AutomatedTasksMod
by Robert Rioja
Your game version
3 of 67 sessions hit an error.
11 reports on 0.4.7f12, newest 2 hours ago.
Use these versions
- 1
Polyfill 0.13.12
Newest reported, 0 reports so far. Get Polyfill
- 2
Mod 1.3.0
11 of 14 reports.
At game start
Reports disagree: 1 says it starts, 3 say Polyfill fixed it, 7 say parts are missing.
Ingame
64 of 67 sessions.
- Reports
- 14
- Sessions
- 67
- Hours played
- 42
- Last report
- 2 hours ago
Player reports
No reports on this game version yet.
1 · Your log
The log stays on your PC.
Other game versions
Click to switch.History
Changes only.- 16 Oct 2026
Polyfill 0.13.12 Mod 1.3.0, game 0.4.7f12.
Parts missingbecamePolyfill fixes itafter 11 reports
- 15 Oct 2026
Polyfill 0.13.9 Mod 1.3.0, game 0.4.7f12.
Polyfill fixes itbecameParts missingafter 11 reports
- 14 Oct 2026
Polyfill 0.13.4 Mod 1.3.0, game 0.4.7f12.
Parts missingbecamePolyfill fixes itafter 7 reports
- 13 Oct 2026
Polyfill 0.13.7 Mod 1.3.0, game 0.4.7f12.
Parts missingbecamePolyfill fixes itafter 8 reports
- 13 Oct 2026
Polyfill 0.13.5 Mod 1.3.0, game 0.4.7f12.
Polyfill fixes itbecameParts missingafter 8 reports
- 23 Sep 2026
Polyfill 0.12.11 Mod 1.3.0, game 0.4.6f13.
StartsbecameParts missingafter 21 reports
2 earlier
- 23 Sep 2026
Polyfill 0.12.8 Mod 1.3.0, game 0.4.6f13.
Parts missingbecameStartsafter 20 reports
- 28 Aug 2026
First report Mod 1.3.0, game 0.4.6f13.
Parts missing
By Polyfill version
| Game | 0.13.1 | 0.13.3 | 0.13.4 | 0.13.5 | 0.13.7 | 0.13.8 | 0.13.9 | 0.13.12 |
|---|---|---|---|---|---|---|---|---|
| 0.4.7f12 | Parts missing | Parts missing | Polyfill fixes it | Parts missingPolyfill fixes it | Polyfill fixes itStarts | Polyfill fixes it | Polyfill fixes itParts missing | Polyfill fixes it |
| 0.4.6f13 | Parts missing | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported |
Older Polyfill versions (18)
| Game | 0.11.1 | 0.11.2 | 0.11.4 | 0.11.7 | 0.11.8 | 0.11.9 | 0.11.11 | 0.11.13 | 0.11.14 | 0.11.16 | 0.12.0 | 0.12.1 | 0.12.3 | 0.12.4 | 0.12.6 | 0.12.8 | 0.12.11 | 0.13.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0.4.7f12 | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | Parts missing |
| 0.4.6f13 | Parts missing | Parts missing | Parts missing | Parts missing | Parts missing | Parts missing | StartsParts missing | Parts missing | Parts missing | Parts missingStarts | Parts missing | Parts missing | Parts missing | Parts missing | Parts missingStarts | StartsParts missing | Parts missingStarts | Parts missing |
| 0.4.5f2 | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | ·not reported | Parts missing | ·not reported | ·not reported |
A dot means nobody reported that build under that release. Two marks in one cell mean reports disagreed.
