Polyfill
All mods

EasyPlanting

by @joeswanson.

Your game version

0.4.6f13newest
Errors ingame

Every session hit an error.

1 report on 0.4.6f13, newest 1 month ago.

I want this fixed

Use these versions

  1. Polyfill 0.12.2

    Newest reported, 0 reports so far. Get Polyfill

  2. Mod 1.0.0

    1 of 1 report.

At game start

Broken

1 of 1 report.

Ingame

Errors

0 of 4 sessions.

Report
1
Sessions
4
Hours played
7
Last report
1 month ago

Good to know

  • One report so far. Could still change.

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

0 / 500 · public on this page, links removedSend report

History

Changes only.
  1. 06 Sep 2026

    First report Mod 1.0.0, game 0.4.6f13.

    Parts missing

By Polyfill version

Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.12.00.12.10.12.2
0.4.6f13Parts missingParts missingParts missing

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 3 rows
GameModPolyfillStateReportsFirst reported
0.4.6f131.0.00.12.2Parts missing008 Sep 2026
0.4.6f131.0.00.12.1Parts missing008 Sep 2026
0.4.6f131.0.00.12.0Parts missing106 Sep 2026

For mod authors

Technical details. Players can skip this.

To get to "Works"

Errors ingame
  • Open: 18 names missing

    Fix them in a mod update. Show them

  • Open: Errors ingame

    4 of 4 sessions. Show them

18missing17bridged0interface clones1errors0old versions only
Showmod 1.0.0 (newest)game 0.4.6f13API

Missing 18

  • no candidatemember

    Il2CppScheduleOne.GameInput::GetButton(ScheduleOne.GameInput/ButtonCode)

    Nothing on this build to point it at.

    mono-builtThe method is unchanged and present. The argument type in the report is the giveaway: ScheduleOne.GameInput/ButtonCode with no Il2Cpp prefix is the Mono type, so the mod was built against the Mono branch and its call names a type this build does not have. Polyfill bridges versions, not the Mono-to-IL2CPP jump. The IL2CPP build of the same mod needs no repair.

    4 reports

  • no candidatefield

    Il2CppScheduleOne.Growing.PlantGrowthStage::GrowthSites

    Nothing on this build to point it at.

    4 reports

  • no candidatefield

    Il2CppScheduleOne.Growing.VialCap::Collider

    Nothing on this build to point it at.

    4 reports

  • no candidatefield

    Il2CppScheduleOne.PlayerTasks.SowSeedTask::seedReachedDestination

    Nothing on this build to point it at.

    4 reports

  • no candidatefield

    Il2CppScheduleOne.PlayerTasks.TaskManager::currentTask

    Nothing on this build to point it at.

    4 reports

  • no candidatefield

    Il2CppScheduleOne.PlayerTasks.Tasks.PourOntoTargetTask::SUCCESS_THRESHOLD

    Nothing on this build to point it at.

    4 reports

  • no candidatefield

    Il2CppScheduleOne.PlayerTasks.Tasks.PourOntoTargetTask::SUCCESS_TIME

    Nothing on this build to point it at.

    4 reports

  • no candidatetype

    ScheduleOne.DevUtilities.Singleton`1

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.Singleton`1 was compiled against the other branch.

    4 reports

  • no candidatepatch target

    ScheduleOne.Growing.Plant::GrowthDone

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.Plant::GrowthDone was compiled against the other branch.

    4 reports

  • no candidatepatch target

    ScheduleOne.ObjectScripts.Soil.PourableSoil::Awake

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.Soil.PourableSoil::Awake was compiled against the other branch.

    4 reports

  • no candidatepatch target

    ScheduleOne.ObjectScripts.Soil.PourableSoil::PourAmount

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.Soil.PourableSoil::PourAmount was compiled against the other branch.

    4 reports

  • no candidatetype

    ScheduleOne.PlayerTasks.Clickable

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerTasks.Clickable was compiled against the other branch.

    4 reports

  • no candidatepatch target

    ScheduleOne.PlayerTasks.Clickable::Awake

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerTasks.Clickable::Awake was compiled against the other branch.

