FurnitureDelivery
by k073l
Your game version
2 of 534 sessions hit an error.
96 reports on 0.4.7f12, newest 21 min ago.
Use these versions
- 1
Polyfill 0.13.13
Newest reported, 0 reports so far. Get Polyfill
- 2
Mod 2.0.6
96 of 118 reports.
At game start
96 of 96 reports.
Ingame
532 of 534 sessions.
- Reports
- 118
- Sessions
- 534
- Hours played
- 579
- Last report
- 21 min ago
Player reports
No reports on this game version yet.
1 · Your log
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Other game versions
Click to switch.1 more with 1 report each
History
Changes only.- 28 Aug 2026
First report Mod 2.0.5, game 0.4.6f13.
Starts
By Polyfill version
| Game | 0.13.5 | 0.13.7 | 0.13.8 | 0.13.9 | 0.13.10 | 0.13.11 | 0.13.12 | 0.13.13 |
|---|---|---|---|---|---|---|---|---|
| 0.4.7f12 | Starts | Starts | Starts | Starts | Starts | Starts | Starts | Starts |
| 0.4.6f13 | Starts | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | Starts | ·not reported |
Older Polyfill versions (6)
| Game | 0.12.3 | 0.13.0 | 0.13.1 | 0.13.2 | 0.13.3 | 0.13.4 |
|---|---|---|---|---|---|---|
| 0.4.7f12 | ·not reported | Starts | Starts | Starts | Starts | Starts |
| 0.4.6f13 | Starts | ·not reported | Starts | ·not reported | Starts | ·not reported |
A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.
All 101 rows
| Game | Mod | Polyfill | State | Reports | First reported |
|---|---|---|---|---|---|
| 0.4.7f12 | 2.0.6 | 0.13.13 | Starts | 0 | 16 Oct 2026 |
| 0.4.7f12 | 2.0.6 | 0.13.12 | Starts | 7 | 15 Oct 2026 |
| 0.4.7f12 | 2.0.6 | 0.13.11 | Starts | 1 | 15 Oct 2026 |
| 0.4.7f12 | 2.0.6 | 0.13.10 | Starts | 0 | 15 Oct 2026 |
| 0.4.7f12 | 2.0.6 | 0.13.9 | Starts | 5 | 14 Oct 2026 |
| 0.4.7f12 | 2.0.6 | 0.13.8 | Starts | 8 | 13 Oct 2026 |
| 0.4.7f12 | 2.0.6 | 0.13.7 | Starts | 7 | 13 Oct 2026 |
| 0.4.7f12 | 2.0.6 | 0.13.5 | Starts | 5 | 13 Oct 2026 |
| 0.4.7f12 | 2.0.6 | 0.13.4 | Starts | 3 | 12 Oct 2026 |
| 0.4.7f12 | 2.0.6 | 0.13.3 | Starts | 14 | 12 Oct 2026 |
| 0.4.7f12 | 2.0.6 | 0.13.2 | Starts | 4 | 11 Oct 2026 |
| 0.4.7f12 | 2.0.6 | 0.13.1 | Starts | 41 | 09 Oct 2026 |
| 0.4.7f12 | 2.0.6 | 0.13.0 | Starts | 1 | 10 Oct 2026 |
| 0.4.7f12 | 2.0.5 | 0.13.12 | Starts | 1 | 16 Oct 2026 |
| 0.4.7f12 | 2.0.5 | 0.13.9 | Starts | 0 | 15 Oct 2026 |
| 0.4.7f12 | 2.0.5 | 0.13.8 | Starts | 1 | 14 Oct 2026 |
| 0.4.7f12 | 2.0.5 | 0.13.7 | Starts | 0 | 13 Oct 2026 |
| 0.4.7f12 | 2.0.5 | 0.13.1 | Starts | 13 | 08 Oct 2026 |
| 0.4.7f12 | 2.0.5 | 0.13.0 | Starts | 3 | 08 Oct 2026 |
| 0.4.7f12 | 2.0.5 | 0.12.3 | Starts | 2 | 08 Oct 2026 |
| 0.4.7f12 | 2.0.5 | 0.11.16 | Starts | 1 | 11 Oct 2026 |
