Polyfill
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EasyWeedEditor

by Yazz

Your game version

0.4.6f13newest
Not played yet

Nobody has played it long enough yet.

1 report on 0.4.6f13, newest 1 month ago.

I want this fixed

Use these versions

  1. Polyfill 0.11.12

    Newest reported, 1 report so far. Get Polyfill

  2. Mod 1.0.1

    1 of 1 report.

At game start

Parts missing

1 of 1 report.

Ingame

Not played yet

No sessions yet.

Report
1
Sessions
0
Hours played
0
Last report
1 month ago

Good to know

  • One report so far. Could still change.

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

0 / 500 · public on this page, links removedSend report

History

Changes only.
  1. 03 Sep 2026

    First report Mod 1.0.1, game 0.4.6f13.

    Parts missing

By Polyfill version

Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.11.12
0.4.6f13Parts missing

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 1 row
GameModPolyfillStateReportsFirst reported
0.4.6f131.0.10.11.12Parts missing103 Sep 2026

For mod authors

Technical details. Players can skip this.

To get to "Works"

Not played yet
  • Open: 6 names missing

    Fix them in a mod update. Show them

  • Open: Not played yet

    Needs one session without errors.

6missing9bridged0interface clones0errors0old versions only
Showmod 1.0.1 (newest)game 0.4.6f13API

Missing 6

  • no candidatefield

    Il2CppScheduleOne.Growing.PlantHarvestable::Product

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Growing.WeedPlant::BranchPrefab

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.ItemFramework.QualityItemInstance::Quality

    Nothing on this build to point it at.

    1 report

  • no candidatepatch target

    ScheduleOne.Growing.WeedPlant::GetHarvestedProduct

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.WeedPlant::GetHarvestedProduct was compiled against the other branch.

    1 report

  • no candidatemember

    UnityEngine.GUI/WindowFunction::.ctor(System.Object, System.IntPtr)

    Nothing on this build to point it at.

    1 report

  • no candidatemember

    UnityEngine.GUILayout::SelectionGrid(System.Int32, System.String[], System.Int32, UnityEngine.GUILayoutOption[])

    Nothing on this build to point it at.

    1 report

Bridged 9

  • bridgedmember

    Il2CppScheduleOne.ItemFramework.ItemDefinition::GetDefaultInstance(Int32)

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedtype

    ScheduleOne.Growing.PlantHarvestable

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.PlantHarvestable was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Growing.WeedPlant

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.WeedPlant was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.ItemFramework.EQuality

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.EQuality was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.ItemFramework.ItemDefinition

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemDefinition was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.ItemFramework.ItemInstance

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemInstance was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.ItemFramework.QualityItemInstance

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.QualityItemInstance was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.ItemFramework.StorableItemDefinition

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.StorableItemDefinition was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.ObjectScripts.MixingStation

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.MixingStation was compiled against the other branch.

    1 report

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API docs

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