Polyfill
All mods

ElectricScooter

by BbIJABNPOBATEJb

Your game version

0.4.7f12newest0.4.7f911 reports0.4.6f1364 reports6 more
Works

1 of 472 sessions hit an error.

126 reports on 0.4.7f12, newest just now.

Use these versions

  1. Polyfill 0.13.13

    Newest reported, 1 report so far. Get Polyfill

  2. Mod 1.0.0

    126 of 137 reports.

At game start

Starts

Reports disagree: 124 say it starts, 2 say parts are missing.

Ingame

Mostly clean

471 of 472 sessions.

Reports
137
Sessions
472
Hours played
520
Last report
just now

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

0 / 500 · public on this page, links removedSend report

Other game versions

Click to switch.
0.4.7f12Works137 reports0.4.7f11Works7 reports0.4.7f10Works4 reports0.4.7f9Works11 reports0.4.7f8Works4 reports0.4.7f7Works4 reports0.4.6f13Works64 reports0.4.6f12Works2 reports
1 more with 1 report each
0.4.7f6Works1 report

History

Changes only.
  1. 01 Oct 2026

    First report Mod 1.0.0, game 0.4.7f7.

    Starts

By Polyfill version

1.0.00.1.0all 2
Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.13.60.13.70.13.80.13.90.13.100.13.110.13.120.13.13
0.4.7f12StartsStartsStartsStartsStartsStartsStartsStarts
0.4.6f13not reportednot reportednot reportednot reportednot reportednot reportedStartsnot reported
0.4.6f12StartsStartsnot reportednot reportednot reportednot reportednot reportednot reported
Older Polyfill versions (10)
Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.12.30.12.60.12.90.12.110.13.00.13.10.13.20.13.30.13.40.13.5
0.4.7f12Startsnot reportedStartsStartsStartsStartsParts missingStartsStartsStartsStarts
0.4.7f11not reportednot reportednot reportednot reportedStartsStartsnot reportednot reportednot reportednot reported
0.4.7f10not reportednot reportednot reportedStartsStartsStartsnot reportednot reportednot reportednot reported
0.4.7f9not reportednot reportedStartsStartsStartsStartsnot reportednot reportednot reportednot reported
0.4.7f8not reportednot reportedStartsnot reportedStartsnot reportednot reportednot reportednot reportednot reported
0.4.7f7not reportednot reportednot reportedStartsStartsnot reportednot reportednot reportednot reportednot reported
0.4.7f6not reportednot reportednot reportednot reportedStartsnot reportednot reportednot reportednot reportednot reported
0.4.6f13StartsStartsnot reportedStartsStartsStartsParts missingnot reportednot reportednot reportednot reported
0.4.6f12not reportednot reportednot reportednot reportednot reportedStartsnot reportednot reportednot reportednot reported

