Deal Spot Picker
by aleks
Your game version
No errors so far, but part of it is gone from the game.
1 report on 0.4.7f12, newest 51 min ago.
Use these versions
- 1
Polyfill 0.13.18
Newest reported, 1 report so far. Get Polyfill
- 2
Mod 1.2.1
1 of 1 report.
At game start
1 of 1 report.
Ingame
1 of 1 sessions.
- Report
- 1
- Session
- 1
- Hours played
- 1
- Avg. session
- 1 h 6 min
- Last report
- 51 min ago
Good to know
One report so far. Could still change.
Player reports
No reports on this game version yet.
1 · Your log
The log stays on your PC.
History
Changes only.- 23 Oct 2026
First report Mod 1.2.1, game 0.4.7f12.
Parts missing
By Polyfill version
| Game | 0.13.18 |
|---|---|
| 0.4.7f12 | Parts missing |
A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.
All 1 row
| Game | Mod | Polyfill | State | Reports | First reported |
|---|---|---|---|---|---|
| 0.4.7f12 | 1.2.1 | 0.13.18 | Parts missing | 1 | 23 Oct 2026 |
For mod authors
What Polyfill found when players started your mod. What the lists mean
What "Works" needs
Works so farOpen: 18 game names gone
Your mod uses them and this game version no longer has them. Replace them in a mod update. Show them
Done: No errors ingame
1 session.
Missing · 18
no replacementfield
Il2CppScheduleOne.Economy.DeliveryLocation::CustomerStandPointGone from the game, and nothing replaces it. Change this call in your mod.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
Checked by hand: Polyfill cannot stand in for itthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 report
no replacementfield
Il2CppScheduleOne.Economy.DeliveryLocation::LocationNameGone from the game, and nothing replaces it. Change this call in your mod.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
Checked by hand: Polyfill cannot stand in for itthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 report
no replacementfield
Il2CppScheduleOne.Map.MapRegionData::NameGone from the game, and nothing replaces it. Change this call in your mod.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
Checked by hand: Polyfill cannot stand in for itthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 report
no replacementfield
Il2CppScheduleOne.Map.MapRegionData::RegionDeliveryLocationsGone from the game, and nothing replaces it. Change this call in your mod.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
Checked by hand: Polyfill cannot stand in for itthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 report
no replacementfield
Il2CppScheduleOne.NPCs.NPC::RegionGone from the game, and nothing replaces it. Change this call in your mod.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
Checked by hand: Polyfill cannot stand in for itthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 report
no replacementfield
Il2CppScheduleOne.PlayerScripts.Player::LocalGone from the game, and nothing replaces it. Change this call in your mod.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
Checked by hand: Polyfill cannot stand in for itthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 report
no replacementfield
Il2CppScheduleOne.Quests.ContractInfo::DeliveryLocationGUIDGone from the game, and nothing replaces it. Change this call in your mod.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
Checked by hand: Polyfill cannot stand in for itthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 report
no replacementfield
Il2CppScheduleOne.UI.Phone.Messages.DealWindowSelector::ContainerGone from the game, and nothing replaces it. Change this call in your mod.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
Checked by hand: Polyfill cannot stand in for itthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 report
no replacementfield
Il2CppScheduleOne.UI.Phone.Messages.DealWindowSelector::CurrentTimeLabelGone from the game, and nothing replaces it. Change this call in your mod.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
Checked by hand: Polyfill cannot stand in for itthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 report
no replacementfield
Il2CppScheduleOne.UI.Phone.Messages.MessagesApp::DealWindowSelectorGone from the game, and nothing replaces it. Change this call in your mod.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
Checked by hand: Polyfill cannot stand in for itthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
1 report
refusedtype
ScheduleOne.DevUtilities.PlayerSingleton`1Gone from the game. Polyfill found a possible replacement and did not trust it.
its name changed, and Il2CppScheduleOne.DevUtilities.PlayerSingleton`1 is generic
Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.PlayerSingleton`1 was compiled against the other branch.
1 report
no replacementtype
ScheduleOne.DevUtilities.Singleton`1Gone from the game, and nothing replaces it. Change this call in your mod.
type no longer exists in Assembly-CSharp; 2 types share the name Singleton`1, so which one it became is not decidable here
Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.Singleton`1 was compiled against the other branch.
1 report
no replacementHarmony target
ScheduleOne.Economy.Customer::AcceptContractClickedGone from the game, and nothing replaces it. Change this call in your mod.
the patched type does not exist here, so this patch will not apply
Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Economy.Customer::AcceptContractClicked was compiled against the other branch.
1 report
no replacementtype
ScheduleOne.Map.MapGone from the game, and nothing replaces it. Change this call in your mod.
type no longer exists in Assembly-CSharp; 3 types share the name Map, so which one it became is not decidable here
Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Map.Map was compiled against the other branch.
1 report
no replacementmember
UnityEngine.Events.UnityAction::.ctor(System.Object, System.IntPtr)Gone from the game, and nothing replaces it. Change this call in your mod.
the method still exists but its parameters changed
Checked by hand: built for MonoThe Mono delegate constructor shape, qualified spelling. Il2CppInterop builds its delegates a different way.
1 report
no replacementmember
UnityEngine.GameObject::.ctor(System.String, System.Type[])Gone from the game, and nothing replaces it. Change this call in your mod.
the method still exists but its parameters changed
1 report
no replacementmember
UnityEngine.RectTransform::GetWorldCorners(UnityEngine.Vector3[])Gone from the game, and nothing replaces it. Change this call in your mod.
the method still exists but its parameters changed
1 report
no replacementmember
UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[])Gone from the game, and nothing replaces it. Change this call in your mod.
the method still exists but its parameters changed
1 report
Bridged · 13
bridgedmember
Il2CppScheduleOne.Economy.Customer::get_NPC()Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.
1 report
bridgedmember
Il2CppScheduleOne.Economy.Customer::get_OfferedContractInfo()Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.
1 report
bridgedtype
ScheduleOne.DevUtilities.GameManagerGone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.
Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.GameManager was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Economy.CustomerGone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.
Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Economy.Customer was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Economy.DeliveryLocationGone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.
Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Economy.DeliveryLocation was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Map.EMapRegionGone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.
Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Map.EMapRegion was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Map.MapRegionDataGone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.
Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Map.MapRegionData was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.NPCs.NPCGone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.
Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.NPC was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.PlayerScripts.PlayerGone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.
Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.Player was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.Quests.ContractInfoGone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.
Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Quests.ContractInfo was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.UI.Phone.Messages.DealWindowSelectorGone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.
Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.Messages.DealWindowSelector was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.UI.Phone.Messages.MessagesAppGone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.
Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.Messages.MessagesApp was compiled against the other branch.
1 report
bridgedtype
ScheduleOne.UI.Phone.PhoneGone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.
Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.Phone was compiled against the other branch.
1 report
For your mod page
Badge
[](https://polyfill.doomods.com/mod/deal-spot-picker)
API
GET https://polyfill.doomods.com/api/board/deal-spot-pickerAPI docs
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