Polyfill
All mods

EmployeeLockers

by MaxtorCoder

Your game version

0.4.6f13newest
Works so far

No errors so far, but part of it is gone from the game.

1 report on 0.4.6f13, newest 1 month ago.

I want this fixed

Use these versions

  1. Polyfill 0.12.1

    Newest reported, 1 report so far. Get Polyfill

  2. Mod 1.0.0

    1 of 1 report.

At game start

Parts missing

1 of 1 report.

Ingame

No errors

1 of 1 sessions.

Report
1
Session
1
Hours played
0
Last report
1 month ago

Good to know

  • One report so far. Could still change.

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

0 / 500 · public on this page, links removedSend report

History

Changes only.
  1. 07 Sep 2026

    First report Mod 1.0.0, game 0.4.6f13.

    Parts missing

By Polyfill version

Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.12.1
0.4.6f13Parts missing

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 1 row
GameModPolyfillStateReportsFirst reported
0.4.6f131.0.00.12.1Parts missing107 Sep 2026

For mod authors

Technical details. Players can skip this.

To get to "Works"

Works so far
  • Open: 129 names missing

    Fix them in a mod update. Show them

  • Done: No errors ingame

    1 session.

129missing101bridged0interface clones0errors0old versions only
Showmod 1.0.0 (newest)game 0.4.6f13API

Missing 129

  • no candidatefield

    Il2CppScheduleOne.Dialogue.DialogueChoiceData::ChoiceText

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Dialogue.DialogueContainer::DialogueNodeData

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Dialogue.DialogueNodeData::choices

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Dialogue.DialogueNodeData::DialogueNodeLabel

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Dialogue.DialogueNodeData::DialogueText

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Dialogue.DialogueNodeData::Guid

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Employees.Botanist::configReplicator

    Nothing on this build to point it at.

    1 report

  • no candidatemember

    Il2CppScheduleOne.Employees.Botanist::set_configuration(ScheduleOne.Management.BotanistConfiguration)

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Employees.Chemist::configReplicator

    Nothing on this build to point it at.

    1 report

  • no candidatemember

    Il2CppScheduleOne.Employees.Chemist::set_configuration(ScheduleOne.Management.ChemistConfiguration)

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Employees.Cleaner::configReplicator

    Nothing on this build to point it at.

    1 report

  • no candidatemember

    Il2CppScheduleOne.Employees.Cleaner::set_configuration(ScheduleOne.Management.CleanerConfiguration)

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Employees.Employee::BedNotAssignedDialogue

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Employees.Employee::DailyWage

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Employees.Employee::MoveItemBehaviour

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Employees.Employee::NotPaidDialogue

    Nothing on this build to point it at.

    1 report

  • no candidatemember

    Il2CppScheduleOne.Employees.Employee::set_AssignedProperty(ScheduleOne.Property.Property)

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Employees.Employee::WaitOutside

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Employees.Packager::configReplicator

    Nothing on this build to point it at.

    1 report

  • no candidatemember

    Il2CppScheduleOne.Employees.Packager::set_configuration(ScheduleOne.Management.PackagerConfiguration)

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.EntityFramework.BuildableItem::buildHandler

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.ItemFramework.BuildableItemDefinition::BuiltItem

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.ItemFramework.ItemDefinition::Equippable

    Nothing on this build to point it at.

    would-change-meaningThe member is there and unchanged since 0.4.5f2 - but as a PROPERTY over a native field, and the mods reference it as a field. Injecting a real field would resolve and then read a managed slot with nothing behind it.

    1 report

  • no candidatefield

    Il2CppScheduleOne.ItemFramework.ItemDefinition::Name

    Nothing on this build to point it at.

    no-stand-inThe same kind mismatch as ItemDefinition::ID, in the same place and for the same reason. Name is BaseItemDefinition's, inherited, and reached through a property rather than a field. See that entry.