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 51 rows
GameModPolyfillStateReportsFirst reported
0.4.7f121.0.00.13.13Starts116 Oct 2026
0.4.7f121.0.00.13.12Starts815 Oct 2026
0.4.7f121.0.00.13.11Starts015 Oct 2026
0.4.7f121.0.00.13.10Starts115 Oct 2026
0.4.7f121.0.00.13.9Starts214 Oct 2026
0.4.7f121.0.00.13.8Starts1413 Oct 2026
0.4.7f121.0.00.13.7Starts1113 Oct 2026
0.4.7f121.0.00.13.6Starts113 Oct 2026
0.4.7f121.0.00.13.5Starts712 Oct 2026
0.4.7f121.0.00.13.4Starts112 Oct 2026
0.4.7f121.0.00.13.3Starts1612 Oct 2026
0.4.7f121.0.00.13.2Starts012 Oct 2026
0.4.7f121.0.00.13.1Starts5508 Oct 2026
0.4.7f121.0.00.13.1Parts missing209 Oct 2026
0.4.7f121.0.00.13.0Starts408 Oct 2026
0.4.7f121.0.00.12.11Starts210 Oct 2026
0.4.7f121.0.00.12.9Starts116 Oct 2026
0.4.7f121.0.00.12.3Starts014 Oct 2026
0.4.7f120.1.00.13.12Starts115 Oct 2026
0.4.7f120.1.00.13.9Starts114 Oct 2026
0.4.7f120.1.00.13.8Starts113 Oct 2026
0.4.7f120.1.00.13.7Starts313 Oct 2026
0.4.7f120.1.00.13.3Starts012 Oct 2026
0.4.7f120.1.00.13.1Starts509 Oct 2026
0.4.7f111.0.00.13.1Starts607 Oct 2026
0.4.7f111.0.00.13.0Starts108 Oct 2026
0.4.7f101.0.00.13.1Starts206 Oct 2026
0.4.7f101.0.00.13.0Starts106 Oct 2026
0.4.7f101.0.00.12.11Starts106 Oct 2026
0.4.7f91.0.00.13.1Starts106 Oct 2026
0.4.7f91.0.00.13.0Starts803 Oct 2026
0.4.7f91.0.00.12.11Starts103 Oct 2026
0.4.7f91.0.00.12.9Starts104 Oct 2026
0.4.7f81.0.00.13.0Starts303 Oct 2026
0.4.7f81.0.00.12.9Starts102 Oct 2026
0.4.7f71.0.00.13.0Starts301 Oct 2026
0.4.7f71.0.00.12.11Starts101 Oct 2026
0.4.7f61.0.00.13.0Starts103 Oct 2026
0.4.6f131.0.00.13.12Starts115 Oct 2026
0.4.6f131.0.00.13.1Starts1905 Oct 2026
0.4.6f131.0.00.13.1Parts missing306 Oct 2026
0.4.6f131.0.00.13.0Starts3501 Oct 2026
0.4.6f131.0.00.12.11Starts202 Oct 2026
0.4.6f131.0.00.12.6Starts202 Oct 2026
0.4.6f131.0.00.12.3Starts102 Oct 2026
0.4.6f130.1.00.13.5Starts013 Oct 2026
0.4.6f130.1.00.13.1Starts011 Oct 2026
0.4.6f130.1.00.12.3Starts110 Oct 2026
0.4.6f121.0.00.13.7Starts013 Oct 2026
0.4.6f121.0.00.13.6Starts113 Oct 2026
0.4.6f121.0.00.13.1Starts107 Oct 2026

For mod authors

Technical details. Players can skip this.

To get to "Works"

Works
  • Done: Starts

    38 open names do not stop it. Show them

  • Done: Mostly clean ingame

    471 of 472 sessions.

Polyfill badge for ElectricScooterGet the badge

38missing21bridged0interface clones1errors0old versions only
Showmod 1.0.0 (newest)game 0.4.7f12API

Missing 38

  • no candidatemember

    UnityEngine.Events.UnityAction`1::.ctor(System.Object, System.IntPtr)

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    mono-builtThe generic twin of the constructor already judged for the non-generic UnityAction, and the same case. UnityAction`1 is a sealed class over Il2CppSystem.MulticastDelegate whose only constructors take (Il2CppSystem.Object, IntPtr) and (IntPtr), both live. A Cecil scan over the mods on this machine found the (System.Object, System.IntPtr) shape emitted only by Mono-branch assemblies, never by an IL2CPP one.