All 46 rows
| Game | Mod | Polyfill | State | Reports | First reported |
|---|---|---|---|---|---|
| 0.4.7f12 | 1.3.0 | 0.13.12 | Polyfill fixes it | 0 | 16 Oct 2026 |
| 0.4.7f12 | 1.3.0 | 0.13.9 | Polyfill fixes it | 0 | 14 Oct 2026 |
| 0.4.7f12 | 1.3.0 | 0.13.9 | Parts missing | 0 | 15 Oct 2026 |
| 0.4.7f12 | 1.3.0 | 0.13.8 | Polyfill fixes it | 0 | 14 Oct 2026 |
| 0.4.7f12 | 1.3.0 | 0.13.7 | Polyfill fixes it | 2 | 13 Oct 2026 |
| 0.4.7f12 | 1.3.0 | 0.13.7 | Starts | 1 | 14 Oct 2026 |
| 0.4.7f12 | 1.3.0 | 0.13.5 | Parts missing | 0 | 13 Oct 2026 |
| 0.4.7f12 | 1.3.0 | 0.13.5 | Polyfill fixes it | 0 | 13 Oct 2026 |
| 0.4.7f12 | 1.3.0 | 0.13.4 | Polyfill fixes it | 1 | 14 Oct 2026 |
| 0.4.7f12 | 1.3.0 | 0.13.3 | Parts missing | 0 | 12 Oct 2026 |
| 0.4.7f12 | 1.3.0 | 0.13.1 | Parts missing | 5 | 08 Oct 2026 |
| 0.4.7f12 | 1.3.0 | 0.13.0 | Parts missing | 2 | 09 Oct 2026 |
| 0.4.7f12 | 1.2.4 | 0.13.12 | Starts | 0 | 15 Oct 2026 |
| 0.4.7f12 | 1.2.4 | 0.13.9 | Starts | 0 | 14 Oct 2026 |
| 0.4.7f12 | 1.2.4 | 0.13.8 | Starts | 0 | 14 Oct 2026 |
| 0.4.7f12 | 1.2.4 | 0.13.7 | Starts | 0 | 13 Oct 2026 |
| 0.4.7f12 | 1.2.4 | 0.13.4 | Starts | 1 | 13 Oct 2026 |
| 0.4.7f12 | 1.2.2 | 0.13.1 | Parts missing | 1 | 09 Oct 2026 |
| 0.4.7f12 | 1.2.2 | 0.13.1 | Polyfill fixes it | 0 | 09 Oct 2026 |
| 0.4.7f12 | 1.2.2 | 0.13.1 | Starts | 1 | 10 Oct 2026 |
| 0.4.6f13 | 1.3.0 | 0.13.1 | Parts missing | 4 | 06 Oct 2026 |
| 0.4.6f13 | 1.3.0 | 0.13.0 | Parts missing | 2 | 01 Oct 2026 |
| 0.4.6f13 | 1.3.0 | 0.12.11 | Parts missing | 2 | 23 Sep 2026 |
| 0.4.6f13 | 1.3.0 | 0.12.11 | Starts | 1 | 28 Sep 2026 |
| 0.4.6f13 | 1.3.0 | 0.12.8 | Starts | 1 | 23 Sep 2026 |
| 0.4.6f13 | 1.3.0 | 0.12.8 | Parts missing | 0 | 23 Sep 2026 |
| 0.4.6f13 | 1.3.0 | 0.12.6 | Parts missing | 4 | 13 Sep 2026 |
| 0.4.6f13 | 1.3.0 | 0.12.6 | Starts | 2 | 15 Sep 2026 |
| 0.4.6f13 | 1.3.0 | 0.12.4 | Parts missing | 0 | 12 Sep 2026 |
| 0.4.6f13 | 1.3.0 | 0.12.3 | Parts missing | 1 | 08 Sep 2026 |
| 0.4.6f13 | 1.3.0 | 0.12.1 | Parts missing | 0 | 07 Sep 2026 |
| 0.4.6f13 | 1.3.0 | 0.12.0 | Parts missing | 1 | 06 Sep 2026 |
| 0.4.6f13 | 1.3.0 | 0.11.16 | Parts missing | 2 | 04 Sep 2026 |
| 0.4.6f13 | 1.3.0 | 0.11.16 | Starts | 0 | 05 Sep 2026 |
| 0.4.6f13 | 1.3.0 | 0.11.14 | Parts missing | 1 | 05 Sep 2026 |
| 0.4.6f13 | 1.3.0 | 0.11.13 | Parts missing | 4 | 03 Sep 2026 |
| 0.4.6f13 | 1.3.0 | 0.11.11 | Starts | 0 | 02 Sep 2026 |
| 0.4.6f13 | 1.3.0 | 0.11.11 | Parts missing | 0 | 02 Sep 2026 |
| 0.4.6f13 | 1.3.0 | 0.11.9 | Parts missing | 0 | 01 Sep 2026 |
| 0.4.6f13 | 1.3.0 | 0.11.8 | Parts missing | 1 | 31 Aug 2026 |
| 0.4.6f13 | 1.3.0 | 0.11.7 | Parts missing | 0 | 31 Aug 2026 |
| 0.4.6f13 | 1.3.0 | 0.11.4 | Parts missing | 1 | 29 Aug 2026 |
| 0.4.6f13 | 1.3.0 | 0.11.2 | Parts missing | 1 | 28 Aug 2026 |
| 0.4.6f13 | 1.3.0 | 0.11.1 | Parts missing | 2 | 28 Aug 2026 |
| 0.4.6f13 | 1.2.4 | 0.12.6 | Starts | 1 | 20 Sep 2026 |
| 0.4.5f2 | 1.3.0 | 0.12.8 | Parts missing | 1 | 23 Sep 2026 |
For mod authors
Technical details. Players can skip this.
