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ConfigurableEmployees

by Mountain

Your game version

0.4.7f12newest
Not played yet

Nobody has played it long enough yet.

1 report on 0.4.7f12, newest 2 hours ago.

I want this fixed

Use these versions

  1. Polyfill 0.13.29

    Newest reported, 1 report so far. Get Polyfill

  2. Mod 1

    1 of 1 report.

At game start

Parts missing

1 of 1 report.

Ingame

Not played yet

No sessions yet.

Report
1
Sessions
0
Hours played
0
Avg. session
-
Last report
2 hours ago

Good to know

  • One report so far. Could still change.

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

0 / 500 · public on this page, links removedSend report

History

Changes only.
  1. 28 Oct 2026

    First report Mod 1, game 0.4.7f12.

    Parts missing

By Polyfill version

Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.13.29
0.4.7f12Parts missing

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 1 row
GameModPolyfillStateReportsFirst reported
0.4.7f1210.13.29Parts missing128 Oct 2026

For mod authors

What Polyfill found when players started your mod. What the lists mean

What "Works" needs

Not played yet
  • Open: 5 game names gone

    Your mod uses them and this game version no longer has them. Replace them in a mod update. Show them

  • Open: Not played yet

    Needs one session without errors from your mod.

5missing0bridged0interface clones0errors0old versions only
Showmod 1 (newest)game 0.4.7f12API

Missing 5

  • no replacementmember

    Il2CppScheduleOne.Employees.Botanist::set_ADDITIVE_POUR_TIME(Single)

    Gone from the game, and nothing replaces it. Change this call in your mod.

    method missing, with nothing on this type to point at

    Checked by hand: nothing in the game replaces itSame as WATER_POUR_TIME: the name is in neither branch and the successors have no timings.

    1 report

  • no replacementmember

    Il2CppScheduleOne.Employees.Botanist::set_HARVEST_TIME(Single)

    Gone from the game, and nothing replaces it. Change this call in your mod.

    method missing, with nothing on this type to point at

    Checked by hand: nothing in the game replaces itSame as WATER_POUR_TIME: the name is in neither branch and the successors have no timings.

    1 report

  • no replacementmember

    Il2CppScheduleOne.Employees.Botanist::set_SEED_SOW_TIME(Single)

    Gone from the game, and nothing replaces it. Change this call in your mod.

    method missing, with nothing on this type to point at

    Checked by hand: nothing in the game replaces itSame as WATER_POUR_TIME: the name is in neither branch and the successors have no timings.

    1 report

  • no replacementmember

    Il2CppScheduleOne.Employees.Botanist::set_SOIL_POUR_TIME(Single)

    Gone from the game, and nothing replaces it. Change this call in your mod.

    method missing, with nothing on this type to point at

    Checked by hand: nothing in the game replaces itSame as WATER_POUR_TIME: the name is in neither branch and the successors have no timings.

    1 report

  • no replacementmember

    Il2CppScheduleOne.Employees.Botanist::set_WATER_POUR_TIME(Single)

    Gone from the game, and nothing replaces it. Change this call in your mod.

    method missing, with nothing on this type to point at

    Checked by hand: nothing in the game replaces itThe name appears nowhere in 0.4.6f13, in either branch, and the four classes that took over the work - GrowContainerBehaviour and its three subclasses - carry no timing field at all.

    1 report

For your mod page

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[![Polyfill](https://polyfill.doomods.com/badge/configurableemployees.svg)](https://polyfill.doomods.com/mod/configurableemployees)

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API

GET https://polyfill.doomods.com/api/board/configurableemployees
API docs

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