    4 reports

  • no candidatefield

    Il2CppScheduleOne.Dialogue.DialogueController_SkateboardSeller::Options

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    2 reports

  • no candidatefield

    Il2CppScheduleOne.Experimental.SkateboardSettings::Hover_D

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    2 reports

  • no candidatefield

    Il2CppScheduleOne.Experimental.SkateboardSettings::Hover_I

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    2 reports

  • no candidatefield

    Il2CppScheduleOne.Experimental.SkateboardSettings::Hover_P

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    2 reports

  • no candidatefield

    Il2CppScheduleOne.Experimental.SkateboardSettings::HoverHeight

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    2 reports

  • no candidatefield

    Il2CppScheduleOne.Experimental.SkateboardSettings::HoverRayLength

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    2 reports

  • no candidatefield

    Il2CppScheduleOne.Experimental.SkateboardSettings::LongitudinalFrictionCurve

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    2 reports

  • no candidatefield

    Il2CppScheduleOne.Experimental.SkateboardSettings::PushForceMultiplier

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    2 reports

  • no candidatefield

    Il2CppScheduleOne.Experimental.SkateboardSettings::TopSpeed_Kmh

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    2 reports

  • no candidatefield

    Il2CppScheduleOne.ItemFramework.StorableItemDefinition::BasePurchasePrice

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    2 reports

  • no candidatefield

    Il2CppScheduleOne.PlayerScripts.Player::Local

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    2 reports

  • no candidatefield

    Il2CppScheduleOne.Skating.Skateboard::Animation

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    2 reports

  • no candidatefield

    Il2CppScheduleOne.Skating.Skateboard::Rb

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    2 reports

  • no candidatefield

    Il2CppScheduleOne.Skating.SkateboardAnimation::HandContainer

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    2 reports

  • no candidatefield

    Il2CppScheduleOne.Skating.SkateboardAnimation::LeftHandAlignment

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    2 reports

  • no candidatefield

    Il2CppScheduleOne.Skating.SkateboardAnimation::LeftHandLoweredAlignment

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    2 reports

  • no candidatefield

    Il2CppScheduleOne.Skating.SkateboardAnimation::LeftHandRaisedAlignment

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    2 reports

  • no candidatefield

    Il2CppScheduleOne.Skating.SkateboardAnimation::RightHandAlignment

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    2 reports

  • no candidatefield

    Il2CppScheduleOne.Skating.SkateboardAnimation::RightHandLoweredAlignment

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    2 reports

  • no candidatefield

    Il2CppScheduleOne.Skating.SkateboardAnimation::RightHandRaisedAlignment

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    2 reports

  • no candidatefield

    Il2CppScheduleOne.Skating.SkateboardAnimation/AlignmentSet::Animated

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    2 reports

  • no candidatefield

    Il2CppScheduleOne.Skating.SkateboardAnimation/AlignmentSet::Default

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    2 reports

  • no candidatefield

    Il2CppScheduleOne.Skating.SkateboardAnimation/AlignmentSet::Transform

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    2 reports

  • no candidatefield

    Il2CppScheduleOne.Skating.SkateboardEffects::Trails

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    2 reports

  • no candidatefield

    Il2CppScheduleOne.Skating.SkateboardVisuals::Board

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    2 reports

  • refusedtype

    ScheduleOne.DevUtilities.PlayerSingleton`1

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    its name changed, and Il2CppScheduleOne.DevUtilities.PlayerSingleton`1 is generic

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.PlayerSingleton`1 was compiled against the other branch.

    2 reports

  • no candidatetype

    ScheduleOne.DevUtilities.Singleton`1

    Nothing on this build to point it at.

    type no longer exists in Assembly-CSharp; 2 types share the name Singleton`1, so which one it became is not decidable here

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.Singleton`1 was compiled against the other branch.

    2 reports

  • no candidatetype

    ScheduleOne.Dialogue.DialogueController_SkateboardSeller/Option

    Nothing on this build to point it at.

    type no longer exists in Assembly-CSharp; 2 types share the name Option, so which one it became is not decidable here

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Dialogue.DialogueController_SkateboardSeller/Option was compiled against the other branch.

    2 reports

  • no candidatepatch target

    ScheduleOne.PlayerScripts.PlayerMovement::ChangeStamina

    Nothing on this build to point it at.

    the patched type does not exist here, so this patch will not apply

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.PlayerMovement::ChangeStamina was compiled against the other branch.

    2 reports

  • no candidatetype

    ScheduleOne.Registry

    Nothing on this build to point it at.

    type no longer exists in Assembly-CSharp; 2 types share the name Registry, so which one it became is not decidable here

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Registry was compiled against the other branch.

    2 reports

  • no candidatemember

    UnityEngine.Events.UnityAction::.ctor(System.Object, System.IntPtr)

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    mono-builtThe Mono delegate constructor shape, qualified spelling. Il2CppInterop builds its delegates a different way.