To get to "Works"
Works so farOpen: 72 names missing
Fix them in a mod update. Show them
Done: Mostly clean ingame
64 of 67 sessions.
Missing · 72
no candidatepatch targetwas refused
Il2CppScheduleOne.UI.Stations.ChemistryStationCanvas::BeginButtonPressedNothing on this build to point it at.
the type is put back as ChemistryStationInterface, which has no BeginButtonPressed to patch
62 reportsAlso in 1.2.2
no candidatefield
Il2CppScheduleOne.Growing.FunctionalSeed::CapNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.Growing.FunctionalSeed::VialNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.Growing.SeedDefinition::PlantPrefabNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ItemFramework.ItemInstance::QuantityNothing on this build to point it at.
the field became a property on BaseItemInstance, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property on BaseItemInstance, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ItemFramework.QualityItemInstance::QualityNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.Beaker::FillableNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.Beaker::PourableNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.BrickPress::Container1Nothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.BrickPress::ContainerSpawnPointNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.BrickPress::HandleNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.BrickPress::MouldDetectionNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.Cauldron::CauldronFillableNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.Cauldron::ItemContainerNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.Cauldron::StartButtonClickableNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.ChemistryStation::BoilingFlaskNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.ChemistryStation::BurnerNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.ChemistryStation::ItemContainerNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.ChemistryStation::LabStandNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.LabOven::ButtonNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.LabOven::CookedLiquidMeshNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.LabOven::DoorNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.LabOven::HammerContainerNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.LabOven::ItemContainerNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.LabOven::LiquidMeshNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.LabOven::OutputSlotNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.LabOven::PourableContainerNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatemember
Il2CppScheduleOne.ObjectScripts.LabOven::SetCookOperation(FishNet.Connection.NetworkConnection, ScheduleOne.ObjectScriptNothing on this build to point it at.
the method still exists but its parameters changed
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.LabOven::ShardSpawnPointsNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.LabOven::SquareTrayNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.LabOven::WireTrayNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.LabOvenHammer::ImpactPointNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.LabStand::FunnelNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.MixingStation::BowlFillableNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.MixingStation::ItemContainerNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.MixingStation::StartButtonNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.OvenCookOperation::IngredientQualityNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.OvenCookOperation::IngredientQuantityNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.PackagingStation::ContainerNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.PackagingStation::OutputColliderNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.Pot::SoilChunksNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.ObjectScripts.Soil.PourableSoil::IsOpenNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.Packaging.PackagingTool::DropButtonNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.Packaging.PackagingTool::PackagingContainerNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.Packaging.PackagingTool::RightButtonNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.PlayerScripts.Player::InventoryNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.PlayerScripts.Player::LocalGameObjectNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.PlayerTasks.Pourable::PourPointNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.PlayerTasks.Pourable::TargetGrowContainerNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.StationFramework.CookableModule::ProductNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.StationFramework.CookableModule::ProductQuantityNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.StationFramework.CookableModule::ProductShardPrefabNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.StationFramework.PourableModule::LiquidCapacity_LNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.StationFramework.PourableModule::LiquidColorNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.StationFramework.PourableModule::LiquidTypeNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
no candidatefield
Il2CppScheduleOne.UI.Stations.PackagingStationCanvas::BeginButtonNothing on this build to point it at.
the field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
no-stand-inthe field became a property, and a field cannot be answered with one - the mod needs rebuilding against the MelonLoader it runs on
44 reports
refusedtype
ScheduleOne.DevUtilities.PlayerSingleton`1There was a candidate on this build and Polyfill did not trust it enough to use it.
its name changed, and Il2CppScheduleOne.DevUtilities.PlayerSingleton`1 is generic
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.DevUtilities.PlayerSingleton`1 was compiled against the other branch.
