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CDXX

by RobbyMRDR

Your game version

0.4.7f12newest0.4.6f1310 reports
Errors ingame

Errors in 4 of 5 sessions.

3 reports on 0.4.7f12, newest 6 hours ago.

I want this fixed

Use these versions

  1. Polyfill 0.13.12

    Newest reported, 1 report so far. Get Polyfill

  2. Mod 1.6.4

    3 of 3 reports.

At game start

Broken

3 of 3 reports.

Ingame

Errors

1 of 5 sessions.

Reports
3
Sessions
5
Hours played
4
Last report
6 hours ago

Good to know

  • Changes 1 game screen.

    They can break after a game update.

    Title

  • Only a few reports so far.

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

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Other game versions

Click to switch.
0.4.7f12Errors ingame3 reports0.4.6f13Errors ingame10 reports

History

Changes only.
  1. 30 Aug 2026

    First report Mod 1.6.4, game 0.4.6f13.

    Parts missing

By Polyfill version

1.6.41.6.31.6.2all 3
Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.12.00.12.10.12.20.12.30.12.60.13.10.13.70.13.12
0.4.7f12not reportednot reportednot reportednot reportednot reportedParts missingParts missingParts missing
0.4.6f13Parts missingParts missingParts missingParts missingParts missingnot reportednot reportednot reported
Older Polyfill versions (1)
Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.11.4
0.4.6f13Parts missing

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 12 rows
GameModPolyfillStateReportsFirst reported
0.4.7f121.6.40.13.12Parts missing116 Oct 2026
0.4.7f121.6.40.13.7Parts missing113 Oct 2026
0.4.7f121.6.40.13.1Parts missing110 Oct 2026
0.4.6f131.6.40.12.6Parts missing213 Sep 2026
0.4.6f131.6.40.12.3Parts missing025 Sep 2026
0.4.6f131.6.40.12.2Parts missing108 Sep 2026
0.4.6f131.6.40.12.1Parts missing108 Sep 2026
0.4.6f131.6.40.12.0Parts missing112 Sep 2026
0.4.6f131.6.40.11.4Parts missing230 Aug 2026
0.4.6f131.6.30.12.2Parts missing108 Sep 2026
0.4.6f131.6.30.12.1Parts missing107 Sep 2026
0.4.6f131.6.20.12.3Parts missing112 Sep 2026

For mod authors

Technical details. Players can skip this.

To get to "Works"

Errors ingame
  • Open: 4 names missing

    Fix them in a mod update. Show them

  • Open: Errors ingame

    4 of 5 sessions. Show them

4missing20bridged1interface clones3errors0old versions only
Showmod 1.6.4 (newest)game 0.4.7f12API

Missing 4

  • no candidatemember

    Il2CppScheduleOne.Employees.Employee::GetWorkIssue(Il2CppScheduleOne.Dialogue.DialogueContainer&)

    Nothing on this build to point it at.

    the method still exists but its parameters changed

    12 reports

  • no candidatemember

    Il2CppScheduleOne.NPCs.NPC::get_ConversationCategories()

    Nothing on this build to point it at.

    method missing, with nothing on this type to point at

    would-change-meaningThe categories are still there, under NPCData.Messaging like the rest of the per-NPC settings - but as EConversationCategory[] (Messaging.cs:13) where the old member was a List. A caller names the return type in its own signature, so handing back the array does not answer the call: it needs converting, which is a copy rather than the same collection. The game does that conversion itself where it reads them (NPC.cs:392 calls ToList), so a repair is possible and is not a hop - it is left until it can be written honestly.

    12 reports

  • no candidatemember

    Il2CppScheduleOne.NPCs.NPC::set_ConversationCategories(List`1)

    Nothing on this build to point it at.

    method missing, with nothing on this type to point at

    would-change-meaningThe write half of the same change. Storing a List into an EConversationCategory[] (Messaging.cs:13) means copying, so a mod that keeps the list and mutates it later would be writing to something the game no longer reads - which is worse than the gap.

    12 reports

  • no candidatepatch target

    Il2CppScheduleOne.Storage.StorageEntity::Close

    Nothing on this build to point it at.

    the patched method is gone, so this patch will not apply

    12 reports

Bridged 20

  • bridgedtype

    Il2CppScheduleOne.Dialogue.DialogueContainer

    Polyfill pointed this at its successor when the game started.

    12 reports

  • bridgedmember

    Il2CppScheduleOne.Economy.Dealer::set_Cut(Single)

    Polyfill pointed this at its successor when the game started.