| 0.4.7f12 | 2.0.3 | 0.13.9 | Polyfill fixes it | 1 | 14 Oct 2026 |
| 0.4.7f11 | 2.0.5 | 0.13.1 | Starts | 4 | 07 Oct 2026 |
| 0.4.7f10 | 2.0.5 | 0.13.1 | Starts | 7 | 06 Oct 2026 |
| 0.4.7f10 | 2.0.5 | 0.13.0 | Starts | 1 | 06 Oct 2026 |
| 0.4.7f10 | 2.0.5 | 0.12.3 | Starts | 0 | 07 Oct 2026 |
| 0.4.7f10 | 2.0.2 | 0.13.1 | Polyfill fixes it | 1 | 07 Oct 2026 |
| 0.4.7f9 | 2.0.5 | 0.13.1 | Starts | 0 | 06 Oct 2026 |
| 0.4.7f9 | 2.0.5 | 0.13.0 | Starts | 6 | 03 Oct 2026 |
| 0.4.7f9 | 2.0.5 | 0.12.3 | Starts | 1 | 04 Oct 2026 |
| 0.4.7f8 | 2.0.5 | 0.13.0 | Starts | 2 | 02 Oct 2026 |
| 0.4.7f8 | 2.0.5 | 0.12.3 | Starts | 1 | 03 Oct 2026 |
| 0.4.7f7 | 2.0.5 | 0.13.0 | Starts | 0 | 01 Oct 2026 |
| 0.4.7f7 | 2.0.5 | 0.12.11 | Starts | 6 | 30 Sep 2026 |
| 0.4.7f7 | 2.0.5 | 0.12.3 | Starts | 1 | 01 Oct 2026 |
| 0.4.7f6 | 2.0.5 | 0.12.11 | Starts | 9 | 23 Sep 2026 |
| 0.4.7f6 | 2.0.5 | 0.12.6 | Starts | 2 | 23 Sep 2026 |
| 0.4.7f6 | 2.0.5 | 0.12.3 | Starts | 1 | 22 Sep 2026 |
| 0.4.7f6 | 2.0.5 | 0.11.13 | Starts | 1 | 30 Sep 2026 |
| 0.4.7f6 | 1.7.8 | 0.12.3 | Parts missing | 1 | 26 Sep 2026 |
| 0.4.7f5 | 2.0.5 | 0.12.6 | Starts | 1 | 20 Sep 2026 |
| 0.4.7f5 | 2.0.5 | 0.12.3 | Starts | 3 | 19 Sep 2026 |
| 0.4.6f13 | 2.0.6 | 0.13.12 | Starts | 1 | 15 Oct 2026 |
| 0.4.6f13 | 2.0.6 | 0.13.5 | Starts | 0 | 13 Oct 2026 |
| 0.4.6f13 | 2.0.6 | 0.13.3 | Starts | 1 | 12 Oct 2026 |
| 0.4.6f13 | 2.0.6 | 0.13.1 | Starts | 2 | 09 Oct 2026 |
| 0.4.6f13 | 2.0.6 | 0.12.3 | Starts | 1 | 11 Oct 2026 |
| 0.4.6f13 | 2.0.5 | 0.13.12 | Starts | 0 | 16 Oct 2026 |
| 0.4.6f13 | 2.0.5 | 0.13.8 | Starts | 0 | 13 Oct 2026 |
| 0.4.6f13 | 2.0.5 | 0.13.1 | Starts | 15 | 05 Oct 2026 |
| 0.4.6f13 | 2.0.5 | 0.13.0 | Starts | 29 | 01 Oct 2026 |
| 0.4.6f13 | 2.0.5 | 0.12.11 | Starts | 20 | 23 Sep 2026 |
| 0.4.6f13 | 2.0.5 | 0.12.6 | Starts | 34 | 12 Sep 2026 |
| 0.4.6f13 | 2.0.5 | 0.12.4 | Starts | 3 | 12 Sep 2026 |
| 0.4.6f13 | 2.0.5 | 0.12.3 | Starts | 27 | 08 Sep 2026 |
| 0.4.6f13 | 2.0.5 | 0.12.2 | Starts | 2 | 07 Sep 2026 |
| 0.4.6f13 | 2.0.5 | 0.12.1 | Starts | 2 | 07 Sep 2026 |
| 0.4.6f13 | 2.0.5 | 0.12.0 | Starts | 4 | 06 Sep 2026 |
| 0.4.6f13 | 2.0.5 | 0.11.16 | Starts | 8 | 04 Sep 2026 |
| 0.4.6f13 | 2.0.5 | 0.11.15 | Starts | 0 | 04 Sep 2026 |
| 0.4.6f13 | 2.0.5 | 0.11.13 | Starts | 5 | 03 Sep 2026 |
| 0.4.6f13 | 2.0.5 | 0.11.12 | Starts | 0 | 03 Sep 2026 |
| 0.4.6f13 | 2.0.5 | 0.11.11 | Starts | 3 | 01 Sep 2026 |
| 0.4.6f13 | 2.0.5 | 0.11.10 | Starts | 0 | 01 Sep 2026 |
| 0.4.6f13 | 2.0.5 | 0.11.9 | Starts | 1 | 31 Aug 2026 |
| 0.4.6f13 | 2.0.5 | 0.11.8 | Starts | 1 | 31 Aug 2026 |
| 0.4.6f13 | 2.0.5 | 0.11.5 | Starts | 29 | 30 Aug 2026 |