44 reports
no candidatepatch target
ScheduleOne.Packaging.PackagingStationMk2::StartTaskNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Packaging.PackagingStationMk2::StartTask was compiled against the other branch.
44 reports
no candidatetype
ScheduleOne.PlayerTasks.ClickableNothing on this build to point it at.
type no longer exists in Assembly-CSharp; 2 types share the name Clickable, so which one it became is not decidable here
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerTasks.Clickable was compiled against the other branch.
44 reports
no candidatetype
ScheduleOne.PlayerTasks.DraggableNothing on this build to point it at.
type no longer exists in Assembly-CSharp; 2 types share the name Draggable, so which one it became is not decidable here
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerTasks.Draggable was compiled against the other branch.
44 reports
no candidatepatch target
ScheduleOne.Property.Tap::InteractedNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Property.Tap::Interacted was compiled against the other branch.
44 reports
no candidatetype
ScheduleOne.UI.InputPromptsCanvasNothing on this build to point it at.
type no longer exists in Assembly-CSharp
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.InputPromptsCanvas was compiled against the other branch.
44 reports
no candidatepatch target
ScheduleOne.UI.InputPromptsCanvas::LoadModuleNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.InputPromptsCanvas::LoadModule was compiled against the other branch.
44 reports
no candidatepatch target
ScheduleOne.UI.Stations.BrickPressCanvas::BeginButtonPressedNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Stations.BrickPressCanvas::BeginButtonPressed was compiled against the other branch.
44 reports
no candidatetype
ScheduleOne.UI.Stations.CauldronCanvasNothing on this build to point it at.
type no longer exists in Assembly-CSharp
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Stations.CauldronCanvas was compiled against the other branch.
44 reports
no candidatepatch target
ScheduleOne.UI.Stations.CauldronCanvas::BeginButtonPressedNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Stations.CauldronCanvas::BeginButtonPressed was compiled against the other branch.
44 reports
no candidatetype
ScheduleOne.UI.Stations.ChemistryStationCanvasNothing on this build to point it at.
type no longer exists in Assembly-CSharp
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Stations.ChemistryStationCanvas was compiled against the other branch.
44 reports
no candidatepatch target
ScheduleOne.UI.Stations.ChemistryStationCanvas::BeginButtonPressedNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Stations.ChemistryStationCanvas::BeginButtonPressed was compiled against the other branch.
44 reports
no candidatepatch target
ScheduleOne.UI.Stations.LabOvenCanvas::BeginButtonPressedNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Stations.LabOvenCanvas::BeginButtonPressed was compiled against the other branch.
44 reports
no candidatetype
ScheduleOne.UI.Stations.MixingStationCanvasNothing on this build to point it at.
type no longer exists in Assembly-CSharp
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Stations.MixingStationCanvas was compiled against the other branch.
44 reports
no candidatepatch target
ScheduleOne.UI.Stations.MixingStationCanvas::BeginButtonPressedNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Stations.MixingStationCanvas::BeginButtonPressed was compiled against the other branch.
44 reports
no candidatepatch target
ScheduleOne.UI.Stations.PackagingStationCanvas::BeginButtonPressedNothing on this build to point it at.
the patched type does not exist here, so this patch will not apply
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Stations.PackagingStationCanvas::BeginButtonPressed was compiled against the other branch.
44 reports
Bridged · 77
bridgedmember
Il2CppScheduleOne.UI.Stations.PackagingStationCanvas::get_PackagingStation()Polyfill pointed this at its successor when the game started.
130 reports
bridgedmember
Il2CppScheduleOne.PlayerScripts.Player::get_Inventory()Polyfill pointed this at its successor when the game started.
86 reports
bridgedtype
Il2CppScheduleOne.UI.InputPromptsCanvasPolyfill pointed this at its successor when the game started.
86 reportsAlso in 1.2.2
bridgedtype
Il2CppScheduleOne.UI.Stations.CauldronCanvasPolyfill pointed this at its successor when the game started.
86 reportsAlso in 1.2.2
bridgedmember
Il2CppScheduleOne.UI.Stations.CauldronInterface::get_Canvas()Polyfill pointed this at its successor when the game started.
86 reports
bridgedtype
Il2CppScheduleOne.UI.Stations.ChemistryStationCanvasPolyfill pointed this at its successor when the game started.
