EmployeeLockers
by MaxtorCoder
Your game version
No errors so far, but part of it is gone from the game.
1 report on 0.4.6f13, newest 1 month ago.
Use these versions
- 1
Polyfill 0.12.1
Newest reported, 1 report so far. Get Polyfill
- 2
Mod 1.0.0
1 of 1 report.
At game start
1 of 1 report.
Ingame
1 of 1 sessions.
- Report
- 1
- Session
- 1
- Hours played
- 0
- Last report
- 1 month ago
Good to know
One report so far. Could still change.
Player reports
No reports on this game version yet.
1 · Your log
The log stays on your PC.
History
Changes only.- 07 Sep 2026
First report Mod 1.0.0, game 0.4.6f13.
Parts missing
By Polyfill version
| Game | 0.12.1 |
|---|---|
| 0.4.6f13 | Parts missing |
A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.
All 1 row
| Game | Mod | Polyfill | State | Reports | First reported |
|---|---|---|---|---|---|
| 0.4.6f13 | 1.0.0 | 0.12.1 | Parts missing | 1 | 07 Sep 2026 |
For mod authors
Technical details. Players can skip this.
To get to "Works"
Works so farOpen: 129 names missing
Fix them in a mod update. Show them
Done: No errors ingame
1 session.
Missing · 129
no candidatefield
Il2CppScheduleOne.Dialogue.DialogueChoiceData::ChoiceTextNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Dialogue.DialogueContainer::DialogueNodeDataNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Dialogue.DialogueNodeData::choicesNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Dialogue.DialogueNodeData::DialogueNodeLabelNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Dialogue.DialogueNodeData::DialogueTextNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Dialogue.DialogueNodeData::GuidNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Employees.Botanist::configReplicatorNothing on this build to point it at.
1 report
no candidatemember
Il2CppScheduleOne.Employees.Botanist::set_configuration(ScheduleOne.Management.BotanistConfiguration)Nothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Employees.Chemist::configReplicatorNothing on this build to point it at.
1 report
no candidatemember
Il2CppScheduleOne.Employees.Chemist::set_configuration(ScheduleOne.Management.ChemistConfiguration)Nothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Employees.Cleaner::configReplicatorNothing on this build to point it at.
1 report
no candidatemember
Il2CppScheduleOne.Employees.Cleaner::set_configuration(ScheduleOne.Management.CleanerConfiguration)Nothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Employees.Employee::BedNotAssignedDialogueNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Employees.Employee::DailyWageNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Employees.Employee::MoveItemBehaviourNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Employees.Employee::NotPaidDialogueNothing on this build to point it at.
1 report
no candidatemember
Il2CppScheduleOne.Employees.Employee::set_AssignedProperty(ScheduleOne.Property.Property)Nothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Employees.Employee::WaitOutsideNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Employees.Packager::configReplicatorNothing on this build to point it at.
1 report
no candidatemember
Il2CppScheduleOne.Employees.Packager::set_configuration(ScheduleOne.Management.PackagerConfiguration)Nothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.EntityFramework.BuildableItem::buildHandlerNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.ItemFramework.BuildableItemDefinition::BuiltItemNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.ItemFramework.ItemDefinition::EquippableNothing on this build to point it at.
would-change-meaningThe member is there and unchanged since 0.4.5f2 - but as a PROPERTY over a native field, and the mods reference it as a field. Injecting a real field would resolve and then read a managed slot with nothing behind it.
1 report
no candidatefield
Il2CppScheduleOne.ItemFramework.ItemDefinition::NameNothing on this build to point it at.
no-stand-inThe same kind mismatch as ItemDefinition::ID, in the same place and for the same reason. Name is BaseItemDefinition's, inherited, and reached through a property rather than a field. See that entry.
1 report
no candidatefield
Il2CppScheduleOne.ItemFramework.StorableItemDefinition::BasePurchasePriceNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.ItemFramework.StorableItemDefinition::ShopCategoriesNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.ItemFramework.StorableItemDefinition::StoredItemNothing on this build to point it at.
