EasyPlanting
by @joeswanson.
Your game version
Every session hit an error.
1 report on 0.4.6f13, newest 1 month ago.
Use these versions
- 1
Polyfill 0.12.2
Newest reported, 0 reports so far. Get Polyfill
- 2
Mod 1.0.0
1 of 1 report.
At game start
1 of 1 report.
Ingame
0 of 4 sessions.
- Report
- 1
- Sessions
- 4
- Hours played
- 7
- Last report
- 1 month ago
Good to know
One report so far. Could still change.
Player reports
No reports on this game version yet.
1 · Your log
The log stays on your PC.
History
Changes only.- 06 Sep 2026
First report Mod 1.0.0, game 0.4.6f13.
Parts missing
By Polyfill version
| Game | 0.12.0 | 0.12.1 | 0.12.2 |
|---|---|---|---|
| 0.4.6f13 | Parts missing | Parts missing | Parts missing |
A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.
All 3 rows
| Game | Mod | Polyfill | State | Reports | First reported |
|---|---|---|---|---|---|
| 0.4.6f13 | 1.0.0 | 0.12.2 | Parts missing | 0 | 08 Sep 2026 |
| 0.4.6f13 | 1.0.0 | 0.12.1 | Parts missing | 0 | 08 Sep 2026 |
| 0.4.6f13 | 1.0.0 | 0.12.0 | Parts missing | 1 | 06 Sep 2026 |
For mod authors
Technical details. Players can skip this.
To get to "Works"
Errors ingameMissing · 18
no candidatemember
Il2CppScheduleOne.GameInput::GetButton(ScheduleOne.GameInput/ButtonCode)Nothing on this build to point it at.
mono-builtThe method is unchanged and present. The argument type in the report is the giveaway: ScheduleOne.GameInput/ButtonCode with no Il2Cpp prefix is the Mono type, so the mod was built against the Mono branch and its call names a type this build does not have. Polyfill bridges versions, not the Mono-to-IL2CPP jump. The IL2CPP build of the same mod needs no repair.
4 reports
no candidatefield
Il2CppScheduleOne.Growing.PlantGrowthStage::GrowthSitesNothing on this build to point it at.
4 reports
no candidatefield
Il2CppScheduleOne.Growing.VialCap::ColliderNothing on this build to point it at.
4 reports
no candidatefield
Il2CppScheduleOne.PlayerTasks.SowSeedTask::seedReachedDestinationNothing on this build to point it at.
4 reports
no candidatefield
Il2CppScheduleOne.PlayerTasks.TaskManager::currentTaskNothing on this build to point it at.
4 reports
no candidatefield
Il2CppScheduleOne.PlayerTasks.Tasks.PourOntoTargetTask::SUCCESS_THRESHOLDNothing on this build to point it at.
4 reports
no candidatefield
Il2CppScheduleOne.PlayerTasks.Tasks.PourOntoTargetTask::SUCCESS_TIMENothing on this build to point it at.
4 reports
no candidatetype
ScheduleOne.DevUtilities.Singleton`1Nothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.Singleton`1 was compiled against the other branch.
4 reports
no candidatepatch target
ScheduleOne.Growing.Plant::GrowthDoneNothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.Plant::GrowthDone was compiled against the other branch.
4 reports
no candidatepatch target
ScheduleOne.ObjectScripts.Soil.PourableSoil::AwakeNothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.Soil.PourableSoil::Awake was compiled against the other branch.
4 reports
no candidatepatch target
ScheduleOne.ObjectScripts.Soil.PourableSoil::PourAmountNothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.Soil.PourableSoil::PourAmount was compiled against the other branch.
4 reports
no candidatetype
ScheduleOne.PlayerTasks.ClickableNothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerTasks.Clickable was compiled against the other branch.
4 reports
no candidatepatch target
ScheduleOne.PlayerTasks.Clickable::AwakeNothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerTasks.Clickable::Awake was compiled against the other branch.
4 reports
no candidatetype
ScheduleOne.PlayerTasks.DraggableNothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerTasks.Draggable was compiled against the other branch.
4 reports
no candidatepatch target
ScheduleOne.PlayerTasks.Draggable::AwakeNothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerTasks.Draggable::Awake was compiled against the other branch.
4 reports
no candidatetype
ScheduleOne.PlayerTasks.TaskNothing on this build to point it at.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerTasks.Task was compiled against the other branch.
4 reports
no candidatemember
UnityEngine.ImageConversion::LoadImage(UnityEngine.Texture2D, System.Byte[], System.Boolean)Nothing on this build to point it at.
4 reports
no candidatetype
VLB.UtilsNothing on this build to point it at.
4 reports
Bridged · 17
bridgedmember
Il2CppScheduleOne.Growing.Plant::get_FinalGrowthStage()Polyfill pointed this at its successor when the game started.
4 reports
bridgedtype
ScheduleOne.GameInputPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.GameInput was compiled against the other branch.
4 reports
bridgedtype
ScheduleOne.GameInput/ButtonCodePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.GameInput/ButtonCode was compiled against the other branch.
4 reports
bridgedtype
ScheduleOne.Growing.PlantPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.Plant was compiled against the other branch.
4 reports
bridgedtype
ScheduleOne.Growing.PlantGrowthStagePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.PlantGrowthStage was compiled against the other branch.
4 reports
bridgedtype
ScheduleOne.Growing.SoilChunkPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.SoilChunk was compiled against the other branch.
4 reports
bridgedtype
ScheduleOne.Growing.VialCapPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.VialCap was compiled against the other branch.
4 reports
bridgedtype
ScheduleOne.Growing.WeedPlantPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.WeedPlant was compiled against the other branch.
4 reports
bridgedtype
ScheduleOne.ItemFramework.ItemInstancePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemInstance was compiled against the other branch.
4 reports
bridgedtype
ScheduleOne.ObjectScripts.PotPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.Pot was compiled against the other branch.
4 reports
bridgedtype
ScheduleOne.ObjectScripts.Soil.PourableSoilPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.Soil.PourableSoil was compiled against the other branch.
4 reports
bridgedtype
ScheduleOne.PlayerTasks.PourablePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerTasks.Pourable was compiled against the other branch.
4 reports
bridgedtype
ScheduleOne.PlayerTasks.SowSeedTaskPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerTasks.SowSeedTask was compiled against the other branch.
4 reports
bridgedtype
ScheduleOne.PlayerTasks.TaskManagerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerTasks.TaskManager was compiled against the other branch.
4 reports
bridgedtype
ScheduleOne.PlayerTasks.Tasks.PourOntoTargetTaskPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerTasks.Tasks.PourOntoTargetTask was compiled against the other branch.
4 reports
bridgedtype
ScheduleOne.PlayerTasks.Tasks.PourWaterTaskPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerTasks.Tasks.PourWaterTask was compiled against the other branch.
4 reports
bridgedtype
ScheduleOne.UI.NotificationsManagerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.NotificationsManager was compiled against the other branch.
4 reports
Errors · 1
Error messages are not collected.System.TypeLoadException4 sessions · 319 714 times
EasyPlanting.ModMain.OnUpdate()Game0.4.6f13Mod1.0.0Last seen08 Sep 2026
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