

Changes only.
  1. 05 Sep 2026

    First report Mod 1.3.1, game 0.4.6f13.

    Parts missing

By Polyfill version

2.0.01.3.1all 2
Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.12.60.12.110.13.00.13.10.13.30.13.70.13.80.13.9
0.4.7f12not reportednot reportednot reportedParts missingParts missingParts missingParts missingParts missing
0.4.7f11not reportednot reportedParts missingnot reportednot reportednot reportednot reportednot reported
0.4.7f10not reportednot reportedParts missingnot reportednot reportednot reportednot reportednot reported
0.4.7f9not reportednot reportedParts missingnot reportednot reportednot reportednot reportednot reported
0.4.6f13Parts missingParts missingParts missingnot reportednot reportednot reportednot reportednot reported
Older Polyfill versions (4)
Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.11.160.11.180.12.00.12.1
0.4.6f13Parts missingParts missingParts missingParts missing
0.4.5f2not reportedParts missingnot reportednot reported

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 17 rows
GameModPolyfillStateReportsFirst reported
0.4.7f122.0.00.13.9Parts missing014 Oct 2026
0.4.7f122.0.00.13.8Parts missing214 Oct 2026
0.4.7f122.0.00.13.7Parts missing113 Oct 2026
0.4.7f122.0.00.13.3Parts missing112 Oct 2026
0.4.7f122.0.00.13.1Parts missing308 Oct 2026
0.4.7f112.0.00.13.0Parts missing108 Oct 2026
0.4.7f102.0.00.13.0Parts missing106 Oct 2026
0.4.7f92.0.00.13.0Parts missing103 Oct 2026
0.4.6f132.0.00.13.0Parts missing205 Oct 2026
0.4.6f132.0.00.12.11Parts missing627 Sep 2026
0.4.6f132.0.00.12.6Parts missing312 Sep 2026
0.4.6f132.0.00.12.1Parts missing107 Sep 2026
0.4.6f132.0.00.12.0Parts missing106 Sep 2026
0.4.6f132.0.00.11.18Parts missing106 Sep 2026
0.4.6f132.0.00.11.16Parts missing205 Sep 2026
0.4.6f131.3.10.11.16Parts missing105 Sep 2026
0.4.5f22.0.00.11.18Parts missing208 Sep 2026

For mod authors

Technical details. Players can skip this.

To get to "Works"

Works so far
  • Open: 16 names missing

    Fix them in a mod update. Show them

  • Done: No errors ingame

    7 sessions.

16missing13bridged0interface clones3errors0old versions only
Showmod 2.0.0 (newest)game 0.4.7f12API

Missing 16

  • no candidatemember

    UnityEngine.Events.UnityAction`1::.ctor(System.Object, System.IntPtr)

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    mono-builtThe generic twin of the constructor already judged for the non-generic UnityAction, and the same case. UnityAction`1 is a sealed class over Il2CppSystem.MulticastDelegate whose only constructors take (Il2CppSystem.Object, IntPtr) and (IntPtr), both live. A Cecil scan over the mods on this machine found the (System.Object, System.IntPtr) shape emitted only by Mono-branch assemblies, never by an IL2CPP one.

    36 reports

  • no candidatefield

    Il2CppScheduleOne.GameInput::PlayerInput

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    18 reports

  • no candidatefield

    Il2CppScheduleOne.ItemFramework.ItemDefinition::Icon

    Nothing on this build to point it at.

    the field became a property on BaseItemDefinition, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property on BaseItemDefinition, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    18 reports

  • no candidatefield

    Il2CppScheduleOne.ItemFramework.ItemDefinition::Name

    Nothing on this build to point it at.

    the field became a property on BaseItemDefinition, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inThe same kind mismatch as ItemDefinition::ID, in the same place and for the same reason. Name is BaseItemDefinition's, inherited, and reached through a property rather than a field. See that entry.

    18 reports

  • no candidatefield

    Il2CppScheduleOne.ItemFramework.StorableItemDefinition::BasePurchasePrice

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    18 reports

  • no candidatefield

    Il2CppScheduleOne.Product.ProductManager::AllProducts

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    18 reports

  • no candidatefield

    Il2CppScheduleOne.Product.PropertyItemDefinition::Properties

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inThe member never moved and is on this build. It is reported missing because it is asked for as a field and reached as a property, which is the same mismatch as ItemDefinition::ID. Nothing Polyfill can inject satisfies a field token.