1 report
no candidatemember
Il2CppScheduleOne.Management.BotanistConfiguration::.ctor(ScheduleOne.Management.ConfigurationReplicator, ScheduleOne.MaNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Management.BotanistConfiguration::AssignedPotsNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Management.BotanistConfiguration::AssignedRacksNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Management.BotanistConfiguration::AssignedStationsNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Management.BotanistConfiguration::BedNothing on this build to point it at.
1 report
no candidatemember
Il2CppScheduleOne.Management.BotanistConfiguration::set_bedItem(BedItem)Nothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Management.BotanistConfiguration::SuppliesNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Management.BrickPressConfiguration::AssignedPackagerNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Management.CauldronConfiguration::AssignedChemistNothing on this build to point it at.
1 report
no candidatemember
Il2CppScheduleOne.Management.ChemistConfiguration::.ctor(ScheduleOne.Management.ConfigurationReplicator, ScheduleOne.ManNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Management.ChemistConfiguration::BedNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Management.ChemistConfiguration::CauldronsNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Management.ChemistConfiguration::ChemStationsNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Management.ChemistConfiguration::LabOvensNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Management.ChemistConfiguration::MixStationsNothing on this build to point it at.
1 report
no candidatemember
Il2CppScheduleOne.Management.ChemistConfiguration::set_bedItem(BedItem)Nothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Management.ChemistConfiguration::StationsNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Management.ChemistryStationConfiguration::AssignedChemistNothing on this build to point it at.
1 report
no candidatemember
Il2CppScheduleOne.Management.CleanerConfiguration::.ctor(ScheduleOne.Management.ConfigurationReplicator, ScheduleOne.ManNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Management.CleanerConfiguration::BedNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Management.CleanerConfiguration::BinsNothing on this build to point it at.
1 report
no candidatemember
Il2CppScheduleOne.Management.CleanerConfiguration::set_bedItem(BedItem)Nothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Management.DryingRackConfiguration::AssignedBotanistNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Management.LabOvenConfiguration::AssignedChemistNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Management.MixingStationConfiguration::AssignedChemistNothing on this build to point it at.
1 report
no candidatemember
Il2CppScheduleOne.Management.NPCField::SetNPC(ScheduleOne.NPCs.NPC, System.Boolean)Nothing on this build to point it at.
1 report
no candidatemember
Il2CppScheduleOne.Management.PackagerConfiguration::.ctor(ScheduleOne.Management.ConfigurationReplicator, ScheduleOne.MaNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Management.PackagerConfiguration::AssignedBrickPressesNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Management.PackagerConfiguration::AssignedStationsNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Management.PackagerConfiguration::BedNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Management.PackagerConfiguration::RoutesNothing on this build to point it at.
1 report
no candidatemember
Il2CppScheduleOne.Management.PackagerConfiguration::set_bedItem(BedItem)Nothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Management.PackagerConfiguration::StationsNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Management.PackagingStationConfiguration::AssignedPackagerNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Management.PotConfiguration::AssignedBotanistNothing on this build to point it at.
1 report
no candidatemember
Il2CppScheduleOne.Management.RouteListField::Load(ScheduleOne.Persistence.Datas.RouteListData)Nothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.NPCs.Behaviour.IdleBehaviour::IdlePointNothing on this build to point it at.
1 report
no candidatemember
Il2CppScheduleOne.NPCs.Behaviour.MoveItemBehaviour::Load(ScheduleOne.Persistence.Datas.MoveItemData)Nothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.NPCs.NPC::movementNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.ObjectScripts.Bed::ClipboardNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Persistence.Datas.BotanistData::MoveItemDataNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Persistence.Datas.ChemistData::MoveItemDataNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Persistence.Datas.CleanerData::MoveItemDataNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Persistence.Datas.PackagerData::MoveItemDataNothing on this build to point it at.
1 report
no candidatemember
Il2CppScheduleOne.Persistence.Loaders.EmployeeLoader::LoadAndCreateEmployee(String)Nothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Persistence.LoadManager::onLoadCompleteNothing on this build to point it at.
1 report
no candidatemember
Il2CppScheduleOne.Property.Property::AddConfigurable(ScheduleOne.Management.IConfigurable)Nothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Property.Property::EmployeeIdlePointsNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Property.Property::NPCSpawnPointNothing on this build to point it at.
