Polyfill
All mods

Extended Employees

by Anton Leigue

Your game version

0.4.7f12newest0.4.7f63 reports0.4.6f1340 reports4 more
Works so far

No errors so far, but part of it is gone from the game.

15 reports on 0.4.7f12, newest 9 hours ago.

I want this fixed

Use these versions

  1. Polyfill 0.13.12

    Newest reported, 1 report so far. Get Polyfill

  2. Mod 1.0.2

    15 of 15 reports.

At game start

Parts missing

15 of 15 reports.

Ingame

No errors

36 of 36 sessions.

Reports
15
Sessions
36
Hours played
16
Last report
9 hours ago

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

0 / 500 · public on this page, links removedSend report

Other game versions

Click to switch.
0.4.7f12Works so far15 reports0.4.7f11Not played yet1 report0.4.7f10Works so far2 reports0.4.7f9Works so far1 report0.4.7f6Works so far3 reports0.4.6f13Works so far40 reports0.4.5f2Works2 reports

History

Changes only.
  1. 31 Aug 2026

    First report Mod 1.0.2, game 0.4.6f13.

    Parts missing

By Polyfill version

Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.13.00.13.10.13.30.13.50.13.70.13.80.13.90.13.12
0.4.7f12not reportedParts missingParts missingParts missingParts missingParts missingParts missingParts missing
0.4.7f11not reportedParts missingnot reportednot reportednot reportednot reportednot reportednot reported
0.4.7f10not reportedParts missingnot reportednot reportednot reportednot reportednot reportednot reported
0.4.7f9Parts missingnot reportednot reportednot reportednot reportednot reportednot reportednot reported
0.4.6f13Parts missingParts missingnot reportednot reportednot reportednot reportednot reportednot reported
Older Polyfill versions (9)
Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.11.50.11.160.12.00.12.10.12.20.12.30.12.40.12.60.12.11
0.4.7f6not reportednot reportednot reportednot reportednot reportednot reportednot reportednot reportedParts missing
0.4.6f13Parts missingParts missingParts missingParts missingParts missingParts missingParts missingParts missingParts missing
0.4.5f2not reportednot reportednot reportednot reportednot reportedStartsnot reportednot reportednot reported

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 23 rows
GameModPolyfillStateReportsFirst reported
0.4.7f121.0.20.13.12Parts missing116 Oct 2026
0.4.7f121.0.20.13.9Parts missing214 Oct 2026
0.4.7f121.0.20.13.8Parts missing113 Oct 2026
0.4.7f121.0.20.13.7Parts missing213 Oct 2026
0.4.7f121.0.20.13.5Parts missing413 Oct 2026
0.4.7f121.0.20.13.3Parts missing112 Oct 2026
0.4.7f121.0.20.13.1Parts missing408 Oct 2026
0.4.7f111.0.20.13.1Parts missing107 Oct 2026
0.4.7f101.0.20.13.1Parts missing206 Oct 2026
0.4.7f91.0.20.13.0Parts missing103 Oct 2026
0.4.7f61.0.20.12.11Parts missing325 Sep 2026
0.4.6f131.0.20.13.1Parts missing206 Oct 2026
0.4.6f131.0.20.13.0Parts missing301 Oct 2026
0.4.6f131.0.20.12.11Parts missing824 Sep 2026
0.4.6f131.0.20.12.6Parts missing1112 Sep 2026
0.4.6f131.0.20.12.4Parts missing112 Sep 2026
0.4.6f131.0.20.12.3Parts missing610 Sep 2026
0.4.6f131.0.20.12.2Parts missing007 Sep 2026
0.4.6f131.0.20.12.1Parts missing007 Sep 2026
0.4.6f131.0.20.12.0Parts missing406 Sep 2026
0.4.6f131.0.20.11.16Parts missing405 Sep 2026
0.4.6f131.0.20.11.5Parts missing131 Aug 2026
0.4.5f21.0.20.12.3Starts207 Oct 2026

For mod authors

Technical details. Players can skip this.

To get to "Works"

Works so far
  • Open: 1 name missing

    Fix them in a mod update. Show them

  • Done: No errors ingame

    36 sessions.

1missing9bridged0interface clones0errors0old versions only
Showmod 1.0.2 (newest)game 0.4.7f12API

Missing 1

  • no candidatemember

    Il2CppScheduleOne.NPCs.NPC::set_IsImportant(Boolean)

    Nothing on this build to point it at.

    method missing, with nothing on this type to point at

    no-successorA public field on NPC in 0.4.5f2 (NPC.cs:76) with exactly one reader: NPCHealth decided whether a dead NPC comes back with `DaysPassedSinceDeath >= 3 || npc.IsImportant` (:195). 0.4.6 has nothing of that name anywhere in Assembly-CSharp - not on NPC and not on the NPCData objects the other per-NPC settings moved into. The flag is gone, not renamed.

    76 reports

Bridged 9

  • bridgedmember

    Il2CppScheduleOne.Messaging.MSGConversation::.ctor(Il2CppScheduleOne.NPCs.NPC, System.String)

    Polyfill pointed this at its successor when the game started.

    76 reports

  • bridgedmember

    Il2CppScheduleOne.Messaging.MSGConversation::set_bubbles(List`1)

    Polyfill pointed this at its successor when the game started.

    76 reports

  • bridgedmember

    Il2CppScheduleOne.Messaging.MSGConversation::set_messageChainHistory(List`1)

    Polyfill pointed this at its successor when the game started.

    76 reports

  • bridgedmember

    Il2CppScheduleOne.Messaging.MSGConversation::set_messageHistory(List`1)

    Polyfill pointed this at its successor when the game started.

    76 reports

  • bridgedmember

    Il2CppScheduleOne.NPCs.NPC::set_ConversationCanBeHidden(Boolean)

    Polyfill pointed this at its successor when the game started.

    76 reports

  • bridgedmember

    Il2CppScheduleOne.NPCs.NPC::set_FirstName(String)

    Polyfill pointed this at its successor when the game started.

    76 reports

  • bridgedmember

    Il2CppScheduleOne.NPCs.NPC::set_LastName(String)

    Polyfill pointed this at its successor when the game started.

    76 reports

  • bridgedmember

    Il2CppScheduleOne.NPCs.NPC::set_MugshotSprite(Sprite)

    Polyfill pointed this at its successor when the game started.

    76 reports

  • bridgedmember

    Il2CppScheduleOne.NPCs.NPC::set_ShowRelationshipInfo(Boolean)

    Polyfill pointed this at its successor when the game started.

    no-successorA public field on NPC in 0.4.5f2 (NPC.cs:123), defaulting to true. 0.4.6 has no member of that name anywhere in Assembly-CSharp - not on NPC, not on the NPCData objects the other per-NPC settings moved into. Its two neighbours went to NPCData.Messaging and this one did not go with them, so there is nothing to point it at.

    76 reports

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API

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API docs

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