Polyfill
All mods

CasinoPlus

by Sosa

Your game version

0.4.6f13newest
Works so far

No errors so far, but part of it is gone from the game.

1 report on 0.4.6f13, newest 1 month ago.

I want this fixed

Use these versions

  1. Polyfill 0.12.1

    Newest reported, 1 report so far. Get Polyfill

  2. Mod 0.8.5

    1 of 1 report.

At game start

Parts missing

1 of 1 report.

Ingame

No errors

1 of 1 sessions.

Report
1
Session
1
Hours played
0
Last report
1 month ago

Good to know

  • One report so far. Could still change.

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

0 / 500 · public on this page, links removedSend report

History

Changes only.
  1. 07 Sep 2026

    First report Mod 0.8.5, game 0.4.6f13.

    Parts missing

By Polyfill version

Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.12.1
0.4.6f13Parts missing

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 1 row
GameModPolyfillStateReportsFirst reported
0.4.6f130.8.50.12.1Parts missing107 Sep 2026

For mod authors

Technical details. Players can skip this.

To get to "Works"

Works so far
  • Open: 37 names missing

    Fix them in a mod update. Show them

  • Done: No errors ingame

    1 session.

37missing19bridged0interface clones0errors0old versions only
Showmod 0.8.5 (newest)game 0.4.6f13API

Missing 37

  • no candidatefield

    Il2CppScheduleOne.Casino.SlotMachine::BetAmountLabel

    Nothing on this build to point it at.

    1 report

  • no candidatemember

    Il2CppScheduleOne.Casino.SlotMachine::SetBetIndex(FishNet.Connection.NetworkConnection, System.Int32)

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Casino.UI.BlackjackInterface::BetAmount

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Casino.UI.BlackjackInterface::BetSlider

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Casino.UI.BlackjackInterface::DealerScoreLabel

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Casino.UI.BlackjackInterface::HitButton

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Casino.UI.BlackjackInterface::InputContainerCanvasGroup

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Casino.UI.BlackjackInterface::PlayerScoreLabel

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Casino.UI.BlackjackInterface::StandButton

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Casino.UI.RTBInterface::BetAmount

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Casino.UI.RTBInterface::BetSlider

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Map.TimedAccessZone::CloseTime

    Nothing on this build to point it at.

    1 report

  • no candidatefield

    Il2CppScheduleOne.Map.TimedAccessZone::OpenTime

    Nothing on this build to point it at.

    1 report

  • no candidatemember

    Il2CppTMPro.TMP_Text::set_alignment(TMPro.TextAlignmentOptions)

    Nothing on this build to point it at.

    mono-builtThe same member set and the same giveaway as set_font: present, public, a live native call, and an argument spelled with a namespace this build does not carry. See that entry.

    1 report

  • no candidatemember

    Il2CppTMPro.TMP_Text::set_fontStyle(TMPro.FontStyles)

    Nothing on this build to point it at.

    mono-builtThe third of the same set, found while checking that the first two had taken. Present, public, a live native call, and an argument spelled with a namespace this build does not carry. See set_font.

    1 report

  • no candidatemember

    Il2CppTMPro.TMP_Text::set_overflowMode(TMPro.TextOverflowModes)

    Nothing on this build to point it at.

    1 report

  • no candidatemember

    Il2CppTMPro.TMP_Text::set_textWrappingMode(TMPro.TextWrappingModes)

    Nothing on this build to point it at.

    1 report

  • no candidatepatch target

    ScheduleOne.Casino.BlackjackGameController::SetLocalPlayerBet

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Casino.BlackjackGameController::SetLocalPlayerBet was compiled against the other branch.

    1 report

  • no candidatepatch target

    ScheduleOne.Casino.RTBGameController::SetLocalPlayerBet

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Casino.RTBGameController::SetLocalPlayerBet was compiled against the other branch.

    1 report

  • no candidatepatch target

    ScheduleOne.Casino.SlotMachine::Awake

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Casino.SlotMachine::Awake was compiled against the other branch.

    1 report

  • no candidatepatch target

    ScheduleOne.Casino.SlotMachine::SetBetIndex

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Casino.SlotMachine::SetBetIndex was compiled against the other branch.

    1 report

  • no candidatepatch target

    ScheduleOne.Casino.UI.BlackjackInterface::Awake

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Casino.UI.BlackjackInterface::Awake was compiled against the other branch.

    1 report

  • no candidatepatch target

    ScheduleOne.Casino.UI.BlackjackInterface::GetBetFromSliderValue

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Casino.UI.BlackjackInterface::GetBetFromSliderValue was compiled against the other branch.