    1 report

  • no candidatefield

    Il2CppScheduleOne.ItemFramework.StorableItemDefinition::BasePurchasePrice

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.ItemFramework.StorableItemDefinition::ShopCategories

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.ItemFramework.StorableItemDefinition::StoredItem

    Nothing on this build to point it at.

    1 report

  • no candidatemember

    Il2CppScheduleOne.Management.BotanistConfiguration::.ctor(ScheduleOne.Management.ConfigurationReplicator, ScheduleOne.Ma

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Management.BotanistConfiguration::AssignedPots

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Management.BotanistConfiguration::AssignedRacks

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Management.BotanistConfiguration::AssignedStations

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Management.BotanistConfiguration::Bed

    Nothing on this build to point it at.

    1 report

  • no candidatemember

    Il2CppScheduleOne.Management.BotanistConfiguration::set_bedItem(BedItem)

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Management.BotanistConfiguration::Supplies

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Management.BrickPressConfiguration::AssignedPackager

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Management.CauldronConfiguration::AssignedChemist

    Nothing on this build to point it at.

    1 report

  • no candidatemember

    Il2CppScheduleOne.Management.ChemistConfiguration::.ctor(ScheduleOne.Management.ConfigurationReplicator, ScheduleOne.Man

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Management.ChemistConfiguration::Bed

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Management.ChemistConfiguration::Cauldrons

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Management.ChemistConfiguration::ChemStations

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Management.ChemistConfiguration::LabOvens

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Management.ChemistConfiguration::MixStations

    Nothing on this build to point it at.

    1 report

  • no candidatemember

    Il2CppScheduleOne.Management.ChemistConfiguration::set_bedItem(BedItem)

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Management.ChemistConfiguration::Stations

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Management.ChemistryStationConfiguration::AssignedChemist

    Nothing on this build to point it at.

    1 report

  • no candidatemember

    Il2CppScheduleOne.Management.CleanerConfiguration::.ctor(ScheduleOne.Management.ConfigurationReplicator, ScheduleOne.Man

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Management.CleanerConfiguration::Bed

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Management.CleanerConfiguration::Bins

    Nothing on this build to point it at.

    1 report

  • no candidatemember

    Il2CppScheduleOne.Management.CleanerConfiguration::set_bedItem(BedItem)

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Management.DryingRackConfiguration::AssignedBotanist

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Management.LabOvenConfiguration::AssignedChemist

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Management.MixingStationConfiguration::AssignedChemist

    Nothing on this build to point it at.

    1 report

  • no candidatemember

    Il2CppScheduleOne.Management.NPCField::SetNPC(ScheduleOne.NPCs.NPC, System.Boolean)

    Nothing on this build to point it at.

    1 report

  • no candidatemember

    Il2CppScheduleOne.Management.PackagerConfiguration::.ctor(ScheduleOne.Management.ConfigurationReplicator, ScheduleOne.Ma

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Management.PackagerConfiguration::AssignedBrickPresses

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Management.PackagerConfiguration::AssignedStations

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Management.PackagerConfiguration::Bed

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Management.PackagerConfiguration::Routes

    Nothing on this build to point it at.

    1 report

  • no candidatemember

    Il2CppScheduleOne.Management.PackagerConfiguration::set_bedItem(BedItem)

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Management.PackagerConfiguration::Stations

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Management.PackagingStationConfiguration::AssignedPackager

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Management.PotConfiguration::AssignedBotanist

    Nothing on this build to point it at.

    1 report

  • no candidatemember

    Il2CppScheduleOne.Management.RouteListField::Load(ScheduleOne.Persistence.Datas.RouteListData)

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.NPCs.Behaviour.IdleBehaviour::IdlePoint

    Nothing on this build to point it at.

    1 report

  • no candidatemember

    Il2CppScheduleOne.NPCs.Behaviour.MoveItemBehaviour::Load(ScheduleOne.Persistence.Datas.MoveItemData)

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.NPCs.NPC::movement

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.ObjectScripts.Bed::Clipboard

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Persistence.Datas.BotanistData::MoveItemData

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Persistence.Datas.ChemistData::MoveItemData

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Persistence.Datas.CleanerData::MoveItemData

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Persistence.Datas.PackagerData::MoveItemData

    Nothing on this build to point it at.