| 0.4.6f13 | 2.0.5 | 0.11.4 | Starts | 71 | 29 Aug 2026 |
| 0.4.6f13 | 2.0.5 | 0.11.3 | Starts | 1 | 29 Aug 2026 |
| 0.4.6f13 | 2.0.5 | 0.11.2 | Starts | 47 | 28 Aug 2026 |
| 0.4.6f13 | 2.0.5 | 0.11.0 | Starts | 7 | 28 Aug 2026 |
| 0.4.6f13 | 2.0.5 | 0.10.1 | Starts | 1 | 28 Aug 2026 |
| 0.4.6f13 | 2.0.4 | 0.13.0 | Polyfill fixes it | 0 | 03 Oct 2026 |
| 0.4.6f13 | 2.0.4 | 0.12.11 | Polyfill fixes it | 0 | 30 Sep 2026 |
| 0.4.6f13 | 2.0.4 | 0.12.6 | Polyfill fixes it | 0 | 13 Sep 2026 |
| 0.4.6f13 | 2.0.4 | 0.11.16 | Polyfill fixes it | 0 | 05 Sep 2026 |
| 0.4.6f13 | 2.0.4 | 0.11.15 | Polyfill fixes it | 0 | 04 Sep 2026 |
| 0.4.6f13 | 2.0.4 | 0.11.13 | Polyfill fixes it | 1 | 03 Sep 2026 |
| 0.4.6f13 | 2.0.4 | 0.11.2 | Polyfill fixes it | 1 | 29 Aug 2026 |
| 0.4.6f13 | 2.0.1 | 0.12.6 | Polyfill fixes it | 1 | 14 Sep 2026 |
| 0.4.6f12 | 2.0.5 | 0.12.6 | Starts | 1 | 27 Sep 2026 |
| 0.4.6f12 | 2.0.5 | 0.12.3 | Starts | 0 | 15 Sep 2026 |
| 0.4.6f12 | 2.0.5 | 0.12.1 | Starts | 0 | 08 Sep 2026 |
| 0.4.6f12 | 2.0.5 | 0.12.0 | Starts | 0 | 07 Sep 2026 |
| 0.4.6f12 | 2.0.5 | 0.11.16 | Starts | 1 | 04 Sep 2026 |
| 0.4.6f12 | 2.0.5 | 0.11.13 | Starts | 0 | 04 Sep 2026 |
| 0.4.6f12 | 2.0.5 | 0.11.11 | Starts | 0 | 02 Sep 2026 |
| 0.4.6f12 | 2.0.5 | 0.11.5 | Starts | 1 | 31 Aug 2026 |
| 0.4.6f12 | 2.0.5 | 0.11.4 | Starts | 1 | 29 Aug 2026 |
| 0.4.6f12 | 2.0.5 | 0.11.2 | Starts | 3 | 28 Aug 2026 |
| 0.4.6f11 | 2.0.5 | 0.12.3 | Starts | 0 | 12 Sep 2026 |
| 0.4.6f11 | 2.0.5 | 0.12.1 | Starts | 0 | 08 Sep 2026 |
| 0.4.6f11 | 2.0.5 | 0.12.0 | Starts | 1 | 06 Sep 2026 |
| 0.4.6f11 | 2.0.5 | 0.11.16 | Starts | 0 | 05 Sep 2026 |
| 0.4.6f11 | 2.0.5 | 0.11.11 | Starts | 1 | 02 Sep 2026 |
| 0.4.6f11 | 2.0.5 | 0.11.2 | Starts | 1 | 30 Aug 2026 |
| 0.4.5f2 | 2.0.5 | 0.12.3 | Parts missing | 1 | 07 Oct 2026 |
| 0.4.5f2 | 2.0.5 | 0.11.5 | Parts missing | 1 | 31 Aug 2026 |
| 0.4.5f2 | 2.0.2 | 0.12.6 | Starts | 0 | 19 Sep 2026 |
| 0.4.5f2 | 2.0.2 | 0.12.4 | Starts | 1 | 12 Sep 2026 |
| 0.4.3f3 | 2.0.5 | 0.11.11 | Parts missing | 1 | 26 Sep 2026 |
For mod authors
Technical details. Players can skip this.
To get to "Works"
WorksDone: Starts
110 open names do not stop it. Show them
Done: Mostly clean ingame
532 of 534 sessions.
Missing · 110
no candidatepatch target
ScheduleOne.Delivery.DeliveryVehicle::AwakeNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Delivery.DeliveryVehicle::Awake was compiled against the other branch.
4 reports
no candidatepatch target
ScheduleOne.Delivery.DeliveryVehicle::DeactivateNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Delivery.DeliveryVehicle::Deactivate was compiled against the other branch.