    1 report

  • no candidatepatch target

    ScheduleOne.Casino.UI.BlackjackInterface::LocalPlayerExitRound

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Casino.UI.BlackjackInterface::LocalPlayerExitRound was compiled against the other branch.

    1 report

  • no candidatepatch target

    ScheduleOne.Casino.UI.BlackjackInterface::LocalPlayerReadyForInput

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Casino.UI.BlackjackInterface::LocalPlayerReadyForInput was compiled against the other branch.

    1 report

  • no candidatepatch target

    ScheduleOne.Casino.UI.BlackjackInterface::Open

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Casino.UI.BlackjackInterface::Open was compiled against the other branch.

    1 report

  • no candidatepatch target

    ScheduleOne.Casino.UI.BlackjackInterface::RefreshDisplayedBet

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Casino.UI.BlackjackInterface::RefreshDisplayedBet was compiled against the other branch.

    1 report

  • no candidatepatch target

    ScheduleOne.Casino.UI.RTBInterface::GetBetFromSliderValue

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Casino.UI.RTBInterface::GetBetFromSliderValue was compiled against the other branch.

    1 report

  • no candidatepatch target

    ScheduleOne.Casino.UI.RTBInterface::Open

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Casino.UI.RTBInterface::Open was compiled against the other branch.

    1 report

  • no candidatepatch target

    ScheduleOne.Casino.UI.RTBInterface::RefreshDisplayedBet

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Casino.UI.RTBInterface::RefreshDisplayedBet was compiled against the other branch.

    1 report

  • refusedtype

    ScheduleOne.DevUtilities.NetworkSingleton`1

    There was a candidate on this build and Polyfill did not trust it enough to use it.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.NetworkSingleton`1 was compiled against the other branch.

    1 report

  • no candidatepatch target

    ScheduleOne.Map.AccessZone::SetIsOpen

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Map.AccessZone::SetIsOpen was compiled against the other branch.

    1 report

  • no candidatepatch target

    ScheduleOne.Map.TimedAccessZone::Start

    Nothing on this build to point it at.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Map.TimedAccessZone::Start was compiled against the other branch.

    1 report

  • no candidatetype

    TMPro.FontStyles

    Nothing on this build to point it at.

    1 report

  • no candidatemember

    UnityEngine.Events.UnityAction::.ctor(System.Object, System.IntPtr)

    Nothing on this build to point it at.

    mono-builtThe Mono delegate constructor shape, qualified spelling. Il2CppInterop builds its delegates a different way.

    1 report

  • no candidatemember

    UnityEngine.Events.UnityAction`2::.ctor(System.Object, System.IntPtr)

    Nothing on this build to point it at.

    1 report

  • no candidatemember

    UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)

    Nothing on this build to point it at.

    1 report

Bridged 19

  • bridgedmember

    Il2CppScheduleOne.Casino.CasinoGameController::get_LocalPlayerData()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.Casino.UI.BlackjackInterface::get_CurrentGame()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedmember

    Il2CppScheduleOne.Casino.UI.RTBInterface::get_CurrentGame()

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedtype

    ScheduleOne.Casino.BlackjackGameController

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Casino.BlackjackGameController was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Casino.CasinoGameController

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Casino.CasinoGameController was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Casino.CasinoGamePlayerData

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Casino.CasinoGamePlayerData was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Casino.RTBGameController

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Casino.RTBGameController was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Casino.SlotMachine

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Casino.SlotMachine was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Casino.UI.BlackjackInterface

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Casino.UI.BlackjackInterface was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Casino.UI.RTBInterface

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Casino.UI.RTBInterface was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Map.AccessZone

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Map.AccessZone was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Map.TimedAccessZone

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Map.TimedAccessZone was compiled against the other branch.

    1 report

  • bridgedtype

    ScheduleOne.Money.MoneyManager

    Polyfill pointed this at its successor when the game started.

    mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Money.MoneyManager was compiled against the other branch.

    1 report

  • bridgedtype

    TMPro.TextAlignmentOptions

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedtype

    TMPro.TextMeshPro

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedtype

    TMPro.TextMeshProUGUI

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedtype

    TMPro.TextOverflowModes

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedtype

    TMPro.TextWrappingModes

    Polyfill pointed this at its successor when the game started.

    1 report

  • bridgedtype

    TMPro.TMP_Text

    Polyfill pointed this at its successor when the game started.

    1 report

For your mod page

Badge

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[![Polyfill](https://polyfill.doomods.com/badge/casinoplus.svg)](https://polyfill.doomods.com/mod/casinoplus)

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API

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API docs

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