1 report
no candidatemember
Il2CppScheduleOne.Property.Property::RegisterEmployee(ScheduleOne.Employees.Employee)Nothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Registry/ItemRegister::AssetPathNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Registry/ItemRegister::DefinitionNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.Registry/ItemRegister::IDNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.UI.Management.BotanistConfigPanel::BedUINothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.UI.Management.BotanistConfigPanel::PotsUINothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.UI.Management.BotanistConfigPanel::SuppliesUINothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.UI.Management.ChemistConfigPanel::BedUINothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.UI.Management.ChemistConfigPanel::StationsUINothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.UI.Management.CleanerConfigPanel::BedUINothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.UI.Management.CleanerConfigPanel::BinsUINothing on this build to point it at.
1 report
no candidatemember
Il2CppScheduleOne.UI.Management.ObjectFieldUI::Bind(System.Collections.Generic.List`1<ScheduleOne.Management.ObjectFieldNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.UI.Management.ObjectFieldUI::FieldLabelNothing on this build to point it at.
1 report
no candidatemember
Il2CppScheduleOne.UI.Management.ObjectListFieldUI::Bind(System.Collections.Generic.List`1<ScheduleOne.Management.ObjectLNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.UI.Management.PackagerConfigPanel::BedUINothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.UI.Management.PackagerConfigPanel::RoutesUINothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.UI.Management.PackagerConfigPanel::StationsUINothing on this build to point it at.
1 report
no candidatemember
Il2CppScheduleOne.UI.Management.RouteListFieldUI::Bind(System.Collections.Generic.List`1<ScheduleOne.Management.RouteLisNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.UI.Shop.ShopInterface::ListingsNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.UI.Shop.ShopInterface::ShopCodeNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.UI.Shop.ShopListing::ItemNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.UI.Shop.ShopListing::nameNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.UI.Shop.ShopListing::OverriddenPriceNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.UI.Shop.ShopListing::OverridePriceNothing on this build to point it at.
1 report
no candidatefield
Il2CppScheduleOne.UI.Shop.ShopListing/CategoryInstance::CategoryNothing on this build to point it at.
1 report
no candidatemember
Il2CppTMPro.TMP_Text::set_font(TMPro.TMP_FontAsset)Nothing on this build to point it at.
mono-builtNot stripped and not renamed. Il2CppTMPro.TMP_Text.set_font(Il2CppTMPro.TMP_FontAsset) is public and is a live native call in Unity.TextMeshPro. A scan of all 173 interop assemblies finds TMP_Text and TMP_FontAsset exactly once each, both under Il2CppTMPro - there is no TMPro namespace on this build at all - so an argument spelled TMPro.TMP_FontAsset came from the Mono branch. Rewriting that type reference would bind this one call and restore nothing: the reference is shared by every use in the assembly, and the code that produced the font asset is Mono-shaped too.
1 report
no candidatetype
ScheduleOne.ConsoleNothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console was compiled against the other branch.
1 report
no candidatetype
ScheduleOne.DevUtilities.Singleton`1Nothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.Singleton`1 was compiled against the other branch.
1 report
no candidatepatch target
ScheduleOne.Employees.Botanist::AssignPropertyNothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Botanist::AssignProperty was compiled against the other branch.
1 report
no candidatepatch target
ScheduleOne.Employees.Chemist::AssignPropertyNothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Chemist::AssignProperty was compiled against the other branch.
1 report
no candidatepatch target
ScheduleOne.Employees.Cleaner::AssignPropertyNothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Cleaner::AssignProperty was compiled against the other branch.
1 report
no candidatepatch target
ScheduleOne.Employees.Employee::IsPayAvailableNothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Employee::IsPayAvailable was compiled against the other branch.
1 report
no candidatepatch target
ScheduleOne.Employees.Employee::RemoveDailyWageNothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Employee::RemoveDailyWage was compiled against the other branch.
1 report
no candidatepatch target
ScheduleOne.Employees.Employee::StartNothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Employee::Start was compiled against the other branch.
1 report
no candidatepatch target
ScheduleOne.Employees.Packager::AssignPropertyNothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Packager::AssignProperty was compiled against the other branch.
1 report
no candidatetype
ScheduleOne.Management.ObjectFieldNothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.ObjectField was compiled against the other branch.