86 reportsAlso in 1.2.2
bridgedtype
Il2CppScheduleOne.UI.Stations.MixingStationCanvasPolyfill pointed this at its successor when the game started.
86 reportsAlso in 1.2.2
bridgedmember
Il2CppScheduleOne.UI.Stations.MixingStationInterface::get_Canvas()Polyfill pointed this at its successor when the game started.
86 reports
bridgedmember
Il2CppScheduleOne.UI.Stations.MixingStationInterface::get_MixingStation()Polyfill pointed this at its successor when the game started.
86 reports
bridgedmember
Il2CppScheduleOne.Growing.Plant::GetHarvestedProduct(Int32)Polyfill pointed this at its successor when the game started.
44 reports
bridgedmember
Il2CppScheduleOne.Growing.Plant::GetPlantData()Polyfill pointed this at its successor when the game started.
44 reports
bridgedmember
Il2CppScheduleOne.ItemFramework.ItemDefinition::GetDefaultInstance(Int32)Polyfill pointed this at its successor when the game started.
44 reports
bridgedmember
Il2CppScheduleOne.ItemFramework.ItemInstance::get_Definition()Polyfill pointed this at its successor when the game started.
44 reports
bridgedmember
Il2CppScheduleOne.ItemFramework.ItemSlot::get_ItemInstance()Polyfill pointed this at its successor when the game started.
44 reports
bridgedmember
Il2CppScheduleOne.ItemFramework.ItemSlot::InsertItem(ItemInstance)Polyfill pointed this at its successor when the game started.
44 reports
bridgedmember
Il2CppScheduleOne.ObjectScripts.ChemistryStation::get_CurrentCookOperation()Polyfill pointed this at its successor when the game started.
44 reports
bridgedmember
Il2CppScheduleOne.ObjectScripts.LabOven::get_CurrentOperation()Polyfill pointed this at its successor when the game started.
44 reports
bridgedmember
Il2CppScheduleOne.ObjectScripts.OvenCookOperation::get_Cookable()Polyfill pointed this at its successor when the game started.
44 reports
bridgedmember
Il2CppScheduleOne.ObjectScripts.Pot::get_Plant()Polyfill pointed this at its successor when the game started.
44 reports
bridgedmember
Il2CppScheduleOne.PlayerScripts.PlayerInventory::CanItemFitInInventory(ItemInstance, Int32)Polyfill pointed this at its successor when the game started.
44 reports
bridgedmember
Il2CppScheduleOne.UI.Stations.BrickPressCanvas::get_Press()Polyfill pointed this at its successor when the game started.
44 reports
bridgedmember
Il2CppScheduleOne.UI.Stations.LabOvenCanvas::get_Oven()Polyfill pointed this at its successor when the game started.
44 reports
bridgedtype
ScheduleOne.Growing.FunctionalSeedPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.FunctionalSeed was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.Growing.GrowContainerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.GrowContainer was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.Growing.PlantPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.Plant was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.Growing.PlantHarvestablePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.PlantHarvestable was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.Growing.PourableAdditivePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.PourableAdditive was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.Growing.SeedDefinitionPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.SeedDefinition was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.Growing.SoilChunkPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.SoilChunk was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.Growing.VialCapPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Growing.VialCap was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.ItemFramework.AdditiveDefinitionPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.AdditiveDefinition was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.ItemFramework.EQualityPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.EQuality was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.ItemFramework.ItemDefinitionPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemDefinition was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.ItemFramework.ItemInstancePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemInstance was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.ItemFramework.ItemSlotPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.ItemSlot was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.ItemFramework.QualityItemInstancePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.QualityItemInstance was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.ItemFramework.StorableItemDefinitionPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ItemFramework.StorableItemDefinition was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.ObjectScripts.BeakerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.Beaker was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.ObjectScripts.BrickPressPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.BrickPress was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.ObjectScripts.BrickPressContainerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.BrickPressContainer was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.ObjectScripts.BrickPressHandlePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.BrickPressHandle was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.ObjectScripts.BunsenBurnerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.BunsenBurner was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.ObjectScripts.CauldronPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.Cauldron was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.ObjectScripts.ChemistryCookOperationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.ChemistryCookOperation was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.ObjectScripts.ChemistryStationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.ChemistryStation was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.ObjectScripts.LabOvenPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.LabOven was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.ObjectScripts.LabOvenButtonPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.LabOvenButton was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.ObjectScripts.LabOvenDoorPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.LabOvenDoor