Polyfill
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Build-A-Base

by xIlusionz

Your game version

0.4.7f12newest0.4.7f111 report0.4.6f131 report
Works

5 of 98 sessions hit an error.

23 reports on 0.4.7f12, newest 58 min ago.

Use these versions

  1. Polyfill 0.13.12

    Newest reported, 1 report so far. Get Polyfill

  2. Mod 0.4.27

    23 of 41 reports.

At game start

Starts

23 of 23 reports.

Ingame

Mostly clean

93 of 98 sessions.

Reports
41
Sessions
98
Hours played
105
Last report
58 min ago

Good to know

  • Clashes with Better Stacks.

    That mod threw errors in 5 sessions.

    On 0.4.7f12.See Better Stacks

Player reports

No reports on this game version yet.

1 · Your log

Drop Latest.log hereMelonLoader/Latest.log

The log stays on your PC.

0 / 500 · public on this page, links removedSend report

Other game versions

Click to switch.
0.4.7f12Works41 reports0.4.7f11Works1 report0.4.6f13Errors ingame1 report

History

Changes only.
  1. 08 Oct 2026

    First report Mod 0.4.26, game 0.4.7f11.

    Starts

By Polyfill version

0.4.270.4.26all 2
Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.13.10.13.20.13.30.13.50.13.70.13.80.13.90.13.12
0.4.7f12StartsStartsStartsStartsStartsStartsStartsStarts
Older Polyfill versions (2)
Which verdict each release of Polyfill gave this mod, on each game version and mod version it was reported with.
Game0.12.110.13.0
0.4.7f12StartsStarts

A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.

CSV
All 16 rows
GameModPolyfillStateReportsFirst reported
0.4.7f120.4.270.13.12Starts115 Oct 2026
0.4.7f120.4.270.13.9Starts214 Oct 2026
0.4.7f120.4.270.13.8Starts613 Oct 2026
0.4.7f120.4.270.13.7Starts513 Oct 2026
0.4.7f120.4.270.13.5Starts113 Oct 2026
0.4.7f120.4.270.13.3Starts412 Oct 2026
0.4.7f120.4.270.13.2Starts111 Oct 2026
0.4.7f120.4.270.13.1Starts112 Oct 2026
0.4.7f120.4.270.13.0Starts113 Oct 2026
0.4.7f120.4.270.12.11Starts111 Oct 2026
0.4.7f120.4.260.13.3Starts012 Oct 2026
0.4.7f120.4.260.13.1Starts1708 Oct 2026
0.4.7f120.4.260.13.0Starts110 Oct 2026
0.4.7f110.4.260.13.1Starts108 Oct 2026
0.4.6f130.4.260.13.1Parts missing108 Oct 2026
0.4.6f130.4.260.12.3Parts missing008 Oct 2026

For mod authors

Technical details. Players can skip this.

To get to "Works"

Works
  • Done: Nothing missing

    Mod 0.4.27 on 0.4.7f12.

  • Done: Mostly clean ingame

    93 of 98 sessions.

Polyfill badge for Build-A-BaseGet the badge

0missing0bridged0interface clones7errors0old versions only
Showmod 0.4.27 (newest)game 0.4.7f12API

Missing 0

Nothing missing on 0.4.7f12.

Errors 7

Error messages are not collected.
  • Exceptionin a handler5 sessions 61 timesnew since 0.4.7f12

    Another mod's handler threw inside your event.

    BaseBuilder.FurnitureTrader.EnsurePhoneCatalogue()

    AtBetterStacks.BetterStacksMod.InitializeListingEntryPatch(ListingEntry __instance, ShopListing match)

    Called fromBaseBuilder.FurnitureTrader.Tick()

    Game0.4.7f12Mod0.4.27, 0.4.26Last seen13 Oct 2026

  • Exception2 sessions 451 timesnew since 0.4.7f12

    BaseBuilder.RainHeightOverlay..cctor()

    AtSystem.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, String ilPath, String niPath

    Called fromBaseBuilder.RainHeightOverlay.Tick() < BaseBuilder.BuilderMod.OnLateUpdate()

    Game0.4.7f12Mod0.4.26Last seen11 Oct 2026

  • System.IO.FileLoadException2 sessions 2 timesnew since 0.4.7f12

    BaseBuilder.RainHeightOverlay.Dispose()

    AtSystem.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, String ilPath, String niPath

    Called fromBaseBuilder.BaseWeather.Dispose() < BaseBuilder.BuilderMod.ClearScene() < BaseBuilder.BuilderMod.OnSceneWasUnloaded(Int32 buildIndex, String sceneName)

    Game0.4.7f12Mod0.4.26Last seen11 Oct 2026

  • Exception2 sessions 2 timesnew since 0.4.7f12

    BaseBuilder.BuilderHud.Update(Boolean active, Boolean available, Boolean ready, PieceKind selected, BuildStyle style, In

    AtIl2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInt

    Called fromBaseBuilder.BuilderMod.UpdateHud()

    Game0.4.7f12Mod0.4.26Last seen11 Oct 2026

  • System.IO.FileLoadException2 sessions 5 timesnew since 0.4.7f12

    BaseBuilder.VegetationClearance.Refresh(Boolean force)

    AtSystem.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, String ilPath, String niPath

    Called fromBaseBuilder.VegetationClearance.ClearYard() < BaseBuilder.FurnitureTrader.Dispose() < BaseBuilder.BuilderMod.ClearScene() < BaseBuilder.BuilderMod.OnSceneWasLoaded(Int32 buildIndex, String sceneName)

    Game0.4.7f12Mod0.4.26Last seen09 Oct 2026

  • Exception2 sessions 2 timesnew since 0.4.7f12

    BaseBuilder.SaveSafety.Resolve(String recoveryRoot, String savePath)

    Called fromBaseBuilder.BuilderMod.PrepareHost()

    Game0.4.7f12Mod0.4.27Last seen14 Oct 2026

  • Exception4 sessions 262 timeslast seen on 0.4.6f13

    BaseBuilder.FurnitureTrader.CreateYard()

    Called fromBaseBuilder.FurnitureTrader.PrepareDuringLoad()

    Game0.4.6f13Mod0.4.26Last seen09 Oct 2026

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