    1 report

  • no candidatemember

    Il2CppScheduleOne.Persistence.Loaders.EmployeeLoader::LoadAndCreateEmployee(String)

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Persistence.LoadManager::onLoadComplete

    Nothing on this build to point it at.

    1 report

  • no candidatemember

    Il2CppScheduleOne.Property.Property::AddConfigurable(ScheduleOne.Management.IConfigurable)

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Property.Property::EmployeeIdlePoints

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Property.Property::NPCSpawnPoint

    Nothing on this build to point it at.

    1 report

  • no candidatemember

    Il2CppScheduleOne.Property.Property::RegisterEmployee(ScheduleOne.Employees.Employee)

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Registry/ItemRegister::AssetPath

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Registry/ItemRegister::Definition

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Registry/ItemRegister::ID

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.UI.Management.BotanistConfigPanel::BedUI

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.UI.Management.BotanistConfigPanel::PotsUI

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.UI.Management.BotanistConfigPanel::SuppliesUI

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.UI.Management.ChemistConfigPanel::BedUI

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.UI.Management.ChemistConfigPanel::StationsUI

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.UI.Management.CleanerConfigPanel::BedUI

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.UI.Management.CleanerConfigPanel::BinsUI

    Nothing on this build to point it at.

    1 report

  • no candidatemember

    Il2CppScheduleOne.UI.Management.ObjectFieldUI::Bind(System.Collections.Generic.List`1<ScheduleOne.Management.ObjectField

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.UI.Management.ObjectFieldUI::FieldLabel

    Nothing on this build to point it at.

    1 report

  • no candidatemember

    Il2CppScheduleOne.UI.Management.ObjectListFieldUI::Bind(System.Collections.Generic.List`1<ScheduleOne.Management.ObjectL

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.UI.Management.PackagerConfigPanel::BedUI

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.UI.Management.PackagerConfigPanel::RoutesUI

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.UI.Management.PackagerConfigPanel::StationsUI

    Nothing on this build to point it at.

    1 report

  • no candidatemember

    Il2CppScheduleOne.UI.Management.RouteListFieldUI::Bind(System.Collections.Generic.List`1<ScheduleOne.Management.RouteLis

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.UI.Shop.ShopInterface::Listings

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.UI.Shop.ShopInterface::ShopCode

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.UI.Shop.ShopListing::Item

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.UI.Shop.ShopListing::name

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.UI.Shop.ShopListing::OverriddenPrice

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.UI.Shop.ShopListing::OverridePrice

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.UI.Shop.ShopListing/CategoryInstance::Category

    Nothing on this build to point it at.

    1 report

  • no candidatemember

    Il2CppTMPro.TMP_Text::set_font(TMPro.TMP_FontAsset)

    Nothing on this build to point it at.

    mono-builtNot stripped and not renamed. Il2CppTMPro.TMP_Text.set_font(Il2CppTMPro.TMP_FontAsset) is public and is a live native call in Unity.TextMeshPro. A scan of all 173 interop assemblies finds TMP_Text and TMP_FontAsset exactly once each, both under Il2CppTMPro - there is no TMPro namespace on this build at all - so an argument spelled TMPro.TMP_FontAsset came from the Mono branch. Rewriting that type reference would bind this one call and restore nothing: the reference is shared by every use in the assembly, and the code that produced the font asset is Mono-shaped too.

    1 report

  • no candidatetype

    ScheduleOne.Console

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Console was compiled against the other branch.

    1 report

  • no candidatetype

    ScheduleOne.DevUtilities.Singleton`1

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.Singleton`1 was compiled against the other branch.

    1 report

  • no candidatepatch target

    ScheduleOne.Employees.Botanist::AssignProperty

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Botanist::AssignProperty was compiled against the other branch.