was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.ObjectScripts.LabOvenHammerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.LabOvenHammer was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.ObjectScripts.LabOvenWireTrayPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.LabOvenWireTray was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.ObjectScripts.LabStandPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.LabStand was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.ObjectScripts.MixingStationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.MixingStation was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.ObjectScripts.MixingStationMk2Polyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.MixingStationMk2 was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.ObjectScripts.OvenCookOperationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.OvenCookOperation was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.ObjectScripts.PackagingStationPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.PackagingStation was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.ObjectScripts.PotPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.Pot was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.ObjectScripts.Soil.PourableSoilPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.Soil.PourableSoil was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.ObjectScripts.StirringRodPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.ObjectScripts.StirringRod was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.Packaging.FunctionalPackagingPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Packaging.FunctionalPackaging was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.Packaging.PackagingStationMk2Polyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Packaging.PackagingStationMk2 was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.Packaging.PackagingToolPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Packaging.PackagingTool was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.Persistence.Datas.PlantDataPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Persistence.Datas.PlantData was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.PlayerScripts.PlayerPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.Player was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.PlayerScripts.PlayerInventoryPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.PlayerInventory was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.PlayerScripts.WaterContainerPourablePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerScripts.WaterContainerPourable was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.PlayerTasks.PourablePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.PlayerTasks.Pourable was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.Product.FunctionalProductPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Product.FunctionalProduct was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.Property.TapPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.Property.Tap was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.StationFramework.BoilingFlaskPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.BoilingFlask was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.StationFramework.CookableModulePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.CookableModule was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.StationFramework.FillablePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.Fillable was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.StationFramework.IngredientPiecePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.IngredientPiece was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.StationFramework.ItemModulePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.ItemModule was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.StationFramework.PourableModulePolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.StationFramework.PourableModule was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.UI.Stations.BrickPressCanvasPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Stations.BrickPressCanvas was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.UI.Stations.LabOvenCanvasPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Stations.LabOvenCanvas was compiled against the other branch.
44 reports
bridgedtype
ScheduleOne.UI.Stations.PackagingStationCanvasPolyfill pointed this at its successor when the game started.
mono-builtMono branch name. Every game type in this build is Il2CppScheduleOne.*, so a mod asking for ScheduleOne.UI.Stations.PackagingStationCanvas was compiled against the other branch.
44 reports
Errors · 4
Error messages are not collected.Exception9 sessions · 24 timesnew since 0.4.6f13
AutomatedTasksMod.BrickPressCanvasPatch.<>c__DisplayClass1_0.<AutomateBrickPressCoroutine>b__0(FunctionalProduct d)At
Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppIntCalled from
AutomatedTasksMod.BrickPressCanvasPatch.AutomateBrickPressCoroutine(BrickPressCanvas brickPressCanvas)+MoveNext()Game0.4.7f12, 0.4.6f13Mod1.3.0Last seen16 Oct 2026
Exception7 sessions · 36 timesnew since 0.4.6f13
AutomatedTasksMod.MixingStationCanvasPatch.GetIsMixingStationInUse(MixingStation mixingStation, MixingStationCanvas mixiAt
Il2CppScheduleOne.UI.Stations.StationInterface`1.get__canvas()Called from
AutomatedTasksMod.MixingStationCanvasPatch.AutomateMixingStationCoroutine(MixingStationCanvas mixingStationCanvas)+MoveNGame0.4.7f12, 0.4.6f13Mod1.3.0Last seen10 Oct 2026
Exception2 sessions · 9 timesnew since 0.4.6f13
AutomatedTasksMod.CauldronCanvasPatch.GetIsCauldronInUse(Cauldron cauldron, CauldronCanvas cauldronCanvas, Boolean& isInAt
Il2CppScheduleOne.UI.Stations.StationInterface`1.get__canvas()Called from
AutomatedTasksMod.CauldronCanvasPatch.AutomateCauldronCoroutine(CauldronCanvas cauldronCanvas)+MoveNext()Game0.4.7f12, 0.4.6f13Mod1.3.0Last seen16 Oct 2026
Exception10 sessions · 83 timesnew since 0.4.6f13last seen on 0.4.6f13
Il2CppScheduleOne.UI.Stations.StationInterface`1.get__canvas()Game0.4.6f13Mod1.3.0Last seen12 Oct 2026
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API
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