1 report
no candidatetype
ScheduleOne.Management.ObjectListFieldNothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.ObjectListField was compiled against the other branch.
1 report
no candidatepatch target
ScheduleOne.Persistence.Loaders.BotanistLoader::LoadNothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Loaders.BotanistLoader::Load was compiled against the other branch.
1 report
no candidatepatch target
ScheduleOne.Persistence.Loaders.ChemistLoader::LoadNothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Loaders.ChemistLoader::Load was compiled against the other branch.
1 report
no candidatepatch target
ScheduleOne.Persistence.Loaders.CleanerLoader::LoadNothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Loaders.CleanerLoader::Load was compiled against the other branch.
1 report
no candidatepatch target
ScheduleOne.Persistence.Loaders.PackagerLoader::LoadNothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Loaders.PackagerLoader::Load was compiled against the other branch.
1 report
no candidatetype
ScheduleOne.RegistryNothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Registry was compiled against the other branch.
1 report
no candidatepatch target
ScheduleOne.Registry::AwakeNothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Registry::Awake was compiled against the other branch.
1 report
refusedtype
ScheduleOne.Registry/ItemRegisterThere was a candidate on this build and Polyfill did not trust it enough to use it.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Registry/ItemRegister was compiled against the other branch.
1 report
no candidatepatch target
ScheduleOne.UI.Management.BotanistConfigPanel::BindNothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.BotanistConfigPanel::Bind was compiled against the other branch.
1 report
no candidatepatch target
ScheduleOne.UI.Management.ChemistConfigPanel::BindNothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.ChemistConfigPanel::Bind was compiled against the other branch.
1 report
no candidatepatch target
ScheduleOne.UI.Management.CleanerConfigPanel::BindNothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.CleanerConfigPanel::Bind was compiled against the other branch.
1 report
no candidatetype
ScheduleOne.UI.Management.ObjectSelector/ObjectFilterNothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.ObjectSelector/ObjectFilter was compiled against the other branch.
1 report
no candidatepatch target
ScheduleOne.UI.Management.PackagerConfigPanel::BindNothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.PackagerConfigPanel::Bind was compiled against the other branch.
1 report
no candidatepatch target
ScheduleOne.UI.Shop.ShopInterface::AwakeNothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ShopInterface::Awake was compiled against the other branch.
1 report
no candidatemember
UnityEngine.AssetBundle::LoadFromStream(System.IO.Stream)Nothing on this build to point it at.
mono-builtPresent and live in UnityEngine.AssetBundleModule. The interop overload takes Il2CppSystem.IO.Stream, and a managed System.IO.Stream cannot be marshalled into it - the same branch difference as JsonUtility::ToJson. The IL2CPP build of the same mod needs no repair.
1 report
no candidatemember
UnityEngine.Events.UnityAction::.ctor(System.Object, System.IntPtr)Nothing on this build to point it at.
mono-builtThe Mono delegate constructor shape, qualified spelling. Il2CppInterop builds its delegates a different way.
1 report
no candidatemember
UnityEngine.Events.UnityAction`1::.ctor(System.Object, System.IntPtr)Nothing on this build to point it at.
mono-builtThe generic twin of the constructor already judged for the non-generic UnityAction, and the same case. UnityAction`1 is a sealed class over Il2CppSystem.MulticastDelegate whose only constructors take (Il2CppSystem.Object, IntPtr) and (IntPtr), both live. A Cecil scan over the mods on this machine found the (System.Object, System.IntPtr) shape emitted only by Mono-branch assemblies, never by an IL2CPP one.
1 report
Bridged · 101
bridgedmember
Il2CppScheduleOne.Employees.Botanist::CreateWorldspaceUI()Polyfill pointed this at its successor when the game started.
1 report
bridgedmember
Il2CppScheduleOne.Employees.Botanist::get_Configuration()Polyfill pointed this at its successor when the game started.
1 report
bridgedmember
Il2CppScheduleOne.Employees.Chemist::CreateWorldspaceUI()Polyfill pointed this at its successor when the game started.
1 report
bridgedmember
Il2CppScheduleOne.Employees.Chemist::get_Configuration()Polyfill pointed this at its successor when the game started.