4 reports
no candidatepatch target
ScheduleOne.UI.Phone.Delivery.DeliveryShop::RefreshCartNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.Delivery.DeliveryShop::RefreshCart was compiled against the other branch.
4 reports
no candidatepatch target
ScheduleOne.UI.Shop.ListingUI::CanAddToCartNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ListingUI::CanAddToCart was compiled against the other branch.
4 reports
no candidatepatch target
ScheduleOne.UI.Shop.ListingUI::UpdateButtonsNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ListingUI::UpdateButtons was compiled against the other branch.
4 reports
no candidatepatch target
ScheduleOne.UI.Shop.ShopInterface::RefreshShownItemsNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ShopInterface::RefreshShownItems was compiled against the other branch.
4 reports
no candidatepatch target
ScheduleOne.UI.Shop.ShopInterface::StartNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ShopInterface::Start was compiled against the other branch.
4 reports
no candidatepatch target
ScheduleOne.Vehicles.VehicleCamera::LateUpdateNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Vehicles.VehicleCamera::LateUpdate was compiled against the other branch.
4 reports
no candidatepatch target
ScheduleOne.Vehicles.VehicleCamera::UpdateNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Vehicles.VehicleCamera::Update was compiled against the other branch.
4 reports
no candidatepatch target
ScheduleOne.Vehicles.Wheel::OnWeatherChangeNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Vehicles.Wheel::OnWeatherChange was compiled against the other branch.
4 reports
refusedtype
GUIDManagerThere was a candidate on this build and Polyfill did not trust it enough to use it.
its name changed, and Il2Cpp.GUIDManager is sealed, so nothing can stand in for it
2 reports
no candidatefield
Il2CppScheduleOne.Delivery.DeliveryInstance::ItemsNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.Delivery.DeliveryInstance::StatusNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatemember
Il2CppScheduleOne.Delivery.DeliveryManager::add_onDeliveryCreated(System.Action`1<ScheduleOne.Delivery.DeliveryInstance>Nothing on this build to point it at.
the method still exists but its parameters changed
2 reports
no candidatefield
Il2CppScheduleOne.Delivery.DeliveryVehicle::GUIDNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.DevUtilities.StringIntPair::IntNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.DevUtilities.StringIntPair::StringNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.ItemFramework.StorableItemDefinition::BasePurchasePriceNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.Networking.Lobby::_lobbyServiceNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.PlayerScripts.Player::LocalNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.Registry/ItemRegister::DefinitionNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Phone.Delivery.DeliveryApp::_shopElementsNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Phone.Delivery.DeliveryApp::deliveryShopsNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Phone.Delivery.DeliveryApp/DeliveryShopElement::ButtonNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Phone.Delivery.DeliveryApp/DeliveryShopElement::ShopNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Phone.Delivery.DeliveryShop::AvailableByDefaultNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Phone.Delivery.DeliveryShop::BackButtonNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Phone.Delivery.DeliveryShop::DeliveryFeeLabelNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Phone.Delivery.DeliveryShop::DeliveryTimeLabelNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Phone.Delivery.DeliveryShop::DestinationDropdownNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Phone.Delivery.DeliveryShop::ItemTotalLabelNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Phone.Delivery.DeliveryShop::ListingContainerNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Phone.Delivery.DeliveryShop::listingEntriesNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Phone.Delivery.DeliveryShop::ListingEntryPrefabNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Phone.Delivery.DeliveryShop::LoadingDockDropdownNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Phone.Delivery.DeliveryShop::MatchingShopInterfaceNameNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Phone.Delivery.DeliveryShop::OrderButtonNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Phone.Delivery.DeliveryShop::OrderTotalLabelNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatemember
Il2CppScheduleOne.UI.Phone.Delivery.DeliveryShop::set_OnSelect(System.Action`1<ScheduleOne.UI.Phone.Delivery.DeliveryShoNothing on this build to point it at.
the method still exists but its parameters changed
2 reports
no candidatefield
Il2CppScheduleOne.UI.Phone.Delivery.DeliveryShop::ShopColorNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Phone.Delivery.ListingEntry::onQuantityChangedNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Shop.Cart::CartAreaNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Shop.Cart::CartEntryContainerNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Shop.Cart::EntryPrefabNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Shop.Cart::LoadVehicleToggleNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Shop.Cart::ProblemTextNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Shop.Cart::ShopNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Shop.Cart::TotalTextNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Shop.Cart::WarningTextNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Shop.ListingUI::BuyButtonNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Shop.ListingUI::DropdownButtonNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Shop.ShopInterface::AllShopsNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Shop.ShopInterface::CanvasNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Shop.ShopInterface::CartNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Shop.ShopInterface::ContainerNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Shop.ShopInterface::DeliveryVehicleNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Shop.ShopInterface::DetailPanelNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Shop.ShopInterface::ListingsNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Shop.ShopInterface::listingUINothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Shop.ShopInterface::ListingUIPrefabNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Shop.ShopInterface::ShopCodeNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Shop.ShopInterface::ShopDescriptionNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Shop.ShopInterface::ShopNameNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Shop.ShopListing::CanBeDeliveredNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Shop.ShopListing::ItemNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Shop.ShopListing::nameNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Shop.ShopListing::OverriddenPriceNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.UI.Shop.ShopListing::OverridePriceNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatemember
Il2CppScheduleOne.Vehicles.LandVehicle::SetGUID(System.Guid)Nothing on this build to point it at.