    1 report

  • no candidatepatch target

    ScheduleOne.Employees.Chemist::AssignProperty

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Chemist::AssignProperty was compiled against the other branch.

    1 report

  • no candidatepatch target

    ScheduleOne.Employees.Cleaner::AssignProperty

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Cleaner::AssignProperty was compiled against the other branch.

    1 report

  • no candidatepatch target

    ScheduleOne.Employees.Employee::IsPayAvailable

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Employee::IsPayAvailable was compiled against the other branch.

    1 report

  • no candidatepatch target

    ScheduleOne.Employees.Employee::RemoveDailyWage

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Employee::RemoveDailyWage was compiled against the other branch.

    1 report

  • no candidatepatch target

    ScheduleOne.Employees.Employee::Start

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Employee::Start was compiled against the other branch.

    1 report

  • no candidatepatch target

    ScheduleOne.Employees.Packager::AssignProperty

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Packager::AssignProperty was compiled against the other branch.

    1 report

  • no candidatetype

    ScheduleOne.Management.ObjectField

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.ObjectField was compiled against the other branch.

    1 report

  • no candidatetype

    ScheduleOne.Management.ObjectListField

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.ObjectListField was compiled against the other branch.

    1 report

  • no candidatepatch target

    ScheduleOne.Persistence.Loaders.BotanistLoader::Load

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Loaders.BotanistLoader::Load was compiled against the other branch.

    1 report

  • no candidatepatch target

    ScheduleOne.Persistence.Loaders.ChemistLoader::Load

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Loaders.ChemistLoader::Load was compiled against the other branch.

    1 report

  • no candidatepatch target

    ScheduleOne.Persistence.Loaders.CleanerLoader::Load

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Loaders.CleanerLoader::Load was compiled against the other branch.

    1 report

  • no candidatepatch target

    ScheduleOne.Persistence.Loaders.PackagerLoader::Load

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Loaders.PackagerLoader::Load was compiled against the other branch.

    1 report

  • no candidatetype

    ScheduleOne.Registry

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Registry was compiled against the other branch.

    1 report

  • no candidatepatch target

    ScheduleOne.Registry::Awake

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Registry::Awake was compiled against the other branch.

    1 report

  • refusedtype

    ScheduleOne.Registry/ItemRegister

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Registry/ItemRegister was compiled against the other branch.

    1 report

  • no candidatepatch target

    ScheduleOne.UI.Management.BotanistConfigPanel::Bind

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.BotanistConfigPanel::Bind was compiled against the other branch.

    1 report

  • no candidatepatch target

    ScheduleOne.UI.Management.ChemistConfigPanel::Bind

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.ChemistConfigPanel::Bind was compiled against the other branch.

    1 report

  • no candidatepatch target

    ScheduleOne.UI.Management.CleanerConfigPanel::Bind

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.CleanerConfigPanel::Bind was compiled against the other branch.

    1 report

  • no candidatetype

    ScheduleOne.UI.Management.ObjectSelector/ObjectFilter

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.ObjectSelector/ObjectFilter was compiled against the other branch.

    1 report

  • no candidatepatch target

    ScheduleOne.UI.Management.PackagerConfigPanel::Bind

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.PackagerConfigPanel::Bind was compiled against the other branch.

    1 report

  • no candidatepatch target

    ScheduleOne.UI.Shop.ShopInterface::Awake

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ShopInterface::Awake was compiled against the other branch.

    1 report

  • no candidatemember

    UnityEngine.AssetBundle::LoadFromStream(System.IO.Stream)

    Nothing on this build to point it at.

    mono-builtPresent and live in UnityEngine.AssetBundleModule. The interop overload takes Il2CppSystem.IO.Stream, and a managed System.IO.Stream cannot be marshalled into it - the same branch difference as JsonUtility::ToJson. The IL2CPP build of the same mod needs no repair.