    12 reports

  • bridgedmember

    Il2CppScheduleOne.Economy.Supplier::get_debt()

    Polyfill pointed this at its successor when the game started.

    12 reports

  • bridgedmember

    Il2CppScheduleOne.Economy.Supplier::get_OnlineShopItems()

    Polyfill pointed this at its successor when the game started.

    12 reports

  • bridgedmember

    Il2CppScheduleOne.Messaging.MSGConversation::.ctor(Il2CppScheduleOne.NPCs.NPC, System.String)

    Polyfill pointed this at its successor when the game started.

    12 reports

  • bridgedmember

    Il2CppScheduleOne.Messaging.MSGConversation::set_bubbles(List`1)

    Polyfill pointed this at its successor when the game started.

    12 reports

  • bridgedmember

    Il2CppScheduleOne.Messaging.MSGConversation::set_messageChainHistory(List`1)

    Polyfill pointed this at its successor when the game started.

    12 reports

  • bridgedmember

    Il2CppScheduleOne.Messaging.MSGConversation::set_messageHistory(List`1)

    Polyfill pointed this at its successor when the game started.

    12 reports

  • bridgedmember

    Il2CppScheduleOne.Messaging.MSGConversation::set_Sendables(List`1)

    Polyfill pointed this at its successor when the game started.

    12 reports

  • bridgedmember

    Il2CppScheduleOne.Money.ATM::set_CashSpawnPoint(Transform)

    Polyfill pointed this at its successor when the game started.

    12 reports

  • bridgedmember

    Il2CppScheduleOne.NPCs.NPC::get_fullName()

    Polyfill pointed this at its successor when the game started.

    12 reports

  • bridgedmember

    Il2CppScheduleOne.NPCs.NPC::set_ConversationCanBeHidden(Boolean)

    Polyfill pointed this at its successor when the game started.

    12 reports

  • bridgedmember

    Il2CppScheduleOne.NPCs.NPC::set_FirstName(String)

    Polyfill pointed this at its successor when the game started.

    12 reports

  • bridgedmember

    Il2CppScheduleOne.NPCs.NPC::set_ID(String)

    Polyfill pointed this at its successor when the game started.

    12 reports

  • bridgedmember

    Il2CppScheduleOne.NPCs.NPC::set_LastName(String)

    Polyfill pointed this at its successor when the game started.

    12 reports

  • bridgedmember

    Il2CppScheduleOne.NPCs.NPC::set_MugshotSprite(Sprite)

    Polyfill pointed this at its successor when the game started.

    12 reports

  • bridgedmember

    Il2CppScheduleOne.NPCs.NPC::set_ShowRelationshipInfo(Boolean)

    Polyfill pointed this at its successor when the game started.

    no-successorA public field on NPC in 0.4.5f2 (NPC.cs:123), defaulting to true. 0.4.6 has no member of that name anywhere in Assembly-CSharp - not on NPC, not on the NPCData objects the other per-NPC settings moved into. Its two neighbours went to NPCData.Messaging and this one did not go with them, so there is nothing to point it at.

    12 reports

  • bridgedmember

    Il2CppScheduleOne.PlayerScripts.Player::get_Inventory()

    Polyfill pointed this at its successor when the game started.

    12 reports

  • bridgedmember

    Il2CppScheduleOne.PlayerScripts.PlayerCamera::FreeMouse()

    Polyfill pointed this at its successor when the game started.

    12 reports

  • bridgedmember

    Il2CppScheduleOne.Trash.TrashItem::get_CurrentProperty()

    Polyfill pointed this at its successor when the game started.

    12 reports

Interface clones 1

note, does not count

Cloned from the game's UI. Can break when the game changes these screens.

  • Title

    8 reports

Errors 3

Error messages are not collected.
  • Exception43 sessions 48 times

    CDXX.CDXXManager.Initialize(NPC Template)

    Called fromCDXX.CDXXManager.CreateNew(NPC Template) < CDXX.CDXXCore.InitializeCDXX()+MoveNext()

    Game0.4.7f12, 0.4.6f13Mod1.6.4, 1.6.3, 1.6.2Last seen16 Oct 2026

  • Exception8 sessions 81 timesnew since 0.4.7f12

    CDXX.CDXXCore.InitializeCDXX()+MoveNext()

    AtScheduleOne.NPCs.NPC.get_ID

    Game0.4.7f12Mod1.6.4Last seen16 Oct 2026

  • Exception3 sessions 20 timeslast seen on 0.4.6f13

    ScheduleOne.NPCs.NPC.get_ID

    Game0.4.6f13Mod1.6.4Last seen30 Aug 2026

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