the method still exists but its parameters changed
2 reports
no candidatemember
Il2CppScheduleOne.Vehicles.LandVehicle::SetIsPlayerOwned(FishNet.Connection.NetworkConnection, System.Boolean)Nothing on this build to point it at.
the method still exists but its parameters changed
2 reports
no candidatemember
Il2CppScheduleOne.Vehicles.LandVehicle::SetOwnedColor(FishNet.Connection.NetworkConnection, ScheduleOne.Vehicles.ModificNothing on this build to point it at.
the method still exists but its parameters changed
2 reports
no candidatefield
Il2CppScheduleOne.Vehicles.LandVehicle::TopSpeedNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.Vehicles.LandVehicle::vehicleNameNothing on this build to point it at.
field missing; 2 members could be meant, so none is chosen
2 reports
no candidatefield
Il2CppScheduleOne.Vehicles.LandVehicle::vehiclePriceNothing on this build to point it at.
field missing; 2 members could be meant, so none is chosen
2 reports
no candidatefield
Il2CppScheduleOne.Vehicles.VehicleCamera::cameraOriginNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.Vehicles.VehicleCamera::vehicleNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.Vehicles.VehicleManager::AllVehiclesNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.Vehicles.VehicleManager::PlayerOwnedVehiclesNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.Vehicles.VehicleManager::VehiclePrefabsNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
no candidatefield
Il2CppScheduleOne.Vehicles.Wheel::vehicleNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
2 reports
refusedtype
ScheduleOne.DevUtilities.NetworkSingleton`1There was a candidate on this build and Polyfill did not trust it enough to use it.
its name changed, and Il2CppScheduleOne.DevUtilities.NetworkSingleton`1 is generic
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.NetworkSingleton`1 was compiled against the other branch.
2 reports
refusedtype
ScheduleOne.DevUtilities.PlayerSingleton`1There was a candidate on this build and Polyfill did not trust it enough to use it.
its name changed, and Il2CppScheduleOne.DevUtilities.PlayerSingleton`1 is generic
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.PlayerSingleton`1 was compiled against the other branch.
2 reports
no candidatetype
ScheduleOne.DevUtilities.Singleton`1Nothing on this build to point it at.
type no longer exists in Assembly-CSharp; 2 types share the name Singleton`1, so which one it became is not decidable here
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.Singleton`1 was compiled against the other branch.
2 reports
no candidatetype
ScheduleOne.RegistryNothing on this build to point it at.
type no longer exists in Assembly-CSharp; 2 types share the name Registry, so which one it became is not decidable here
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Registry was compiled against the other branch.
2 reports
refusedtype
ScheduleOne.Registry/ItemRegisterThere was a candidate on this build and Polyfill did not trust it enough to use it.
its name changed, and ScheduleOne.Registry, which it was nested in, is not in this assembly
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Registry/ItemRegister was compiled against the other branch.
2 reports
no candidatepatch target
ScheduleOne.UI.Phone.Delivery.DeliveryApp::AwakeNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.Delivery.DeliveryApp::Awake was compiled against the other branch.
2 reports
no candidatepatch target
ScheduleOne.UI.Phone.Delivery.DeliveryApp::SetIsAvailableNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.Delivery.DeliveryApp::SetIsAvailable was compiled against the other branch.
2 reports
no candidatepatch target
ScheduleOne.UI.Phone.Delivery.DeliveryApp::SetOpenNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.Delivery.DeliveryApp::SetOpen was compiled against the other branch.
2 reports
no candidatepatch target
ScheduleOne.UI.Phone.Delivery.DeliveryApp::StartNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.Delivery.DeliveryApp::Start was compiled against the other branch.
2 reports
no candidatepatch target
ScheduleOne.UI.Phone.Delivery.DeliveryShop::CanOrderNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.Delivery.DeliveryShop::CanOrder was compiled against the other branch.
2 reports
no candidatepatch target
ScheduleOne.UI.Phone.Delivery.DeliveryShop::GetDeliveryFeeNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.Delivery.DeliveryShop::GetDeliveryFee was compiled against the other branch.
2 reports
no candidatepatch target
ScheduleOne.UI.Phone.Delivery.DeliveryShop::RefreshDestinationUINothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.Delivery.DeliveryShop::RefreshDestinationUI was compiled against the other branch.