    1 report

  • no candidatemember

    UnityEngine.Events.UnityAction::.ctor(System.Object, System.IntPtr)

    Nothing on this build to point it at.

    mono-builtThe Mono delegate constructor shape, qualified spelling. Il2CppInterop builds its delegates a different way.

    1 report

  • no candidatemember

    UnityEngine.Events.UnityAction`1::.ctor(System.Object, System.IntPtr)

    Nothing on this build to point it at.

    mono-builtThe generic twin of the constructor already judged for the non-generic UnityAction, and the same case. UnityAction`1 is a sealed class over Il2CppSystem.MulticastDelegate whose only constructors take (Il2CppSystem.Object, IntPtr) and (IntPtr), both live. A Cecil scan over the mods on this machine found the (System.Object, System.IntPtr) shape emitted only by Mono-branch assemblies, never by an IL2CPP one.

    1 report

Bridged 101

  • bridgedmember

    Il2CppScheduleOne.Employees.Botanist::CreateWorldspaceUI()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.Employees.Botanist::get_Configuration()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.Employees.Chemist::CreateWorldspaceUI()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.Employees.Chemist::get_Configuration()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.Employees.Cleaner::CreateWorldspaceUI()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.Employees.Cleaner::get_Configuration()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.Employees.Employee::get_AssignedProperty()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.Employees.Packager::CreateWorldspaceUI()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.Employees.Packager::get_Configuration()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.Management.BotanistConfiguration::get_botanist()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.Management.ChemistConfiguration::get_chemist()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.Management.CleanerConfiguration::get_cleaner()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.Management.PackagerConfiguration::get_packager()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.Management.RouteListField::GetData()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.ObjectScripts.BrickPress::get_Configuration()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.ObjectScripts.Cauldron::get_Configuration()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.ObjectScripts.ChemistryStation::get_Configuration()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.ObjectScripts.DryingRack::get_Configuration()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.ObjectScripts.LabOven::get_Configuration()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.ObjectScripts.MixingStation::get_Configuration()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.ObjectScripts.PackagingStation::get_Configuration()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.ObjectScripts.Pot::get_Configuration()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppTMPro.TMP_Text::get_font()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedtype

    ScheduleOne.Dialogue.DialogueChoiceData

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Dialogue.DialogueChoiceData was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Dialogue.DialogueContainer

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Dialogue.DialogueContainer was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Dialogue.DialogueNodeData

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Dialogue.DialogueNodeData was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Employees.Botanist

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Botanist was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Employees.Chemist

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Chemist was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Employees.Cleaner

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Cleaner was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Employees.Employee

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Employee was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Employees.Packager

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Employees.Packager was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.EntityFramework.BuildableItem

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.EntityFramework.BuildableItem was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Equipping.Equippable

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Equipping.Equippable was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.ItemFramework.BuildableItemDefinition

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.BuildableItemDefinition was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.ItemFramework.ItemDefinition

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemDefinition was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.ItemFramework.StorableItemDefinition

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.StorableItemDefinition was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Management.BotanistConfiguration

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.BotanistConfiguration was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Management.BrickPressConfiguration

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.BrickPressConfiguration was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Management.CauldronConfiguration

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.CauldronConfiguration was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Management.ChemistConfiguration

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.ChemistConfiguration was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Management.ChemistryStationConfiguration

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.ChemistryStationConfiguration was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Management.CleanerConfiguration

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.CleanerConfiguration was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Management.ConfigurationReplicator

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.ConfigurationReplicator was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Management.DryingRackConfiguration

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.DryingRackConfiguration was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Management.EntityConfiguration

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.EntityConfiguration was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Management.IConfigurable

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.IConfigurable was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Management.LabOvenConfiguration

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.LabOvenConfiguration was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Management.MixingStationConfiguration

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.MixingStationConfiguration was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Management.NPCField

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.NPCField was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Management.PackagerConfiguration

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.PackagerConfiguration was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Management.PackagingStationConfiguration

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.PackagingStationConfiguration was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Management.PotConfiguration