    4 reports

  • no candidatetype

    ScheduleOne.PlayerTasks.Draggable

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerTasks.Draggable was compiled against the other branch.

    4 reports

  • no candidatepatch target

    ScheduleOne.PlayerTasks.Draggable::Awake

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerTasks.Draggable::Awake was compiled against the other branch.

    4 reports

  • no candidatetype

    ScheduleOne.PlayerTasks.Task

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerTasks.Task was compiled against the other branch.

    4 reports

  • no candidatemember

    UnityEngine.ImageConversion::LoadImage(UnityEngine.Texture2D, System.Byte[], System.Boolean)

    Nothing on this build to point it at.

    4 reports

  • no candidatetype

    VLB.Utils

    Nothing on this build to point it at.

    4 reports

Bridged 17

  • bridgedmember

    Il2CppScheduleOne.Growing.Plant::get_FinalGrowthStage()

    Polyfill pointed this at its successor when the game started.

    4 reports

  • bridgedtype

    ScheduleOne.GameInput

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.GameInput was compiled against the other branch.

    4 reports

  • bridgedtype

    ScheduleOne.GameInput/ButtonCode

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.GameInput/ButtonCode was compiled against the other branch.

    4 reports

  • bridgedtype

    ScheduleOne.Growing.Plant

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.Plant was compiled against the other branch.

    4 reports

  • bridgedtype

    ScheduleOne.Growing.PlantGrowthStage

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.PlantGrowthStage was compiled against the other branch.

    4 reports

  • bridgedtype

    ScheduleOne.Growing.SoilChunk

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.SoilChunk was compiled against the other branch.

    4 reports

  • bridgedtype

    ScheduleOne.Growing.VialCap

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.VialCap was compiled against the other branch.

    4 reports

  • bridgedtype

    ScheduleOne.Growing.WeedPlant

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.WeedPlant was compiled against the other branch.

    4 reports

  • bridgedtype

    ScheduleOne.ItemFramework.ItemInstance

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemInstance was compiled against the other branch.

    4 reports

  • bridgedtype

    ScheduleOne.ObjectScripts.Pot

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.Pot was compiled against the other branch.

    4 reports

  • bridgedtype

    ScheduleOne.ObjectScripts.Soil.PourableSoil

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.Soil.PourableSoil was compiled against the other branch.

    4 reports

  • bridgedtype

    ScheduleOne.PlayerTasks.Pourable

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerTasks.Pourable was compiled against the other branch.

    4 reports

  • bridgedtype

    ScheduleOne.PlayerTasks.SowSeedTask

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerTasks.SowSeedTask was compiled against the other branch.

    4 reports

  • bridgedtype

    ScheduleOne.PlayerTasks.TaskManager

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerTasks.TaskManager was compiled against the other branch.

    4 reports

  • bridgedtype

    ScheduleOne.PlayerTasks.Tasks.PourOntoTargetTask

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerTasks.Tasks.PourOntoTargetTask was compiled against the other branch.

    4 reports

  • bridgedtype

    ScheduleOne.PlayerTasks.Tasks.PourWaterTask

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerTasks.Tasks.PourWaterTask was compiled against the other branch.

    4 reports

  • bridgedtype

    ScheduleOne.UI.NotificationsManager

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.NotificationsManager was compiled against the other branch.

    4 reports

Errors 1

Error messages are not collected.
  • System.TypeLoadException4 sessions 319 714 times

    EasyPlanting.ModMain.OnUpdate()

    Game0.4.6f13Mod1.0.0Last seen08 Sep 2026

For your mod page

Badge

Polyfill badge for EasyPlanting
[![Polyfill](https://polyfill.doomods.com/badge/easyplanting.svg)](https://polyfill.doomods.com/mod/easyplanting)

Your mod?

Add a link to your mod page, or have it removed from the index.

Add linkRemove mod

API

GET https://polyfill.doomods.com/api/board/easyplanting
API docs

This page as JSON: answer, findings, errors, player reports. No key needed.