2 reports
no candidatepatch target
ScheduleOne.UI.Phone.Delivery.DeliveryShop::RefreshLoadingDockUINothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.Delivery.DeliveryShop::RefreshLoadingDockUI was compiled against the other branch.
2 reports
no candidatepatch target
ScheduleOne.UI.Phone.Delivery.DeliveryShop::RefreshOrderButtonNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.Delivery.DeliveryShop::RefreshOrderButton was compiled against the other branch.
2 reports
no candidatepatch target
ScheduleOne.UI.Shop.Cart::UpdateProblemNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.Cart::UpdateProblem was compiled against the other branch.
2 reports
no candidatepatch target
ScheduleOne.UI.Shop.Cart::UpdateTotalNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.Cart::UpdateTotal was compiled against the other branch.
2 reports
no candidatetype
ScheduleOne.UI.Shop.CartEntryNothing on this build to point it at.
type no longer exists in Assembly-CSharp; 2 types share the name CartEntry, so which one it became is not decidable here
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.CartEntry was compiled against the other branch.
2 reports
no candidatepatch target
ScheduleOne.UI.Shop.ShopListing::InitializeNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ShopListing::Initialize was compiled against the other branch.
2 reports
no candidatemember
UnityEngine.Debug::Log(System.Object)Nothing on this build to point it at.
the method still exists but its parameters changed
2 reports
no candidatemember
UnityEngine.Events.UnityAction::.ctor(System.Object, System.IntPtr)Nothing on this build to point it at.
the method still exists but its parameters changed
mono-builtThe Mono delegate constructor shape, qualified spelling. Il2CppInterop builds its delegates a different way.
2 reports
no candidatemember
UnityEngine.Events.UnityAction`1::.ctor(System.Object, System.IntPtr)Nothing on this build to point it at.
the method still exists but its parameters changed
mono-builtThe generic twin of the constructor already judged for the non-generic UnityAction, and the same case. UnityAction`1 is a sealed class over Il2CppSystem.MulticastDelegate whose only constructors take (Il2CppSystem.Object, IntPtr) and (IntPtr), both live. A Cecil scan over the mods on this machine found the (System.Object, System.IntPtr) shape emitted only by Mono-branch assemblies, never by an IL2CPP one.
2 reports
no candidatemember
UnityEngine.ImageConversion::LoadImage(UnityEngine.Texture2D, System.Byte[])Nothing on this build to point it at.
the method still exists but its parameters changed
2 reports
no candidatemember
Il2CppScheduleOne.Delivery.DeliveryManager::GetActiveShopDelivery(ScheduleOne.UI.Phone.Delivery.DeliveryShop)Nothing on this build to point it at.
the method still exists but its parameters changed
1 report
no candidatemember
Il2CppScheduleOne.Delivery.DeliveryVehicle::set_Vehicle(ScheduleOne.Vehicles.LandVehicle)Nothing on this build to point it at.
the method still exists but its parameters changed
1 report
no candidatemember
Il2CppScheduleOne.UI.Phone.Delivery.DeliveryApp::CloseShop(ScheduleOne.UI.Phone.Delivery.DeliveryShop)Nothing on this build to point it at.
the method still exists but its parameters changed
1 report
no candidatemember
Il2CppScheduleOne.UI.Phone.Delivery.DeliveryApp::OpenShop(ScheduleOne.UI.Phone.Delivery.DeliveryShop)Nothing on this build to point it at.
the method still exists but its parameters changed
1 report
no candidatemember
Il2CppScheduleOne.UI.Phone.Delivery.DeliveryShop::set_MatchingShop(ScheduleOne.UI.Shop.ShopInterface)Nothing on this build to point it at.
the method still exists but its parameters changed
1 report
no candidatemember
Il2CppScheduleOne.UI.Phone.Delivery.ListingEntry::Initialize(ScheduleOne.UI.Shop.ShopListing)Nothing on this build to point it at.
the method still exists but its parameters changed
1 report
no candidatemember
Il2CppScheduleOne.UI.Shop.ShopListing::set_Shop(ScheduleOne.UI.Shop.ShopInterface)Nothing on this build to point it at.
the method still exists but its parameters changed
1 report
no candidatemember
Il2CppScheduleOne.Vehicles.LandVehicle::ApplyColor(ScheduleOne.Vehicles.Modification.EVehicleColor)Nothing on this build to point it at.
the method still exists but its parameters changed
1 report
Bridged · 44
bridgedmember
Il2CppScheduleOne.Delivery.DeliveryVehicle::get_ActiveDelivery()Polyfill pointed this at its successor when the game started.
2 reports
bridgedmember
Il2CppScheduleOne.Delivery.DeliveryVehicle::get_Vehicle()Polyfill pointed this at its successor when the game started.