1 report
bridgedmember
Il2CppScheduleOne.Employees.Cleaner::CreateWorldspaceUI()Polyfill pointed this at its successor when the game started.
1 report
bridgedmember
Il2CppScheduleOne.Employees.Cleaner::get_Configuration()Polyfill pointed this at its successor when the game started.
1 report
bridgedmember
Il2CppScheduleOne.Employees.Employee::get_AssignedProperty()Polyfill pointed this at its successor when the game started.
1 report
bridgedmember
Il2CppScheduleOne.Employees.Packager::CreateWorldspaceUI()Polyfill pointed this at its successor when the game started.
1 report
bridgedmember
Il2CppScheduleOne.Employees.Packager::get_Configuration()Polyfill pointed this at its successor when the game started.
1 report
bridgedmember
Il2CppScheduleOne.Management.BotanistConfiguration::get_botanist()Polyfill pointed this at its successor when the game started.
1 report
bridgedmember
Il2CppScheduleOne.Management.ChemistConfiguration::get_chemist()Polyfill pointed this at its successor when the game started.
1 report
bridgedmember
Il2CppScheduleOne.Management.CleanerConfiguration::get_cleaner()Polyfill pointed this at its successor when the game started.
1 report
bridgedmember
Il2CppScheduleOne.Management.PackagerConfiguration::get_packager()Polyfill pointed this at its successor when the game started.
1 report
bridgedmember
Il2CppScheduleOne.Management.RouteListField::GetData()Polyfill pointed this at its successor when the game started.
1 report
bridgedmember
Il2CppScheduleOne.ObjectScripts.BrickPress::get_Configuration()Polyfill pointed this at its successor when the game started.
1 report
bridgedmember
Il2CppScheduleOne.ObjectScripts.Cauldron::get_Configuration()Polyfill pointed this at its successor when the game started.
1 report
bridgedmember
Il2CppScheduleOne.ObjectScripts.ChemistryStation::get_Configuration()Polyfill pointed this at its successor when the game started.
1 report
bridgedmember
Il2CppScheduleOne.ObjectScripts.DryingRack::get_Configuration()Polyfill pointed this at its successor when the game started.
1 report
bridgedmember
Il2CppScheduleOne.ObjectScripts.LabOven::get_Configuration()Polyfill pointed this at its successor when the game started.
1 report
bridgedmember
Il2CppScheduleOne.ObjectScripts.MixingStation::get_Configuration()Polyfill pointed this at its successor when the game started.
1 report
bridgedmember
Il2CppScheduleOne.ObjectScripts.PackagingStation::get_Configuration()Polyfill pointed this at its successor when the game started.
1 report
bridgedmember
Il2CppScheduleOne.ObjectScripts.Pot::get_Configuration()Polyfill pointed this at its successor when the game started.
1 report
bridgedmember
Il2CppTMPro.TMP_Text::get_font()Polyfill pointed this at its successor when the game started.
1 report
bridgedtype
ScheduleOne.Dialogue.DialogueChoiceDataPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Dialogue.DialogueChoiceData was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Dialogue.DialogueContainerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Dialogue.DialogueContainer was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Dialogue.DialogueNodeDataPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Dialogue.DialogueNodeData was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Employees.BotanistPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Botanist was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Employees.ChemistPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Chemist was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Employees.CleanerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Cleaner was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Employees.EmployeePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Employee was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Employees.PackagerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Packager was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.EntityFramework.BuildableItemPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.EntityFramework.BuildableItem was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Equipping.EquippablePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Equipping.Equippable was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.ItemFramework.BuildableItemDefinitionPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.BuildableItemDefinition was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.ItemFramework.ItemDefinitionPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemDefinition was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.ItemFramework.StorableItemDefinitionPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.StorableItemDefinition was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Management.BotanistConfigurationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.BotanistConfiguration was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Management.BrickPressConfigurationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.BrickPressConfiguration was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Management.CauldronConfigurationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.CauldronConfiguration was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Management.ChemistConfigurationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.ChemistConfiguration was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Management.ChemistryStationConfigurationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.ChemistryStationConfiguration was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Management.CleanerConfigurationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.CleanerConfiguration was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Management.ConfigurationReplicatorPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.ConfigurationReplicator was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Management.DryingRackConfigurationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.DryingRackConfiguration was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Management.EntityConfigurationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.EntityConfiguration was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Management.IConfigurablePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.IConfigurable was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Management.LabOvenConfigurationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.LabOvenConfiguration was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Management.MixingStationConfigurationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.MixingStationConfiguration was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Management.NPCFieldPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.NPCField was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Management.PackagerConfigurationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.PackagerConfiguration was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Management.PackagingStationConfigurationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.PackagingStationConfiguration was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Management.PotConfigurationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.PotConfiguration was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Management.RouteListFieldPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.RouteListField