    18 reports

  • no candidatefield

    Il2CppScheduleOne.StationFramework.StationRecipe::Ingredients

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    18 reports

  • no candidatefield

    Il2CppScheduleOne.UI.Tooltips.Tooltip::text

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    18 reports

  • refusedtype

    ScheduleOne.DevUtilities.NetworkSingleton`1

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and Il2CppScheduleOne.DevUtilities.NetworkSingleton`1 is generic

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.NetworkSingleton`1 was compiled against the other branch.

    18 reports

  • no candidatetype

    ScheduleOne.DevUtilities.Singleton`1

    Nothing on this build to point it at.

    type no longer exists in Assembly-CSharp; 2 types share the name Singleton`1, so which one it became is not decidable here

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.Singleton`1 was compiled against the other branch.

    18 reports

  • no candidatepatch target

    ScheduleOne.Product.ProductDefinition::AddRecipe

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Product.ProductDefinition::AddRecipe was compiled against the other branch.

    18 reports

  • no candidatepatch target

    ScheduleOne.Product.ProductEntry::Clicked

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Product.ProductEntry::Clicked was compiled against the other branch.

    18 reports

  • no candidatemember

    UnityEngine.Events.UnityAction::.ctor(System.Object, System.IntPtr)

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    mono-builtThe Mono delegate constructor shape, qualified spelling. Il2CppInterop builds its delegates a different way.

    18 reports

  • no candidatemember

    UnityEngine.GameObject::.ctor(System.String, System.Type[])

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    18 reports

  • no candidatemember

    UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    18 reports

Bridged 13

  • bridgedmember

    Il2CppScheduleOne.Product.ProductEntry::get_Definition()

    Polyfill pointed this at its successor when the game started.

    18 reports

  • bridgedmember

    Il2CppScheduleOne.StationFramework.StationRecipe/IngredientQuantity::get_Item()

    Polyfill pointed this at its successor when the game started.

    18 reports

  • bridgedtype

    ScheduleOne.GameInput

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.GameInput was compiled against the other branch.

    18 reports

  • bridgedtype

    ScheduleOne.ItemFramework.ItemDefinition

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemDefinition was compiled against the other branch.

    18 reports

  • bridgedtype

    ScheduleOne.ItemFramework.StorableItemDefinition

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.StorableItemDefinition was compiled against the other branch.

    18 reports

  • bridgedtype

    ScheduleOne.Product.ProductDefinition

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Product.ProductDefinition was compiled against the other branch.

    18 reports

  • bridgedtype

    ScheduleOne.Product.ProductEntry

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Product.ProductEntry was compiled against the other branch.

    18 reports

  • bridgedtype

    ScheduleOne.Product.ProductManager

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Product.ProductManager was compiled against the other branch.

    18 reports

  • bridgedtype

    ScheduleOne.Product.PropertyItemDefinition

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Product.PropertyItemDefinition was compiled against the other branch.

    18 reports

  • bridgedtype

    ScheduleOne.Properties.Property

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Properties.Property was compiled against the other branch.

    18 reports

  • bridgedtype

    ScheduleOne.StationFramework.StationRecipe

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.StationRecipe was compiled against the other branch.

    18 reports

  • bridgedtype

    ScheduleOne.StationFramework.StationRecipe/IngredientQuantity

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.StationRecipe/IngredientQuantity was compiled against the other branch.

    18 reports

  • bridgedtype

    ScheduleOne.UI.Tooltips.Tooltip

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Tooltips.Tooltip was compiled against the other branch.

    18 reports

Errors 3

Error messages are not collected.
  • Exception5 sessions 43 153 timeslast seen on 0.4.5f2

    JustEnoughDrugs.UI.FilterDropdownUI.SetupDropdown(Transform parent)

    Game0.4.5f2Mod2.0.0Last seen08 Sep 2026

  • Exception5 sessions 43 153 timeslast seen on 0.4.5f2

    JustEnoughDrugs.UI.SorterDropDownUI.SetupDropdowns(Transform parent)

    Game0.4.5f2Mod2.0.0Last seen08 Sep 2026

  • Exception5 sessions 43 153 timeslast seen on 0.4.5f2

    JustEnoughDrugs.UI.SearchBarUI.CreateSearchBar(Transform parent)

    Game0.4.5f2Mod2.0.0Last seen08 Sep 2026

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