2 reports
bridgedmember
Il2CppScheduleOne.UI.Phone.Delivery.DeliveryApp::GetShop(String)Polyfill pointed this at its successor when the game started.
2 reports
bridgedmember
Il2CppScheduleOne.UI.Phone.Delivery.DeliveryShop::get_MatchingShop()Polyfill pointed this at its successor when the game started.
2 reports
bridgedmember
Il2CppScheduleOne.UI.Phone.Delivery.ListingEntry::get_MatchingListing()Polyfill pointed this at its successor when the game started.
2 reports
bridgedmember
Il2CppScheduleOne.UI.Shop.ListingUI::get_Listing()Polyfill pointed this at its successor when the game started.
2 reports
bridgedmember
Il2CppScheduleOne.UI.Shop.ShopListing::get_Shop()Polyfill pointed this at its successor when the game started.
2 reports
bridgedmember
Il2CppScheduleOne.Vehicles.VehicleManager::GetVehiclePrefab(String)Polyfill pointed this at its successor when the game started.
2 reports
bridgedtype
ScheduleOne.Delivery.DeliveryInstancePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Delivery.DeliveryInstance was compiled against the other branch.
2 reports
bridgedtype
ScheduleOne.Delivery.DeliveryManagerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Delivery.DeliveryManager was compiled against the other branch.
2 reports
bridgedtype
ScheduleOne.Delivery.DeliveryVehiclePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Delivery.DeliveryVehicle was compiled against the other branch.
2 reports
bridgedtype
ScheduleOne.Delivery.EDeliveryStatusPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Delivery.EDeliveryStatus was compiled against the other branch.
2 reports
bridgedtype
ScheduleOne.DevUtilities.StringIntPairPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.StringIntPair was compiled against the other branch.
2 reports
bridgedtype
ScheduleOne.ItemFramework.ItemDefinitionPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemDefinition was compiled against the other branch.
2 reports
bridgedtype
ScheduleOne.ItemFramework.StorableItemDefinitionPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.StorableItemDefinition was compiled against the other branch.
2 reports
bridgedtype
ScheduleOne.Money.MoneyManagerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Money.MoneyManager was compiled against the other branch.
2 reports
bridgedtype
ScheduleOne.Networking.ILobbyServicePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Networking.ILobbyService was compiled against the other branch.
2 reports
bridgedtype
ScheduleOne.Networking.LobbyPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Networking.Lobby was compiled against the other branch.
2 reports
bridgedtype
ScheduleOne.Networking.SteamLobbyServicePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Networking.SteamLobbyService was compiled against the other branch.
2 reports
bridgedtype
ScheduleOne.PlayerScripts.PlayerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.Player was compiled against the other branch.
2 reports
bridgedtype
ScheduleOne.PlayerScripts.PlayerCameraPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.PlayerCamera was compiled against the other branch.
2 reports
bridgedtype
ScheduleOne.UI.Phone.Delivery.DeliveryAppPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.Delivery.DeliveryApp was compiled against the other branch.
2 reports
bridgedtype
ScheduleOne.UI.Phone.Delivery.DeliveryApp/DeliveryShopElementPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.Delivery.DeliveryApp/DeliveryShopElement was compiled against the other branch.
2 reports
bridgedtype
ScheduleOne.UI.Phone.Delivery.DeliveryShopPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.Delivery.DeliveryShop was compiled against the other branch.
2 reports
bridgedtype
ScheduleOne.UI.Phone.Delivery.ListingEntryPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.Delivery.ListingEntry was compiled against the other branch.
2 reports
bridgedtype
ScheduleOne.UI.Shop.CartPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.Cart was compiled against the other branch.
2 reports
bridgedtype
ScheduleOne.UI.Shop.ListingUIPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ListingUI was compiled against the other branch.
2 reports
bridgedtype
ScheduleOne.UI.Shop.ShopInterfacePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ShopInterface was compiled against the other branch.
2 reports
bridgedtype
ScheduleOne.UI.Shop.ShopInterfaceDetailPanelPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ShopInterfaceDetailPanel was compiled against the other branch.
2 reports
bridgedtype
ScheduleOne.UI.Shop.ShopListingPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ShopListing was compiled against the other branch.
2 reports
bridgedtype
ScheduleOne.Vehicles.LandVehiclePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Vehicles.LandVehicle was compiled against the other branch.
2 reports
bridgedtype
ScheduleOne.Vehicles.Modification.EVehicleColorPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Vehicles.Modification.EVehicleColor was compiled against the other branch.
2 reports
bridgedtype
ScheduleOne.Vehicles.VehicleCameraPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Vehicles.VehicleCamera was compiled against the other branch.
2 reports
bridgedtype
ScheduleOne.Vehicles.VehicleManagerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Vehicles.VehicleManager was compiled against the other branch.