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.PotConfiguration was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Management.RouteListField

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Management.RouteListField was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.NPCs.Behaviour.IdleBehaviour

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.Behaviour.IdleBehaviour was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.NPCs.Behaviour.MoveItemBehaviour

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.Behaviour.MoveItemBehaviour was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.NPCs.NPC

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.NPC was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.NPCs.NPCMovement

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.NPCMovement was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.ObjectScripts.Bed

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.Bed was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.ObjectScripts.BedItem

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.BedItem was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.ObjectScripts.BrickPress

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.BrickPress was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.ObjectScripts.Cauldron

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.Cauldron was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.ObjectScripts.ChemistryStation

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.ChemistryStation was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.ObjectScripts.DryingRack

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.DryingRack was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.ObjectScripts.LabOven

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.LabOven was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.ObjectScripts.MixingStation

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.MixingStation was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.ObjectScripts.PackagingStation

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.PackagingStation was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.ObjectScripts.Pot

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.Pot was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Persistence.Datas.BotanistData

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Datas.BotanistData was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Persistence.Datas.ChemistData

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Datas.ChemistData was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Persistence.Datas.CleanerData

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Datas.CleanerData was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Persistence.Datas.MoveItemData

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Datas.MoveItemData was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Persistence.Datas.ObjectFieldData

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Datas.ObjectFieldData was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Persistence.Datas.ObjectListFieldData

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Datas.ObjectListFieldData was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Persistence.Datas.PackagerData

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Datas.PackagerData was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Persistence.Datas.RouteListData

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Datas.RouteListData was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Persistence.Datas.SaveData

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Datas.SaveData was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Persistence.Loaders.BotanistLoader

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Loaders.BotanistLoader was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Persistence.Loaders.ChemistLoader

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Loaders.ChemistLoader was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Persistence.Loaders.CleanerLoader

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Loaders.CleanerLoader was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Persistence.Loaders.EmployeeLoader

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Loaders.EmployeeLoader was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Persistence.Loaders.Loader

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Loaders.Loader was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Persistence.Loaders.PackagerLoader

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Loaders.PackagerLoader was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Persistence.LoadManager

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.LoadManager was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Property.Property

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Property.Property was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Storage.StoredItem

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Storage.StoredItem was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.UI.Management.BotanistConfigPanel

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.BotanistConfigPanel was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.UI.Management.ChemistConfigPanel

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.ChemistConfigPanel was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.UI.Management.CleanerConfigPanel

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.CleanerConfigPanel was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.UI.Management.ObjectFieldUI

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.ObjectFieldUI was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.UI.Management.ObjectListFieldUI

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.ObjectListFieldUI was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.UI.Management.ObjectSelector

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.ObjectSelector was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.UI.Management.PackagerConfigPanel

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.PackagerConfigPanel was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.UI.Management.RouteListFieldUI

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.RouteListFieldUI was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.UI.Management.WorldspaceUIElement

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Management.WorldspaceUIElement was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.UI.Shop.EShopCategory

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.EShopCategory was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.UI.Shop.ShopInterface

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ShopInterface was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.UI.Shop.ShopListing

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ShopListing was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.UI.Shop.ShopListing/CategoryInstance

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Shop.ShopListing/CategoryInstance was compiled against the other branch.

    1 report

  • bridgedtype

    TMPro.TextMeshProUGUI

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedtype

    TMPro.TMP_FontAsset

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedtype

    TMPro.TMP_Text

    Polyfill pointed this at its successor when the game started.

    1 report

For your mod page

Badge

Polyfill badge for EmployeeLockers
[![Polyfill](https://polyfill.doomods.com/badge/employeelockers.svg)](https://polyfill.doomods.com/mod/employeelockers)

Your mod?

Add a link to your mod page, or have it removed from the index.

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API

GET https://polyfill.doomods.com/api/board/employeelockers
API docs

This page as JSON: answer, findings, errors, player reports. No key needed.