Polyfill
All mods

Deal Spot Picker

by aleks

Your game version

0.4.7f12newest
Works so far

No errors so far, but part of it is gone from the game.

1 report on 0.4.7f12, newest 51 min ago.

I want this fixed

Use these versions

  1. Polyfill 0.13.18

    Newest reported, 1 report so far. Get Polyfill

  2. Mod 1.2.1

    1 of 1 report.

At game start

Parts missing

1 of 1 report.

Ingame

No errors

1 of 1 sessions.

Report
1
Session
1
Hours played
1
Avg. session
1 h 6 min
Last report
51 min ago

Good to know

  • One report so far. Could still change.

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

0 / 500 · public on this page, links removedSend report

History

Changes only.
  1. 23 Oct 2026

    First report Mod 1.2.1, game 0.4.7f12.

    Parts missing

By Polyfill version

Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.13.18
0.4.7f12Parts missing

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 1 row
GameModPolyfillStateReportsFirst reported
0.4.7f121.2.10.13.18Parts missing123 Oct 2026

For mod authors

What Polyfill found when players started your mod. What the lists mean

What "Works" needs

Works so far
  • Open: 18 game names gone

    Your mod uses them and this game version no longer has them. Replace them in a mod update. Show them

  • Done: No errors ingame

    1 session.

18missing13bridged0interface clones0errors0old versions only
Showmod 1.2.1 (newest)game 0.4.7f12API

Missing 18

  • no replacementfield

    Il2CppScheduleOne.Economy.DeliveryLocation::CustomerStandPoint

    Gone from the game, and nothing replaces it. Change this call in your mod.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    Checked by hand: Polyfill cannot stand in for itthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    1 report

  • no replacementfield

    Il2CppScheduleOne.Economy.DeliveryLocation::LocationName

    Gone from the game, and nothing replaces it. Change this call in your mod.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    Checked by hand: Polyfill cannot stand in for itthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    1 report

  • no replacementfield

    Il2CppScheduleOne.Map.MapRegionData::Name

    Gone from the game, and nothing replaces it. Change this call in your mod.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    Checked by hand: Polyfill cannot stand in for itthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    1 report

  • no replacementfield

    Il2CppScheduleOne.Map.MapRegionData::RegionDeliveryLocations

    Gone from the game, and nothing replaces it. Change this call in your mod.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    Checked by hand: Polyfill cannot stand in for itthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    1 report

  • no replacementfield

    Il2CppScheduleOne.NPCs.NPC::Region

    Gone from the game, and nothing replaces it. Change this call in your mod.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    Checked by hand: Polyfill cannot stand in for itthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    1 report

  • no replacementfield

    Il2CppScheduleOne.PlayerScripts.Player::Local

    Gone from the game, and nothing replaces it. Change this call in your mod.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    Checked by hand: Polyfill cannot stand in for itthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    1 report

  • no replacementfield

    Il2CppScheduleOne.Quests.ContractInfo::DeliveryLocationGUID

    Gone from the game, and nothing replaces it. Change this call in your mod.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    Checked by hand: Polyfill cannot stand in for itthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    1 report

  • no replacementfield

    Il2CppScheduleOne.UI.Phone.Messages.DealWindowSelector::Container

    Gone from the game, and nothing replaces it. Change this call in your mod.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    Checked by hand: Polyfill cannot stand in for itthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    1 report

  • no replacementfield

    Il2CppScheduleOne.UI.Phone.Messages.DealWindowSelector::CurrentTimeLabel

    Gone from the game, and nothing replaces it. Change this call in your mod.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    Checked by hand: Polyfill cannot stand in for itthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    1 report

  • no replacementfield

    Il2CppScheduleOne.UI.Phone.Messages.MessagesApp::DealWindowSelector

    Gone from the game, and nothing replaces it. Change this call in your mod.

    the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    Checked by hand: Polyfill cannot stand in for itthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on

    1 report

  • refusedtype

    ScheduleOne.DevUtilities.PlayerSingleton`1

    Gone from the game. Polyfill found a possible replacement and did not trust it.

    its name changed, and Il2CppScheduleOne.DevUtilities.PlayerSingleton`1 is generic

    Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.PlayerSingleton`1 was compiled against the other branch.

    1 report

  • no replacementtype

    ScheduleOne.DevUtilities.Singleton`1

    Gone from the game, and nothing replaces it. Change this call in your mod.

    type no longer exists in Assembly-CSharp; 2 types share the name Singleton`1, so which one it became is not decidable here

    Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.Singleton`1 was compiled against the other branch.

    1 report

  • no replacementHarmony target

    ScheduleOne.Economy.Customer::AcceptContractClicked

    Gone from the game, and nothing replaces it. Change this call in your mod.

    the patched type does not exist here, so this patch will not apply

    Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Economy.Customer::AcceptContractClicked was compiled against the other branch.

    1 report

  • no replacementtype

    ScheduleOne.Map.Map

    Gone from the game, and nothing replaces it. Change this call in your mod.

    type no longer exists in Assembly-CSharp; 3 types share the name Map, so which one it became is not decidable here

    Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Map.Map was compiled against the other branch.

    1 report

  • no replacementmember

    UnityEngine.Events.UnityAction::.ctor(System.Object, System.IntPtr)

    Gone from the game, and nothing replaces it. Change this call in your mod.

    the method still exists but its parameters changed

    Checked by hand: built for MonoThe Mono delegate constructor shape, qualified spelling. Il2CppInterop builds its delegates a different way.

    1 report

  • no replacementmember

    UnityEngine.GameObject::.ctor(System.String, System.Type[])

    Gone from the game, and nothing replaces it. Change this call in your mod.

    the method still exists but its parameters changed

    1 report

  • no replacementmember

    UnityEngine.RectTransform::GetWorldCorners(UnityEngine.Vector3[])

    Gone from the game, and nothing replaces it. Change this call in your mod.

    the method still exists but its parameters changed

    1 report

  • no replacementmember

    UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[])

    Gone from the game, and nothing replaces it. Change this call in your mod.

    the method still exists but its parameters changed

    1 report

Bridged 13

  • bridgedmember

    Il2CppScheduleOne.Economy.Customer::get_NPC()

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    1 report

  • bridgedmember

    Il2CppScheduleOne.Economy.Customer::get_OfferedContractInfo()

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    1 report

  • bridgedtype

    ScheduleOne.DevUtilities.GameManager

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.GameManager was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Economy.Customer

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Economy.Customer was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Economy.DeliveryLocation

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Economy.DeliveryLocation was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Map.EMapRegion

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Map.EMapRegion was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Map.MapRegionData

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Map.MapRegionData was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.NPCs.NPC

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.NPCs.NPC was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.PlayerScripts.Player

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.Player was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Quests.ContractInfo

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Quests.ContractInfo was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.UI.Phone.Messages.DealWindowSelector

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.Messages.DealWindowSelector was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.UI.Phone.Messages.MessagesApp

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.Messages.MessagesApp was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.UI.Phone.Phone

    Gone from the game. Polyfill redirects it to the new name, so it only works for players who have Polyfill.

    Checked by hand: built for MonoMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Phone.Phone was compiled against the other branch.

    1 report

For your mod page

Badge

Polyfill badge for Deal Spot Picker
[![Polyfill](https://polyfill.doomods.com/badge/deal-spot-picker.svg)](https://polyfill.doomods.com/mod/deal-spot-picker)

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API

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API docs

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