2 reports
bridgedtype
ScheduleOne.Vehicles.WheelPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Vehicles.Wheel was compiled against the other branch.
2 reports
bridgedtype
TMPro.TextMeshProUGUIPolyfill pointed this at its successor when the game started.
2 reports
bridgedmember
Il2CppScheduleOne.Delivery.DeliveryManager::GetActiveShopDelivery(DeliveryShop)Polyfill pointed this at its successor when the game started.
1 report
bridgedmember
Il2CppScheduleOne.Delivery.DeliveryVehicle::set_Vehicle(LandVehicle)Polyfill pointed this at its successor when the game started.
1 report
bridgedmember
Il2CppScheduleOne.UI.Phone.Delivery.DeliveryApp::CloseShop(DeliveryShop)Polyfill pointed this at its successor when the game started.
1 report
bridgedmember
Il2CppScheduleOne.UI.Phone.Delivery.DeliveryApp::OpenShop(DeliveryShop)Polyfill pointed this at its successor when the game started.
1 report
bridgedmember
Il2CppScheduleOne.UI.Phone.Delivery.DeliveryShop::set_MatchingShop(ShopInterface)Polyfill pointed this at its successor when the game started.
1 report
bridgedmember
Il2CppScheduleOne.UI.Phone.Delivery.ListingEntry::Initialize(ShopListing)Polyfill pointed this at its successor when the game started.
1 report
bridgedmember
Il2CppScheduleOne.UI.Shop.ShopListing::set_Shop(ShopInterface)Polyfill pointed this at its successor when the game started.
1 report
bridgedmember
Il2CppScheduleOne.Vehicles.LandVehicle::ApplyColor(EVehicleColor)Polyfill pointed this at its successor when the game started.
1 report
Old versions only · 2
Not in 2.0.6.bridgedmember
Il2CppScheduleOne.Networking.Lobby::get_LobbySteamID()Polyfill pointed this at its successor when the game started.
out-of-rangeAbsent at 0.4.5f2 as well; Lobby has had get_LobbyID() returning UInt64 in both builds. The names also differ in type, so pointing one at the other would change what callers get.
17 reportsIn 2.0.3
bridgedtype
Il2CppScheduleOne.Weather.WeatherConditionsPolyfill pointed this at its successor when the game started.
17 reportsIn 2.0.3
Errors · 8
Error messages are not collected.HarmonyLib.HarmonyException119 sessions · 144 timesnew since 0.4.6f11
System.Runtime.CompilerServices.RuntimeHelpers.PrepareMethod(RuntimeMethodHandleInternal method, IntPtr* pInstantiation,Game0.4.7f12, 0.4.7f9, 0.4.6f13, 0.4.6f11Mod2.0.5Last seen12 Oct 2026
HarmonyLib.HarmonyException35 sessions · 44 timesnew since 0.4.6f13
FurnitureDelivery.Interop.DeliveryAppPlusPlusInterop.ApplyPatches()At
System.Runtime.CompilerServices.RuntimeHelpers.PrepareMethod(RuntimeMethodHandleInternal method, IntPtr* pInstantiation,Called from
FurnitureDelivery.FurnitureDelivery.OnSceneWasLoaded(Int32 buildIndex, String sceneName)Game0.4.7f12, 0.4.7f10, 0.4.6f13Mod2.0.6, 2.0.5Last seen16 Oct 2026
ArgumentException10 sessions · 14 timesnew since 0.4.6f13last seen on 0.4.6f13
System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsertGame0.4.6f13Mod2.0.5Last seen29 Sep 2026
NullReferenceException7 sessions · 6 804 timesnew since 0.4.6f13last seen on 0.4.6f13
System.Linq.EnumerableSorter`2[TElement,TKey].ComputeKeysGame0.4.6f13Mod2.0.5Last seen29 Sep 2026
NullReferenceException2 sessions · 4 timesnew since 0.4.6f13last seen on 0.4.6f13
System.Collections.Generic.EqualityComparer`1[T].get_DefaultGame0.4.6f13Mod2.0.5Last seen07 Sep 2026
3 more, 1 session each
InvalidOperationException1 session · 1 timenew since 0.4.6f13last seen on 0.4.6f13
System.Collections.Generic.HashSet`1+Enumerator[T].MoveNextGame0.4.6f13Mod2.0.5Last seen07 Sep 2026
NullReferenceException1 session · 2 timesnew since 0.4.6f13last seen on 0.4.6f13
System.Collections.Generic.List`1[T].ExistsGame0.4.6f13Mod2.0.5Last seen08 Sep 2026
System.MissingMethodException1 session · 1 timelast seen on 0.4.3f3
FurnitureDelivery.FurnitureDelivery.OnSceneWasLoaded(Int32 buildIndex, String sceneName)Game0.4.3f3Mod2.0.5Last seen26 Sep 2026
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