    2 reports

  • no candidatemember

    UnityEngine.ImageConversion::LoadImage(UnityEngine.Texture2D, System.Byte[], System.Boolean)

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    2 reports

  • no candidatemember

    UnityEngine.Mesh::set_normals(UnityEngine.Vector3[])

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    2 reports

  • no candidatemember

    UnityEngine.Mesh::set_triangles(System.Int32[])

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    2 reports

  • no candidatemember

    UnityEngine.Mesh::set_uv(UnityEngine.Vector2[])

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    2 reports

  • no candidatemember

    UnityEngine.Mesh::set_vertices(UnityEngine.Vector3[])

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    2 reports

  • no candidatefield

    UnityEngine.UI.Toggle::onValueChanged

    Nothing on this build to point it at.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    2 reports

Bridged 21

  • bridgedmember

    Il2CppScheduleOne.Experimental.SkateboardSettings::Clone()

    Polyfill pointed this at its successor when the game started.

    2 reports

  • bridgedmember

    Il2CppScheduleOne.PlayerScripts.Player::get_ActiveSkateboard()

    Polyfill pointed this at its successor when the game started.

    2 reports

  • bridgedmember

    Il2CppScheduleOne.PlayerScripts.PlayerInventory::get_Equippable()

    Polyfill pointed this at its successor when the game started.

    2 reports

  • bridgedmember

    Il2CppScheduleOne.PlayerScripts.PlayerInventory::get_EquippedItem()

    Polyfill pointed this at its successor when the game started.

    2 reports

  • bridgedmember

    Il2CppScheduleOne.Skating.Skateboard::get_CurentSettings()

    Polyfill pointed this at its successor when the game started.

    2 reports

  • bridgedtype

    ScheduleOne.Dialogue.DialogueController_SkateboardSeller

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Dialogue.DialogueController_SkateboardSeller was compiled against the other branch.

    2 reports

  • bridgedtype

    ScheduleOne.Equipping.Equippable

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Equipping.Equippable was compiled against the other branch.

    2 reports

  • bridgedtype

    ScheduleOne.Experimental.SkateboardSettings

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Experimental.SkateboardSettings was compiled against the other branch.

    2 reports

  • bridgedtype

    ScheduleOne.ItemFramework.ItemDefinition

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemDefinition was compiled against the other branch.

    2 reports

  • bridgedtype

    ScheduleOne.ItemFramework.ItemInstance

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemInstance was compiled against the other branch.

    2 reports

  • bridgedtype

    ScheduleOne.ItemFramework.StorableItemDefinition

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.StorableItemDefinition was compiled against the other branch.

    2 reports

  • bridgedtype

    ScheduleOne.PlayerScripts.Player

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.Player was compiled against the other branch.

    2 reports

  • bridgedtype

    ScheduleOne.PlayerScripts.PlayerInventory

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.PlayerInventory was compiled against the other branch.

    2 reports

  • bridgedtype

    ScheduleOne.PlayerScripts.PlayerMovement

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.PlayerMovement was compiled against the other branch.

    2 reports

  • bridgedtype

    ScheduleOne.Skating.Skateboard

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Skating.Skateboard was compiled against the other branch.

    2 reports

  • bridgedtype

    ScheduleOne.Skating.Skateboard_Equippable

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Skating.Skateboard_Equippable was compiled against the other branch.

    2 reports

  • bridgedtype

    ScheduleOne.Skating.SkateboardAnimation

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Skating.SkateboardAnimation was compiled against the other branch.

    2 reports

  • bridgedtype

    ScheduleOne.Skating.SkateboardAnimation/AlignmentSet

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Skating.SkateboardAnimation/AlignmentSet was compiled against the other branch.

    2 reports

  • bridgedtype

    ScheduleOne.Skating.SkateboardEffects

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Skating.SkateboardEffects was compiled against the other branch.

    2 reports

  • bridgedtype

    ScheduleOne.Skating.SkateboardVisuals

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Skating.SkateboardVisuals was compiled against the other branch.

    2 reports

  • bridgedtype

    TMPro.TMP_Text

    Polyfill pointed this at its successor when the game started.

    2 reports

Errors 1

Error messages are not collected.
  • System.TypeLoadException5 sessions 80 347 timesnew since 0.4.6f13

    ElectricScooter.ScooterItem.EnsureRegistered()

    Called fromElectricScooter.ElectricScooterMod.OnUpdate() in C:\Users\Admin\IdeaProjects\ScheduleI-Mods\mods\ElectricScooter\src\Ele

    Game0.4.7f12, 0.4.6f13Mod1.0.0Last seen10 Oct 2026

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