was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.NPCs.Behaviour.IdleBehaviourPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.Behaviour.IdleBehaviour was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.NPCs.Behaviour.MoveItemBehaviourPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.Behaviour.MoveItemBehaviour was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.NPCs.NPCPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.NPC was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.NPCs.NPCMovementPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.NPCMovement was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.ObjectScripts.BedPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.Bed was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.ObjectScripts.BedItemPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.BedItem was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.ObjectScripts.BrickPressPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.BrickPress was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.ObjectScripts.CauldronPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.Cauldron was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.ObjectScripts.ChemistryStationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.ChemistryStation was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.ObjectScripts.DryingRackPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.DryingRack was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.ObjectScripts.LabOvenPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.LabOven was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.ObjectScripts.MixingStationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.MixingStation was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.ObjectScripts.PackagingStationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.PackagingStation was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.ObjectScripts.PotPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.Pot was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Persistence.Datas.BotanistDataPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Datas.BotanistData was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Persistence.Datas.ChemistDataPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Datas.ChemistData was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Persistence.Datas.CleanerDataPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Datas.CleanerData was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Persistence.Datas.MoveItemDataPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Datas.MoveItemData was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Persistence.Datas.ObjectFieldDataPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Datas.ObjectFieldData was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Persistence.Datas.ObjectListFieldDataPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Datas.ObjectListFieldData was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Persistence.Datas.PackagerDataPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Datas.PackagerData was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Persistence.Datas.RouteListDataPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Datas.RouteListData was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Persistence.Datas.SaveDataPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Datas.SaveData was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Persistence.Loaders.BotanistLoaderPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Loaders.BotanistLoader was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Persistence.Loaders.ChemistLoaderPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Loaders.ChemistLoader was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Persistence.Loaders.CleanerLoaderPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Loaders.CleanerLoader was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Persistence.Loaders.EmployeeLoaderPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Loaders.EmployeeLoader was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Persistence.Loaders.LoaderPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Loaders.Loader was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Persistence.Loaders.PackagerLoaderPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Loaders.PackagerLoader was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Persistence.LoadManagerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.LoadManager was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Property.PropertyPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Property.Property was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Storage.StoredItemPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Storage.StoredItem was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.UI.Management.BotanistConfigPanelPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.BotanistConfigPanel was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.UI.Management.ChemistConfigPanelPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.ChemistConfigPanel was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.UI.Management.CleanerConfigPanelPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.CleanerConfigPanel was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.UI.Management.ObjectFieldUIPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.ObjectFieldUI was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.UI.Management.ObjectListFieldUIPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.ObjectListFieldUI was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.UI.Management.ObjectSelectorPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.ObjectSelector was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.UI.Management.PackagerConfigPanelPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.PackagerConfigPanel was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.UI.Management.RouteListFieldUIPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.RouteListFieldUI was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.UI.Management.WorldspaceUIElementPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.WorldspaceUIElement was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.UI.Shop.EShopCategoryPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.EShopCategory was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.UI.Shop.ShopInterfacePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ShopInterface was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.UI.Shop.ShopListingPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ShopListing was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.UI.Shop.ShopListing/CategoryInstancePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ShopListing/CategoryInstance was compiled against the other branch.
1 report
bridgedtype
TMPro.TextMeshProUGUIPolyfill pointed this at its successor when the game started.
1 report
bridgedtype
TMPro.TMP_FontAssetPolyfill pointed this at its successor when the game started.
1 report
bridgedtype
TMPro.TMP_TextPolyfill pointed this at its successor when the game started.
1 report
For your mod page
Badge
[](https://polyfill.doomods.com/mod/employeelockers)
API
GET https://polyfill.doomods.com/api/board/employeelockersAPI docs
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